<![CDATA[Kotaku: sweden]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: sweden]]> http://kotaku.com/tag/sweden http://kotaku.com/tag/sweden <![CDATA[Silent Hill, The Stage Play]]> Konami's scary franchise Silent Hill getting a Swedish stage send up. How frightening. Kidding!

In the play's official blog, there are images of the play's unpainted cardboard props and painted props.

Know what is scarier than any Silent Hill stage play? Series musician and producer Akira Yamaoka leaving Konami.

Välkommen Till Silent Hill [Official Site via GoNintendo via Joystiq]

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<![CDATA[This Lady Will Be Singing Chiptune In Sweden]]> On November 26, photographer/digital artist Julie will be singing with 8-bit chiptune musician Hally in Sweden at DreamHack, the world's largest LAN-party and computer festival.

Check out Julie and Hally's collaboration.

And remember, when you go into an arcade, be sure to wear a helmet and gloves. Very important.

DreamHack - News: [Official Site via Kotaku Japan]

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<![CDATA[Dropped Connection Sends Starcraft Swede Into Stabby Rage]]> A balky Internet hookup is said to have triggered a Swedish Starcraft enthusiast's random knife attack of a 15-year-old girl.

According to Sweden's Metro, the unnamed 18-year-old assailant "became angry when his internet connection wouldn't work." He then consulted a troubleshooting manual which apparently told him "grab a knife and go outside, that'll solve everything." There he attacked a 15-year-old girl "who was on her way home from a party and laughing with a friend." Take that, you inconsiderate laugher!

Her injuries were not life threatening. Knife guy just got sentenced to psychiatric care. The prosecutor wanted hem tried for attempted murder but the court stepped in and said, no, it's quite likely this guy is nuts.

Oh, this happened Aug. 9. And people say I'm slow with the news.

Starcraft player charged after knife attack [SK Gaming]

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<![CDATA[A Final Look Inside GRIN's "Fortress"]]> An anonymous tipster attended GRIN's going-out-of-business sale at the closed studio's offices in Stockholm and snapped several pictures that seem to be of its work on, among other things, the Final Fantasy game it was rumored to be making for Square Enix.

UPDATE - While some of this art is from the Final Fantasy game, upon closer examination it looks like most of these are instead for something new! Bionic Commando Rearmed 2, most likely, given the layout and 2D side-scrolling stuff.


Here is a map of The Fortress, dated Jan. 22. "Fortress" may have been the code name for a Final Fantasy game. The map lists event locations of the different chapters in the game, possibly revealing key details of its story. "Friendship duel," "dragon event" "assassination + duel" and "boarding the floating core," are among the events listed.


These appear to be exterior concepts, possibly for Fortress. A schedule to the lower left breaks out the teams with their assignments: three different "roaming" teams were assigned to environments: "Terrain," "Desert" and "Forest." A one-man team last on the list was handling "material / sky dome." GRIN, the makers of Bionic Commando and Wanted: Weapons of Fate, went out of business a month ago. Reports had it that some former GRIN employees founded a new studio, Outbreak Studios, but it plans to focus on downloadable titles for Xbox Live Arcade, PlayStation Network, iPhone, Games for Windows Live and PSPgo. Something of the scope of "Fortress," a code name believed to be for a Final Fantasy game, probably wasn't taken along with them.


Pretty straightforward, this is a mockup of the namesake fortress where the game takes place.


This is labeled "Desert Layoyut Guide" and is dated June 29. The environment is rough and rent by canyons and gorges.


This wipeboard appears to be a mockup of a side-scrolling action game, or at least something unrelated to "Fortress." There are 23 stages, starting with a seaside landing, progressing through a jungle, into urban settings and factories, and finally some sort of climax aboard a crashing aircraft.

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<![CDATA[More Art From GRIN's Cancelled Final Fantasy Project]]> We don't normally enjoy loitering around what is essentially a corpse, but when it's a Final Fantasy game that was in production at a Swedish studio, well, you can excuse us for being curious.

With the game now canned, and GRIN no more, the artists working on the game are now free to go posting their work for the world to see. We've seen some before, obviously, but over on the amazing ConceptArt.org forums, more has surfaced.

This time with chocobos.




















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<![CDATA[GRIN Were Working On A Final Fantasy Game]]> There were the faintest of rumblings about this a couple of months ago, but now that GRIN are officially out of business, it can come to light that they'd been working on...a Final Fantasy game.

