I wish them luck. There is always room for more than one product in any given market. Aside from media players, the MMO market has got to be the hardest on Earth to make a mark in right now. If they hadn't of watered down the brand quite as much as they have over the years I may have had a little more faith in them to pull this off.
Serious rival?
If it was the first attempt of Squeenix to make an FF online and they were working it to perfection, maybe.. maybe.
But as it is, I see no reason to say this will get even close to scratching WoW...
It would require a completely new franchise, or a very drastic change on an old one, with a millionaire ad campaign and plenty of other stuff only to get close to WoW...
And I'm not even a WoW fan. Their numbers are just absurd.
@excel_excel: Officially, and Luke can check this if he feels its necessary, Europe is having QA issues so the game will be slightly delayed for us Europeans.
Now awaiting a video of some japanese teenager punching his wall and crying about how much the game sucks and he can't get into it after playing it for 14 hours straight a la the Modern Warfare 2 kid.
This is something I've always been really curious about. Like a lot of people, I was/am under the impression that Western games in Japan sold about as well as fairly-niche Japanese titles sell here at best, and usually much worse. Even the big ones.
For example, most gamer-types know about, say, the Persona series, but you generally don't see them cracking the upper echelons of the sales charts or being the kind of common-knowledge titles overseas as they are in their home country. While it's a safe bet to say that everyone on the campus, assorted folks on the street and probably even your mom has heard of Halo, games that blow out the sales charts in Japan are lucky to even rank in the West outside of the ones that get heavily marketed, are already established franchises worldwide, or have what execs will breathlessly refer to as "global market appeal".
How true is the reverse?
Quite a while back I stumbled across a Japanese fanpage for Morrowind, complete with tutorials, screenshots, and lengthy translations of the books and other errata into Japanese for other fans of the game, as well as where to obtain an import PC copy and how to play it, plus a bunch of breathless coverage of the then-upcoming Oblivion. It was kind of a trip to read, mostly because I probably-naively didn't expect anyone over there to have heard of or care about the game at all.
And then a while later I heard about how Vice City had seen a port to Japan via Capcom, and my first thought was "...How? How are they going to translate all the radio stations, dialogue laden with pop culture references, etc. etc. etc."?
Apparently it sold pretty well, though.
And now this.
Is this sort of acceptance commonplace over there? What's the general quality of the translations? Are the Japanese folks enduring the kind of hilarious/painful/both mangling of their mother tongue when a game's script gets a few passes through Babelfish before landing on the master as the finished translation?
This makes me want to track this kind of info down, especially because now that I think about it, you really don't hear much about it despite it being pretty interesting stuff.
I think with their experience on FFXI and their massive fanbase across both sides of the Pacific, FFXIV has a good chance of doing well - not 10 million subscribers, WoW-rivaling well, but more than well enough to be successful.
#tips if anyone is interested you can watch Final Fantasy XIII being played from beginning until this gamer falls asleep live at [www.justin.tv]
i've been watching it for like 5 hours and he/she is still toiling away so hopefully they will be playing for a while. Amazing quality for live video btw:]
i've been up writing my 20 page term paper on Death and Dying in Buddhism and have been taking breaks to watch this live video blog of this gamer who has been playing the game since the beginning. it's 5am in New York so I don't know if he is still playing(i had to turn it off because this paper is due by noon)
@Golgari: i don't want to spoil the game for myself, but it's so hard to not watch. And then when I finally go back to writing my paper, I am sad because I want the game to be localized now hahaha
The flaw in his logic is assuming that Blizzard is going to make a WoW 2, which they've said they won't be doing. Their MMO will allegedly be completely different from WoW.
Also, just because sequels to successful MMOs have always failed, doesn't mean that sequels to unsuccessful MMOs will succeed, such as Asheron's Call 2.
@Thut: It still boggles my mind that Blizzard is working on another MMO that doesn't incorporate any of the universes they created previously.
On the topic; I think WoW is going to be number one for a long time; I enjoy always coming back when they release an expansion (which lasts be about 2-3 months worth of fun, then I just quit).
04:53 AM
04:46 AM
If it was the first attempt of Squeenix to make an FF online and they were working it to perfection, maybe.. maybe.
But as it is, I see no reason to say this will get even close to scratching WoW...
It would require a completely new franchise, or a very drastic change on an old one, with a millionaire ad campaign and plenty of other stuff only to get close to WoW...
And I'm not even a WoW fan. Their numbers are just absurd.
04:38 AM
also, your voice is legendary.
04:36 AM
04:50 AM
04:52 AM
04:02 AM
C'mooooon Japan, don't let me down!
04:26 AM
03:57 AM
For example, most gamer-types know about, say, the Persona series, but you generally don't see them cracking the upper echelons of the sales charts or being the kind of common-knowledge titles overseas as they are in their home country. While it's a safe bet to say that everyone on the campus, assorted folks on the street and probably even your mom has heard of Halo, games that blow out the sales charts in Japan are lucky to even rank in the West outside of the ones that get heavily marketed, are already established franchises worldwide, or have what execs will breathlessly refer to as "global market appeal".
How true is the reverse?
Quite a while back I stumbled across a Japanese fanpage for Morrowind, complete with tutorials, screenshots, and lengthy translations of the books and other errata into Japanese for other fans of the game, as well as where to obtain an import PC copy and how to play it, plus a bunch of breathless coverage of the then-upcoming Oblivion. It was kind of a trip to read, mostly because I probably-naively didn't expect anyone over there to have heard of or care about the game at all.
And then a while later I heard about how Vice City had seen a port to Japan via Capcom, and my first thought was "...How? How are they going to translate all the radio stations, dialogue laden with pop culture references, etc. etc. etc."?
Apparently it sold pretty well, though.
And now this.
Is this sort of acceptance commonplace over there? What's the general quality of the translations? Are the Japanese folks enduring the kind of hilarious/painful/both mangling of their mother tongue when a game's script gets a few passes through Babelfish before landing on the master as the finished translation?
This makes me want to track this kind of info down, especially because now that I think about it, you really don't hear much about it despite it being pretty interesting stuff.
03:56 AM
03:48 AM
[i21.photobucket.com]
Now I just need to wait for my hdd transfer cable to move all the stuff from my old Elite to the 250gb hd that came with the MW2 bundle.
03:27 AM
i've been watching it for like 5 hours and he/she is still toiling away so hopefully they will be playing for a while. Amazing quality for live video btw:]
03:28 AM
04:29 AM
02:58 AM
02:58 AM
[www.justin.tv]
03:10 AM
God damn you and your Justin Fuck TV. Its so amazing in the gameplay variations. I want my Final Fantasy and mecha right now! :33333
03:23 AM
02:47 AM
Relevant for the end of the week numbers. Gets even better if you pretend it's Snow singing.
04:37 AM
01:58 AM
01:51 AM
Also, just because sequels to successful MMOs have always failed, doesn't mean that sequels to unsuccessful MMOs will succeed, such as Asheron's Call 2.
03:34 AM
On the topic; I think WoW is going to be number one for a long time; I enjoy always coming back when they release an expansion (which lasts be about 2-3 months worth of fun, then I just quit).
04:56 AM
01:43 AM
04:57 AM