<![CDATA[Kotaku: takahashi meijin]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: takahashi meijin]]> http://kotaku.com/tag/takahashi meijin http://kotaku.com/tag/takahashi meijin <![CDATA[ Takahashi Meijin: New Adventure Island Coming, Maybe Star Soldier As Well ]]> Hey, it's Hudson icon, Takahashi Meijin! Otherwise known as Master Higgins. Dude's in the US at the moment on a promo tour for Hudsons's Adidas commercial Deca Sports, and yesterday sat in on a big roundtable interview. Most of the stuff discussed you can live without, but for these: Meijin confirms that a new Adventure Island game is in development, to be released via WiiWare. He then almost confirms, with a little help from Hudson USA's Mike Pepe, the fact they're also working on a new Star Soldier game, again for the Wii. Wonderful!

Interview with Master Higgins [Zentendo]

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Kotaku-5020161 Fri, 27 Jun 2008 05:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5020161&view=rss&microfeed=true
<![CDATA[ Hudson Gets DS Lite Hinge Cracks, Too ]]> Arrrrrrgh! DS Lite hinge cracks know no bounds!! Even Hudson's human mascot and human turbo switch Takahashi Meijin has been hit with crackage. He blogs:

Well, well, the other day my DS Lite got a hinge crack.

Didn't the white DS Lite go on sale in Fall 2006? I've used this for the past two years, and then like that, a mysterious crack.

Well, Takahashi Meijin was carting around a DS from the faulty batch. Nintendo's long since fixed that crack problem. Correct?
Master Higgins DS Problem [16Shot via my game news flash]

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Kotaku-5010953 Mon, 26 May 2008 04:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5010953&view=rss&microfeed=true
<![CDATA[ Hudson Doing Well With Wii ]]> tt.jpg Hudson is coming back in a big way, and it's got one thing to thank: Nintendo hardware. Hudson profits have increased fourfold thanks to concentrating on the Nintendo Wii and the Wii's Virtual Console. Says incoming Hudson president Michihiro Ishizuka:

Two years from now will be the time when game-software developers' profits are expected to grow the most, after the winner and loser for consoles becomes clear. I will ensure earnings jump in the next three years by promoting licensing of our games and increasing spending on promotions.

Guess someone besides Nintendo is making money off the Wii. Hudson, for instance.
Hudson Doing Well Wii Wise [Bloomberg]

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Kotaku-376657 Mon, 07 Apr 2008 06:00:52 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=376657&view=rss&microfeed=true
<![CDATA[ Hudson's Yellow Button Pushing Device ]]> Previously, we posted that the Hudson Caravan would be rolling into a Japanese town near you. The big yellow bus will be selling t-shirts and Hudson's button pressing device. Calling the "Shooting Watch," it resembles a Famicom controller and first went on sale in 1987. Only 10,000 of these are being produced! The Shooting Watch measures how many times buttons can be pushed in ten seconds as well as displaying time and doubling as a stop watch. That male model showing off the Shooting Watch? Why that's Hudson's Takahashi Meijin, who can press buttons at an alarming 16 pps (presses-per-second).
Hudson Button Machine [IT Media]

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Kotaku-283034 Fri, 27 Jul 2007 01:00:34 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=283034&view=rss&microfeed=true
<![CDATA[ How Fast Can You Push Famicom Buttons? ]]>

Hudson's human mascot Takahashi Meijin is a living turbo switch. Into finger exercises, he can press the controller's "B" buttons something like 16 pps (presses-per-second). What about your skills? Above is a "B" button mock-up from the Famicom controller. It records how many times you can press it repeatedly in ten seconds. Me, I can't get my score above 65 pps. You?

P.S. Press your mouse. Not the actual screen.

Button Pressing [Korokor Zai-ga]

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Kotaku-257645 Fri, 04 May 2007 06:00:14 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=257645&view=rss&microfeed=true
<![CDATA[ Famicom Taisou For Today's Folkin ]]>

Light years ago, when it was cool to wear yellow sweatshirts, Hudson's human mascot Takahashi Meijin taught Japan "Famicom taisou" ("NES exercises"). Well, yellow sweatshirts may not be hip anymore, but Takahashi Meijin still is. Here is his modern day bald version teaching game aerobics to former Morning Musume singer Mari Yaguchi and Mr. Bad Teeth. (Not his name, but fitting nonetheless.) Takahashi Meijin points out:

I don't know if it really helps with gaming. Back then if you put 'Famicom' on anything, everyone would do it.

Today, too! So, everyone. Ichi, ni, san, Famicon taisou, Famicom taisou, FAMICOM TAISOU!!

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Kotaku-211233 Tue, 31 Oct 2006 07:42:10 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=211233&view=rss&microfeed=true
<![CDATA[ Gallery of Game Greats' Autographs ]]>

Here, a Japanese gamer has assembled his collection of gaming great's signatures for all to see (gallery after the jump). Included are the likes of Mario maker Shigeru Miyamoto, Sonic creator Yuji Naka, Hudson's human mascot Takahashi Meijin, Namco founder Masaya Nakamura and Nintendo's resident odd-ball Benimaru Itoh!

While I am indifferent to the whole autograph thing, Weekend Editor Mike McWhertor is not. He loves collecting signatures. During E3, we actually had to take pens, pencils and crayons away from the boy to prevent him from stalking. Yet, that proved futile. In a fit of rage, Crecente rubbed the Nintendo Reggie signature right off Mike's DS, which led to shouting, crying and the requisite group hug.

More Here [GK.Cool]

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Kotaku-195438 Tue, 22 Aug 2006 08:22:09 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=195438&view=rss&microfeed=true