Who gives a flying toss if the graphics are shit? Did you forget about the more important thing like um story and uh gameplay!?
This is just a wake up call to how easily we've been enticed by flashy things #deadlypremonition
The graphics look very last-gen, and the setting looks a lot like a Silent Hill game. Top that off with the uber Akira Yamaoka rip off score ... and it looks like we have a Silent Hill clone. I honestly thought this was for the PlayStation 2 there for a second. They could've at least made a better trailer for this. Yikes. #deadlypremonition
@d_r_e: Not suprising, since this game IS Rainy Woods, the Access game that was sent to dev hell for ripping off Lynch/Twin Peaks. New Publisher, New Name, New IP to look just a little too much like......same ugly ass game. It's Sad. #deadlypremonition
@d_r_e: They definitely should've waited until they were further in the development process. If that's how the game is gonna look (not to mention the horrendous glimpse of gameplay), then this game is going to have a hard time selling.
Did anyone else have a hard time believing this game is actually going to be scary? I know it was just a teaser but this has nothing on Dead Space. #deadlypremonition
So many critics and only from the first trailer. Is that what most people have to say, simply to criticize it at first glance. Jeez , people ask for new IP and when a trailer for a new IP comes out, with not even that much information , just a trailer with a couple of seconds of gameplay there are already people complaining. #deadlypremonition
@Gruntybreath: Thanks for mentioning that. I've decided not to watch it based on your comment. I like games like this and I hate it when they give it away in the trailer. #deadlypremonition
@Gruntybreath: OH, whoops, my bad. I totally thought you were serious. Now I feel silly. :) But yeah, I hate when suspense movies basically give it away in the trailer, about "who did it" or whatever. I'm always amazed that they do that. #deadlypremonition
@ the article: It looks to handle religious beliefs in the same way that most games due: As a source of influence, but not necessarily accuracy, in order to spin the material into a more entertaining medium. As long as the game's not doing anything directly offensive to the material it's based off of, then I can't see the harm in it; Even if it's not the most accurate depiction of said religion.
Games like ActRaiser, Devil May Cry, and a handful of others all use Christian influences and imagery to mold the concepts of their game without doing anything I'd consider in poor taste, and this game seems to be no different. Granted, I'm not well versed in Buddhism, but something tells me reincarnation and enlightenment didn't involve zombies.
Why should devs go out of their way not to offend the religious?
I've seen games portray scientists as mad, atheists as book burners, or even women as giant bowling ball sized water balloons with a person attached to it - but generally people don't get mad, because its fiction, a concept that most humans understand.
Now put a muslim song in little big planet, and the dev pulls it because of complaints. Assassins creed even hired specialist to make sure they didn't step on the toes of anyone's religious beliefs. Its not even an issue of accuracy either - as assassins creed decided to make the templars also atheist. Its pure appeasement.
I'm sure the Buddhist's wouldn't be too happy if a game was made about the Baron Von Ungern Sternberg, possibly the maddest man ever to obtain power - who was a Buddhist and even called an incarnation of a God by the Dalai Lama of the time.
What if a city sim game based on 1940-50s Tibet where you controlled the theocratic feudalistic society, and oppressed the serfs and punished them by amputating limbs and gouging eyes, as well as demoting them to a slave position, ensuring that any children they have will also be born into slavery.
Most religions don't want accuracy - because reality isn't pretty for them.
I heard dispatching ghosts required Bhuddist prayer gestures. And I thought it would be interesting if they could leverage the counter-intuitiveness of having your arms open during the "scary" parts.
But there's some kind of gun in this video. That's new, right? I think, for this game, being able to shoot ghosts sounds - and looks - like jumping the shark.
11/10/09
But then, not every game has to be AAA grade, and I could do with a good Minding F-ing Survival Horror... #deadlypremonition
11/10/09
This is just a wake up call to how easily we've been enticed by flashy things #deadlypremonition
11/10/09
11/10/09
11/10/09
Did anyone else have a hard time believing this game is actually going to be scary? I know it was just a teaser but this has nothing on Dead Space. #deadlypremonition
11/10/09
11/10/09
11/10/09
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11/10/09
Marketing 101. If they can't get that right, chances are they didn't get much of the game right. #deadlypremonition
11/10/09
11/10/09
I mean... what were we talking about again? #deadlypremonition
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07/29/09
07/21/09
Games like ActRaiser, Devil May Cry, and a handful of others all use Christian influences and imagery to mold the concepts of their game without doing anything I'd consider in poor taste, and this game seems to be no different. Granted, I'm not well versed in Buddhism, but something tells me reincarnation and enlightenment didn't involve zombies.
07/21/09
07/22/09
Why should devs go out of their way not to offend the religious?
I've seen games portray scientists as mad, atheists as book burners, or even women as giant bowling ball sized water balloons with a person attached to it - but generally people don't get mad, because its fiction, a concept that most humans understand.
Now put a muslim song in little big planet, and the dev pulls it because of complaints. Assassins creed even hired specialist to make sure they didn't step on the toes of anyone's religious beliefs. Its not even an issue of accuracy either - as assassins creed decided to make the templars also atheist. Its pure appeasement.
I'm sure the Buddhist's wouldn't be too happy if a game was made about the Baron Von Ungern Sternberg, possibly the maddest man ever to obtain power - who was a Buddhist and even called an incarnation of a God by the Dalai Lama of the time.
What if a city sim game based on 1940-50s Tibet where you controlled the theocratic feudalistic society, and oppressed the serfs and punished them by amputating limbs and gouging eyes, as well as demoting them to a slave position, ensuring that any children they have will also be born into slavery.
Most religions don't want accuracy - because reality isn't pretty for them.
07/21/09
The game looks cool. There's been a real lack of survival horror game lately.
07/21/09
I heard dispatching ghosts required Bhuddist prayer gestures. And I thought it would be interesting if they could leverage the counter-intuitiveness of having your arms open during the "scary" parts.
But there's some kind of gun in this video. That's new, right? I think, for this game, being able to shoot ghosts sounds - and looks - like jumping the shark.
07/21/09
07/21/09
http://www.youtube.com/watch?v=3as6x5kcZ2Y
Nice story! I wish for PSP port!
07/21/09
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03/13/09
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