<![CDATA[Kotaku: Television]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Television]]> http://kotaku.com/tag/television http://kotaku.com/tag/television <![CDATA[ Play Gears 2 First By Playing Gears 2 For Real ]]> Do you want to play Gears of War 2 early? Bad enough to star in a reality show based on the game? Microsoft and Spike TV are looking for a few good men and women to be featured in a real-life televised Gears adventure, with getting your hands on Gears of War 2 a month early at stake.
...just like in the game, challenges, tough decisions and sacrifices stand in the path of victory. In a fast paced reality show that feels like an alternate reality game brought to life, your team must work together to reach the ultimate goal: Becoming the first gamers in the world to play through the entire saga of Gears of War 2 in early October.

Interested? Head over to the official Gears 2 site to download the questionnaire and return it and a head shot and a 150 word pitch by Friday the 19th to be considered. With October right around the corner, your rejection should be pretty quick and painless. Good luck!

The Battle Starts November 7. Want To Lead the Charge? [Gears of War Official Site]

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Wed, 17 Sep 2008 11:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5051214&view=rss&microfeed=true
<![CDATA[ Wii Fit Hits Prime Time ]]> Highlights of a Wii Fit Family Challenge will be airing on Nick at Night next month, Nintendo announced today.

Hosted by Olympic skating champion Kristi Yamaguchi, the challenge had three families competing in a series of aerobic, yoga, strength training and balance activities using the balance board and Wii Fit. Finalists in the challenge all won a Wii, copy of Wii Fit and an expense-paid trip to Orlando for the Sept. 17 taping.

The championship's highlights will be airing throughout the night on Oct. 9 between prime time progreamming on Nick at Night. Proof positive that someone in America is still using their Balance Board.

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Mon, 15 Sep 2008 11:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5049974&view=rss&microfeed=true
<![CDATA[ Casting Agent Confirms Rock Band 2 TV Show ]]> Earlier in the week, we reported on a Craigslist ad, claiming that it was for a Rock Band-based reality television show. Looked pretty solid, but hey, it was on Craigslist, so we tagged it as a rumour. Today, however, we've been able to confirm the show's existence, via casting website gotcast. While it's largely the same ad that ran in Craigslist, gotcast is a legitimate casting service, and they've even got a shot of the show's imaginative logo and title, which is...Rock Band 2: The Show. It'll be officially launched next week, at the Alice Cooper/Sebastian Bach show we told you about earlier.

MTV's Rock Band 2 [gotcast]

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Fri, 12 Sep 2008 20:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5049316&view=rss&microfeed=true
<![CDATA[ Rock Band 2: The Reality TV Show Wants YOU ]]> It's on Craigslist, so who knows how legitimate this is, but we definitely like the feel of it. Seems Mark Burnett (pictured), the man behind everything from Survivor to The Apprentice to The Contender, might be working with MTV on a reality TV program based around Rock Band 2. Centred around competition between bands of four, it'll give you the chance to not only get on TV and win the "Ultimate Rock Band Experience", but subsequently slide into a creative and moral abyss, as the cocaine, cheap women and long tours drive a wedge between you and your bandmates, and you grow to loathe everyone and everything in your life you once held dear. So, yeah, awesome! Only catch is you've got to be over 18, and be based in the LA/SoCal area.

Ultimate Rock Band Experience [Craigslist, thanks brilliant sir!]

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Tue, 09 Sep 2008 00:00:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5047067&view=rss&microfeed=true
<![CDATA[ Will Wright Talks Spore Movies, TV Shows ]]> We already know that EA is planning on releasing Spore and Spore-related titles on just about everything on the market that can play video games, including the iPhone and cell phones, but according to creator Will Wright, they're also keen on breaking out of the game space into less interactive mediums.
"With Spore, we're looking way outside the game space, such as TV, movies, etc. We're basically planting the seeds to spread Spore out to a much wider group of people than would ever play a computer game"

I not sure how I can see how it would work. I mean, Spore is all about being able to create your own, personalized form of life and then cast it off into the stars. A television show or movie with a set cast of characters couldn't come close to capturing the creative freedom afforded by the game. Isn't releasing an amazing game enough?

Electronic Arts aims to license Spore movie rights [Reuters]

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Wed, 13 Aug 2008 11:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5036577&view=rss&microfeed=true
<![CDATA[ The Middleman Gets Its Violent Coin-Op On ]]>

Here's an exclusive sneak look at tonight's episode of ABC Family's The Middleman. To bring everyone up to speed: The scene features the show's heroine Wendy Watson and her new boyfriend Tyler, who's completely in the dark about her job fighting aliens and bad dudes. But! They're both totally into zombie films and video games. Oh, and Nolan Bushnell gets name dropped. Tipper Gore, too. And the Dalai Lama.

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Mon, 11 Aug 2008 07:40:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5035380&view=rss&microfeed=true
<![CDATA[ Championship Gaming Series Coming To G4 ]]> G4 is about to get another dose of genuine video game focused content as it has struck a deal with the Championship Gaming Series—the only worldwide professional video gaming league, according to them—to air four 90 minute episodes of other people playing video games beginning this summer. They will, of course, be playing video games much better than you or I ever will, if that sort of thing appeals to you.

If you're a "young male viewer" you might be "passionate" about the CGS-G4 announcement, which is just after the jump. The release doesn't specifically mention what CGS teams will be playing, so we'll assume it's everything, from Counter-Strike to Dead or Alive 4 to World Of Warcraft: The Burning Crusade.

CHAMPIONSHIP GAMING SERIES BRINGS PROGRAMMING TO U.S. CABLE TELEVISION FOR FIRST TIME WITH EXCLUSIVE G4 DEAL

Combined CGS distribution will now reach more than 425 million viewers worldwide

LOS ANGELES – June 16, 2008 – Championship Gaming Series™ (CGS), the only worldwide professional video gaming league, today announced an exclusive deal with G4 Media that brings broadcast programming of the league’s competitions to United States cable television for the first time.

G4, the only destination on television for video games, web culture, and the latest must-have tech gadgets, will air four 90-minute episodes beginning July 16, including the CGS 2008 North America Finals and the CGS 2008 World Finals.

“During our first season, Championship Gaming Series established itself as the creator of the world’s most compelling and engaging television programming dedicated to professional video gaming,” said Andy Reif, Chief Executive Officer for CGS. “Although we were a brand-new sports league in 2007, we created an incredibly powerful global television platform with partners including DIRECTV, DIRECTV Latin America, BSKYB, STAR and ESPN-STAR Sports, through which nearly 50 million cumulative viewers tuned in to watch our programming worldwide during our inaugural season. For our second season, we continue to grow our audience and worldwide reach and this new deal with G4 will help fans connect to CGS via US cable television, for the first time.”

