<![CDATA[Kotaku: tiberium wars]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: tiberium wars]]> http://kotaku.com/tag/tiberiumwars http://kotaku.com/tag/tiberiumwars <![CDATA[Command & Conquer Expansion Announced]]> Last night at midnight the very first episode of the Command & Conquer TV's Battlecast premiered, and along with details on the upcoming patch, player matches, interviews and commercials, EA used the newly launched web program to announce Command & Conquer 3: Kane's Wrath. The expansion is all about Kane's rise back to power from C&C 2 all the way through the end of the current game and beyond. Producer Jim Vessella delivers details the dirt in a segment on the show, touching the new global domination metagame that he describes as Risk on steroids. New units will be coming for all three factions, and each will be getting two sub-factions complete with unique units. Both the Xbox 360 and PC version are hitting early 2008, with the 360 version getting a brand new radial interface created to ease control issues with the console version. Hit up the link to watch the program yourself, and suffer like I did through the extremely cheesy fake news program format to get to the creamy center.

C&C TV: BattleCast Primetime Episode 1 [Command & Conquer TV via CustomPC]

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<![CDATA[Tiberium Wars To Be Novelized]]> The future Earth of the Command & Conquer series is about to get a big ol' dose of finer detail. EA and Del Rey have announced that a novel based off of the latest game in the popular RTS series will be coming to a fine U.S. purveyor of the printed word near you on May 11th. The UK and Germany should be seeing the book a few months later.

Written by Keith R. A. DeCandido, who has written novels for everything from Andromeda to Doctor Who to Star Trek, the novel will follow the storyline of Tiberium Wars closely, fleshing out the story seen in the game.

Nothing can give life to a gaming universe better than a good novel, or at the very least one that doesn't suck completely. Having read some of DeCandido's previous work, I'd say we're in for a good read. Personally I just want to find out if Billy Dee finally makes hot lovin' with the girl from House. You can't tell me that wouldn't be totally hot.

EA AND DEL REY ANNOUNCE NOVEL BASED ON POPULAR COMMAND & CONQUER GAME SERIES
Gaming Universe Expands to New Forms of Media

CHERTSEY, UK - April 26, 2007 - Electronic Arts (NASDAQ: ERTS) and Del Rey, an imprint of Ballantine Books at the Random House Publishing Group, announced today that Del Rey will publish a novel based on the critically-acclaimed Command & Conquer 3 Tiberium Wars computer and videogame on 29th May 2007 in the US and Canada. The novel will release in the U.K. and Germany in the months following. The game is available now for the PC and will be in stores 11th May 2007 for the Xbox 360 videogame and entertainment system.

In COMMAND & CONQUER: TIBERIUM WARS , the novel by Keith R. A. DeCandido, the year is 2047 and the stakes could not be higher. Tiberium—a self-replicating alien substance that has infected the Earth—is spreading like a radioactive ice age. The Global Defense Initiative, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of the Brotherhood of Nod has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. In the midst of battles throughout the world, a third alien race emerges, and all-out war rages over Tiberium. The fate of the planet rests in the balance.

"We're excited to expand the Command & Conquer franchise to a new form of media and offer a depth to the underlying fiction of the game series like never before," said Patrick O'Brien, VP of Business Affairs at EA. "Keith DeCandido wrote a great story, and we're pleased to have partnered with him and Del Rey."

Del Rey editor Keith Clayton said, "Command & Conquer remains one of the most popular and well-reviewed gaming franchises, and we're thrilled to have the opportunity to work on an original story set in EA's Tiberium Universe."

For further information on the novel, COMMAND & CONQUER: TIBERIUM WARS, visit www.delreybooks.com.
For information on Command & Conquer 3 Tiberium Wars or the Command & Conquer series, visit www.CommandAndConquer.EA.com.

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<![CDATA[C&C 3 360 Demo Lives]]> The Command & Conquer 3 demo for the Xbox 360 has gone live on...Live, allowing console players their first taste of C&C goodness in 9 years, the last time being Red Alert Retaliation for the PlayStation in 1998. The demo clocks in at a full gig and is expected to be quite the popular item, so plan on downloading for a good long time.

