One of the great tragedies in video game history is the demise of StarCraft: Ghost, a game that spent nearly a decade in development hell before fizzling completely. Although we’ll likely never play that game, there exists a decent substitute inside of a game Blizzard did release—StarCraft II.
It’s frankly ridiculous how close some games are to finished when they are cancelled - or, conversely, how vaporous they can be when they’re first shown.
American artist Jason Felix has been working in the video game business for over 13 years now, and has had his artwork contribute to the development of series like Dead Space, Prince of Persia and even the ill-fated StarCraft Ghost.
The people behind StarCraft say that while nobody's currently working on the infamously-delayed StarCraft: Ghost, there's a chance that could change in the future.
The makers of mega hits World of Warcraft and StarCraft II don't seem to have many missteps, but they have had some tough decisions to make over the years.
Blizzard doesn't release any half-assed games, and Blizzard fans don't do half-assed cosplay.
Blizzard's stealth-action game StarCraft: Ghost may be on indefinite hold, but according to Sam Didier it still remains a valuable resource in the development of titles like StarCraft II.