“G4’s young male viewers are passionate about video games,” said Neal Tiles, President, G4. “By bringing Championship Gaming Series to the network, we are giving our audience the rare opportunity to watch some of the world’s best gamers in action. The competition is certain to appeal to our viewers.”

CGS programming will debut July 16 on G4 with the league’s 2008 North America playoffs. The network will air four 90-minute episodes in total: the 2008 North America Final on Wed., July 16 at 9 p.m. ET/PT; 2008 World Final Quarterfinals matches on Sat., July 19 at 10 p.m. ET/PT; 2008 World Final Semifinals matches on Sat., July 26 at 10 p.m. ET/PT; and the 2008 World Final Championship Match on Saturday, August 2 at 10 p.m. ET/PT.

This announcement is the latest in a series of moves by CGS to expand its global broadcast and online audience. The G4 deal follows the league’s April 22 announcement of a groundbreaking deal with European sports broadcasting giant Eurosport to broadcast CGS matches throughout Europe and the launch of a dedicated YouTube channel for CGS on May 23.

About Championship Gaming Series

Headquartered in Los Angeles, CA, the Championship Gaming Series™ (CGS) is the only worldwide professional video gaming league. Launched in 2007, and a joint venture among BSkyB, DIRECTV and STAR, CGS features teams of the world's best gamers from North America, Latin America, the United Kingdom, Europe, the Middle East, Asia and Australia. The league distributes entertainment content to more than 425 million viewers worldwide via DIRECTV in North America and Latin America, BSkyB in the UK, and STAR in Asia and Australia. For more information, please visit thecgs.com.

About Comcast Entertainment Group

Based in Los Angeles, Comcast Entertainment Group operates E! Entertainment Television, the 24-hour network with programming dedicated to the world of entertainment, and E! Online; The Style Network, the destination for women 18-49 with a passion for the best in relatable and inspiring lifestyle programming; and G4 offering the last word on gaming, technology, animation, interactivity, and "Internet culture" for the male 18-34 demo. E! is currently available to nearly 94 million cable and direct broadcast satellite subscribers in the United States. In 2006, E! launched the E! Everywhere initiative underscoring the company's dedication to making E! content available on all new media platforms anytime and anywhere from online to broadband video to wireless to satellite radio to VOD. The Style Network currently counts 59 million cable and satellite subscribers and G4, the #1 podcasted cable network in America, is available in more than 64 million cable and satellite homes nationwide.

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Mon, 16 Jun 2008 14:40:38 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5016946&view=rss&microfeed=true
<![CDATA[ Moments In Awkward Wii Fit Product Placement: Bravo's A-List Awards ]]> Did you know that Wii Fit won the highly coveted Chrysler Design Innovation Award? Neither did we! Of course, we didn't know that Chrysler awarded such a thing to begin with, nor were we aware that Chrysler awarded anything to anyone ever. We've learned so much, thanks to Bravo's A-List Awards, which gave "the Wii Fit" an opportunity to shine on basic cable in a manner just slightly less awkward than when it appeared on CNN's Anderson Cooper 360. One last thing to note, we'd avoid using the word "diddling" in proximity to the word "Wii" in general conversation lest there be some unfortunate misunderstanding.

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Fri, 13 Jun 2008 14:40:56 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5016345&view=rss&microfeed=true
<![CDATA[ GameStop Teams With CBS To Further Annoy You ]]> GameStop's in-store promotional bombardment is about to get a little more...intensive. The company is to launch an improved in-store "TV station" in conjunction with CBS and Reflect Systems, which will see not only select CBS programming (ie TV shows, sports, etc) broadcast directly into stores, but also a range of faux-journalistic services like "previews" and "interviews" with developers. It's to be installed in around 4000 stores across the US, and should begin rolling out next year.

GameStop launches TV network [MCV]

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Fri, 06 Jun 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5014159&view=rss&microfeed=true
<![CDATA[ Sci-Fi Merging MMO With TV Show ]]> Imagine playing a massively multiplayer online game where the actions of you and your friends help shape the storyline of an ongoing television series. That's exactly what the Sci Fi Channel has planned for 2010, as they work with game developer Trion World Network to create the ultimate merging of the TV and gaming mediums.

"A television show that is on once a week isn't enough. The fans today want the experience to go beyond that," Howe said. "For example, we can tell them that there will be an alien invasion at a certain place in the game, at a certain time, and to be there with all their friends and be ready. The outcome depends on them. And then that battle will be part of the universe in the show."

Sci Fi had originally planned to do something similar with their hit Battlestar Galactica, though decided to start fresh in order to create a world in which the players decide who the heroes and villains are.

This of course wouldn't be the first time television show crossed over with a computer game. Last year CSI explored the world of Second Life, creating a virtual experience in the game which allowed players to wander about looking for clues while playing the Law and Order gavel sound wav file over and over again. Maybe that was just me.

This project is different in that players are actually shaping the world instead of reacting to the events of the show. Not only will players take part in events and be featured in show footage, the show's creators will be able to get instant input on how viewers feel about the direction the plot is taking them and adjust accordingly. They'll even be able to launch expansions and new areas based on places the show characters visit. If anything, they'll wind up with the one MMO player-base that actually stops playing to watch television once a week.

As for sp3ecifics, all we know right now is that the game show will take place 80 to 100 years in the future of an Earth that looks very different than our own. Sci Fi plans on revealing more about the project later this year at the San Diego Comic-Con.

Sci Fi Channel is game to join the virtual world
[LA Times]

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Mon, 02 Jun 2008 09:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5012265&view=rss&microfeed=true
<![CDATA[ "Human Tetris" Game Show Comes Stateside ]]> Remember the Japanese game show that featured a "Human Tetris" challenge? If not, you'll most likely see a local version of Tunnels no Minasan no Okage Deshita soon, as FreeMantle Media is bringing Hole in the Wall just about everywhere. The Hollywood Reporter writes that Fox will be bringing 13 hours of the game show to North American TVs next season, just one of over a dozen international versions of the concept.

The American version will add cash prizes, a potentially more dramatic fall and might switch up the "substance" that losing players fall into. I vote for a tub of slithering eels!

