DENVER, 4:02 PM, THU JUL 24 | 67 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | RSS
AU
Posts Tagged “

The Behemoth

castle crashers

More Castle Crashers Characters: Ninja and Skeleton

The Behemoth aren't fools, they understand that adding ninjas not only adds awesomeness, it compounds it. (Seriously, try it out. Take any noun, say "plus ninjas," and tell me if it's not awesome. Christmas. Oregon Trail. My cousins' confirmation. Told you.) So word's out via the official blog that you can count on Ninja as another character, and Skeleton as still another.
Ninja carries a sai and a coffee mug, described in a pureley def4. That has to be an inside office joke. The mug is purely defensive. There's also a haze/halo around Ninja in the screens provided by The Behemoth, so does that include invisibility, camouflage or teleporting, or is that just a motion effect? Dunno.

Second character just announced: Skelly, whose weapons seem to include a sword and a bow-and-bone arrow. Plus from gameplay screens, he's either blocking or projecting some kind of energy attack.

Full screens after the jump.

More »

castle crashers

Completely Completed Castle Crashers Gets Rated Rating of T


The highly anticipated Xbox Live Arcade title Castle Crashers has just gotten its gold wings from the ESRB. Xbox 360 Fanboy caught the latest update on the ESRB site, showing that the hyper-cute beat-em-up still gets a T for "blood and gore, cartoon violence and crude humor." Well done, The Behemoth! More assurance that this title is on the way, and it'll be chock full of irony and lulz.

Castle Crashers Isn't Only Done, Now It's Rated! [Xbox 360 Fanboy, also the pic.]


castle crashers

Castle Crashers for XBLA "Completely Completed"

The cartoony multiplayer side-scrolling brawler, promising one of the deepest gameplay experiences of any Xbox Live Arcade game, is finished. So says developer The Behemoth on its official dev blog. No release date as of yet — it will take "a couple months at the very least" to finish QA, certification XBLA bureaucracy, etc. etc.

Behemoth posted some new screenshots, and says the devblog will update with more character profiles even though the game's finished. Any guess what the points cost for this thing will be?

Castle Crashers is Completely Completed[Castle Crashers Development Blog, big thanks to GeorgeLiquor and Spade0013]


the behemoth

Hot Flashes: Castle Crashing The Beard

While we wait (and wait and wait) for Castle Crashers to make its Xbox Live Arcade appearance, we'll have to settle for a simple, hirsute 2D throwback known as Castle Crashing The Beard. It pits the player against a manly beard of dedication attached to The Behemoth's Tom Fulp, which is the best last name I've heard in years. Perfect for making the last ten minutes of your work day disappear.

Castle Crashing The Beard [Kongregate]


culture

Top Castle Crashers Gamers to Win Bronze Statue

The Behemoth, developers behind upcoming Xbox Live game Castle Crashers, plan to hand out bronze Castle Crashers trophies to the top leaderboard slots once the game comes out.

The devs say they hope to show off the statues, which are made of "genuine genuine bronze", during this year's upcoming Comic Con. They also showed off one of the statues gnarly arms. Apparently, casting bronze isn't as easy as one would expect.... I'd expect it to be really hard.

Gnarly Arms [The Behemoth Dev Blog]


xbox live arcade

Castle Crashers Developers Start Bloggin'

Did you know that The Behemoth's Castle Crashers is going to have a staggering 22 unlockable characters? You would if you simply visited the developer blog all about The Behemoth's follow up to the Xbox Live Arcade hit Alien Hominid! The dev team has put together a regularly updated blog to keep fans drenched in good development news and Dan Paladin art, which we hope means that Castle Crashers is edging very close to completion and that Summer 2008 wasn't a randomly chosen release window. We'll definitely be keeping an eye on it.

Castle Crashers Development Blog [The Behemoth]


gallery

Castle Crashers Coming In Summer, New Screens Should Tide You Over

Oh, Castle Crashers! I'd nearly forgotten all about you. Been faaaar too long. Nice to see you're coming along...well, nicely. Oh, and what's this? You've got new screens? Excellent. Oh, and what else? A release window? Summer 2008, you say? Well, don't take this the wrong way, but it's about time. We've all grown terribly impatient.