While the story and the setting are always different, the main Final Fantasy games have a lot of reoccurring elements. Behemoth is one of them, appearing in almost every game, and its appearances are a super way to track not just the evolution of Final Fantasy, but the progress of the entire medium.
Track: You’re Not Alone | Artist: Nobuo Uematsu | Album: Final Fantasy IX Original Soundtrack
Track: Megalomania (Boss Battle Theme) | Artist: Yoko Shimonura | Album: Live A Live Soundtrack
Track: Xenogears - Light from the Netherworld | Artist: Yasunori Mitsuda | Album: N/A
The flowery home of Final Fantasy VII’s Aeris, a tiny, fragile island of peace in the middle of the Sector 5 Slums, now has a fan-made Unreal Engine 4 version.
Artist ZedEdge’s making a series of Final Fantasy VII character redesigns, mostly inspired by Big Hero 6 and other recent animated movies.
LEGO builder Matt De Lanoy picked an unexpected theme for his latest creation: Chrono Trigger! He built the classic JRPG’s quest hub “The End of Time” and filled it with all the main characters.
Final Fantasy VII’s Cosmo Canyon, the home of Red XIII and his tribe, has been redrawn beautifully by Tumblr user hot-fish. Here’s the full pic below, with Bugenhagen’s observatory on top of the staircase labyrinth looking at the moon in the distance.
Artist Lap Pun Cheung created a speed painting series featuring Final Fantasy VII’s most memorable moments. It was a 6-month-long project and he only finished it recently with Cloud & Co. finally facing Sepiroth. You can check all 130 paintings here. It’s quite the ride.
This could have been superb even with just the clothes and the makeup, but cosplayers Malindachan and Ex-Shadow didn't stop there once they learned there's an abandoned church near their home. It became the famous Sector 5 church of Midgar from Final Fantasy VII, the perfect location for their cosplay shoot.
These speed paintings are the work of concept artist Lap Pun Cheung and they pretty much sum up the first few hours of Final Fantasy VII. The bombing mission, Rufus, meeting with Aeris, Tifa and the promise, all here.
Do you remember all these famous scenes from Final Fantasy VI that Mikaël "Orioto" Aguirre included in his awesome fan-art? The close-ups of Espers, Magitek, Kefka and that bloody Ultros might help.
Daniel "Abysswolf" Oliver's pixel art reminds me of the Metal Slug games, especially Barret's look in the Final Fantasy VII piece above. But he's mostly into JRPGs and recently, he remade the cast of a couple of classic games as detailed, colorful 2D sprites.
Artist Flavio Bolla did a pretty neat paint of Kalm and its mini-reactor, which is the first town we visit in Final Fantasy VII, once leaving Midgar.
An idyllic scene, for sure, but Lavos is sleeping beneath the planet's crust, gathering energy in this very moment. A couple thousand years, and he will emerge, raining destruction upon our world... luckily, we have Warialasky to save us.
No wonder there's no one in these pictures wielding the massive 6.5 feet tall Buster Sword, Cloud's iconic weapon from Final Fantasy VII. It probably weighs a ton! More specifically it's a slightly modified steampunk version of the weapon, made by the folks at Brick Replicas.
As you might know, Square struggled to stay afloat up until Final Fantasy's release in 1987, at which point they began their journey towards becoming a huge part of gaming history. YouTuber Joshua Drew, in a thirty-minute video, takes a look at the events that lead up to the birth of this legendary franchise.