<![CDATA[Kotaku: stupid fahey]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: stupid fahey]]> http://kotaku.com/tag/stupidfahey http://kotaku.com/tag/stupidfahey <![CDATA[Why I Will Never Sell My Gaming Swag (Again)]]> Isn't that beautiful, ladies and gentlemen? That is a relic from E3 1998, given away to members of the online and offline press who participated in a tournament of Working Design's RPG light gun shooter Elemental Gearbolt for the PlayStation. A brushed metal assassin's case embossed with the game's logo, opening the case reveals a shiny gold-painted Guncon, a memory card, and of course the game itself, nestled snugly in molded foam. Less than 50 of these babies were ever made, and those that were took a full year to get to the recipients. Why is this important? If you look at the list of participants on the Game Rave web page detailing this rarity, you'll see. Yep, I had one of these in my hands. And I sold it.

Granted I sold it for over $500 to help finance a move across the country, but it seems that every time I marvel at some of the cool swag game companies create, someone points me to this page to remind me exactly how young and stupid I once was.

Elemental Gearbolt: Assassin's Case [Game Rave]

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<![CDATA[Hello Kitty Online Detects No Sarcasm]]> Hello Kitty Online hopes to transport its players into a world of sweetness and light. A world without hate. A world without fear. A world, apparently, without a sense of sarcasm. This morning I was pointed towards the main page for Hello Kitty Online, which features a quote I swear I've read before.

"Only one MMO could possibly release World of Warcraft's death grip on the massively multiplayer gaming market - Hello Kitty Online"
*rubs his temples and sighs* I wish I could say it was taken out of context, but to someone who isn't a regular reader of the site my quote does indeed sound like I am Captain Hello Kitty, Champion of the Kittyverse. And while I might secretly relish having such a title on my business cards, I feel I have to offer an explanation lest I start receiving Hello Kitty merchandise from all of my relatives on my birthday and Christmas - other than the toaster I already own, of course. Hello Kitty Online will probably not topple WoW, though 30,000 subscribed beta testers isn't too shabby. If it does end up beating out Blizzard, ignore this post so I can say I called it.

Thank you for the overwhelming response! [Hello Kitty Online - Thanks Brian]]]>
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<![CDATA[Hellgate London Beta Signups Are Go]]> Being the only one writing during the day yesterday means I was bound to miss something important in my quest to do the work of four men all at once. I remember seeing something about the Hellgate: London beta signups yesterday, but then my gaming-information drunk mind carried me off in some other direction, leaving a few Kotaku readers without the necessary knowledge needed to know how to get signed up for a chance at the beta. What I am trying to say here is I deserve a spanking for not pointing you to the Hellgate Beta Signup Page and telling you to enter your email address. Luckily Kotakuite Barry was there to guide me back on the path of righteousness. If you guys run into Barry, give him a hug for me.

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<![CDATA[Post AGDC Slurpee Run]]> My love for all things Slurpee is a well documented fact. I've loved them since I was a small child, and when they took the 7-Eleven stores out of Georgia a few years after my family moved there, I was crushed. Since then it has been my mission to get a Slurpee any time I was in a town where the stores still existed, so after a post GDC dinner with Ziff Davis's Darren Gladstone and Kotaku contributor N. Evan Van Zelfden, a trip to a 7-Eleven was required. When the store we found was fully stocked with Halo 3 cups and Game Fuel flavored Slurpee goodness, I knew I had to document the occasion. There were three of us and three cups, so I bought, under the condition that I get to keep the souvenirs. My obsession with the Slurpee and my obsession with video games, together as one. *wipes away a tear* Thank you, Bungie. Thank you.

