<![CDATA[Kotaku: strong bad]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: strong bad]]> http://kotaku.com/tag/strong bad http://kotaku.com/tag/strong bad <![CDATA[ A Look at Strong Bad's New Office ]]>
We all know that Strong Bad's Cool Game for Attractive People is downright hilarious. What we take for granted sometimes are the little details, like how Strong Bad got his new office over at Telltale. In this video we get to tag along for part 1 of Strong Bad's journey as he climbs the corporate ladder.

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Tue, 19 Aug 2008 10:00:00 MDT Adam Barenblat http://kotaku.com/index.php?op=postcommentfeed&postId=5038811&view=rss&microfeed=true
<![CDATA[ Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat ]]> Way back in 1996, two University of Georgia students, Mike Chapman and Craig Zobel, created The Homestar Runner Enters The Strongest Man In The World Contest as a parody of the chidlren's books of that bygone era. Shortly after this the characters introduced in that book - Homestar Runner, Strong Bad, Strong Sad, and Pom Pom - would make their console debut as a cartoon created in the Super Nintendo game Mario Paint. In 1999 Mike Chapman and his younger brother Matt launched Homestarrunner.net ("It's Dot.Com!"), creating what could possibly be the most family-friendly flash humor website available on the internets.

Now some 12 years after the characters' initial video game debut, Strong Bad and friends are set to make their triumpant return to a Nintendo console with Strong Bad's Cool Game For Attractive People, collaborating with Sam and Max developers Telltale Games on the episodic adventure title. I recently met with The Brothers Chap at a gourment Atlanta restaurant to discuss the upcoming game, the perils of voice-acting every character on your website, and of course, the finest cuisine available in the United States.


Scattered, Smothered, Covered, And Gobbled

Okay, so we met at a Waffle House, but for three guys who grew up in Dunwoody Georgia, the memories afforded by the greasy diner-style restaurant far outweigh the gastro-intestinal distress we were sure to encounter later that evening. As it turns out, Mike, Matt and I all lived in the same area growing up, and while I never ran in the same circles as they did, my younger sister Nadine was in several of Matt's classes in Peachtree Middle School while Mike and I were attending Dunwoody High School. Apparently there's even a picture of Matt in my mother's house somewhere, though trying to find one specific picture in my mother's house is akin to trying to find a specific grain of sand in the desert.

This particular Waffle House was down the street from Peachtree Middle, and in an affluent Atlanta suburb where parents made damn sure that there wasn't much for their kids to do after midnight, it had long been a haven for area teens.

We order nothing healthy, and Mike inquires as to having his hashbrowns gobbled - topped with turkey - which leads to the waitress attempting to have the cook add this new type of hashbrown decoration to the menu. The cook is confused, the waitress bemused, and the whole thing comes to a head when we're told they've no turkey anyway, but we nearly made Waffle House history right there.

The Videlectrix Connection

It is important to note that while Strong Bad's Cool Game For Attractive People (SBCG4AP) is the first console game based on The Brothers' creations, cutting-edge gaming company Videlectrix has been making games for the series for what seems like decades, with blockbuster titles such as Secret Collect, Pigs on Head, and of course, Trogdor.

The brothers explain that Videlectrix is very much involved in SBCG4AP, to the point where Mike even created a high-res logo for them (they didn't have one of their own) in case Telltale wanted to use it at the beginning of the game. The original press release for the title even lists Videlectrix as Telltale's partner for the game, a fact that confused some of Telltale's investors.

Matt explains, "Some shareholder called concerned, asking, "Who is this partner? Who is Videlectrix?" and (Telltale CEO) Dan Connors responded, "They use computers to make video games." That was all he said."

We use computers...to make video games is Videlectrix's slogan, and the fact that Telltale's CEO understood Homestar Runner that well was very encouraging to the Chapmans, who had been approached about creating a Homestar Runner video game in the past by folks a bit less understanding.

"Very rough things," explains Matt Chapman. "There was a dude from Sega of America awhile ago that we were kinda just talking to. I was like, "Is there any way that this wouldn't just be put into the factory and stuck out on the other end with something that looks kinda like our characters?" And the guy was like, "Ehhhn, probably not." He was very up front, and we were like, "Well thanks for being honest, we'll pass."

