<![CDATA[Kotaku: Sonic]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Sonic]]> http://kotaku.com/tag/sonic http://kotaku.com/tag/sonic <![CDATA[Sonic Is Strange Brown]]>

Silly Sega, Hedgehogs aren't blue! They don't wear gloves and sneakers, either!! Here is an artist's rendition of Sonic — you know, if Sega hadn't deceptively painted him a different color. Liars! Says the artist:

In the end I decided to give him a color-pattern that resembles a West European Hedgehog but facial proportions that stick to Sonic himself. His white gloves and the red shoes he kept as another link to the original, but the shoes underwent a little redesign. In addition his body looks like that of a runner, making it more believable that he can run at such high speeds.

Pretty sure we'll have trouble sleeping tonight. Tomorrow, too.
Sonic The Real Hedgehog [essenmitsosse via Sega Nerds]

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http://kotaku.com/5008671/sonic-is-strange-brown http://kotaku.com/5008671/sonic-is-strange-brown Mon, 12 May 2008 03:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5008671&view=rss&microfeed=true
<![CDATA[Fan-Made Sonic 2 HD Remix Coming]]> SONIC HDSuper Street Fighter II Turbo isn't the only classic getting the "HD Remix" treatment, as an unofficial, fan-created remake of Sonic 2 is underway. A team of five superfans from the Sonic "community" have released some of the artwork and animation from the high-def update which can be gawked at SavyGamer. Early looks at Sonic, Tails, Knuckles and Dr. Robotnik should give you a clear indication just how pretty this looks. Let's hope they finish it before the cease and desist departs Sega HQ.

Sonic 2 HD fan remake on the way [SavyGamer via UK:R]

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http://kotaku.com/385387/fan+made-sonic-2-hd-remix-coming http://kotaku.com/385387/fan+made-sonic-2-hd-remix-coming Tue, 29 Apr 2008 16:20:36 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=385387&view=rss&microfeed=true
<![CDATA[RAC Re-ignites Nintendo Sega Feud]]>

The console wars between Sega and Nintendo ended years ago, but the folks of the RemixArtistCollective are bringing it back with a special 4-track remix album of classic tunes from both systems. On the Nintendo side of things you've got Mario and of course The Legend of Zelda, while Sega is represented here by Sonic the Hedgehog and...Sonic the Hedgehog. Does Nintendo win on sheer variety, or can two Sonic remixes stand up to the double threat of Mario and Link? Find out for yourself by downloading the electro dance versions of these classic tunes below. Not bad at all.

NINTENDO VS SEGA EP [RAC]

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http://kotaku.com/384340/rac-re+ignites-nintendo-sega-feud http://kotaku.com/384340/rac-re+ignites-nintendo-sega-feud Fri, 25 Apr 2008 20:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=384340&view=rss&microfeed=true
<![CDATA[Where's Sonic? (Let's Find Him!)]]>

Found in a drawer and from Sonic's mid-90's heyday comes this, Where's Sonic? It's a picture book where you, un-huh, look for Sonic. The 2D drawings are spectacular! Click through the gallery below to find Sonic. Maybe you won't. There are no guarantees, really.

Haven't gotten your fill? Click over to UK:R, where they've got more — including challenging blurry ones!

Sonic's Thrilling Return to 2D [UK:R]

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http://kotaku.com/382351/wheres-sonic-lets-find-him http://kotaku.com/382351/wheres-sonic-lets-find-him Mon, 21 Apr 2008 22:00:14 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=382351&view=rss&microfeed=true
<![CDATA[Sonic Candy... Cigarettes? (Smoke If You Got 'Em!)]]>

Cigarettes are bad. They cause cancer. Cancer kills you. But candy cigarettes? Harmless! They only inspire impressionable children to smoke. And who better to rope 'em in young than Sonic the Hedgehog? The "New Tasty 100 percent Stick Candy Cigarettes" were found in the Philippines. Surgeon General warns of serious Sonic attitude!
You Wanna Run Really Fast [UK:R]

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http://kotaku.com/380247/sonic-candy-cigarettes-smoke-if-you-got-em http://kotaku.com/380247/sonic-candy-cigarettes-smoke-if-you-got-em Wed, 16 Apr 2008 06:40:10 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=380247&view=rss&microfeed=true
<![CDATA[Sonic Unleased Not Connected to Those Shit Sonic Games]]>