Fox's 'Wall' taking shape [The Hollywood Reporter]

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Wed, 21 May 2008 19:00:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5010250&view=rss&microfeed=true
<![CDATA[ Undeserving Ellen Fans Get Wii Fit ]]> I said it before, and I will say it again...I need to start attending more daytime talk show tapings. In case you have trouble getting your hands on a copy of Wii Fit today, feel free to direct your blame to Ellen Degeneres, who today gave out not only the sought after fitness device but a Wii to play it on to everyone in her stupid, stupid studio audience. Not only that, but they also received an Indiana Jones DVD 3-pack and the entire run of Sex In The City. Now I'm really jealous.

You can hit up here website to see the giant piles of Nintendo products in action. I'd like to thank Kotakuite dArk_stAr for sending in the tip, all the while wondering what the hell he is doing watching Ellen.

The Ellen Degeneres Show
[Official Website]

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Wed, 21 May 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5010209&view=rss&microfeed=true
<![CDATA[ BBC iPlayer Now Wii Ready ]]> Doctor Who is coming to the Wii...sort of! The BBC has announced that their iPlayer replay service will now be functional on the Nintendo Wii. The service, made available last month on the iPod Touch and iPhone, presents time-limited replays of BBC shows, such as Doctor Who, Torchwood, and whatever else they have worth watching. Wii owners in the UK will be able to browse to the page and grab their favorite shows.

"This exciting alliance with the BBC is yet another way in which Nintendo is looking to broaden the market for its products by offering compelling and relevant content to families," added David Yarnton, general manager of Nintendo UK.
Right now the iPlayer requires the Wii Internet Channel to function, but the BBC is looking into making it a standalone free feature in the future.

Wii gets BBC iPlayer [GamesIndustry.biz]

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Wed, 09 Apr 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=377721&view=rss&microfeed=true
<![CDATA[ NBC Readying XIII Mini-Series, Forgettable FPS To Remain Forgotten ]]> Ubisoft's cel-shaded first person shooter XIII—based on the Belgian comic book series of the same name—didn't exactly blow back the gaming community's hair. Despite a fairly big marketing thrust from the French publisher and a four platform push on the PC, Gamecube, Xbox and PlayStation 2, it would appear we won't ever see a XIII II. Fans of the series will be thrilled to learn, however, that broadcaster NBC has picked up the property for a mini-series to air this winter.

XIII will feature the electric performances of white hot superstars Val Kilmer and Stephen Dorff, chronicling the adventures of a tattooed amnesiac in the wake of a presidential assassination. Its said to be both "adrenaline-charged" and "gripping", leaving audiences "gasping for more." I'm so excited to potentially asphyxiate while watching!

NBC Reveals Complete 52-Week Programming [Coming Soon]

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Wed, 02 Apr 2008 19:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=375434&view=rss&microfeed=true
<![CDATA[ Doctor Who Coming To PS2, DS ]]> doctorwhobunch.jpg I'm glad I'm not a giant Doctor Who geek, as this is exactly the sort of news that would drive me insane. Eidos has revealed that they will soon be ready to reveal their game based on the long-running British TV series, currently in development for the PlayStation 2, DS, and PC. Other than the fact that they'll be showing it to the press soon, that's all the information available, leaving us with many questions. Which Doctor will the game feature? Current Doctor David Tennant? Fan-favorite Tom Baker? Perhaps Paul McGann from the failed Fox TV pilot? Peter Cushing from the two 1960's feature films? Perhaps a combination? If the first Doctor were featured, would they use the likeness of William Hartnell or Richard Hurndall, who played him in the 1983 episode The Five Doctors due to Hartnell's dying 8 years prior? Man, I'm sure glad I'm not a big old Doctor Who geek, or this would drive me nuts! *twitches*

Eidos Doctor Who game "not too far away" for PC, PS2 and DS [videogaming247]

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Wed, 05 Mar 2008 10:20:42 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=364155&view=rss&microfeed=true
<![CDATA[ Dexter's Murderous, Forensic Fun Comes To Consoles ]]> DEXThe Showtime television drama based on author Jeff Lindsay's forensic scientist by day, serial killer by night series of novels Dexter is getting its own video game, IGN reports. Showtime Networks and Marc Ecko Entertainment are said to have partnered to bring the bloody, award-winning show to unspecified platforms at an unspecified date.

Yes, details are scarce, but the folks who brought you Mark Ecko's Getting Up are apparently working closely with Showtime to get it right. We just hope it turns out better than all that CSI dreck Ubisoft keeps shoveling out.

Darkly Gaming Dexter [IGN]

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Mon, 03 Mar 2008 16:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=363219&view=rss&microfeed=true
<![CDATA[ Game Developers Choice Awards On Tonight ]]> gdcawards.jpgFor those who didn't attend GDC last week, there's another chance to catch the Game Developers Choice Awards/Independent Games Festival Awards megashow. Condensed to a 30-minute segment for an X-Play time slot, to catch the event, set your DVRs for G4 at 8pm (eastern) tonight. (You could watch it in real time, but we were pretending you had plans or something.)

Not only is this the first developer-powered award show to make it to mainstream television, but everyone who attended was entertained by some extremely funny acceptance speeches. Tune in and enjoy.

G4 To Show Game Developers Choice Awards Tonight [Gamasutra]

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Fri, 29 Feb 2008 10:40:13 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=362358&view=rss&microfeed=true
<![CDATA[ Rachel Ray Gives Away 360s ]]> rachelrayxbox.jpgI think I need to start attending TV talk show tapings, just in case my Xbox 360 fails. First Ellen, and now the oddly adorable Rachel Ray of Food Network fame gives out Microsoft's console to her audience. This time around it's an Xbox 360 Arcade system, complete with the family free quiz game Scene-It, which is just amazing until everyone memorizes the questions, just like the real game! All of this from the woman who got paid so you could watch her travel around the world eating food, which I would do completely free but probably without half as much spunk. Thanks to Kotakuite Gerald, who apparently has time to sit around watching daytime television with his camera close by!

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Fri, 22 Feb 2008 15:30:32 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=359680&view=rss&microfeed=true
<![CDATA[ Guess Who's On GameTrailers TV Tonight? Just ... ]]> GT TVGuess Who's On GameTrailers TV Tonight? Just me, Michael McWhertor, unfortunately. If you're up late on a Friday and want to watch a sweater-off between me and GT TV host Geoff Keighley, one in which we occasionally wax about the big games of 2008, tune into Spike TV at 1 AM. Oh, it's so worth staying up for, especially if my statements about Xbox 360 furries haven't been left on the cutting room floor. Bold predictions and regrettable assumptions, plus fodder for mocking my opinions and fashion choices, will make for a great way to kill some AM hours. Don't miss it! Or do! Whatever!

