I played more games in 2012 than any other year of my life. It was a weird—but thoroughly wonderful—year, and one that upset a lot of my expectations. Games I'd assumed would be amazing fell short of the mark, while others came out of nowhere to become fast favorites. »
Gravity Bone ». I don't want to tell you what it's all about, since the game is so short that even telling you the setup would give you information in the same amount of time that you could just experience it for yourself.