Professional resume snoop superannuation has uncovered some concept art and CV listings for a game code-named "Fortress", which we're all but certain is the Final Fantasy (looks FFXII_related) action game spinoff we'd been told by former employees GRIN Stockholm had been working on from the time principal development on Bionic Commando wound up to the time they were shut down.

Say what you will about GRIN's track record of late, this would have been a blast to get a better look at.

[superannuation]




















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<![CDATA[Bionic Commando Developers GRIN In Big, Big Trouble]]> Poor GRIN. For a little while there, people were excited with the games the Swedish devs were putting out! Then they went and released some awful, awful games. And now they're on the brink of oblivion.

In the wake of a round of layoffs earlier this year, it's now being reported that the company have closed their studios in Barcelona and Gothenburg, while employees at GRIN HQ in Stockholm, Sweden, are also being "told not to show up for work".

We've contacted GRIN for confirmation, and will update if we hear back from them.

If true, it's a sad fate for the company behind Bionic Commando: Rearmed. Then again, you may not be as sad if you paid for Wanted. Or Terminator Salvation. Or Bionic Commando...

Report: Developer GRIN Sees More Layoffs, Potential Studio Closures [Gamasutra]

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<![CDATA[Saints Row PSP Apparently Confirmed By...Swedish Metal Band]]> According to a posting on the website of Nordic rocker band Opeth, THQ's sandbox title Saints Row is coming to the PSP. Did you know this? I didn't. *throws up devil's horns*

As of posting, the band's website reads:

We may not like playing video games all that much but we do like it when our music is featured on them! Makes us a bit proud even when it's a game as big as Saints Row for the PSP and even prouder when the nice developer people show excellent taste by picking "The Lotus Eater" for it. So if you love playing video games: the game is expected to hit the streets around March 2010.

If you are not getting your Saints Row game news from Scandinavian metal bands, you are probably getting it from somewhere else.

We are contacting THQ and will update if we hear anything.

The Lotus Eater on Sony PSP game Saints Row [Opeth via VG247]

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<![CDATA[Gizmondo Honcho Gets 18 Months in Fängelse]]> That's Swedish for "the slammer." Bo Eriksson, lesser known for his role heading the failed portable called Gizmondo, more known for bizarre behavior including wrecked cars and arson threats, is headed there.

According to the translation from a Swedish radio Web site, Eriksson is looking at 1.5 years in the pen. Some of the charges against him were dismissed, but enough stuck to make a judge seize his passport to keep him from fleeing while the sentence is affirmed. Gizmondo's history as a short-lived $400 handheld, which crashed in its parent company's bankruptcy, has the added ignominy of being overshadowed by the man who killed it - Eriksson - whose wrecking of an illegally imported Ferrari Enzo back in 2006 is far more interesting than any of the 10 titles released for the platform.

Of course, Eriksson is such a charming rogue there's been discussion of his story, and Gizmondo's, heading to the big screen after a Wired piece on the fiasco was optioned. Prosecutors aren't calling the verdict a complete success, but Eriksson thinks the 18 months are "very strict," and his lawyer-mans is mum on word of an appeal.

Prison for Eriksson [Sveriges Radio P4 Uppland, via Engadget]

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<![CDATA[Nintendo Forces Swedish Dental Surgery To Change Name]]> Not a headline you'd expect to read first thing on a Monday, granted, but it's true: Nintendo's lawyers have made a small dental surgery in Malmö, Sweden, change its name.

Why?

The surgery is called "Wii Smile". And while one of the two partners running the joint, Christer Wihlborg, says the name came about because his surname starts with "Wi" and there are two owners, the fact is Nintendo registered their trademark over the name "Wii" in 2006, a full year before "Wii Smile" opened its doors.

Interestingly, Nintendo claim that they're taking the action not only because of the trademark and the similarities between the names, but because they claim the original 2006 trademark applied to not only home video game consoles, but dentistry as well.

Dentistry? We knew Nintendo's lawyers were bloodthirsty. We didn't know they were that thorough.

Nintendo ger sig på tandklinik i Malmö [Sydsvenskan]

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<![CDATA[Online Game Gets Real-World Banking License]]> While some online games have problems with real-money transactions, Swedish MMO Entropia Universe has no such issues. Indeed, it's so responsible that publishers MindArk have been granted a proper banking license.