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Fri, 08 Feb 2008 18:20:27 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=354568&view=rss&microfeed=true
<![CDATA[ Forget Starcraft, Korea Has Xbox 360 TV Show ]]> While neighboring Japan farts in the Xbox 360's general direction, Korea is a bit more welcoming. 360 Live Attack is a Xbox 360-centric progam on Korean TV network MBC Game, which typically shows things like reruns of Korean Starcraft matches. The show has a news portion that shows clips from new 360 games. There's apparently also a segment where the show's host logs on to Live and talks to fellow players with the Xbox Vision webcom chat. Any sort of Xbox 360 success in Korea shouldn't be a surprise: The 360 does have a lot in common with PC gaming. What's more, Xbox 360 kiosks always use SAMSUNG monitors. So, there ya go!
Xbox Centric Show [Siliconera]

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Mon, 28 Jan 2008 23:00:30 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=349928&view=rss&microfeed=true
<![CDATA[ GameTrailers TV Debuts Tonight. GameHead ... ]]> gt_tv_debut.jpgGameTrailers TV Debuts Tonight. GameHead is dead. Long live GT TV! The Geoff Keighley hosted video game show makes its triumphant debut tonight at the wee hour of 1 AM on Spike TV. The gang will be exclusively showing off Tiberium and Dark Sector in addition to broadcasting some drunken arcade gaming from LA's Barcade. If you're short on energy and trucker speed, the show will be available soon on Xbox Live and Gametrailers.com.

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Fri, 25 Jan 2008 20:30:03 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=349266&view=rss&microfeed=true
<![CDATA[ Writers' Strike Drives Viewers To Video Games ]]> brokentv.jpgThe ongoing Hollywood writers' strike has much greater implications to the world of entertainment than a disappointingly rushed ending to Heroes season 2 and Ellen being forced to play Guitar Hero III to entertain her audience. The results of a survey just released by new-media consultancy company Interpret indicates that large percentages of viewers are abandoning network and cable programming in favor of watching movies and television series on DVDs and yes - playing video games.

Of the survey's respondents, all of which fall into 18-49 demographic that advertisers just adore, 27% say they are watching less network television, while only 12% of cable series viewers have been turned away by the lazy fare being served up on the airwaves these days. The DVD industry is seeing the biggest benefit from the strike, as 43% of Americans turn to DVD movies for comfort and another 23% prefer to curl up with a TV box set of shows gone by. Another 26%, however, have discovered they suddenly have more free time to fire up their consoles or computers and get their game on.

"The strike makes scripted programming more valuable than ever," Interpret CEO Michael Dowling said. "As top shows disappear from primetime, viewers may go back and view critically lauded TV series they missed the first time around, play more video games or watch more movies on DVD."
Looks like Joseph Olin knew what he was talking about late last year when he suggested the strike would prove fortuitous to gaming as a whole.

The only thing that worries me here is that video game writers are slowly being allowed into the Writer's Guild of America as part of their new media push, which could mean that in the future such strikes could affect the game industry as well. Where then would the game companies turn for witty, borderline attractive writers with a background steeped in video game culture and history? Oh, and tall. They'd have be very tall. *finger-phones to the ear while mouthing "call me"* We'll just have to hope that never comes to pass.
Survey: DVD, games not striking out [The Hollywood Reporter]

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Fri, 18 Jan 2008 09:20:04 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=346500&view=rss&microfeed=true
<![CDATA[ Conan Griefs Rock Band Playing Staffers, Does Wicked Edith Bunker ]]> Late Night With Conan O'Brien returned to the airwaves last night, bearing fresh episodes and a spectacular Writers Guild of America supporting beard. What has the staff of Late Night been doing in its down time? Playing Rock Band, like the rest of us lucky Westerners. What makes the game even more challenging at NBC Studios is licks master Conan wielding his proud axe in front of and in time with the poor saps trying to get some rock done on the clock. Stick around for the Beastie Boys/All In The Family mash up.

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Thu, 03 Jan 2008 14:40:52 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=340226&view=rss&microfeed=true
<![CDATA[ Sony Passes On OXM Bravia Review ]]> Sony doesn't want you using their line of Bravia televisions with your Xbox 360, or at least that's the information I am gleaning from last Friday's post over at the Official Xbox Magazine website in which Dan Amrich reveals Sony's response to a request to review one of the televisions in an upcoming issue.

Here's where it gets weird. Murph contacted Sony's PR to request a set for review, and was told...no. It would appear that the console wars extend further than any of us realized, but that's the reason given — we're a Microsoft-focused (but not -owned, I should point out) publication, and they are a PlayStation-creating company (but not the same business division, I should point out), so...just no. "I have to support our friends over at our sister company," said the representative.

Wait, what? Support them? How is selling their own product going to hinder the PlayStation 3? If anything, getting Bravias into the hands of consumers would make the PlayStation 3 that much more attractive of a purchase, wouldn't it? Maybe one quality Sony product would convince consumers to give another quality Sony product a try? When pressed, Sony PR stood firm.

"Sony is going to pass on this opportunity."
Which could very well be taken as, "We don't want Xbox 360 owners buying our product." My suggestion to OXM? Dan Amrich writes in the article that he recently purchased a Bravia for his home. Review that one. Be the better man. Surely Sony PR can't object to a writer publishing his personal experience with a product they purchased with their own money, right?

Sony Doesn't Want Your Money [OXM Online]

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Wed, 26 Dec 2007 08:40:23 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=337599&view=rss&microfeed=true
<![CDATA[ X-Play Awards BioShock Game Of The Year ]]> Sometimes not having cable sucks, yet other times it is a blessing in disguise. In this situation? You decide! Apparently the X-Play Best of 2007 Awards aired last night on G4, and BioShock took home top honors in four categories, included the probably coveted Game of the Year category. BS (there's a fun abbreviation) also won for Best Writing, Best Soundtrack, and Best Art Direction. Meanwhile Portal took the Most Original Game and Best New Character (GLaDOS) awards, with the usual suspects such as Rock Band, COD 4, Super Mario Galaxy filling in the rest. Perhaps the only real upset here is Supreme Commander taking the award for Best Strategy Game in the year that Command and Conquer 3 and World in Conflict were released, but when you get right down to it that really is a matter of taste that I'm sure has sparked countless forum battles by those so inclined to start such. Hit the jump for the full list of winners.

