Last time we checked on The Binding of Isaac community, a glitch caused people to believe the game’s missing content was part of a giant conspiracy. Instead, it was just a glitch. But in the last few days, culminating in a real-life search of Santa Cruz, California, fans did band together to solve a grand mystery.
The Binding of Isaac community lost their minds yesterday, in search of items missing from the game. Teases from designer Edmund McMillen suggested it was an elaborate, totally ridiculous mystery for players to solve. The reality is far more mundane: it was a joke, while the developer worked on a patch.
The Binding of Isaac: Afterbirth, a massive expansion for Edmund McMillen’s twisted roguelike, finally arrives on October 30. Afterbirth adds new game modes—one focused on “greed,” another with daily seeded runs—and tons of new items, endings, and other secrets for players to discover.
The Binding of Isaac finally arrived on 3DS—specifically, New 3DS—a few weeks back, but it’s been a bumpy launch for roguelike fans, as they’ve run into a series of unfortunate glitches.
The Binding of Isaac: Rebirth is finally making its way to consoles on November 5th, creator Edmund McMillen announced today. He's been talking about a console-compatible remake of his famously difficult and emotionally disturbing game for a while now, so this is pretty exciting. The new(ish) game will be available…
Binding of Isaac creator Edmund McMillen's cat Guppy recently passed away. He's understandably heartbroken. An item in Binding of Isaac: Rebirth, however, will ensure that Guppy's small furry legacy lives on.
There's a new Binding of Isaac coming to PC and PlayStation, and it's nearly ready for release. Series creator Edmund McMillen just released a video of the bloody, malformed roguelike madness. As a recovering BOI addict I'm worried about my ability to function in everyday society.