The Swedish Financial Supervisory Authority granted the license last week. What does that mean? It means the publisher "gains the protection of the Swedish government's deposit insurance", which covers each account to the tune of $60,000.

It also means MindArk can offer banking services to customers. That means interest-bearing accounts, the direct deposit of paychecks, bill payment and even money lending. It even means that the game's currency, Project Entropia Dollars, has a real-world value on the currency exchange, with a fixed rate ensuring that 10 PED will get you 1 US Dollar.

Online game gets real-world banking license [AP]

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<![CDATA[Gizmondo 2 Is, Yes, Delayed]]> Gizmondo are itching for a rematch with the market. And this time, no Ferraris. Problem is, there's an economic downturn going on at the moment, which means Gizmondo 2 isn't in the best shape.

Originally planned for release this month, the second Gizmondo handheld now won't be out til next year. If it ever comes out at all. Thanks to the bum financial situation the world finds itself in, most of the company's investors have backed out, leading founder Carl Freer to totally reinvent the device.

It'll still be built around either Windows CE or Google's Android, as first planned, though instead of being a pure gaming device, it'll now launch as a smartphone/gaming device combo. A next-gen N-Gage, if you will.

Best of luck, Carl.

Yes Dear, There Will Be a Gizmondo, Just Not This Year... And It Will Be Different [The Nordic Link, via Gizmodo]

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<![CDATA[Metro Social Discomfort Simulator]]> In the annals of largely pointless Flash games with something to say about the hidden rules that govern social interaction... well those annals pretty much start and end with Metro Rules Of Conduct.

MROC simulates a journey on the Stockholm Metro, trying to keep interested by observing your fellow passengers (ooh! a scarf!) WITHOUT MAKING EYE CONTACT.

Eye contact is bad, looking at interesting things is good. Perform well and you will be awarded an underwhelming certificate. And no, I have no idea why you groan "Grow!" whenever you accidentally catch your neighbours gaze. Maybe its a Swedish thing.

[Metro Rules Of Conduct]

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<![CDATA[WotLK Helps Swedes Join MMO Fainting Craze]]> How can a European guild have possibly defeated all three of Wrath of the Lich King's major PVE raids in the span of three days? It's simple - dedication. The kind of dedication that leads a 15-year-old Swedish boy to play the game until he goes into convulsions and passes out. That's exactly what a teen in Laholm, Sweden did this past weekend, after getting together with six friends for a marathon gaming session.

The boy is expected to make a full recovery but his father said he plans on limiting the amount of time his son is allowed to play computer games. His father also warned other patents about the dangers of their sons’ extended game playing. “They also think the boys need to reduce the amount of time they play and will themselves be more vigilant,” he said.

Daughters, on the other hand, can game all they want.

Not a bad start, Sweden, but only 24 hours? I could do 24 hours in my sleep. Still a ways to go before you catch up with Korea and China.

Boy collapses after playing World of Warcraft for 24 hours straight [TimesOnline - Thanks Voxynn!]

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<![CDATA[Swedish Thieves Threaten Christmas DS Shipments]]> Thieves have stolen two trucks from the docks in the Swedish city of Gothenburg. Inside the trucks were "thousands" of red, black and white DS Lite handhelds, valued at "millions" of Sweden's awesomely-named Kronor. For a country which is already suffering from a shortage of DS units, this is bad news, as the theft will leave many retailers without any DS to sell this Christmas. Police suspect it was an inside job, we'd like to think it was a crack Sony-funded team of truck-driving ninja thieves.

Tusentals Nintendo DS stulna i Göteborg [IDG, thanks Chrisso!]

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<![CDATA[Swedish Plant Destruction Blamed On... Grand Theft Auto (Apparently!)]]> From killing sprees to the decay of society, Grand Theft Auto has been blamed for a lot of things. Add destroying plants. Swedish park supervisor Gert Axelsson is tired of the plants being destroyed in the park he oversees in Lulea, northern Sweden. "I am very much considering getting surveillance," says Axelsson. And what does he blame for the plant destruction and increased vandalism? GTA "where you wreak havoc in the city." He's totally right, you know. Because the potted plant mission is my favorite. Heck, I've been kicking over plants all week. Whenever I see a flower bed, I immediately think uproot uproot. Just like I was taught in GTA. We're surprised that people are just catching onto this now. People are so slow sometimes.

