@CrunchbiteJr: What makes this an expansion pack? If it has as much content as the original, why should it not be considered a sequel or full game on it's own?
@CrunchbiteJr: ...and I think I will be the only one that will agree with you here.
Every other Mario game has had it's own distinct feel to it. What is so new about this? Yoshi? It's the same engine and basically additional levels to Galaxy. Which is fine, but it feels like an expansion pack because it doesn't have it's own distinct feel. Surely it doesn't have to be a huge leap the way Galaxy was but I don't want to feel like I'm playing part 1.
It gives you more of a reason to do what you already know you're going to do.
Also, I've played a bit of Mario Galaxy but I never heard about it having a story till now. Since it obviously isn't "Our princess is on another planet." Whats it like?
@Gantz: Your Trusted Friend in Science.: Koizumi is the guy who put a story into Link's Awakening, if I recall correctly. I trust this guy over Miyamoto in terms of narrative in modern games.
@Jennacide: That's true. Zelda has seen some good stuff in the hands of non-Nintendo developers too. While I'm a bit more partial to Link's Awakening than Minish Cap, MC is still far and away one of the best GBA games ever - quite an achievement.
But yes, if Nintendo would take more risks we might end up with fresher, more interesting games. A pity they're too scared of falling off the top spot again.
@MARl0: Somehow I don't think Nintendo's ever in danger of doing that. But Mario games have seen stories several times before - he's starred in a handful of RPGs, after all. Just keep it fun and kinda silly, and it's all good.
@C_MaN15: A game needs to either have really fun gameplay mechanics or a compelling story for me to finish it these days. Fortunately, Mario Galaxy had the former in excess.
The new PS3 motion controller seems interesting. I wonder if I will have to learn to eletric boogaloo in order to fully get into the Lighting Bolt Action when MGS:Rising comes out.
@teknx: Yes, but for the less dancing-inclined gamers, I hear the game will come bundled with jumper cables to attach to your nipples. "Raiden? RAIDEN? RAIEEEYYYOOARRROOMMAAAGHAA!!"
Will it actually be any harder this time? Sure, it was a fun experience (the original) but I completed it within a weekend and never felt the need to go back to it.
Also UR MR GAY 2. There's no need to rub it in, Nintendo ]:
@robpe36: I think it was in the roundtable with Miyamoto where they talked about all the ideas they had brimming over from the original Mario Galaxy that they couldn't use, so they decided to take 'em all and make this game out of them. In my books, at least, that makes it sound like this could potentially be a game that may be overlooked as a sequel but be jam-packed with awesome gameplay and good ideas. I don't consider this to be a rehash - of course, none of us will really know until we play it.
@NeoAkira: Sorry, but if you can't make out the difference between Gears 1 and Gears 2, I'm not so much amazed that you seem to be on Super Marios side.
There is a slight upgrade in graphics, but the story is a simple continuation, and it is the same game with new levels. Trying to make Gears 2 out to be anything other than your normal sequal is a stretch at best.
If you still think Gears 1 and 2 are completely different games, I'm not so much amazed at how little people care about your opinion.
@Rotmm: What's annoying about a little Italian dude in overalls who doesn't even talk? I can't say I find him appealing either but I certainly don't play Mario games for the characters. :P
@tim rogers: That's the music for a powerup. Try the music for Buoy Base or Gusty Garden, then see if you want to diss people that have more talent than you.
Unless you were being sarcastic, which would mean you aren't stupid, just unfunny.
@NicolasCage: Calm down dude. All you guys are getting ridiculously defensive about him saying the music is bad, almost like it was your own mother.
So you're saying that since somebody has more talent than you that you're not allowed to complain about their work... which means for the average person (like you) that's pretty much everybody. Tell me, have you ever complained about a piece of media? Ever? Yes, you have. Don't be a hypocrite.