Winners of "X-Play Best of 2007 Awards" Announced - BioShock is Videogame of the Year

G4's Fifth Annual Videogame Awards Show Honored Year's Best in 16 Categories

LOS ANGELES, December 18, 2007 - The best videogames of the year were revealed Monday night during the "X-Play Best of 2007 Awards" on G4. "BioShock" was selected as Game of the Year, one of the four awards the game received during the special year-end episode of "X-Play," the most watched videogame series on television. Two other games also won in multiple categories, with "Portal" receiving Most Original Game and Best New Character accolades and "Call of Duty 4: Modern Warfare" winning Best Shooter and Best Sound Design.

"'BioShock' is one of those rare games that I can see myself playing in 10 years," said Adam Sessler, host, "X-Play." "The story is great, the music is amazing, the art direction is stunning and the overall execution just feels amazingly fresh. There were a ton of amazing games this year, but 'BioShock' was the best."

"The innovations in 'Portal" are simple, but immensely satisfying," said Morgan Webb, host, "X-Play." "There's limitless potential for new types of gameplay and 'Portal' is a great example of what happens when designers come up with truly original concepts."

The "X-Play Best of 2007 Awards" marked the fifth anniversary of the annual awards and the last episode of the series in its current review format. Beginning Monday, Jan. 14 at 8 pm ET/PT, the series will unveil an all-new and expanded format that adds breaking news, demos, videos, interviews and more to the series' celebrated reviews.

The "X-Play Best of 2007 Awards" winners are:

* Game of the Year - BioShock
* Most Original Game - Portal
* Best Gameplay Innovation - Assassin's Creed (free-running/climbing)
* Best Multiplayer Game - Rock Band
* Best Action/Adventure Game - Super Mario Galaxy
* Best Sports Game - Forza Motorsport 2
* Best Shooter - Call of Duty 4: Modern Warfare
* Best Role Playing Game - Mass Effect
* Best New Character - Portal (GLaDOS)
* Best Art Direction - BioShock
* Best Animation - Ratchet & Clank Future: Tools of Destruction
* Best Writing/Story - BioShock
* Best Original Soundtrack - BioShock
* Best Sound Design - Call of Duty 4: Modern Warfare
* Best Downloadable Content - Pac-Man Championship Edition (XBLA)
* Best Strategy Game - Supreme Commander

Past "X-Play" Game of the Year award winners have included Star Wars: Knights of the Old Republic (2003), Halo 2 (2004), Resident Evil 4 (2005), and The Legend of Zelda: Twilight Princess (2006).
For more information on the winners and to watch clips from the "X-Play Best of 2007 Awards," please visit www.g4tv.com/bestof2007.

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Tue, 18 Dec 2007 16:00:49 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=335453&view=rss&microfeed=true
<![CDATA[ I'm on my way to the Attack of the Show set ... ]]> I'm on my way to the Attack of the Show set to chat about things related to the Jeff Gerstmann-Gamespot brouhaha. If you feel like watching someone with a face and voice for blogging speak on rumor and speculation, tune in to G4 for The Feed today. It promises to be a Gerstmann good time! As always, comments about grooming choices are welcome in the comments.

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Thu, 13 Dec 2007 16:30:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=333615&view=rss&microfeed=true
<![CDATA[ Morgan Webb Weighs In On Women In Gaming ]]> morgan_webb_200.jpgThe co-host of G4's X-Play, Morgan Webb, didn't get her television gig because of her good looks. Oh sure, it may have helped her get on camera, but at one point Webb was just a rank and file computer nerd doing research for TechTV. Then, one day, she was given a bit of spit-shine, thrust in front of the camera and television broadcasting history was made. She was then further groomed, given spreads in mens magazines like FHM and Maxim, ultimately giving G4 its most recognizable face.

MTV Multiplayer sat down with Webb, part of its week-long series of interviews with women in gaming, to ask the host of WebbAlert questions about her job, the influx of women in games, and the industry's double standards. First thing you should know about Morgan, she doesn't read her fan mail. She also avoids internet message boards. Why? Probably too many judgments on the sharpness of her knees from sexless trolls, I'm guessing.

Morgan explains, in her own words, why she's not a fan of reading reviews of herself from internet studs.

Here's the thing: 99.9 percent of people are awesome and cool and fine and normal, and there's the .01 percent of people who are morons and chicken-s-t a-holes, and they ruin it for everybody. And that sucks because I do not read fan e-mail because .01 percent of people ruin it for everybody, and I don't read forums because .01 percent of people ruin it for everybody. And it would be really great if I could go on a forum and talk to people who like the show and talk about games, but I can't because there's some 14 year-old jerk somewhere who just wants to be an idiot and try and get attention. And then you can't engage them because if you give them attention, then they win. And it's really unfortunate, and I wish that weren't true but that's the nature of the Internet; everybody gets a voice whether or not they deserve one, and I think it'd be great to get some sort of verification system so people could take ownership of their names and reputations. I think that situation, there could be some really interesting conversations. Until that day, I stay away.

I guess we won't be approving Morgan's commenting privileges any time soon, sadly. It's too bad, as she's swell in person and a treat at parties. Webb also touches on the attention paid to fellow prominent female gamers, like Assassin's Creed producer Jade Raymond.

Because boys like girls, straight up. Because Nerd #14 getting hired at Kotaku; not a story. Hot chick? Story. You talk to her about why they're a woman in the gaming industry. Guys all think, "Wow, wouldn't it be great if there were more? Even though she'd veto my triple-X busted woman that I want to put in this video game.

More of Morgan's thoughts on being cute, her decision to pose in her skivvies for print and her role in influencing girl gamers at MTV.

Women Working in Games: G4's Morgan Webb Talks 'X-Play' and Being a Pin-Up [MTV Multiplayer]

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Mon, 10 Dec 2007 19:20:39 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=332128&view=rss&microfeed=true
<![CDATA[ Watch Me, Some Other People On Game Head Tonight ]]> vga_game_head.jpgTonight's episode of Game Head features, according to the show's producers, "the best cast in the Universe." A bold claim, indeed, but when that group includes Newsweek's N'Gai Croal, ESPN's Aaron Boulding, the Mega 64 gang, Gizmodo's Adam Frucci, MTV's Stephen Totilo, Michael Pachter and I am 8-Bit Founder Jon Gibson, I find it hard to disagree. Unfortunately, the list also includes me, a weighty anchor who will drag the whole production down. If my performance on the episode requires defending, as I haven't seen it, I was drunk during the taping.