The Secret Origin Of Strong Bad

Nintendo fans from back in the days of the NES might recognize Strong Bad from one of the first console wrestling games, Data East's Tag Team Wrestling, which featured a duo called The Strong Bads.

"Oh yeah, absolutely. The Strong Bads. We were just doing some dumb thing at Kinko's for friends. We weren't planning on all of this happening," says Matt Chapman.

Not to worry though, before they started merchandising they had a lawyer check things out to make sure everything was cool, though they still expect that 50 years from now they'll be sitting around and some Data East guy will show up waving a lawsuit around.

Telltale Fits Like A Glove
The Sega pitch wasn't exactly exciting to the brothers, who never owned a Sega console but claim to have "had friends who owned Sega." The offer from Telltale Games was much more enticing. They were already fans of the Sam and Max episodic adventure series, and knowing their pedigree was a bunch of "old LucasArts dudes" it was much more a case of hearing from exactly the people you wanted to hear from.

The episodic style was also a big pull.

"The episodic thing matches our style better than one big $40 game," says brother Mike.

Brother Matt continues, "We're treating each episode of the game as an episode of the website...trying to fill some game that has 20 hours of gameplay and some stupid plot would have just been lame."

Telltale's understanding of their series has also afforded them the chance to fit all of the fan-favorite characters into the game. Matt explains that the company has been more than accommodating.

"I've actually been surprised at how many of the characters their willing to put into the episodes...the amount of them, and the breadth of them."

I asked if my particular favorite characters would be making an appearance, the old-timey versions of Strong Bad and company, but so far nothing is planned. It would require an entirely new set of 3D models, but the Brothers did hint that if enough fans asked for them a future appearance wasn't out of the question.

Voice And Butt Problems

Since younger brother Matt does every voice for the website aside from the one female character, Homestar's girlfriend Marzipan, the rigors of recording all of the sounds for five installments of a video game have taken their toll.

"In the first two episodes I've recorded maybe double of what we normally record in a year. It's definitely taken it's toll...I've had to be much more conscious of my throat."

Along with cutting out things like caffeine and sugar in his drinks (never mind the sweet tea he drank with his lunch), Matt has turned to various herbal remedies for his vocal woes, including a rather unconventional voice cure that might have done more harm than good.

"I had the hot toots for three days after this one lady gave me a jar of honey and she was like, "Put an inch and a half of it in a glass, and squeeze in as much of a lemon as you can and just shoot it until the jar is gone." If my throat got better it really didn't outweigh what it did to my butt."

Sometimes you just ask a question and get much more than you bargained for.

Just A Couple Of Nintendo Fanboys

Both Mike and Matt admit that they are Nintendo fanboys (they'd been playing Mario Kart earlier that morning), though as you'll often find the most fervent fans are the biggest critics as well. Matt echoes the sentiments of many a Nintendo fan when he calls out the Wii's lack of online community features.

"All Nintendo has to do is start an online service and we'll pay $50 a month just so we can play Mario Kart and chat with our friends."

It's for just that very reason that they both own an Xbox 360 as well as a Wii, but the only Sony system you'll find in their office is a PlayStation 2, and it's only there because of Guitar Hero.

"Harmonix's Alex Rigopoulos called us up and said "Hey, we're thinking of including one of your songs in Guitar Hero 2, so we're going to send you two copies of Guitar Hero!" So we were like, "Wow, we've gotta go buy a used PS2!"

The Final Bite

We talked for a good couple of hours, often about subjects that had nothing at all to do with Strong Bad's Cool Game For Attractive People, from Speed Racer to Star Wars to The Matrix, but all of the little side conversations that you'll never know about serve to pinpoint the very reason so many people find Strong Bad and friends so iressistible in the first place. It's the type of humor that comes from a couple of guys sitting around a Waffle House eating bad food and just talking about whatever comes to mind. If the game manages to capture even a small portion of that feeling, it'll be something special indeed.