I'd give you some impressions, but it was still downloading when I left the house this morning. I'm hoping the console controls add something novel to the experience, as the PC version, while an excellent entry into the series, felt a little stale to me. At the very least it has camera support, so I can finally stop flashing Uno players!

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<![CDATA[Frankenreview - Command & Conquer 3: Tiberium Wars]]> Experts have long upheld that commanding is really not all that difficult. Similarly, experts have also upheld that conquering is also a bit on the overrated. But to command AND conquer...now that...that is something really special.

That's why for this week's Frankenreview we're covering Westwood's sequel to Tiberian Sun (released 8 years ago already, btw), Command & Conquer 3: Tiberium Wars. It's not just another RTS. It's another RTS with campy video. (And I mean that as a compliment).

So what did the "experts" have to say?







CCgraph.jpg
Yahoo
This is probably the first Westwood style RTS that has almost everything you could want. It has hotkeys, easy unit selection options, ample visual cues, solid tactical AI, useful unit stances, formations, big obvious buttons, and helpful tool tips. You can even set an adjustable speed slider for multiplayer games and skirmishes. Cranked way down, Command & Conquer 3 is absolutely languid.ss_preview_cnc2WTMK.JPG
Gamespot
Some of the maps and textures are somewhat bland, but you aren't bound to care for long...In the most extreme battles, your screen will fill with mighty blasts and streams of lasers, as if you were the main player in a sci-fi action film. Amazingly, the game's performance never suffers, with few noticeable drops in frame rate and brief loading times. ss_preview_cc3_nod_obelisks_protect_basewtmk.jpg

Eurogamer

It's not really even trying to be a serious RTS - it just wants to live up to its name. You command, usually by drawing a big rectangle around everything on screen, and then you conquer, usually by then right-clicking on an enemy power station so their defences run out of juice and you can then kill everything else...this C&C is about entertaining rather than challenging.ss_preview_c_c3_tiberiumwars_flametanks_vs_gdiwtmk.jpg

Games Rader

Right off the bat, you'll notice how fast the game plays. Even at the default setting, there is little time for planning what you will build next or in which direction you will expand. Get a build order memorized and go, go, go; this is one of the most frantic real time-strategies in recent years....This is good, in a way, since it means you'll get to the action quickly.ss_preview_CC3TWpcSCRNalienCrptrAtkGDIwtmk.jpg

Games For Windows (1up)

The last time we saw live bodies in a game was...what, last century?...Whether it's Tricia Helfer (Battlestar Galactica) preaching you up in punky fishnets, Josh Holloway (Lost) drawling like everyone's favorite Southern-fried wiseass...personality's the reason why you really can't miss Tiberium Wars...[it's a] revival of steely actors staring you straight in the eye and declaiming "Save our bacon or else!"... Consequently, this sequel...has something that most of its peers don't: personality.cc-3-cast-and-characters-20070322054557128wtmk.jpg
I miss the early CD titles and their obsession with awkward, cheesy live action video. So this is a must-buy in my book...though I'm waiting for the 360 version.


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<![CDATA[Gallery: Latest Tiberium Wars Screens]]> One week and EA unleashes Command & Conquer 3: Tiberium Wars upon a C&C hungry PC audience, who can then spend the next month and a half telling the Xbox 360 users how much fun it is in their best teasing bully voice. "Oh yeah, well we get camera support!" Yes, well we don't need to see your ass in order to kick it. So neener.

I really take no sides in the PC VS. console dispute, so here are the four latest screens for each version.

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<![CDATA[Clip: New All-Star C&C 3 Trailer]]> Here's the latest trailer for the now feverishly anticipated Command and Conquer 3: Tiberium Wars, highlighting the diverse cast flexing their acting chops anew.

Thank you EA-LA for sticking with the ancient art of real life performers in C&C games. With Michael Ironsides, Billy Dee, and actors from Lost, House, and Battlestar Galactica eating up the virtual scenery, I'd almost fork over $50 just to watch the cinematics. Considering the time and patience I lack to invest in most RTS games, that's probably what I'll end up doing anyway.

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<![CDATA[Clip: C&C 3 Alien Trailer]]> EA has relesed a new trailer for Command and Conquer 3: Tiberium Wars, featuring the all new, all-different Scrin alien faction that will be contending with the Brotherhood of Nod and the GDI for the precious flavor Tiberium crystals.

