SUPERHOT VR gets a new Oculus Touch trailer. Should be pretty cool—the non-VR game is great—though I’ll be curious whether or not you can move around within levels. They call it a “complete new title” and say it’ll debut with Oculus Touch later this year.
Today, the game’s dev team confirmed that Superhot, the FPS where your movement controls time, is coming to the Xbox One on May 3. The PC version, which we reviewed, is a pretty good time, so the port might be worth checking out if you prefer gaming on consoles.
The folks over at Rocket Jump gave some further thought to Superhot’s unique mechanics, where the game only progresses when the player moves, and how that’d work in real life.
Some games only need a single good idea to work. For example: Superhot, a punishing first-person shooter in which time only moves when you move. It’s a single, good idea. And it works.
The fully realized take on Superhot, an awesome game jam experiment from 2013, is due to arrive on February 25 for PC, Mac and Linux. The Xbox One version is coming “just a few weeks later,” according to the developers.
If you’re itching to see more gameplay of indie shooter Superhot, here’s a brand new video to go with a beta that just went out to Kickstarter backers. Check out the devastating baseball bat toward the end and the new “Rewind” feature throughout.
If my most anticipated big-budget video game this year is Bloodborne, my most anticipated indie video game might be Superhot. As part of an alpha version of the time manipulation shooter going out to backers, Killstagram is also a thing now. Admit it: it's a clever name.
I strap on an Oculus Rift virtual reality headset to try out Lucky's Tale, the candy colored platformer that had Kirk in love at first hop. It's nice, pleasant, and I do enjoying leaning and looking around the environment. But before long I realize something: I'm kinda bored.
Everybody has dreams. One of my dreams involves me dodging bullets in slow-mo like a badass. Yesterday at E3, the Oculus Rift and a game called Superhot allowed me to live that dream.
If you were going to change up the first person shooter formula, how would you do it? These Polish developers decided to throw in a dash of The Matrix and make it so that time only moves when you move your character.