Anyone even considering buying this please reconcider. The only way Ubisoft will bring splintercell back to its original roots is if the game fails miserably. Please Kotaku users, do not buy this game. If you must play this game at least rent the game. just please don't buy it.
@Stealth_chill: Have you ever considered the fact that people want this change! If you don't like it don't buy it it's as simple as that. I'm stoked for this game, the previous few SC games were basically addon levels to the first game, so I heartily welcome this change in game mechanics! #splintercellconviction
@Stealth_chill: I dunno. From everything I seen so far, if anything they've reinvented the wheel. The trailer looks amazing, fresh and new. #splintercellconviction
I hate it when people say: FREE USB Pen or FREE USB Drive and don't tell you how big the drive is... Unless I completely missed something here? #splintercellconviction
@RyuuzakiBjorn: Well the USB drive is the size of a credit card.
The storage capacity must be limited, as it is "loaded to the max" with wallpapers, a video and some art. 2-4GB probably #splintercellconviction
They should include free Costumes for your Xbox Avatar as well. I'm still hesitant to make a two dollar microtransaction for Avatar clothing, but if it is packaged in a collector's edition for some reason I feel less embarassed. #splintercellconviction
@harPOONedwhALE03:
Halo 3, CoD: MW2, Rock Band, Guitar Hero, DJ Hero, Steel Batallion and the Wii would like to have a work with you... #splintercellconviction
@ikiddo: "The shot was yanked from a trailer announcing the game's release date, which is February 23, 2010. That... just to be extra-safe... will be when we can finally put this bet to bed, since the game will be out and absolutely finalized."
I already bought the Dragon Age CE. Looks like this is another one that I'm going to have to pick up. I'm a sucker for Art Books.
I imagine that if Mass Effect 2, Bioshock 2 and FFXIII have CE's then I'll be buying them as well.
@qxr70: Like what? They put Splinter Cell on the PS2. Sure they had to rough up the graphics a bit. And dumb down the AI, and they even had to replace some entire sections of levels with FMV, but they put it on there.
There has been simply nothing produced for PS3 that could not be ported to the 360. The top two (in power) consoles have never been closer. Ever. (Possibly the SNES/Genesis was as close)
Name a single multi plat game that looked or played significantly better on the PS3 due to its superior horsepower. You can't. First generation Xbox games looked better than any PS2 game ever developed from day one. That simply did not happen this gen.
Also, that is neither here nor there.
The question is why do people get their panties in a bunch over a company buying an exclusive game and yet forgive a different company buying an entire game developer? What is the difference? (besides more money and more exclusive games?)
@Brodka: I couldn't agree more with you. It's just business. Every company is entitled to take any strategies they deem necessary to improve their business. As consumers, we might not agree... but they need to make profit, otherwise, without those companies, we couldn't enjoy our favorite hobby.
If Microsoft considers that pouring millions of dollars to secure an exclusive is something that will help their business... well, that's entirely up to them. And to the writers in Kotaku: let us leave fanboyism aside and write a little more objectively, please? Thanks :-)
"You know, in five year's time, I'd love to see just how much Microsoft spent on securing all these "exclusives"."
Just out of curiosity? What f---ing difference does it make? I'm so sick of these "oh, they PAID for [fill in complaint of your choice]" otherwise they wouldn't have it" arguments.
But OF COURSE they paid for it! OF COURSE AT&T paid Apple to have an iPhone exclusive! OF COURSE Nissan paid Bose for their speakers appearing exclusively in Nissan/Infinity vehicles! (If that ones still active.)
It's a little thingie called ..... wait for it..... BUSINESS!! You see, here's how it breaks down: Company A is in competition with Company B. Company C has no dog in that particular fight and couldn't possibly give less of a rat's ass who won the A/B fight. But, Company C makes nice things that both A and B would like to offer their customers. B approaches C and says: "Hey C, I'll give you 10 shillings if you only sell your thing to our customers!" Company C says: "Hmmm. Lemme think about it, B."
Company C promptly calls Company A and says: "Hey A, B offered us 10 shillings to only sell our great thing to them. Do YOU have anything to say in reply?" If A wants C's thing to go to their customers, they'll offer 15 shillings. If not, they won't.
That's the way that shit works and there's nothing wrong with it. Whether it's Sony with their SquareEnix exclusives of old (and to a lesser extent of new) or whether it's MS and this game or it's AT&T and Apple.
Reminds me of the whole "Toshiba gave Dreamworks money to only have Shrek 3 on HD-DVD. That's wrong!" shit while ignoring the cash Sony pimped WB's way for backing the Blu.
Get over it. It's business. If you had the resources and were in fierce competition with someone selling basically the same shit you were, you'd do the same.
@FranksnBeans: Sony doesn't pay for exclusive games, that's their policy. Microsoft does. Sony relies on their console to secure exclusives, which they have done, and Microsoft relies on money. Which one is more honorable? You decide.
@njd09: Maybe Sony doesn't have any money to pay for exclusives, after all the money they've lost with the PS3 :-)
Could we please leave fanboyism aside? "Honorable", are you kidding me??? Do you think any of these two companies care about "honorable"? They care about money!
is anyone going to give thought that perhaps instead of a big check, ubisoft is actually doing this ... as a safe business decision? let's not forget this is also on the pc and hence conviction is not out to sell 360s per se.
take in consideration that it costs more to develop for the ps3 alongside other platforms: new staff, new training, expensive licensing fees, dev kits (of which this studio doesn't have according to destructoid or here, i don't remember which). and not to mention the last SC on the ps3 sold abysmally low. sales of the ps3 port would need to reach a significantly high number, possibly more than what the 360 averages, in order to have a return on that investment, numbers that of late with prototype show that they are likely in the red in activision's ps3 department and likely too this one would end up having the 360/pc sales pick up the slack; the 360/pc sales would essentially pay for the ps3 port basically having MS indirectly "give" it to the ps3.
in addition that sales on the 360 alone would satisfy the publisher in the black, i can see how ubisoft can get away with leaving out the ps3, unfortunate for those users as it may be.