Never mind that Sega's crack legal team already confirmed Sonic Unleashed, Official Nintendo Magazine (UK) has a world exclusive! The Wii game will be out this winter, use the Wii-mote and Nunchuk, but won't have online, it seems. Fair enough, the game seems like an old school Sega platformer — a good thing. Says the game's lead designer, Yoshihisa Hashimoto:

In our minds, this game will have more in common with the older Sonic Adventure series. It has no relation to Sonic the Hedgehog [the 360/PS3 game] or Sonice And The Secret Rings... We wanted Sonic fans to love Sonic even more. Also, for people who are not familiar with Sonic, we think that this will be a great way to introduce them to Sonic The Hedgehog.
THANK GAWD. The game is supposedly being developed internally by Team Sonic (and not by a buncha devs all across North America and Europe), and it does feature this possibly worrying element: During the daytime, the game is regular speed-based Sonic ramps and loops and rails. But! At night, Sonic's hairy alter ego (oh dear) comes out, and the game play changes to monkey-like swinging and obstacle manipulation. Well, at least it's better than human kissing. Never forget!

Thanks, Joe for the tip!

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http://kotaku.com/377699/sonic-unleased-not-connected-to-those-shit-sonic-games http://kotaku.com/377699/sonic-unleased-not-connected-to-those-shit-sonic-games Wed, 09 Apr 2008 06:00:58 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=377699&view=rss&microfeed=true
<![CDATA[Budget Japanese Sega Shirts (The Exchange Rate Sucks)]]>

Sega has teamed up with Japanese clothes retailer to make, you guessed it, Sega Uniqlo shirts. There are Virtua Fighter, House of the Dead and Sonic shirts. I quite like that hedgehog one right up there. The shirts cost US ¥1,500 (US $14.63). Oh geez, just look at that exchange rate. So sad. The shirts though, they're pretty cool.
Uniqlo Sega Tribute [Uniqlo via Siliconera]

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http://kotaku.com/377545/budget-japanese-sega-shirts-the-exchange-rate-sucks http://kotaku.com/377545/budget-japanese-sega-shirts-the-exchange-rate-sucks Tue, 08 Apr 2008 22:00:01 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=377545&view=rss&microfeed=true
<![CDATA[New Sonic Chronicles Screens]]>

Don't you dare go forgetting about Sonic on the DS just because you've seen hints at a possibly glorious future for the franchise. Instead, take a look at these new screens for BioWare's Sonic Chronicles: The Dark Brotherhood for the DS.
[via Gemaga]

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http://kotaku.com/371718/new-sonic-chronicles-screens http://kotaku.com/371718/new-sonic-chronicles-screens Tue, 25 Mar 2008 06:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=371718&view=rss&microfeed=true
<![CDATA[More Sonic Unleashed Images Trickle Out]]>

And there's more! And it *might* be real, too!! Earlier, we brought word of Sonic Unleashed screenshots that were unleashed off of SEGA's FTP server. Then this alleged Sonic Unleashed clip hit the internet. Now? This character art and more concept art work. We highly approve of this still-rumored-but-unconfirmed art. Apparently, SONIC TEAM as well as developers in the States and Europe are working on this title together. If this is their work, we appreciate them making Sonic not-sucky again. If it's some random internet fakers, we likewise appreciate them making Sonic not-sucky again.

Sonic Unleashed Update [Sega Magazin]

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http://kotaku.com/371203/more-sonic-unleashed-images-trickle-out http://kotaku.com/371203/more-sonic-unleashed-images-trickle-out Mon, 24 Mar 2008 00:00:07 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=371203&view=rss&microfeed=true
<![CDATA[Super Smash Bros. Brawl Character Super Evolved]]>

Sure, we've seen stuff like this before, that doesn't mean we're sick of Nintendo character evolution charts. Never! This time around we're tracking the progression that the brawlers from Super Smash Bros. Brawl have undergone. Hit the jump for a look at Samus, Kirby and non-Nintendo character but Wii-favorite Sonic.

ssbbevolved2.jpg So, yeah, Kirby's about the same.
Ninty Retro [Image Shack via Digg via Infendo]

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http://kotaku.com/363892/super-smash-bros-brawl-character-super-evolved http://kotaku.com/363892/super-smash-bros-brawl-character-super-evolved Tue, 04 Mar 2008 22:00:44 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=363892&view=rss&microfeed=true
<![CDATA[You Can Now Look at Bioware's Sonic RPG]]>

WTF, sure, but lovely WTF! Here's a look at the BioWare developed Sonic RPG for the DS, Sonic Chronicles: The Dark Brotherhood. We like BioWare, and the screens look nice enough, and we really liked Sonic — well, before. Definitely interested in this.

