After making two terrific action RPGs, the people behind Bastion and Transistor are throwing a curveball with their new game Pyre. Now they’re making a party-based RPG in which the battles play out like three-on-three sports competitions. You’ll see how that works in the video above, as Supergiant developer Greg…
Transistor developer Amir Rao just published an interesting breakdown of all the work that went into the game's unique "functions" system. I found the inspiration that Supergiant pulled from Magic: The Gathering particularly neat. And the fact that they deliberately eschewed "power-leveling." Read it at Gamasutra.
Transistor's 'Red' and 'the Kid' from Bastion, hand in hand. Jen Zee, the art director of Supergiant Games, celebrated the launch of their second game, Transistor with this adorable piece, where the main characters from the two games join forces.
Transistor came out today, and it's pretty great. But you know what's even better? An original soundtrack posted in full on YouTube, you say?
"Jesus, how much longer is this?" I texted my friend, putting down the PlayStation 4 controller to pause Transistor.
Transistor, a new game from Supergiant Games, the creators of Bastion, will make its debut on the PlayStation 4 next year.
If you liked 2010’s excellent, emotional action RPG Bastion, then listen to Amir Rao—co-founder of dev studio Supergiant Games—talk about the art of level design on the Critical Path Project.
Transistor, the next game from the people who made Bastion, will have some sort of Dark Souls-styled multiplayer, director Greg Kasavin tells Rock Paper Shotgun. "Something we’re more interested in is a sense of feeling connected to other people who are playing in a subtle way... You can still have your personal…
Transistor—Supergiant Games' latest project since their incredibly compelling Bastion—is a sexy game. Not because there's any actual sex (or at least none that I know of!). And not because of any of the other traditional definitions of the word. This isn't a typical kind of sexiness where short skirts and muscular men…
There were a lot of big games at PAX East last weekend—Watch Dogs, Assassin's Creed IV, The Last of Us—but the biggest lines were for Transistor, the newest action-RPG from the makers of Bastion.
If you ask me, Supergiant Games' Bastion was one of the best games to come out in the last few years. So, a new game from that indie dev studio is great news.
One of the neat things about Dota 2 is that you can download "Announcer Packs" that change the voice of the in-game announcer to any of a number of other characters.
Jen Zee works at Supergiant Games. A small indie team, Jen is art director (and part-time badass cosplayer), meaning she's the main one to thank for the amazing colours and vibrant world of Bastion, one of the best-looking video games in recent memory.
Supergiant Games' award winning action role-playing game Bastion is now available on the iPad, and it's one of the best experiences you can have with the Apple tablet. Just don't ruin it by playing without headphones.
You can see many of the ideas behind what would become indie gem Bastion in its original 2009 prototype, which developer Supergiant Games is showing off at its booth during this weekend's PAX East. But it sure looks different.
If you missed the New York Video Game Critics Circle Awards, here's your chance to see a whole bunch of videos from last Thursday's event, including a live rendition of Bastion's "Setting Sail, Coming Home" performed by songwriter Darren Korb and singer Ashley Barrett.
Bastion snuck up on me—I had heard a lot of friends and fellow critics hyping it after seeing it at PAX East and GDC, but I didn't actually play it until it was released. For the first hour or so, I wasn't sold, but as the story snowballed and the levels stretched out, I fell increasingly under its spell.