With that, I leave you with the last room temperature bite. Enjoy!

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Fri, 13 Jun 2008 15:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5016138&view=rss&microfeed=true
<![CDATA[ Telltale Games Demos Strong Bad's Cool Game For Attractive People For WiiWare ]]> Brett Tosti, Executive Producer and Emily Morganti, Marketing Coordinator, from Telltale Games publicly demonstrated Strong Bad's Cool Game For Attractive People this morning at the opening of day two of the Nintendo Media Summit. The WiiWare title, announced yesterday, will feature the e-mail answering character fave from Homestar Runner.

The demo began with Strong Bad waking up on his couch, after dreaming of Super Punch Out!!, a quick musical number and a hasty interaction with his portly brother, Strong Sad. After hassling his housemates, Strong Bad heads downstairs to chat with a despondent Homestar.

We're introduced quickly to Strong Bad's motivation. Homestar has been caught for indecency and Strong Bad is either tasked with cheering him up or making reparations for Homestar's pantslessness.

Interaction with characters uses a simple pop up talk bubble, with a minimal HUD that can be interacted with via Wii Remote pointer or the plus, minus and B buttons on the remote. Players will check the game map, use game tools and access other menus this way.

In the house kitchen, Strong Bad picks up a cell phone adding it to his inventory, giving him the ability to make prank phone calls. Strong Bad then heads outside to make a call to Marzipan and dig up a hidden Teen Girl Squad comic.

Heading upstairs, Strong Bad sits down in front of a television and Videlectrix console to play Snake Boxer 5, a simplistic top-down boxing game in the vein of Atari 2600 Boxing, but with snakes.

The demo ended there, but it certainly nailed all the right Strong Bad points. It was funny—genuinely funny, not typical video game writing funny—featured many of the series' beloved characters and looked very polished visually. The Telltale Games point & click adventure pedigree should do right by the IP and looks to please the rabid Strong Bad fanbase.

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Fri, 11 Apr 2008 11:00:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=378793&view=rss&microfeed=true
<![CDATA[ Episodic Strong Bad Game Coming to WiiWare ]]> strongbad.jpg Homestar Runner is coming! Homestar Runner is coming!

Strong Bad's Cool Game for Attractive People, a series of episodic games for WiiWare, is coming to the Wii this June, Telltale Games announced today. The game will be released as a five-episode season, coming out on a monthly schedule. Release dates and pricing are expected closer to June.

"Homestarrunner.com is one of the biggest success stories in online entertainment," says Telltale CEO Dan Connors. "The Chapmans have been treating the Internet to episodic content for years. We're thrilled to have teamed up with them to take episodic gaming to the next level via Nintendo's innovative WiiWare delivery system."

The games will allow players to take control of Strong Bad in extended cartoons and features the cast of characters and cartoons from the popular website. All of the games will be voice acted by Matt Chapman and the rest of the original cast.

The game will include plenty of dialog-based puzzles, the ability to make prank phone calls, check Strong Bad's email and play Homestar Runner arcade games.

Hit the jump for the release.


Announcing Strong Bad's Cool Game for Attractive People for WiiWare
New episodic series set in Homestar Runner universe coming in June from Telltale

SAN RAFAEL, CA, April 10, 2008 - Interactive entertainment pioneer Telltale, Inc. is pleased to announce Strong Bad's Cool Game for Attractive People (SBCG4AP), a new series of episodic games for WiiWare™, in partnership with Videlectrix. Starring Strong Bad, the self-proclaimed coolest person ever, the series is based on Matt and Mike Chapman's online animated series, which has been running at Homestarrunner.com since 2000. SBCG4AP will launch on WiiWare this June.

As the very first episodic series for connected consoles, Strong Bad's Cool Game for Attractive People has been designed specifically for WiiWare, with easy-to-use controls and WiiConnect24™ features. Like Telltale's popular Sam & Max series, SBCG4AP will be released as a five-episode "season" akin to a season of television. The episodes will come out on a monthly schedule. Release dates and pricing details will be revealed in a future announcement.

