Today Clash of Clans developer Supercell soft-launched Clash Royale, a competitive multiplayer defense game in which the goal is to spend as much money as possible on virtual cards. At least that’s the vibe I’m getting.
"I hate my job," George Yao told The New York Times. After moving across the country to a tiny apartment, to a city where he had no friends, he found an outlet in Clash of Clans. Then Yao found himself standing in the shower with five iPads—individually bagged—struggling to preserve his No. 1 ranking in the game.