Sonic RPG [Videogamer.com]

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http://kotaku.com/357983/you-can-now-look-at-biowares-sonic-rpg http://kotaku.com/357983/you-can-now-look-at-biowares-sonic-rpg Tue, 19 Feb 2008 07:10:39 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=357983&view=rss&microfeed=true
<![CDATA[Tails Goes Bargain Basement]]>

While I was out grabbing lunch earlier I stopped in X-21, a store that does a lot of prop rentals and has a ton of amazing old furniture that you could never afford. I went down to the basement to see if they might have a cheap desk chair that wouldn't require a bank loan and who should I see but our good friend Mr. Miles "Tails" Prower. He stood about three feet tall and with his tail was about three feet wide. I inquired as to his price and was quoted $300 which considering his size was pretty cheap. So if you live in the SF Bay Area and are looking to take in a has-been video game character, he's waiting for you at the corner of Valencia and 20th. Bring cash.

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http://kotaku.com/351962/tails-goes-bargain-basement http://kotaku.com/351962/tails-goes-bargain-basement Sat, 02 Feb 2008 18:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=351962&view=rss&microfeed=true
<![CDATA[Sega Superstar Tennis Debut Trailer]]>

Move over Mario and friends, you aren't the only collection of characters that can have a sports game. Sonic and friends are taking to the court in a new tennis game entitled Sega Superstar Tennis. While sports games don't really intrigue me, I do like the collection of characters they've gathered for this game like Nights (from NiGHTS), Amigo (Samba De Amigo) and my personal favorite, Space Channel 5's Ulala. Of course Sonic and Dr. Eggman are on hand as well because after all, what would a Sega title be without Sonic. But this trailer really begs the question: Who would win in a tennis match, team Mario or team Sonic?

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http://kotaku.com/346974/sega-superstar-tennis-debut-trailer http://kotaku.com/346974/sega-superstar-tennis-debut-trailer Sun, 20 Jan 2008 14:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=346974&view=rss&microfeed=true
<![CDATA[Porn Queen, Hardcore Gamer]]>

At the recent AVN (think CES, but with porn), game site GameDaily quizzed a host of adult video actress about video games. Knowledge varied. Take Jenna Haze, who quipped:


Do I like nerds? I am a nerd. I have shelves full of books at home about vampires and werewolves. And I always have my PSP with me. Right now I'm playing Jeanne D'Arc, which is just awesome. Also, I've got a PS3 and I'm dying for the new Final Fantasy to come out. See? I told you I was a total nerd.

Jeanne D'Arc? Hardcore. Other porn stars profess their love for Nathan from Uncharted, desire for a Ratchet and Clank threesome and disdain for Sonic's sneakers. Out of all the things one could hate Sonic for, sneakers?!
Porn Stars Love [GameDaily via Destructoid]
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http://kotaku.com/344841/porn-queen-hardcore-gamer http://kotaku.com/344841/porn-queen-hardcore-gamer Tue, 15 Jan 2008 00:00:08 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=344841&view=rss&microfeed=true
<![CDATA[Happy 1st Birthday Wii!]]>

A year year has passed since the Nintendo Wii first burst onto the scene, becoming the simultaneous joy and frustration for gamers around the world, as huge numbers were sold and even bigger numbers of frustrated parents and fans began a year-long struggle to obtain one of the elusive white boxes. While those who didn't get one continuously called game stores asking the question that many clerks still have nightmares about, waking up suddenly in a cold sweat screaming, "We don't have any Wiis, okay!?", we proud owners have been waking up every Monday to a new set of classic games to enjoy. Now fickle Nintendo punishes us for our pride by releasing Sonic 3D Blast. One of the first bad Sonic games, 3D Blast (800 points) was technically neither, featuring pre-rendered sprites and a definite lack of fun. While we also get Super Air Zonk for the TurboGrafx16 CD (800 points) and Wrecking Crew (500 points), one of the few Mario games not named Mario-something, nothing can wash off the stink of Sonic 3D Blast. Happy Birthday Wii! Please don't hurt us anymore.

WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED ON THE WII CONSOLE'S FIRST ANNIVERSARY

Nov. 19, 2007

Wii™ celebrates its first anniversary today, and big stars from past consoles are coming out to help Nintendo celebrate. Luminaries walking the Virtual Console™ red carpet this week include Mario™ and Luigi™, Sonic The Hedgehog and Zonk. So throw on your best tuxedo or finest gown, and get ready to party with these video game A-listers.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii™ Shop Channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

Wrecking Crew™ (NES®, 1-2 players, rated E for Everyone, 500 Wii Points): In the days before Mario and Luigi became sports stars in their downtime between plumbing and saving the Princess, they tried their hands as one-man wrecking crews. With a hammer as their only tool, players take control of the brothers and set out to destroy ladders, rip out pipes, knock down walls and detonate explosive devices. But make sure to plan your path of destruction carefully, as each building is designed as its own clever puzzle—if you're not careful, you can easily trap yourself in a dead end. Adding to the excitement and challenge are fireballs, enemies and an angry foreman roaming the buildings. They're all trying to stop you from moving on to the next stage. With 100 buildings to demolish and the ability to construct your own, it's a wonder Mario and Luigi ever got back to saving the Mushroom Kingdom.

Sonic 3D Blast™ (Sega Genesis, 1 player, rated E for Everyone, 800 Wii Points): The evil Dr. Eggman (aka Dr. Robotnik) stumbles upon an alternate dimension where some odd birds called Flickies have the ability to travel anywhere. In order to get help in his search for the Chaos Emeralds, Dr. Eggman transforms the Flickies into robots that will help him track down his coveted gems. Of course, it's up to our favorite blue hedgehog, Sonic, to step in and save the day. Jump into this 3-D adventure as Sonic or his buddy Tails, and collect the golden rings to help free the Flickies and defeat the doctor.

Super Air Zonk (TurboGrafx16 CD-ROM, 1 player, rated E for Everyone - Mild Cartoon Violence, 800 Wii Points): Zonk is back in Super Air Zonk, the sequel to the shooting game spin-off of the Bonk series, Air "Zonk." Now moving to a rockabilly beat and able to transform into nine different characters, Zonk lets loose through seven action-packed stages in another battle against his arch nemesis, SandroVitch. Power up Zonk with the classic Meat item, eventually turning him into the champion of justice, Ultra Zonk, or the fearsome Tyrano Zonk in the latter stages of the game. After rescuing his friends from enemies, Zonk can also morph with them to combine powers. Fight enemies with killer tunes belted out from a trusty microphone. Hurl freshly made sushi at them. With its variety of wacky attacks, Super Air Zonk has a sense of humor all its own.

For more information about Wii, please visit wii.com.

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http://kotaku.com/gaming/vc-update/happy-1st-birthday-wii-324279.php http://kotaku.com/gaming/vc-update/happy-1st-birthday-wii-324279.php Mon, 19 Nov 2007 08:20:25 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=324279&view=rss&microfeed=true
<![CDATA[Sonic Loses to Mario Once Again]]>

That mass of red t-shirts pouring booze into Mario's mouth is Team Mario. Look how happy they appear! They were victorious. Sonic? He and Team Sonic lost in a special competition SEGA UK had to promote Sonic and Mario at the Olympic Games. British tabloid The Sun sent along some pin-up girls, who wore red shirts (and thus, were part of the Mario Team by default). Some of the events include thug-of-war, climbing-up-an-inflated-thingy-covered-with-soap and penguin sumo wresting. You think we are kidding about the penguin sumo wrestling? We are so not. That, after the jump.

1888084361_b6e28ca135.jpg Something Odd [UKR] Images]

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http://kotaku.com/gaming/uk/sonic-loses-to-mario-once-again-320300.php http://kotaku.com/gaming/uk/sonic-loses-to-mario-once-again-320300.php Thu, 08 Nov 2007 07:00:10 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=320300&view=rss&microfeed=true
<![CDATA[Sonic-o'-lantern]]>

The glowing orb speaks of itself. Let's hear what its creator —-___—__-_ - has to say:


i gotta say, seeing mario, zelda, master chief, toadstool, amaterasu from okami and others' likeness carved into big orange vegetables, I had to make a pumpkin creation with sonic's mug on it, mind you this is the sonic of old side scrolling style, not the abhoration of new school iterations, anyhow, thanks for making me excited about halloween again

That's what we do, make people Halloween kurazy. This isn't nearly as scary as the thought of Sonic losing to Mario in that Wii Olympics game. Thanks for the delightful pumpkin! We hope the folks at UK:R totally steal this amazing Sonic related non-news.
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http://kotaku.com/gaming/pumpkin/sonic+o+lantern-316587.php http://kotaku.com/gaming/pumpkin/sonic+o+lantern-316587.php Tue, 30 Oct 2007 04:00:40 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=316587&view=rss&microfeed=true
<![CDATA[Freakazoid Fake Sonic]]>

Ack! That Sonic impostor isn't just horrible, but HORRIBLE and FREAKY. Located in a Chinese department store by a gentleman who said:


I recently visited a friend in China when I spotted this distressingly familiar 'cat' in a department store, inexplicably facing the shoe section.

