Does anyone know if this uses the same engine as the Wolverine game that came out a little while ago? A friend was showing me how you could get shot up and rip the flesh off your bones before regrowing it and I went "hey! That looks like some Splatterhouse screenshots I saw on Kotaku a while ago!"
I really have no idea about the underlying tech of either game though...
I'm happy to see what Rick is fighting are actually horrible demons and not humans that fell into a few too many vats of acid.
The mood and setting (and gallons of blood) all seem to be pretty well done, and right. I'm still on the fence about this, but it's looking better as we go.
No love for us 14W wearers... not surprising, it's even hard to find *normal* shoes in my size. Bigger? No problem. Smaller? Easy peasy. But 14W is like panning for friggin' gold.
I feel your pain, I am size 14 and it's nigh impossible to find shoes unless I go buy them from expensive "YOUR FEET ARE BIG AND YOU MUST SHOP HERE" stores.
@Rachel Fogg: Yeah, being a fan as well, it is hard to live up to all of the years of imagining what a revival would be like. Sure it's kinda sad what happened to Bottlerocket in the end, but they were kinda making a crap job out of it. I'm glad that higher-ups at Namco noticed and moved the more talented people from Bottlerocket into a new studio with someone else in charge to continue the game. #splatterhouse
@Rachel Fogg: On that note, I heard that they might be including the original trilogy. Don't know if they will be the NA versions of the japanese. Also apparently in that interview, the new game will have side scrolling segments which play like the original! #splatterhouse
What I can make out is a step in the right direction. In that first trailer, the monsters looked...a little too human. One of my favorite things about Splatterhouse was its gross, disgusting, abominable monsters. Real nightmare fuel kind of creatures. Simply making humanoid demons wouldn't cut it for this game.
@Mister Jack is F***ing Metal: The screaming mimis in the second one were pretty human looking, and that game was my favorite of the 3. That said, I completely agree with you.
07:38 PM
06:59 PM
I really have no idea about the underlying tech of either game though...
06:40 PM
ugh...
06:39 PM
The mood and setting (and gallons of blood) all seem to be pretty well done, and right. I'm still on the fence about this, but it's looking better as we go.
11/24/09
Being tall seriously sucks sometimes.
11/24/09
where can i find these kicks? they look crispy.
11/24/09
could have sworn that was used in a rap song before, though.
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Anyhoo, nice job on the figure Jin! #splatterhouse
11/04/09
[playmagazine.com]
Personally, I think the new team seems to be doing a much better job at recreating the original than what Bottlerocket was doing. #splatterhouse
11/04/09
Really? Well then good...I loved the original Splatterhouse so I was happy to hear about the next version of it.
Hope is now restored!! #splatterhouse
11/04/09
11/04/09
That's how it appeared...I feel bad for the people at Bottlerocket though, hopefully they found more work.
But I NEED this game...my hope is that they include the original on the disc. #splatterhouse
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OMG! I remember that, that and playing this in the arcades!!
God I miss arcades. It was this game and another one I loved to waste my quarters in.... #splatterhouse
11/04/09
That would be a Christmas miracle if they did...oh please let it be true!! #splatterhouse
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TOO DARK.
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@madog: SPOILERZ!
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