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Ten Years Ago: LucasArts' Monkey Island Duo
After taking a look at what Peter Molyneux and Demis Hassabis were up to ten years ago, the final instalment of this 'how did their predictions turn out, a decade later' feature series asks some adventure game veterans.
Specifically, it chats to LucasArts' Larry Ahern and Jonathan Ackley, who were just about to complete 1997's The Curse Of Monkey Island, the first post-Ron Gilbert version of the franchise, and the last to use the famed SCUMM adventure game engine. Read on for what they said and whether they were right...
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