Wonder if this poser could beat Mario in an Olympic race, though... We discovered this shocking bit of non-news over at the delightful UK:R, which, should you care, won "Best Blog" at Games Media Awards. Congrats!
Fake Sonic [UK:R]
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http://kotaku.com/gaming/legal/freakazoid-fake-sonic-313139.php http://kotaku.com/gaming/legal/freakazoid-fake-sonic-313139.php Fri, 19 Oct 2007 23:00:21 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=313139&view=rss&microfeed=true
<![CDATA[And This Christmas Goes To...Sega?]]>

While Nintendo, Microsoft and Sony have all been duking it out to capture the market this holiday season, an unlikely party has already called it. Yes, Sega is the self-proclaimed victor of this winter because of their upcoming title, Mario and Sonic at the Olympic Games. From senior product manager Phil Lamb:

This will be a leading title at Christmas. We have fully set our sights on it being the number one Wii title but are confident that this title has the potential to also achieve the top slot in the All Formats chart too.
If Sonic and Mario had teamed up, say, seventeen years ago, we'd bet the bank. But in the year 2007, only one thing's for sure: if this game actually becomes the best seller, Michael McWhertor should go pro.

We can win Xmas sales race, says Sega
[mcv]
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http://kotaku.com/gaming/console-wars/and-this-christmas-goes-tosega-312893.php http://kotaku.com/gaming/console-wars/and-this-christmas-goes-tosega-312893.php Fri, 19 Oct 2007 12:20:03 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=312893&view=rss&microfeed=true
<![CDATA[Super Smash Bros. Brawl: Sonic vs Link]]>
From the folks at 1Up comes this clip of SSBB featuring a battle between Link and the newly announced Sonic. The fight takes place on the StarFox level so we get to see some nice wormhole action as well as getting an explanation form the narrator about some of the weaponry and special moves. It's looking really good, it's just a shame that we are going to have to endure another four months of teases like this before the actual game comes out. Let's all just hold hands and pray it doesn't get pushed back again. Just don't finger my palm or I'll punch you.

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http://kotaku.com/gaming/clip/super-smash-bros-brawl-sonic-vs-link-310575.php http://kotaku.com/gaming/clip/super-smash-bros-brawl-sonic-vs-link-310575.php Sat, 13 Oct 2007 18:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=310575&view=rss&microfeed=true
<![CDATA[First Sonic SSBB Official Images]]>
Sure, fifteen years ago, this never ever would've happened — but that's not the point! Sonic and Mario can now beat the snot out of each other. Official SSBB website Smash Bros. DOJO!! has posted a few screenshots if moving images aren't your thing.

Sonic in Brawl [Smash Bros.]

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http://kotaku.com/gaming/clip/first-sonic-ssbb-official-images-309042.php http://kotaku.com/gaming/clip/first-sonic-ssbb-official-images-309042.php Wed, 10 Oct 2007 02:00:09 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=309042&view=rss&microfeed=true
<![CDATA[Shadow the Hedgehog Can Cook]]> Mark G. sent along a link to the Sega-themed episode of his show Geek Eats!. I laughed (it's been a long week), though I have to wonder if some people don't have too much time on their hands; still, it's a better way to spend a few minutes than watching 95% of the current offerings on Food Network. You can catch more episodes over at his Geek Eats website.