If anything the introduction of a third faction looks to add a great deal more purple lasers to the C&C franchise, which is always a good thing.

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<![CDATA[Live Camera Support for C&C 360]]> Command & Conquer 3: Tiberium Wars could give Xbox 360 fans a bit more live-action cinematic than they've bargained for, as EA announces Xbox Live Vision camera support for multiplayer matches. Now instead of just assuming you lost to a brilliant military thinker and feeling better about yourself, you can actively see that it was a bored 14 year-old who handed you your ass. And speaking off ass...

"Plus, for the winner, the Spotlight cam gives you an unchallenged ten seconds of fame to let your enemy know exactly how you feel about your victory."
There is no way in hell I am playing this on the 360 now. There are things out there you just can't unsee.

If you do plan on playing C&C 3: TB via the 360, keep your favorite recording medium handy. If there's one thing the internet needs it's more videos of people acting like idiots.

C&C3 360 to support camera [Eurogamer -

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<![CDATA[Third Command & Conquer 3 Faction Revealed]]> The most recent issue of Games For Windows has a look at the third faction in the upcoming Command & Conquer 3: Tiberium Wars and those naughty scanners have posted shots of the mag for your spoiling pleasure across the internet.

No more info on the alien race has been leaked, but GFW subscribers should start tackling their mailman and pulling their copies from his bag to get a look. Non-subscribers should either sign up, wait for the press embargo to expire or sneak a peek at more pics at the Gamespot forums.

OFFICIAL the new race is... (GFW magazine) [via BluesNews]

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<![CDATA[Lone Command & Conquer 3 Screen Harvested]]> cnc3_gdiharvester.jpgWhen you're a die-hard Command & Conquer fan, even a single screenshot makes you giggle like a schoolgirl. EA has only released a handful of screens and artwork, but this weekend's update gives us some hot Tiberium mining and the description: "A GDI Harvester collects Tiberium in an undisclosed Yellow Zone".

Check out the high-res version above and head over to the official site to sign up for updates.

C&C3: Tiberium Wars Official Site

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<![CDATA[Command & Conquer 3 Tiberium Wars Official]]> cnc3announce_medium.jpg

A day after the rumors mills starting buzzing around speculation of a Command & Conquer 3, Electronic Arts has made it official.

Comand & Conquer 3 Tiberium Wars will take place in teh Tiberium Universe and feature good old fashioned real-time strategy gamplay. The game, in development by the EALA studio, will ship in 2007 and support online play, voice chat, clan support and some new game play modes.

Hit the jump for the full release.


REDWOOD CITY, Calif., April 20, 2006 - The epic struggle between the Global Defense Initiative (GDI) and The Brotherhood of NOD continues...and the third Tiberium War is about to begin. Welcome back, Commander. Electronic Arts (NASDAQ: ERTS) today announced that Command & Conquer , the groundbreaking series that put the Real-time Strategy (RTS) genre on the map, is returning in full force with Command & Conquer 3 Tiberium Wars*. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and a gripping story that will redefine storytelling in RTS games.

It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.

"Command & Conquer 3 Tiberium Wars combines fast-paced gameplay with new ways to tell a story in an RTS game," said Mike Verdu, Executive Producer at EA Los Angeles (EALA). "We're building a next generation Command & Conquer game that is true to the spirit of this classic franchise, but is updated with state-of-the-art visuals, added strategic depth, and gameplay innovations that will move the genre forward. I am very excited to be working on this amazing game."

"We have been waiting to reveal this game for quite some time and are thrilled to bring the series back to where it all began," said Louis Castle, VP of Creative Development at EA Los Angeles (EALA) and co-founder of Westwood Studios, creator of the Command & Conquer series. "The Tiberium universe is a personal favorite of mine, and this saga's new direction will prove to be a worthy addition to one of the most celebrated RTS franchises."

Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.

Currently in development at EALA, Command & Conquer 3 Tiberium Wars will ship in 2007 for Windows PC. This product is not yet rated by the ESRB. For more information about Command & Conquer 3 Tiberium Wars or the Command & Conquer series, please visit www.CommandAndConquer.EA.com.

* working title

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