@SteveZim1017: just because it's a music for a limited amount of time doesn't mean it has to sound like the music playing on the radio the night you get fired from your job as a night security guard at a cardboard box factory, as you speed down the highway on your way home, to discover that your refrigerator is packed full of cockroaches :-/
ONLY Nintendo can get away with stuff like this. The only way this would be interesting is if there was an exciting dramatic plot where, for some reason you have to venture back to a previously visited world to retrieve something or accomplish a task that wouldn't make sense otherwise. Like, all the bee suits in the galaxy were destoryed, so mario has to go back and repopulate certain worlds with bee suits- meaning you cant die or touch water when traveling to and from the worlds...
but if you've played a Mario game before, you will know- and have to admit- that one of the very few things they lack are a good intriguing plot. while they start of fun and fresh, they boil down to "bad guy, run here, get this kill that, shine get, that's a wrap" There's no large twists, plot rarely if ever matters in a particular level. Every mission boils down to "i have to do X for Y because i need Z stars to unlock the next level"
while that would be fun, and its fine for the franchise, I think we can expect more.
Mario is a classic franchise, but when it comes to storytelling, it needs to step up. we can handle more. everyone can. lets see some interesting plots. yeah, mario can jump around. but why is he jumping? why does boswer always want peach?? take these basic story elements and actually DO something with them!!!
every mario game feels like the story was thought up by a third grader, forgot about, then they made a bunch of jumppy levels and called it a wrap.
lame.
I'll buy it. i'll play it. but in a month ill be done with it and want something with more substance.
Mario is like cotton candy. its good. Theres nothing wrong with cotton candy. but it can always be better, more dense with content... er... sugar? and you can always find something else that's more filling.
Doesn't EVERYONE get away with it? I mean...I think a huge number of sequels feature many levels that were mostly or exactly the same as in the previous game. Isn't that one thing people LIKE about sequels? YOu know, doing new stuff in places you know? Take somethinglike FFX-2 - now that game was nearly 100% the same areas as FFX, but that sure as hell wasn't something people complained about. Why is revisiting old worlds for a different mission such a bad thing? I just don't get it. Especially if, you knwo...they could've just as well created a full game using only those 90% - I mean, 90%, I'm sure that's quite a decent amount of time you play it, in the end people would be all "yeah, awesome but a bit short". But beyond those 90% we also get some new missions for a bunch of old levels. How is that a bad thing? I mean, people really think that the 90% on their own couldn't have been sold as an all new game? And now they complain about getting more than just the new stuff?
@paptschik: Here's the worst thing I can say about this game: it's an expansion pack for Galaxy.
Ever since I've known what an EP was, I've wanted one for a Mario game. Now, I have something that, at bare minimum, is an expansion pack of equal length to the original game.
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Plot in a Mario game is like a Bonus feature.
06/15/09
Regardless, I don't think Mario does fit a plot. i.e. everything up until SMG was "Princess captured, rescue princess".
I think this will be more than an 'expansion pack'
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Doesn't =/= look and make more sense than !=
Its as close to the original symbol as we can get.
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06/15/09
Every other Mario game has had it's own distinct feel to it. What is so new about this? Yoshi? It's the same engine and basically additional levels to Galaxy. Which is fine, but it feels like an expansion pack because it doesn't have it's own distinct feel. Surely it doesn't have to be a huge leap the way Galaxy was but I don't want to feel like I'm playing part 1.
06/15/09
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I lol'ed
06/15/09
It gives you more of a reason to do what you already know you're going to do.
Also, I've played a bit of Mario Galaxy but I never heard about it having a story till now. Since it obviously isn't "Our princess is on another planet." Whats it like?
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But then I remember that when they do new things, they just make other people create it for them (hello Metroid series!). So it's all gravy.
06/15/09
If only they'd do something more interesting with the series. But no, fans eat up thier garbage and brilliant titles like Okami get too little love.
06/15/09
But yes, if Nintendo would take more risks we might end up with fresher, more interesting games. A pity they're too scared of falling off the top spot again.
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Also UR MR GAY 2. There's no need to rub it in, Nintendo ]:
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Gears 1 - 2
ETC
06/03/09
Those you mentioned are totally different games, action-adventures with new stories and totally new graphics.