The show will run on Spike TV tonight, at midnight in most markets, giving viewers a primer on Sunday's airing of the 2007 Video Game Awards. Check your local listings and all that.

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Fri, 07 Dec 2007 17:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=331454&view=rss&microfeed=true
<![CDATA[ Game Head Takes On Thompson Tonight ]]> gameheadheader.jpgTonight on Spike TV's Game Head, the man forever to be known as former Kotaku guest editor Geoff Keighley will be taking on everyone's favorite and possibly former Florida lawyer in a bit of debate from this year's VGXpo in Philadelphia. The show promises a look at the real JT...his cause, his opposition, and "what his son's friends in high school say about him". Intriguing! With the fate of JT's professional career hanging in the balance at the moment his time in the spotlight might be waning, so you really should get as much Jack in your system as you can, just in case. That could be taken multiple ways, and most likely should be. You have to be up at 1am Eastern to catch the show anyway, so you might as well party.

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Fri, 30 Nov 2007 11:40:27 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=328523&view=rss&microfeed=true
<![CDATA[ Gamer TV Haze Special Airs This Weekend ]]> hazespecial.jpgVideo game television program Gamer TV will be airing a very special episode this weekend, all about the delayed and then delayed again PlayStation 3 exclusive shooter, Haze. The special is hosted by members of the Free Radical design team Dave Doak, Derek Littlewood, and screenwriter Rob Yescombe. The show will include exclusive footage of four player co-op in action, and promises to reveal an all-new twist in Haze's already twisted plotline. Gamer TV's Haze special will be airing this Saturday at 10:00 am on Bravo 2 in the UK, with encore showings on Bravo the first Sunday at 11:30 am and again on Monday at 4:30 pm. We yanks are going to have to wait until next Saturday to catch the show on Starz Edge at 11:00 am and again on the 12th at 8:30 pm. Be sure to set your Tivo so you can watch it over and over again until the game is released sometime early next year.

Gamer TV's HAZE Special Airs On Bravo This Weekend

30th November, 2007

A special edition of GAMER TV dedicated to forthcoming PlayStation 3 exclusive HAZE airs on UK satellite and cable channel BRAVO this weekend.

The half-hour show features exclusive demos of 4 player co-op, new levels and weapons including the flamethrower and a look at the technology driving the game. It also reveals a brand new twist in the HAZE storyline.

GAMER TV's HAZE special is hosted by key Free Radical design team members Dave "Big Cheese" Doak, Derek "Big Brain" Littlewood and screenwriter Rob "Big Mouth" Yescombe.

Producer Jason Kilshaw commented, "This is everything you need to know about Haze then some! "

The programme airs in the UK at the following times.

Saturday 1st December 10.00 am BRAVO 2
Sunday 2nd December 11.30 am BRAVO
Monday 3rd December 4.30 pm BRAVO

Viewers in the US will be able to see it the following week on leading premium movie channel STARZ.

The US transmission times are:

Saturday 8th December 11.00 am (ET) STARZ EDGE
Wednesday 12th December 8.30 pm (ET) STARZ EDGE

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Fri, 30 Nov 2007 08:40:26 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=328378&view=rss&microfeed=true
<![CDATA[ Video Games Live Performs For Spike Awards ]]> videogameslivelogo.jpgIf you've never had a chance to catch the Video Games Live concert before, we can pretty much assume you've never been to a major gaming event, because it seems like every time I turn around, there they are with their little Space Invaders t-shirts, carrying around duct tape. They'll be taping things together next Friday, December 7th, at the taping of Spike TV's 2007 Video Game Awards, to be aired on Sunday the 9th at 9PM. It'll be an excellent chance to get a peek at what you're missing as the concert makes its first-ever television appearance. Besides, we'll all be making fun of the Spike TV VGAs the following Monday, and you want to be included in that, don't you? It'll be no fun without you. When you aren't here we sit around and just mope.

Video Games Live to perform at Spike TV's 2007 Video Game Awards
[Music 4 Games]

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Thu, 29 Nov 2007 14:00:56 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=328137&view=rss&microfeed=true
<![CDATA[ Puddy Explains Why Videogames Aren't Funny ]]> patrickpuddy.jpg by John Gaudiosi

LOS ANGELES—To millions of gamers, actor Patrick Warburton is best know as David Puddy, a character that appeared in only 11 episodes of NBC's hit comedy series, "Seinfeld," but left an indelible mark in that time. Many fans probably recall the episode that featured that colorful, ugly leather jacket.

"I thought when I did that episode that the jacket might be worth something some day so I asked if I could have it," said Warburton. "The wardrobe people said they'd sell it to me for $1,000. I remember thinking even back then, before Ebay was around, if I paid $1,000 in 10 years I could probably sell it for $1,000. Is it really worth $1,000? I know it's real leather, but come on. I would never wear it. I didn't buy it, but for $500, I would have bought it. It'd be fun to have today. I even have my 'Seinfeld' crew jacket that stays in the closet. You can't wear that around, it's kind of gaudy. 'That's right, I was on 'Seinfeld.' Read my jacket.'"

Warburton, who currently can be heard on television as Joe Swanson in "Family Guy" and can be seen on the sitcom "Rules of Engagement," spent time in the recording studio bringing Ken to life for Jerry Seinfeld's "Bee Movie" and Activision's "Bee Movie Game." When told the new game was out, Warburton said he was going to Best Buy to get the Wii version of the game so "Daddy can play."

"It was a lot of fun to do the game because everything gets so pared down in the movie," said Warburton. "In the game, Ken gets all jacked up, especially when he's playing tennis. Jerry would feed me 20 or 30 crazy lines to do and we'd have a bunch scripted and then I'd just go nuts get all irate. I think Ken will be fun in the game because he's such a jerk."

Warburton said Seinfeld was in the recording studio every single day that he did the movie voice work and the one day he spent doing the recording for the game. As a father of four kids, Warburton has every game console in his house.

"I don't even play the games any more because it's too humiliating," said Warburton. "Ever since my eldest, who's turning 15, was 9, he could beat me on any game. I think the only game I could actually beat him on was the new Frogger. He has all of the games. I've tried Halo 3 because it looks really cool. I love the Wii because I can actually compete with the kids on those games like bowling and golf."