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<![CDATA[Taken To Naruto School]]> As much as I make fun of Naruto-mania, I still contend that some of the best fighting games of this decade have sprung forth from the series, particularly the import-only Naruto: Gekitou Ninja Taisen 4 for the GameCube, so when my bleary, glasses-craving eyes (my glasses were lost in a taxi Wednesday night) saw the versus mode of Naruto: Rise of the Ninja for the 360 running on a large flat panel in the main exhibit hall at E3, I had to stop and give it a try. Manning the controls was a pretty blonde PR woman, or at least I know she was pretty now having seen the picture I took. I like to save the eyestrain headache for when I am looking at actual games. She invited me to play a few rounds, and I did so, expecting to wow her with my mad Naruto skills. I beat her one out of three rounds the first match, and only then because she stopped to give me some pointers while I kept attacking. Two more matches went by, two more losses for me. Either she was a big Naruto fan or - I let my eyes focus on what she was wearing...

fragdollnaruto.jpgPink on black. Ubisoft booth. I just got my ass handed to me by a Frag Doll.

Valkyrie, to be exact, who then continued to beat me two more times before I gave in, despite the fact that she continuously stopped fighting to give me pointers and completely failed to get off Kakashi's special move, which involves a rapid button-pressing fight. During my Track and Field days I learned how to tense my muscles so my hand vibrates, allowing for superhumanly fast presses. I demonstrated this to her by holding up my hand and making my fingers vibrate before realizing how many different ways that could be taken wrong and possibly get me kicked out of the convention hall. Not to mention I am much taller than she is. Hasn't anyone heard of height advantage? I am sure it applies to this situation somehow.

I left the hall slightly humiliated, but vowed revenge. The next day I returned and triumphantly had my ass handed to me two more times before victoriously conceding that I suck. One day I shall beat a Frag Doll at something other than facial hair growing and writing my name in the snow, and I will make them give me a t-shirt that I will wear proudly wherever men are repressed...a living symbol of hope for mankind.


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<![CDATA[Legend of the Dragon Wii Impressions]]> Generally when a game shows up on store shelves and absolutely no one has a review up for it, that's a bad sign. It means either the publisher forgot to send out review copies, or purposefully withheld them to get people to buy before the bad word hit the streets. Legend of the Dragon for the Wii had no reviews, but I told myself that maybe everyone was just too busy with other stuff to review the new fighting game. Everyone in the gaming press.

Farfetched, I know, but I'm a hopeless optimist sometimes. I once had a girl from the internet visit me who had refused to send me a picture, convincing myself that she just didn't want her beauty to effect my opinion of her. She ended up having ankles as thick as my neck and a smell like an infected ear piercing..true story. I just never learn.

At least Legend of the Dragon smells nice?

This is definitely one of those games they'd rather no have press look at. I'm not familiar with the cartoon, and after playing the game version I have absolutely no intention on rectifying that anytime soon. The controls are awkward, the game modes weak, the graphics lean towards N64 quality and the sound is just...odd.

Now You're Playing with Power

This is not a game that should have been made for the Wii. It's more or less your traditional 3D fighter with a few bells and whistles tacked on to take advantage of the unique setup, and it just does not work. You use the control stick on the nunchuk to move, jump, and crouch, with the C & Z buttons being used to step up or in on the 3D plane. Then you have A & B to punch and kick and the directional pad to block. Once you transformer into your alter ego (every character has one) you gain super moves which just make no f***ing sense whatsoever. The tutorial doesn't help. The book doesn't help. The Spanish half of the book doesn't even help.

What also doesn't help is that once your opponent transforms, you pretty much have to as well or your chances of survival drop considerably. Rounds end up like Voltron episodes. "Well we started fighting as separate lions, but then decided that the ultra-powerful robot was the way to go. If only we had some sort of blazing sword..."

Modus Operandi

You can play story mode, where you choose a character, fight one or two battles, and then spend half an hour honing another character's traits, decimating opponent after opponent only to be cheap shotted out of ring by a guy named Henchman. The there's survival mode, where you can decimate opponent after opponent until being cheap-shotted out of the ring in a single punch. Love that game balance.

