I think more games need achievements that are actually hard to do. It's sad there's games with achievements that are hard to do and you get like 40 points but then easy games like CoD4 that give you the same for just beating a short level. There needs to be a better ratio between difficulty and score...otherwise it's just "lol I have more time to play games than you". Rather than anything really worth bragging about.
@Blates: Yeah, that one and the Otis phone calls achievements are the only 2 I'm missing from that game. I gave in after getting the 5 day survivor achievement.
800 for a community game? Jesus. The demo was kinda neat, but I dunno if the gameplay would hold up for the length of the entire thing. This will probably be one of those games where I wait a few days to see what people say about it.
@Matt Yaeger: This is true. Too many people dismiss the Community Games, but there are some talented people and teams making games for it. Ultimately, the only real thing which separates CG from XBLA is the inclusion of achievements and some Live options.
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"____" Fill in blank of what the Kutaragi Trophy or Achievement is.
I personally think it should be when you're in God mode. Heehee! =D
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Oh and a Jaffe one could also work.
10 Achievement Points for "saying fuck 100 times in a single blog post"...
Yeah not that inventive I know! =D Still love ya Jaffe!
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This an official XBLA title, not a community game. The game won the Dream-Build-Play contest and gets the full arcade treatment.
That said, while there is a lot of junk on the community games service, there are a couple titles that are easily better than many XBLA offerings.
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