Back in the day, Asteroids was Warburton's game. But a lot has changed in gaming since then.

"I remember riding my 10-speed bicycle from Huntington Beach to Newport Harbor High School," said Warburton. "It's about a four-mile ride. The highpoint of my day was pulling over at the liquor store where PCH meets Balboa and there was an Asteroids machine there. I'd have my two to four quarters and that would last a good half-hour. I could stay on that Asteroids machine for a good while."

Aside from the Wii, Warburton spends most of his time watching his kids and their friends play games.

"Unless I do some really intensive program, I don't think I'll ever be able to compete with them," joked Warburton.

Although he doesn't play as much these days—the actor did say he'd download Asteroids on Xbox Live Arcade—he spends a lot of time bringing videogame characters to life. Warburton has worked on games like the Tak & the Power of JuJu franchise, Metal Arms: Glitch in the System, Buzz Lightyear of Star Command, Family Guy Game and Bee Movie Game.

"Videogames are fun to do," said Warburton. "I don't really see how you could make a living off of it. These games can make jillions of dollars, but the piece of the action that actors get is really miniscule compared to what these things do. But any paycheck is better than a kick in the pants. It's fun to work on them and be part of them."

When it comes to humor in games, that's something that's still pretty hard to pull off.

"It seems to me that there's this element...when you're watching 'Family Guy' it's absurd and random and it's a bit insane," said Warburton. "If you're playing a videogame, you have to have a goal and something to accomplish. All of these things are obstacles in the way of humor. Family Guy can be complex and absurd. Much of it is off-putting and un-PC. Playing a game is very segmented in moving from one level to the next and there are so many specific things going on, it's difficult to get humor going. Plus, anything that's funny the fist time loses that humor hearing it over and over again."

Even his kids, who enjoy hearing Dad on the big screen and in TV shows, get sick of hearing his voice in games. As his clan gets older, they're able to see and hear more of his work.

"I let my oldest son watch 'Family Guy' when he turned 13, so now my daughter just turned 13 and she wants to watch it and I'm like, "Oh, shit," said Warburton, who's a huge fan of the show, himself. He went into detail about how funny the 100th Episode was, which feature Seth McFarlane interviewing real people that hated the show. And when asked about the recent episode in which his character was able to walk again—temporarily—Warburton said, "Joe can kick some ass."

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Mon, 26 Nov 2007 13:00:40 MST http://kotaku.com/index.php?op=postcommentfeed&postId=325769&view=rss&microfeed=true
<![CDATA[ Ellen Does Human Tetris. So Lame. ]]> To review: It started with a Japanese TV program. They called it "human Tetris," and it was funny. Then came a Big Brother and a Nadie es Perfecto rip-off. So not funny. Another copycat surfaced, then time with butt cheeks. Likewise, not funny! And then, after all this, talk show host Ellen DeGeneres decided to rework "human Tetris" as "Thru The Wall" and include money, screaming and Mariah Carey. I haven't seen American TV in a while. Is it always this pedantic?

Thanks, Chesu!

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Fri, 23 Nov 2007 22:00:00 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=326038&view=rss&microfeed=true
<![CDATA[ Rise Of The Videogame Begins Tonight ]]> ponggamerise.jpgJust a quick reminder for those of you graced with cable—and not forced to choose between apartment-contracted 'bargain' cable providers or pointing a satellite dish directly at a tree, praying for a fastidious woodpecker to come along. Tonight at 8pm eastern is the premiere of the Discovery Channel's five-part documentary, "The Rise of the Videogame." It explores, using former Kotaku guest editor Geoff Keighley's words, "a look at how the social and political climate shaped games and game designers in the 70s through present day." I can assure you it's much more interesting than it sounds, stuffed with game developers both famous and obscure. Tonight's show features the dark, misunderstood beginning of the video game phenomenon, when people struggled to understand the concept itself. If you won't watch it for you, watch it for sad, cable-less me.

Discovery's Rise of the Videogame Web Page [Discovery Channel]

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Wed, 21 Nov 2007 09:30:04 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=325327&view=rss&microfeed=true
<![CDATA[ Knight Rider Lives Too? ]]> knightridernes.jpgAll this talk about Ghostbusters — whatever. What about Knight Rider. This week's Entertainment Weekly informed me that there's a new Knight Rider TV movie coming, helmed by Bourne Identity director Doug Liman. If successful, a new series may follow.

So, what about a new game? There was an NES game based on the series in 1989, and a German-made PS2 game in 2002 (you know how the Germans love their Hasselhoff). Is it time for a proper update? Too early to tell. Until then, you can play this Spy Hunter-style Knight Rider game online on the Universal Television website.

Knight Rider Game [Universal TV]

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Fri, 16 Nov 2007 14:00:00 MST bogost http://kotaku.com/index.php?op=postcommentfeed&postId=323532&view=rss&microfeed=true
<![CDATA[ Halo 3 Makes Extended Cameo On Cavemen ]]>

Apparently, ABC's "Cavemen" is a comedy. You might not be able to glean that from the above clip, which features zero laughs and prominent product placement for Bungie's biggest entertainment product of the year. I guess Bonk's Adventure just isn't hip enough for the kids to relate to. What do I know? I certainly don't have the know-how and wherewithal of Hollywood's finest sitcom writers. Watch in apathy as "Cavemen" passes you by.

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Wed, 14 Nov 2007 17:20:50 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=322873&view=rss&microfeed=true
<![CDATA[ CGS World Final To Reach 350 Million Viewers ]]> csgworldfinal.jpgChampionship Gaming Series has announced details on their inaugural World Final, which is to take place December 6th through the 14th at Sony Studios in Los Angeles. Teams from across the globe will descend upon California during the week to compete in rounds of Counter-Strike Source, FIFA 2007 (PC), Dead or Alive 4, and Project Gotham Racing 3, all for a chance at some of the million dollar purse. The event will be broadcast all over the world to "more than 350,000,000 viewers."
"The CGS World Final represents a watershed moment in the history of pro gaming and we are proud to broadcast to more than 350 million viewers globally," said Andy Reif, CGS commissioner and CEO.
Now of course that is assuming the viewers are actually watching the World Finals, but it is a good start. Hit the jump for prize money breakdowns, participating teams, and where in your area you can tune in.