"Homestarrunner.com is one of the biggest success stories in online entertainment," says Telltale CEO Dan Connors. "The Chapmans have been treating the Internet to episodic content for years. We're thrilled to have teamed up with them to take episodic gaming to the next level via Nintendo's innovative WiiWare delivery system."

Telltale is working closely with the Chapmans on the series' art style, storylines, and scripts. This hands-on collaboration will deliver long-time fans the ultimate Strong Bad experience and give new players a crash course in the series' offbeat and unusual humor. The episodes play like extended cartoons, during which the player assumes the role of Strong Bad—controlling his actions, hearing his innermost thoughts, and becoming part of his awesome world. SBCG4AP features the cast of characters and locations from the Homestarrunner.com cartoons, and the games are fully voice acted by Matt Chapman and the rest of the original cast.

Strong Bad's Cool Game for Attractive People is a story-driven series with a comic spin that's undeniably Strong Bad. The player uncovers each episode's comedic plot through character interaction, dialogue-based puzzles, and the use (and abuse) of inventory items. In addition, each episode will be crammed with time-wasters to keep players poking around in the world, including Strong Bad emails to check, prank phone calls to place, and mini-games styled after the arcade games on the Homestarrunner.com website.

"Telltale has been rejecting my ideas for green text adventures for years," laments thousandaire gadabout Strong Bad, "but we finally reached a compromise with this puffy 3D point-and-click-em-up adventure. They claim all the coding was done with green text, so I guess that's pretty cool."

In addition to WiiWare, Strong Bad's Cool Game for Attractive People will be available on PC. For more details about the series, including a brand new trailer, screenshots, and Strong Bad's development blog, please visit www.telltalegames.com.


About Homestarrunner.com
Homestar Runner was conceived in 1996 by Mike Chapman and friend Craig Zobel as an idea for a weird kids' book they would only make a few photocopies of for friends. In 2000, Mike and brother Matt dusted off the idea and launched Homestarrunner.com, featuring the Flash-animated exploits of the characters. Since 2002, they have updated with new cartoons almost every week including the popular feature 'Strong Bad Email' in which fans get their emails answered by the cartoon's charming antagonist, Strong Bad. Mike and Matt write and animate the cartoons with Matt and Missy Palmer providing voices for the characters. The site has been featured and mentioned in the New York Times, Wired Magazine, Entertainment Weekly, Time, The Wall Street Journal, and, most importantly, two songs from the site were featured in the Guitar Hero series.

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Thu, 10 Apr 2008 08:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=378199&view=rss&microfeed=true
<![CDATA[ Strong Bad On The Wii ]]> Possible mutant luchadore and fellow Atlanta resident Strong Bad has sorta kinda gone next gen, in a way. The folks at Videlectrix (Slogan: We use computers...to make video games!) have created Viidelectrix, a collection of some of their hottest titles re-engineered for Wii control. "The guys at Videlectrix have reworked a few of your favorite games for use on your favorite Wave-Around Controller Game System!"

Just point your Wii browser to the page below and play old favorites like Population: Tire, Secret Collect, and StrongbadZone. Guaranteed to make your head a splode, probably.

Viidelectrix - [Homestar Runner - Thanks Geoff!]

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Mon, 29 Jan 2007 12:50:55 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=232190&view=rss&microfeed=true
<![CDATA[ Trogdor the Burninator in Guitar Hero 2 ]]>

I have to give props to the Destructoid guys for finding this official thread on the Guitar Hero forums spilling perhaps the most awesome gaming extra of all time: Trogdor the Burninator is an unlockable bonus song in Guitar Hero II.

You know, I'm not really a Homestar Runner or Strong Bad fan, but even I will admit that the Trogdor song is absolutely brilliant: I even know the lyrics by heart and I have become quite adept at singing the chorus in an aurally-castrating shriek. This one edition to Guitar Hero 2 is actually better than the entire announced list of songs.

The Bonus Songs!! spoilers!! [Guitar Hero]

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Wed, 25 Oct 2006 05:00:50 MDT brownlee2 http://kotaku.com/index.php?op=postcommentfeed&postId=209972&view=rss&microfeed=true