• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#tgs08#article#popular

edit false "tagmeta=tgs08","tagmeta=tgs08", tags, front=false

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 1:46 PM
Fri Jan 1
17 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • Your version of Internet Explorer is not supported. Please upgrade to the most recent version in order to view comments.

    Dsmvwl  Admin  Promote to frontpage Approve user Ban user ×
  • #clips

    The Clip Where Dead Rising Wii Thrashes Out, Almost Redeems Itself

    Dead Rising Wii was at TGS. Was almost the worst thing there. Truly awful. Yet at the same time, it was almost the best thing there, because this clip was playing at the demo booth. More »
    01/02/09
    21,301
    102

    By Luke Plunkett
  • #tokyogameshow2008

    TGS Interviews Round-Up Get!

    10/17/08
    1,263
    1
  • #starocean4

    Star Ocean 4 Looks Amazing, Plays...The Same

    Most games at TGS had one booth. Maybe two. Some more high-profile titles had 3-4 booths, some AAA titles like LittleBigPlanet had 10-12. Star Ocean 4, on the other hand, had around 25-30 machines running at the Microsoft stand, giving you a fair indication of how important this game is to the company, who are hoping it can be their next big, console-selling exclusive after Tales of Vesperia. So how’s it shaping up? More »
    10/15/08
    20,052
    138

    By Luke Plunkett
  • #tokyogameshow2008

    TGS News Round-Up Get!

    10/15/08
    2,703
    12
  • #tokyogameshow2008

    Tokyo Game Show: Best In Show Winners Announced

    10/15/08
    12,873
    54
  • #castlevaniajudgement

    I Wish I Hadn't Played Castlevania Judgement

    10/14/08
    18,864
    115
  • #letstgs

    Booth Showcase: SNK Is The King Of Fighters, Boobs

    We close out our TGS booth tours with SNK’s. Thanks for stickin' around. It was both larger and more impressive than last year’s mild effort, thanks in most part to the presence of an row of eight playable King of Fighters XII arcade cabinets. Oh, and two 60” LCD’s showcasing that action, helping make it easily the most visually impressive game of the show. The rest of the stuff in their booth (ie anything not King of Fighters) was standard SNK fare: boobs, more boobs and mouse pads with boobs on them. More »
    10/14/08
    9,714
    16

    By Luke Plunkett
  • #tokyogameshow2008

    Studio Ghibli/Level 5 Game Box Gives Other Game Boxes The Finger

    [Gallery fixed, pics now up] The best thing about Level 5’s booth wasn’t a game. Wasn’t even a game trailer. It was the box for the company’s upcoming collaboration with animation house Studio Ghibli, Ninokuni. The entirety of the final retail package was on display, including glorious box art and ridiculously extravagant spell book (which you’ll actually need to use whike playing). This can’t be cheap, and might not even look like this when it hits the West, but that doesn’t matter. For now, just enjoy the craftsmanship More »
    10/14/08
    16,260
    72

    By Luke Plunkett
  • #letstgs

    Booth Showcase: Level 5's Grand Designs

    Level 5 are on the up. And nowhere was this more evidenced by their increased TGS presence, the company hosting an impressively large booth that housed demo pods, game art, the ROID game portal and a mega theatre that rivalled Square Enix’s in size, if not in stature. More »
    10/14/08
    1,830
    18

    By Luke Plunkett
  • #tokyogameshow2008

    Space Puzzle Bobble Hands-On Impressions

    10/14/08
    1,917
    8
  • #bioniccommando

    Bionic Commando Is "Not Fucking Spider-Man"

    10/14/08
    9,564
    129
  • #letstgs

    Booth Showcase: Konami's Solid Sense Of Longing

    Oh, Konami. What a difference a year makes. Last year, they were the star of the show, Metal Gear Solid 4 winning over both critics and public alike. This year? They…well, let’s just say they probably wish they could re-release Metal Gear Solid 4 all over again, as without it, their lack of depth in other areas really showed. Pro Evo 2009 was great, as we’ve already discussed, but after that there was little else to see but the sad (still peddling MGS4 and Metal Gear Online? Really?) and the God-awful (Castlevania Judgement is a farce of a title). More »
    10/14/08
    2,920
    55

    By Luke Plunkett
  • #tokyogameshow2008

    'Demon's Souls' Hands-On Impressions

    From Software had two console exclusives on its plate at TGS, Ninja Blade for the Xbox 360 and Demon's Souls for the PlayStation 3. Both are dark and moody hack and slash affairs, filled with demonic beasts to slay. But Demon's Souls is billed as an action role-playing game, seemingly a greater time investment than its "cinematic" action sibling. The poorly translated fact sheet describes the game with "Nothing but a player's decision and a tactics of using various weapons are important than anything that you really need to think to play." While that makes no sense, Demon's Souls is fairly easy to wrap one's brain around. More »
    10/14/08
    7,595
    42

    By Michael McWhertor
  • #tokyogameshow2008

    The PSP Needs More Games Like Macross Ace Frontier

    Macross Ace Frontier is in a no-lose situation. The lucky thing. If it sucks as a Macross game, well, it’s a Macross game. They have a history of sucking. If it sucks as a PSP game, well, it’s a PSP game. They (mostly) have a history of sucking. What’s so surprising given both of those expectations, then, is the fact that having played the game at TGS, it’s not sucking. On either count. More »
    10/14/08
    9,840
    89

    By Luke Plunkett
  • #tgs08

    Tokyo Game Show 2008 Attendance Actually Up!

    10/14/08
    1,434
    7
  • #capcom

    Street Fighter IV Getting Animated For Your Viewing Pleasure

    10/14/08
    4,110
    22
  • #tokyogameshow2008

    Otomedius Gorgeous! Our TGS Boob Shootin' Fix

    Otomedius, Konami's attempt to lure the masses back to Gradius-style sidescrolling shooting, was on hand at this week's Tokyo Game Show, coming home as Otomedius Gorgeous! for the Xbox 360. What Otomedius Gorgeous! brings to the table, a concept only briefly explored in titles like Parodius and Sexy Parodius, is boobs. Impossibly perky, voluminous cartoon boobs. More »
    10/13/08
    19,108
    61

    By Michael McWhertor
  • #tokyogameshow2008

    Justify Your Banjo Kazooie: Nuts & Bolts

    10/13/08
    2,287
    30
  • #letstgs

    Booth Showcase: Capcom's Money Printing Apparatus

    By far the two biggest draws of TGS were the Square Enix and Capcom booths. But you know what, Square Enix doesn't count. Everyone was there for trailers. Capcom's booth, meanwhile, was chock-full of playable demos, from Resident Evil 5 to Street Fighter IV to probably the most popular demo on the showroom floor, Monster Hunter 3 on the Wii. Click below for a tour. More »
    10/13/08
    4,149
    15

    By Luke Plunkett
  • #resistanceretribution

    Resistance: Retribution Isn't a Shooter, Fortunately

    Resistance: Retribution pleasantly surprised me at Tokyo Game Show when I finally had a chance to go hands on with the game. More »
    10/13/08
    9,812
    60

    By Brian Crecente
  • #tokyogameshow2008

    Ninja Blade Hands-On: See, There's This Ninja...

    ...and he comes from a long line of ninja. He's from a family of ninja. And this family has a special ability to kill monsters. More »
    10/13/08
    11,092
    39

    By Michael McWhertor
Show expanded view
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • next »

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



Edit tagpage description

Please make the text shorter.
sending changes
  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.