Championship Gaming Series Announces Details of 2007 World Final and $1,000,000 Prize Purse

First World Final Event Will Be Broadcast to More than 350 Million Viewers Worldwide

Los Angeles, CA - November 13, 2007 - Championship Gaming SeriesTM (CGS), the only worldwide professional gaming league, today revealed details of the league's inaugural World Final, which will take place December 6-14 at Sony Studios in Los Angeles. At the highly-anticipated showdown, 12 top CGS teams from around the world will battle each other for their share of an unprecedented $1,000,000 total prize purse, of which $500,000 will go to the World Champion team.

In what will become an annual platform for the world's best gamers to compete professionally, the inaugural CGS World Final will be broadcast on television to more than 350 million viewers by DIRECTV's The 101 in the U.S., BSkyB's Sky One, Sky Two and Sky HD in the UK, ESPN STAR Sports in Asia, SKY in Mexico and Brazil, DIRECTV throughout the rest of Latin America, and across mainland Europe via additional soon-to-be confirmed broadcast partners.

"The CGS World Final represents a watershed moment in the history of pro gaming and we are proud to broadcast to more than 350 million viewers globally," said Andy Reif, CGS commissioner and CEO. "Fans worldwide will soon find out which team will claim its place as the first CGS World Champion and take home the top prize of $500,000."

To add to the excitement, CGS announced that, in addition to the CGS team-based World Final, it will hold the CGS Individual World Final. Top CGS players from each of the league's six regions will compete in their designated games to determine the individual champions for each official game category.

Additionally, CGS will hold the World of Warcraft: Burning Crusade Arena 2v2 (WoW:BC) CGS Championship. The WoW:BC event will feature premier American and European pairs battling for top prize of $30,000.

Both the CGS Individual World Final and the WoW:BC CGS Championship will be webcast at thecgs.com on December 8th.

Valve's Counter-Strike®: Source® and EA's FIFA 2007 are the official PC games for CGS. On the Xbox 360, CGS features Tecmo's Dead or Alive® 4 (DOA4) and Project Gotham Racing® 3 (PGR3) from Microsoft Game Studios.

Each CGS team features a total of ten athletes, each specializing in an official League game. Five of the ten players comprise a Counter-Strike: Source (CS:S) squad which competes in five-on-five matches. FIFA 07 is played one-on-one. Each CGS team also has a mixed-doubles team of two DOA4 players, who will play against other teams in one-on-one matches on Xbox 360. The racing game PGR3 is played by two players on each team in a two-versus-two format.

CGS World Final prize distribution is as follows:

TEAM WORLD FINAL
1st Place $500,000
2nd Place $150,000
3rd-4th Place $70,000
5th-8th Place $30,000
9th-12th Place $15,000
MVP $25,000

INDIVIDUAL WORLD FINAL
1st Place DOA4 (men's) $5,000
1st Place DOA4 (women's) $5,000
1st Place PGR3 $5,000 (x2) CORRECTED
1st Place FIFA 2007 $5,000
1st Place CS:S $5,000 (x5)

WORLD OF WARCRAFT: BURNING CRUSADE ARENA 2V2 WORLD CHAMPIONSHIP
1st Place $15,000 (x2)

Grand Total Prize Purse $1,075,000

CGS WORLD FINAL EVENT SCHEDULE IS AS FOLLOWS:
December 6: CGS World Final press conference
December 6: First round day 1
December 7: First round day 2
December 8: WoW:BC 2v2 CGS Championship (Competition will be webcast on thecgs.com)
December 8: Individual World Final (Competition will be webcast on thecgs.com)
December 10: Quarterfinals day 1
December 11: Quarterfinals day 2
December 13: Semifinals
December 14: Final

The CGS official teams participating in the World Final are as follows:

Berlin Allianz
Birmingham Salvo
Carolina Core
Chicago Chimera
London Mint
Mexico City Furia
Rio Sinistro
Seoul Jinhwa
Singapore Sword
Stockholm Magnetik
Sydney Underground
Wuhan Dragon

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Tue, 13 Nov 2007 17:00:23 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=322008&view=rss&microfeed=true
<![CDATA[ Mario Makes It To South Park ]]> Mario has made it. With the likes of cameos by famous figures like George Clooney (playing a barking dog), Mario will go down in the books as a South Park star. Here he appears with all the world's imagination, though even Mario is outshined by the monster from Where The Wild Things Are. Hit the jump for a bonus pic. Did anyone catch the episode? Was it any good?

mario_2.JPGEat it, world. Mario is as big as Mr. Clean.

Mario on South Park [gonintendo]

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Thu, 18 Oct 2007 13:20:40 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=312485&view=rss&microfeed=true
<![CDATA[ CSI: Second Life ]]> csisl.jpgNext week's (Oct. 24th) episode of CSI: New York sees Gary Sinise's character pursue a suspect into a place that could drive even the most hard-nosed detective mad: Second Life. Teaming up with virtual content creators The Electric Sheep Company, special areas were created within SL for Mac Taylor's avatar to investigate, which will be carried over into the CSI: NY Virtual Experience, allowing fans of the show to create avatars and solve crimes of their own, leading up to the second part of the episode that will air February 6th. Electric Sheep are even creating a special, easier-to-use interface for Second Life so less computer savvy fans of the show have a chance at getting anything done in the game whatsoever. Virtual worlds are getting a lot of crime show attention lately. A few weeks back Law and Order: SVU featured a Second Life lookalike program in the episode 'Avatar'.

First Life Meets Second [Tuneup Talk via Game Politics]

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Thu, 18 Oct 2007 09:40:44 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=312328&view=rss&microfeed=true
<![CDATA[ Korean PS3 IPTV Launching In November ]]> iptvps3.jpgWay back in May Sony announced plans to deliver video on demand to the Korean market, and now those plans have come to fruition. While we sit patiently waiting for Microsoft's service to launch, Korean telecom operator KT and Sony Computer Entertainment Korea are teaming up to transform the PS3 into a set-top IPTV box. Starting in November, PS3 owners in South Korea will be able to access content from KT's Mega TV service, all in the pursuit of that ever-elusive synergy.
``With this partnership, Mega TV will include high-definition games and Blue-Ray media in its periphery,'' said Lee Young-hee, chief of the Media Center at KT. ``We will seek more cooperation with SCEK to create synergy.''
Users will be able to download and store content from the service for their viewing pleasure whenever they want, but at what cost? No clue as pricing hasn't been announced, though I am assuming they will go the monthly subscription route. Way to synergize, Sony!

PS3 to Debut as IPTV Set-Top Box
[Korean Times via Gizmodo]

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Thu, 11 Oct 2007 08:20:06 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=309626&view=rss&microfeed=true