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posts about #supremecommander2 more → Supreme Commander 2 Impressions: Less Is More
Supreme Commander 2, Brought To You By Square Enix
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Supreme Commander 2 Impressions: Less Is More |
Supreme Commander 2, Brought To You By Square Enix |
06/09/09
Let's just hope they don't make so many changes that the game becomes something else.
06/09/09
06/09/09
Next time someone has an interview with Taylor, I really hope they'll ask what happened with the Amen IP and who owns it. That was an amazing looking FPS back in 1999.
06/09/09
Amen: the Awakening could have been epic if they pulled it off. It was to be the first 'to scale' FPS, where if you could see it, you could go there, in theory. Somethign I don't remember seeing in a game till Ratchet and clank 1.
And the story was awesome. Something like 1/4th the worlds population wakes up as murderious killers, and the game was set several months later trying to figure out what happened and fight along side the surviving resistance. It's like 28 days later: the FPS.
Would love to see Bishop Six get his day in the sun. IIRC, they even recorded some of the music for the game, and you can find it online.
06/09/09
It was quite spectacular-looking. The character's weapons formed from energy fields, so they're never actually carrying any weapons as long as they "put them away". In the demo I played, the character was on a runaway subway train, which you had to leap from just in time only to turn around and see it jump the tracks, demolishing a subway station as it went. It was epic, and I want to play that game.
06/09/09
06/09/09
You probably wouldn't want it on console...The console version of SupCom 1 sucked.
06/09/09
11/13/08
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11/12/08
Could happen.
11/12/08
11/12/08
But Square Enix? I hope they don't screw up my favorite RTS.....I mean, RPG and RTS have two letters different....
11/12/08
11/12/08
Since Squenix is effectively using this to get their toes wet, I shall keep my watchful eyes on Dawn of War 2 for my RTS needs.
11/13/08
<.<
11/12/08