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http://kotaku.com/gaming/sega/shadow-the-hedgehog-can-cook-302755.php http://kotaku.com/gaming/sega/shadow-the-hedgehog-can-cook-302755.php Sun, 23 Sep 2007 15:20:27 MDT mgreene http://kotaku.com/index.php?op=postcommentfeed&postId=302755&view=rss&microfeed=true
<![CDATA[Spiky Mammal Football Adventures]]> playaction.jpgFootball season is upon us, and with Tecmo Bowl already out for the Wii Virtual Console, there's only one NES pigskin game worthy of a commemorative rerelease. This morning sees NES Play Action Football (500 points) take the field. Sporting 10 real teams with real players, it is one of the most technologically advanced NES games out there, as well as being one of the few to use voice clips. For those of you who would rather be a ball than play with one, spin up Sonic the Hedgehog 3 for the Genesis (800 points) and relive Sonic's first meeting with Knuckles the Enchilada Echidna. Finally we have more TurboGrafx16 Zelda-ripoff goodness with Neutopia II (600 points), which puts you in the role of the son of the main character from the 'original' Neutopia which was released on the VC two weeks ago. Apparently you did a half-assed job of killing Dirth the first time and now your child has to deal with it. Good job, slacker. If you had just played more football as a kid this never would have happened.

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Football season is here, and whether you're into high school teams, college or
the pros, everyone can use a little gridiron refresher. This week Nintendo's
Wii Shop Channel helps you tackle the challenge with NES Play Action
Football(TM), a classic sure to revive feelings of gaming greatness. If
football isn't your thing, you can always join forces with a speedy hedgehog
or explore labyrinths as you try to defeat evil demons.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new
games to the Wii Shop Channel every Monday. Wii(TM) owners with a high-speed
Internet connection can redeem Wii Points(TM) to download the games. Wii
Points can be purchased in the Wii Shop Channel or at retail outlets. This
week's new games are:

NES Play Action Football (NES(R), 1-4 players, rated E for Everyone, 500 Wii
Points): "Ready! Hut hut hut ... " Nintendo takes to the gridiron with the
classic football powerhouse NES Play Action Football. Featuring a distinct
overhead viewpoint that creates an almost 3-D field, the action is more
simulation-based than many of the more arcade-based games of the time. Play
through four 15-minute quarters (in accelerated time) and even substitute
players when your first-stringers get tired. Want more options? Each of the
eight available teams has multiple running/passing plays to choose from while
on offense, as well as a wide selection of defensive schemes that can be run
when you're on the other side of the ball. And in addition to viewing two full
teams on the screen at once without any slowdown, you'll hear voice snippets
at key points of the game. Line up, and see if you have what it takes to win
the Power Bowl.

Sonic the Hedgehog(TM) 3 (Sega Genesis, 1-2 players, rated E for Everyone -
Comic Mischief, 800 Wii Points): Sonic and Tails are back for another
adventure as they again battle the evil Dr. Eggman (aka Dr. Robotnik), who is
desperately trying to collect all the Chaos Emeralds to rebuild his Death Egg.
Our heroes must again find the Chaos Emeralds before Dr. Eggman does, but
winning the race won't be easy this time - a new adversary, Knuckles the
Echidna, has arrived on the scene and will do whatever he can to keep Sonic
and Tails from reaching their goal. Grab all the golden rings, find various
bonus zones and overcome Knuckles and Dr. Eggman as you rocket through the
third chapter in Sonic's adventures.

Neutopia II (TurboGrafx16, 1 player, rated E for Everyone - Mild Fantasy
Violence, 600 Wii Points): Experience improved graphics and controls in this
exciting sequel to the action role-playing game Neutopia. Take on the role of
the main hero's son and watch as the story begins with the apparent revival of
Dirth, the evil demon. Once again you'll need to rely on your magic compass
and the information you've gathered to find entrances to labyrinths and defeat
the bosses in them. Make your way through the field, which can be tricky at
times, to search for and find hidden information and items, or move blocks and
destroy walls to uncover secret rooms. Like the original, this game has a save
function, a finely tuned difficulty level and a fast-paced story, making it
truly an RPG that everyone can enjoy.

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http://kotaku.com/gaming/vc-update/spiky-mammal-football-adventures-298038.php http://kotaku.com/gaming/vc-update/spiky-mammal-football-adventures-298038.php Mon, 10 Sep 2007 10:00:13 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=298038&view=rss&microfeed=true
<![CDATA[Even EA Is Making Creative Wii Games]]> segajeffery.jpg North American SEGA president Simon Jeffery knows a few things about creativity. Take SEGA's combining Mario and Sonic in a game pegged to the Olympics. Talk about creative! And after Mario and Sonic at the Olympic Games took best Wii game at Leipzig (congrats), Jeffery felt in the mood to sound off. Selected quotes include:

There is no doubt that we will see more risks, and therefore more creativity on both the Wii and the DS in the next couple of years. Just look at what EA is already doing on the Wii — EA doesn't usually do that kind of game... We will probably see a fair bit of standardization for a while from third party publishers in the games that they develop for 360 and PS3, as the huge development costs are 'rationalized'.