There is no arcade mode, but there is a quick versus, where you jump instantly into action, win or lose the round, and then get a game over screen. Definitely quick. There are other modes and of course multiplayer, which I haven't tried but can't imagine making the game magically playable.

But How Bout The Graphics?
lotdscreen.jpg
In the game's defense, it does indeed capture the look of the characters from the show, who just happen to all be pretty bland and generic, lacking any real flair or style. The environments are too back, with breakable objects scattered about adding a little depth to the surroundings, but all in all they have no flavor whatsoever.

Sound Off

The sound, as I stated earlier, is just odd. At times it sounds like they doubled or tripled up on some fighting grunts, meaning instead of hearing just one you'd hear the same sound two or three times in a row. Then there was this character I ended up playing for the better part of an hour. Ming the rat guardian, this little girl who dances around after her fight ends and then wheezes like she's having an asthma attack four times. Jarring, horrible noises that seem very out of place. Does the cartoon character actually have some horrible lung disease? Should we start up a collection for her? Now I'm worried.

Magically Atrocious

Legend of the Dragon is going to be one of those games I never live down purchasing, though as I see it if I hadn't picked up the game one of you would have, and I've got enough blood on my hands. You are welcome.

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<![CDATA[Second Life Claims Another Victim]]> Several times over the past six months I've taken the opportunity to make fun of Second Life, mainly for the fact that the first several times I tried it I kept losing my money accidentally to strippers. While the sex is still there...my god is the sex still there *shudders*...I tried out the life sim sensation one last time, and discovered that Second Life isn't just a den of temptation and debauchery. Second Life has the power to make us into what we fear the most.

That's me, on the left. In my defense, I have a really kickass jet pack. Really. It makes whooshing noises.

The difference this time around was having a guide. Rather than floundering around, trying to figure out how to make my hair not look like Donald Trump...not just his hair, but his entire body...I was shown a wig shop where I can find trendy hair that all seems to look like McWhertor's for some reason. And the costumes...anything from Gundam to Megaman to Sonic the Hedgehog. While I may have chosen a breakdancing robot furry to represent all that is Fahey in the world (amazingly accurate), I could literally be anyone at any time.

I'm going to be poking around the world for a bit, seeing what I can find that might interest the sort of intelligent, considerate, not making fun of Fahey for being a robot furry kind of readership we attract here. If you play, poke me on Caliban Karas, robot furry extraordinaire. Not literally poke me of course, though I can point you towards an excellent source for free detachable penises.

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<![CDATA[Elebits Renamed Eledees for Europe]]>

Konami has officially announced Elebits for Europe, due out this spring, but mysteriously renamed Eledees. Not quite sure of the significance there. Is it a play on the word melodies, perhaps? Some European thing that I, as an uncultured American gamer am missing? Eurogamer seems to have some sort of idea.

Konami's Nintendo Wii debut Elebits will launch in Europe this spring, but you won't be able to find it under that name - instead the game you'll be looking for is "Eledees".

Think about it.

There you go.


I feel so ignorant. I found a definition of 'dees' though Google that says, "Regions of space in a cyclotron shielded from electric field in which the magnetic field causes the particles to bend in a semicircle." I have no idea what that means, but I'm going to go with it. Sounds electrical. Anyway, good for Europe!

Elebits due here this spring [Eurogamer]

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<![CDATA[Miiyamoto Revisited]]> A couple weeks ago I told you all about a Miyamoto mii painting that had been put up on eBay, mainly because for some inexplicable reason the auction included a picture of Crecente. I even put down a bid in order to get the auction started off right for the hopeful young artist.

Yeah, so that didn't work out, as this arrived the other day at my secret mail headquarters. Note the ever tasteful "I Love Kotaku" on the envelope. I've learned my lesson, and luckily it only cost me $20 or so after shipping. I asked Crecente if maybe we could use it for a contest, to which he replied, "Uhhh. No thanks." Not a problem. My girlfriend has assured me I can hang it anywhere in the apartment as long as no one can see it, and I am never allowed on eBay again.

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