Meningslösa skadegörelser i blomsterlådorna [NSD Thanks, John!]

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<![CDATA[GTR Series Coming To 360?]]> Certainly looks that way. Swedish developers SimBin - the team behind the super-hardcore, super-awesome GTR racing series for the PC - have announced via press release that they're working on an Xbox 360 game, the title of which will be revealed "soon". Now, while we could keep an open mind about this, and speculate on whether this means they'll be releasing a point-and-click adventure game based on the reign of the Holstein-Gottorp house, we won't. Because all SimBin have ever done is racing games. So we'll instead prepare for the inevitable announcement of a hardcore racing sim for the 360, whether GTR-branded or not.

US, June 30, 2008 - "We are issuing this statement to counter false rumours currently circulating on the internet regarding a new X360 game. We do have plans for an upcoming X360 game and an official announcement from Simbin will follow shortly with correct information on title and publisher. The information currently circulating is incorrect," said Magnus Ling, Vice President, Simbin Studios.

About the SimBin Group

The SimBin group is a privately owned group of Swedish companies that occupies a total staff of 80 people, consisting of 50 employees and 30 distributed consultant's world wide.

In the SimBin portfolio you will find award winning titles like "GTR – The FIAGT Racing Game", "GT Legends", "GTR 2 – The FIA GT Racing Game", "RACE – The WTCC Game" and "RACE 07 - The WTCC Game". GTR and RACE are registered trademarks owned by the SimBin group.

SimBin Studios AB is the mother company, responsible for the publishing and IP rights for all productions developed within the SimBin group. SimBin Studios AB is also responsible for Business Development, Finances, Marketing, PR and administration.

SimBin Development Team AB is a Swedish game developer founded in 2003 and is a subsidiary of SimBin Studios AB. SimBin Development Team AB handles all the game productions in the group and develops games for all leading platforms.

SimBin Distribution AB is a daughter company of SimBin Studios AB and has its headquarters in Stockholm, Sweden. With RaceRoom, a franchise concept including marketing, branding, game software and hardware in a turn-key solution, SimBin Distribution offers a new business opportunity in the event and experience industry

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<![CDATA[Conan Conquers GTA In Europe]]> Now to be honest, the latest game sales charts out of Europe show Funcom's PC MMO Age of Conan beating out Grand Theft Auto IV in only two of three countries charted, the odd country out is Spain, which - no offense to our Spanish readers - is the European country I forget exists nine times out of ten. Face it, you guys are quiet over there. You and Portugal, just kicking back on the beach, playing Wii Play and Mario Kart.

Meanwhile, in Germany and Sweden, Conan is laying waste to the sales charts, soundly trashing GTA IV on both consoles. Seems like a clear win, but you also have to take into account that many people buying GTA have already bought it, and this is Germany and Sweden we are talking about, where Conan isn't just a book...it's a way of life. If you close your eyes you can almost hear the melodic death metal ringing across those icy hilltops as players in both countries talk about frame rates in OOC chat for hours and hours.

GTA IV Surrenders to Conan in European Charts [Next Generation]

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<![CDATA[Master Chief Performs Ballet]]> On September 26th at the Berwaldhallen concert hall in Stockholm Sweden, the Swedish Radio Symphony Orchestra will play an interepretation of Martin O´Donnells and Michael Salvatoris's Halo music, the rock band The Backyard Babies will play Halo-inspired music, a Swedish film director's Halo machinima film will be shown, and dancers from the Royal Swedish Ballet will perform a Halo interpretive dance, with Master Chief dancing along. As you can see in the video, a lot of work has gone into making sure old MC can keep up with the ballet company, and put in context the video isn't nearly as disturbing as if I had just dropped it in your laps and said, "Here, he dances." In retrospect, I probably should have done just that. Oh well, hindsight and all that. For more details on the Halo Concert event, visit HaloConcert.com.]]> http://kotaku.com/index.php?op=postcommentfeed&postId=301208&view=rss&microfeed=true <![CDATA[Japanese PS3 Comes Covered In Stamps]]>

A Swedish just received an imported PLAYSTATION 3 straight from Japan. The box it came in was COVERED in stamps. Think that someone actually licked each one? Hope not!

Original Thread [playing, Thanks Rikard!]

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