READ: Making true next-gen games is pricey as hell. Third-party companies are realizing this and will make water-downed 360 and PS3. But, the Wii and the DS are so interesting that even Electronic Arts can make a creative game. Incredible!
Creative Wii Games [MCVUK]

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http://kotaku.com/gaming/sega-boss-points-out/even-ea-is-making-creative-wii-games-295884.php http://kotaku.com/gaming/sega-boss-points-out/even-ea-is-making-creative-wii-games-295884.php Mon, 03 Sep 2007 00:00:06 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=295884&view=rss&microfeed=true
<![CDATA[VA Tech's Gaming Connection? Sonic the Hedgehog]]> ChoSeungHui_468x354.jpg Guess the fear-mongers will need another scapegoat! According to Governor Tim Kaine's Virginia Tech Review Panel final report, video games are not a factor in what cause the horrible VA Tech shooting. Game site GamePolitics has highlighted selected section involving games in Chapter IV: Mental Health History of Seung Hui Cho. Those include:

"He was enrolled in a Tae Kwon Do program for awhile, watched TV, and played video games like Sonic the Hedgehog."

"None of the video games were war games or had violent themes. He liked basketball and had a collection of figurines and remote controlled cars."

"...Cho's roommate never saw him play video games. He would get movies from the library and watch them on his laptop."

So it was the Tae Kwon Do, basketball and remote controlled cars that inspired Seung Hui Cho to go on a rampage! Makes as much sense as pointing the finger at video games. Jack Thompson, Dr. Phil and all the other knobheads who blamed gaming for this terrible massacre should be ashamed.
VA Tech Shooter [GamePolitics]

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http://kotaku.com/gaming/tragedy/va-techs-gaming-connection-sonic-the-hedgehog-295404.php http://kotaku.com/gaming/tragedy/va-techs-gaming-connection-sonic-the-hedgehog-295404.php Thu, 30 Aug 2007 21:00:29 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=295404&view=rss&microfeed=true
<![CDATA[McWhertor Pwns with Princess]]>

McWhertor had a little hands-on time with the Princess in Mario & Sonic At The Olympic Games...she's a fast girl, if you know what I mean.

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http://kotaku.com/gaming/royal-spanking/mcwhertor-pwns-with-princess-293440.php http://kotaku.com/gaming/royal-spanking/mcwhertor-pwns-with-princess-293440.php Sun, 26 Aug 2007 12:00:38 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=293440&view=rss&microfeed=true
<![CDATA[Will Sonic Riders Zero Gravity Be Good? Watch This.]]> Finally, a Sonic game with attitude!! It's even created by Team Sonic. That means there is a slight chance this game won't destroy any fond lingering childhood memories I have of that blue hedgehog. Man, I hope this game has no human kissing. And that the controls aren't wonk. And that it's not shitty. ]]> http://kotaku.com/gaming/clips/will-sonic-riders-zero-gravity-be-good-watch-this-292559.php http://kotaku.com/gaming/clips/will-sonic-riders-zero-gravity-be-good-watch-this-292559.php Thu, 23 Aug 2007 06:00:27 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=292559&view=rss&microfeed=true <![CDATA[Mario and Sonic Olympic Games Gallery]]>

With the Games Convention going strong in Leipzig, screenshots and trailers are flowing like booze at a post convention press event. Sega has released 24 screenshots of Mario and Sonic at the Olympic Games, showing off some of the events and characters we can hope to play with once the game hits this Holiday season. I picked the big pic of Cream because she is my favorite Sonic character for highly NSFW reasons I probably shouldn't go into here. Foul indeed.

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http://kotaku.com/gaming/gc07/mario-and-sonic-olympic-games-gallery-292186.php http://kotaku.com/gaming/gc07/mario-and-sonic-olympic-games-gallery-292186.php Wed, 22 Aug 2007 10:00:08 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=292186&view=rss&microfeed=true
<![CDATA[This Sonic Race Car Broke Our Cold Little Hearts]]>

Man, we were SO EXCITED when we heard about this. A Sonic and Tails car racing set. How rad is that? Sadly, it's just two little blue and yellow cars with stickers on them. Like so many things Sonic these days, this is a major let down. Writes the dude who found this:


I got this Sonic the Hedgehog racing set years ago at a thrift market. It's not really anything special as it's just a regular race track, but with Sonic and Tails' face pasted onto the cars (and the box). Either way, it DOES have Sonic's name on it, and I assume anything that cashed in on his character from when his games actually were fun might be worth showing, so there you go. BTW I'm selling it if anyone wants it...

