<![CDATA[Kotaku: stuntman]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: stuntman]]> http://kotaku.com/tag/stuntman http://kotaku.com/tag/stuntman <![CDATA[Stuntman, Juiced Cut Loose From THQ]]> It would appear that THQ has had its fill of Juiced and Stuntman, as the company announced today that it had decided "not to pursue" the pair of intellectual properties. Both driving games, one of which was acquired from then bankrupt Acclaim, the other from Atari, were part of a $27 million hit the publisher was expected to take as part of "quality initiatives." That charge also includes the nixing of other titles, some announced, some unannounced.

The latest Stuntman in the series, known as Stuntman: Ignition was singled out as one of the company's underperforming releases of 2007, alongside Ratatouille and Conan. Rest in peace, Stuntman and Juiced. We hardly knew ye (as we didn't play your games much).

THQ Updates Fiscal 2008 Outlook [THQ]

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<![CDATA[Stuntman: Ignition Hands On]]>
Stuntman: Ignition is the first proper sequel to the PS2 title
(there was a GBA game as well). The original had potential, but
piss-poor loading times made it a hassle to play, especially since
much of the gameplay is predicated by rinse-and-repeat attempts to
learn the courses.

The new Stuntman fixes that completely. I was able to restart a
map after going wildly off-course in a matter of seconds. We're
talking maybe two to three seconds from the time I hit start to the
time I was back at the beginning of the run.


Most of the Stuntman experience is really simple: run into
things, or don't, when the flashing icons tell you to. And it's a lot
of fun, if not terribly deep. Later levels—movie sets—will
be covered in ice or rain-slick, so weaving through traffic to hit
ramps or sideswiping cars will get progressively harder. Good thing
restarting is nearly instant, because you're going to be doing it a
lot.

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<![CDATA[Stuntman: Ignition Revealed]]> IGN has the first look at the sequel to the hit PlayStation 2 game Stuntman due to hit the Xbox 360, PS2 and PLAYSTATION 3. The original was published by Atari, but the follow-up will come from THQ and will feature 1000% more lava jumping than its predecessor.

The single player mission mode should satisfy fans of the first, but the online mode for Stuntman: Ignition makes things a bit more exciting. From IGN:

The online mode, playable with up to eight players, is where things start to get new and interesting. Here, you'll be able to challenge other stuntmen and steal stunts from them in multiplayer arenas. With the included stunt construction toolkit, you'll be able to plan out your own stunt runs and then take them online to see if anybody can meet your challenge.

Super cool. The game, now under development at new home Paradigm Studios, should hit in the summer time.

Stuntman: Ignition First Details [IGN]

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