Uncovered via datamining way back in September, Konami has confirmed Metal Gear Solid V’s Nuclear Disarmament event. All players need to do to activate it is dismantle every nuclear weapon in their platform’s region, a task so easy Superman could do it.
Today on Highlight Reel we have impressive misses, all-or-nothing Battlefront victories, teabag parties, Rhino hunting, dunks, and much more!
Metal Gear Solid V is a stellar game, with top-notch stealth action and a malleable world that leads to all sorts of memorable moments. Too bad the ending is such a mess.
We’re always on the lookout for games that take advantage of the latest PC hardware and although our game performance reviews have included major series such as Battlefield, BioShock, Crysis and Far Cry, we haven’t tested any Metal Gear games despite the franchise’s age and the number of titles it encompasses.
There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen missions later, there’s a harrowing sequence that ranks among the best video game scenes I’ve ever played. If you don’t know how to reconcile those two things,…
So you just woke up from a nine-year coma, you’re missing an arm, and there’s a giant horn implanted in your forehead. Whatcha gonna do?
Last week, the website GameSpot reported that there was a paywall on Metal Gear Solid V’s PVP mode. Turns out that’s not true. Let’s cut through the misinformation and clear up exactly how Konami is trying to get your money here.
For the past few days, I’ve done very little but play Metal Gear Solid V: The Phantom Pain, a new video game made by the well-known spa company Konami. I’ve been sneaking and shooting through deserts and forests. I’ve infiltrated bases, crippled soldiers, and taken four showers. It has been wonderful.
With Metal Gear Solid V: The Phantom Pain mere days away, I decided to round up the most important tapes from Metal Gear Solid: Peace Walker that may be relevant to MGSV. There are hours of tapes; so, I made this abridged selection of them in the hopes that this may save you time and help you get even more out of MGSV.
Here's a small detail that seems to have slipped everyone's radar. Like many Metal Gear Solid games, the Phantom Pain lets you smoke. Only this time, the game says that the cigar contains a "medicinal herb."
Excited about Metal Gear Solid V? Wondering when the main part, The Phantom Pain, is coming out? Game creator Hideo Kojima recently named a launch window for the game. It's incredibly vague.
Metal Gear Solid V: The Phantom Pain will be divided into 2 parts: The prologue, Ground Zeroes, which takes place in 1975, and the main game, which takes place in 1984. Sound confusing? It's actually done that way to make it less so.
Looking at its gameplay, Metal Gear Solid 5: The Phantom Pain and its prologue, Ground Zeroes capture the spirit of the Metal Gear series despite worries arising from director Hideo Kojima's announcement that the game would be open world. However, a staple of the series—the exclamation point—was almost not included in …
Want to know how an open-world design is going to change the stealth in the next Metal Gear Solid game? Feast your eyes on this, then.
Yesterday, news broke that David Hayter—the man who’s been the voice of Solid Snake in all the English language releases of the storied Metal Gear Solid games—wouldn’t be coming back to reprise the role. Worse still, Hayter said that he wasn’t even asked to return. Last night, during a televised interview on GameTrailers
We don’t hear from much from Snake in the Metal Gear Solid V videos shown today. But what we have heard from the main character of Hideo Kojima’s fan-favorite series sounded different. There may be a reason for that. It appears that actor/screenwriter David Hayter, who’s done the English language voice for Solid Snake…
Just announced at the Game Developers Conference by Metal Gear Solid creator Hideo Kojima himself... the next Metal Gear Solid. V: The Phantom Pain.
The next generation is around the corner. And with it, video gamers will get wrinkles, hair follicles, and pores like they've never seen before. Before we know it, the Uncanny Valley will become the new normal.