Nintendo is selling us new levels of the same game. Mario Galaxy 2 is an add-on and I bet they'll charge full price.
Otherwise: Why not? It was a great game, sorta timeless.
06/03/09
@russtophiles: Keyword: "Initially". Having watched that trailer it appears that was not the case in the end.
06/03/09
What? Your post seriously confuses me.
Gears 1 and 2 are totally different games with new stories and totally different graphics? Yet this is a simple rehash?
No, just no. Turn in your gamer card, now.
06/03/09
06/03/09
There is a slight upgrade in graphics, but the story is a simple continuation, and it is the same game with new levels. Trying to make Gears 2 out to be anything other than your normal sequal is a stretch at best.
If you still think Gears 1 and 2 are completely different games, I'm not so much amazed at how little people care about your opinion.
06/03/09
Oh, and that music? It's about as appealing as a 70 year old strippergram.
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amazing videogame music:
1. original super mario bros. (1, 2, USA, 3) themes
2. original zelda themes
3. nearly any megaman theme on the NES
4. final fantasy battle themes
next thing we know, you're going to try to tell us
">this is a good piece of music.06/03/09
i meant to link this:
srsly, the music composer working on the mario galaxy games must have a relative who went to school with an executive at nintendo, or something.
06/03/09
Unless you were being sarcastic, which would mean you aren't stupid, just unfunny.
06/03/09
So you're saying that since somebody has more talent than you that you're not allowed to complain about their work... which means for the average person (like you) that's pretty much everybody. Tell me, have you ever complained about a piece of media? Ever? Yes, you have. Don't be a hypocrite.
06/03/09
To be fair, it sounded like Rotmm was generalizing about all Mario music, since his post was a mario rant and not a super mario galaxy rant.
And since you listed Original mario themes as good video game music I think you understand Hairball's response.
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06/02/09
but if you've played a Mario game before, you will know- and have to admit- that one of the very few things they lack are a good intriguing plot. while they start of fun and fresh, they boil down to "bad guy, run here, get this kill that, shine get, that's a wrap" There's no large twists, plot rarely if ever matters in a particular level. Every mission boils down to "i have to do X for Y because i need Z stars to unlock the next level"
while that would be fun, and its fine for the franchise, I think we can expect more.
Mario is a classic franchise, but when it comes to storytelling, it needs to step up. we can handle more. everyone can. lets see some interesting plots. yeah, mario can jump around. but why is he jumping? why does boswer always want peach?? take these basic story elements and actually DO something with them!!!
every mario game feels like the story was thought up by a third grader, forgot about, then they made a bunch of jumppy levels and called it a wrap.
lame.
I'll buy it. i'll play it. but in a month ill be done with it and want something with more substance.
Mario is like cotton candy. its good. Theres nothing wrong with cotton candy. but it can always be better, more dense with content... er... sugar? and you can always find something else that's more filling.
06/02/09
Doesn't EVERYONE get away with it? I mean...I think a huge number of sequels feature many levels that were mostly or exactly the same as in the previous game. Isn't that one thing people LIKE about sequels? YOu know, doing new stuff in places you know? Take somethinglike FFX-2 - now that game was nearly 100% the same areas as FFX, but that sure as hell wasn't something people complained about. Why is revisiting old worlds for a different mission such a bad thing? I just don't get it. Especially if, you knwo...they could've just as well created a full game using only those 90% - I mean, 90%, I'm sure that's quite a decent amount of time you play it, in the end people would be all "yeah, awesome but a bit short". But beyond those 90% we also get some new missions for a bunch of old levels. How is that a bad thing? I mean, people really think that the 90% on their own couldn't have been sold as an all new game? And now they complain about getting more than just the new stuff?
Gamers: It's all about being negative.
06/02/09
Ever since I've known what an EP was, I've wanted one for a Mario game. Now, I have something that, at bare minimum, is an expansion pack of equal length to the original game.
And that is the WORST I can say about it.
06/02/09
Now who says they are from from the first SMG? SMB 1-1 would be an "old" level.
06/02/09