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Edited by ithyphallus, bonks morrigan at 07/22/09 9:02 AM
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Luke, you'd be pissed if someone else started doing your job right >:( All's I'm saying is get off my lawn... I could have delivered that line so much better... I was born for this ;_; You stole my thunder ;_;
11/03/09
Thank you. #splintercellconviction
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11/03/09
The storage capacity must be limited, as it is "loaded to the max" with wallpapers, a video and some art. 2-4GB probably #splintercellconviction
11/03/09
11/03/09
That's the only reason I have a Beatles t-shirt on my avatar right now. It came with the game :) #splintercellconviction
11/03/09
11/03/09
Halo 3, CoD: MW2, Rock Band, Guitar Hero, DJ Hero, Steel Batallion and the Wii would like to have a work with you... #splintercellconviction
11/03/09
Or so it seems these days. #splintercellconviction
11/03/09
11/04/09
11/04/09
Still... LOL @ Ryan #splintercellconviction
11/03/09
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11/03/09
I imagine that if Mass Effect 2, Bioshock 2 and FFXIII have CE's then I'll be buying them as well.
11/03/09
I love collecting limited editions, especially ones for Blizzard titles. :) #splintercellconviction
11/03/09
I'm really glad I got the one for Dragon Age though. :D #splintercellconviction
11/03/09
07/22/09
07/22/09
Buy the rights to a game (such as SC:C) so that it is exclusive to your console = Bad.
Buy an entire studio making their current game and all their future games exclusive to your console (i.e. Sony buying Naughty Dog in 2001) = Good.
Um, why?
Either way gobs of money are being used to secure exclusive content for a game console.
07/22/09
07/22/09
There has been simply nothing produced for PS3 that could not be ported to the 360. The top two (in power) consoles have never been closer. Ever. (Possibly the SNES/Genesis was as close)
Name a single multi plat game that looked or played significantly better on the PS3 due to its superior horsepower. You can't. First generation Xbox games looked better than any PS2 game ever developed from day one. That simply did not happen this gen.
Also, that is neither here nor there.
The question is why do people get their panties in a bunch over a company buying an exclusive game and yet forgive a different company buying an entire game developer? What is the difference? (besides more money and more exclusive games?)
07/23/09
If Microsoft considers that pouring millions of dollars to secure an exclusive is something that will help their business... well, that's entirely up to them. And to the writers in Kotaku: let us leave fanboyism aside and write a little more objectively, please? Thanks :-)
07/22/09
Just out of curiosity? What f---ing difference does it make? I'm so sick of these "oh, they PAID for [fill in complaint of your choice]" otherwise they wouldn't have it" arguments.
But OF COURSE they paid for it! OF COURSE AT&T paid Apple to have an iPhone exclusive! OF COURSE Nissan paid Bose for their speakers appearing exclusively in Nissan/Infinity vehicles! (If that ones still active.)
It's a little thingie called ..... wait for it..... BUSINESS!! You see, here's how it breaks down: Company A is in competition with Company B. Company C has no dog in that particular fight and couldn't possibly give less of a rat's ass who won the A/B fight. But, Company C makes nice things that both A and B would like to offer their customers. B approaches C and says: "Hey C, I'll give you 10 shillings if you only sell your thing to our customers!" Company C says: "Hmmm. Lemme think about it, B."
Company C promptly calls Company A and says: "Hey A, B offered us 10 shillings to only sell our great thing to them. Do YOU have anything to say in reply?" If A wants C's thing to go to their customers, they'll offer 15 shillings. If not, they won't.
That's the way that shit works and there's nothing wrong with it. Whether it's Sony with their SquareEnix exclusives of old (and to a lesser extent of new) or whether it's MS and this game or it's AT&T and Apple.
Reminds me of the whole "Toshiba gave Dreamworks money to only have Shrek 3 on HD-DVD. That's wrong!" shit while ignoring the cash Sony pimped WB's way for backing the Blu.
Get over it. It's business. If you had the resources and were in fierce competition with someone selling basically the same shit you were, you'd do the same.
(Hops off soapbox. Takes a puff. Chills.)
J
07/22/09
07/22/09
Heh, doesn't pay for exclusives on their console. Good one. I'm sure Sega agrees with you on that one.
07/23/09
Could we please leave fanboyism aside? "Honorable", are you kidding me??? Do you think any of these two companies care about "honorable"? They care about money!
07/22/09
take in consideration that it costs more to develop for the ps3 alongside other platforms: new staff, new training, expensive licensing fees, dev kits (of which this studio doesn't have according to destructoid or here, i don't remember which). and not to mention the last SC on the ps3 sold abysmally low. sales of the ps3 port would need to reach a significantly high number, possibly more than what the 360 averages, in order to have a return on that investment, numbers that of late with prototype show that they are likely in the red in activision's ps3 department and likely too this one would end up having the 360/pc sales pick up the slack; the 360/pc sales would essentially pay for the ps3 port basically having MS indirectly "give" it to the ps3.
in addition that sales on the 360 alone would satisfy the publisher in the black, i can see how ubisoft can get away with leaving out the ps3, unfortunate for those users as it may be.
07/22/09