Um. No.
So Sad [UK:R]
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http://kotaku.com/gaming/pedestrian/this-sonic-race-car-broke-our-cold-little-hearts-290846.php http://kotaku.com/gaming/pedestrian/this-sonic-race-car-broke-our-cold-little-hearts-290846.php Fri, 17 Aug 2007 23:00:32 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=290846&view=rss&microfeed=true
<![CDATA[More Sonic-in-Super-Smash-Bros. Proof?]]>

Last week, Gamestop pics surfaced, showing Sonic on a Super Smash Bros. Brawl mock-up cover. This week? Kotakuite Cody sends up an ad from a Canadian Best Buy that shows Sonic standing between Wario, Samus, Kirby and Link. Is this a marketing foul-up? Is Nintendo sitting on a big announcement and totally forgot to check their fliers? Got me! Though, with Sonic and Mario now making games together, I wouldn't rule this out just yet — especially with Nintendo's Shigeru Miyamoto and Smash Bros. Masahiro Sakurai saying that Sonic was the character fans want most.

Eds Note: PhotoShop time stamp is ours.

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http://kotaku.com/gaming/the-plot-thickens/more-sonic+in+super+smash+bros-proof-288664.php http://kotaku.com/gaming/the-plot-thickens/more-sonic+in+super+smash+bros-proof-288664.php Mon, 13 Aug 2007 00:00:25 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=288664&view=rss&microfeed=true
<![CDATA[The Fabulous Gaming Sonic Popcorn Machine]]>

Here's the set-up: Some dude visits Osaka. He finds a Sonic The Hedgehog popcorn machine at the Tennoji Zoo. He emails it to game site UK:RESISTANCE, noting, "if I send this information to you in an overly-detailed email, Kotaku will make a post about it next week." We couldn't wait a week, so we're posting it now. Onward! Called "SEGASONIC POPCORN SHOP", this wonder is a blend of arcade game and vending machine. The dude writes:


If I remember correctly (it was a month ago, so surely I can be forgiven for forgetting minor details), you play as Sonic, trying to deliver popcorn to the customer. Robotnik, however, is a dick, and tried to stop Sonic by placing him on a treadmill. You have to make Sonic run faster than the treadmill, so he can jump off the end and deliver the popcorn. You have to make Sonic run by turning the wheel on the front of the machine as fast as you can. The machine I was playing was outside, and the wheel had rusted to fuck, so it made an incredible high-pitched screeching noise as I turned it faster. This only attracted the attention of surrounding Zoo visitors, and made me feel quite uncomfortable in the children's area of the park.

So a video game occupies the time while your popcorn is popping. Fascinating. The popcorn comes in salt, butter and curry flavors. And it was dispensed in an Anpanman paper cup. There's even a video of this beautiful machine in action. Find that after the "more >>"

Mental note: Visit the Tennjoi Zoo this weekend.
SEGASONIC POPCORN SHOP [UK:R]

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http://kotaku.com/gaming/only-in-japan/the-fabulous-gaming-sonic-popcorn-machine-287616.php http://kotaku.com/gaming/only-in-japan/the-fabulous-gaming-sonic-popcorn-machine-287616.php Thu, 09 Aug 2007 06:40:09 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=287616&view=rss&microfeed=true
<![CDATA[Sonic at Olympics Is So Unbelievable]]>

Mario beating Sonic in a hundred yard dash? Implausible. That sums up the upcoming Mario and Sonic at the Olympic Games, which makes it possible for Mario to beat Sonic in a foot race. Blasphemy! Sega's UK Product manager Grant Gie explains:


The great thing about this is it's similar to Mario Kart in leveling the playing field. Sonic isn't always going to win the 100-meter dash; it's really up to the players and how well they use the Nunchuk and Wii Remote.

Wha? No. It's Sonic. It doesn't matter if you put the Wii-mote on the coffee table and disconnect the Nunchuk, he should beat Mario. It's friggin's Sonic, dude.
Olympics Sonic [Games Radar]
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http://kotaku.com/gaming/beat-mario%3F/sonic-at-olympics-is-so-unbelievable-286585.php http://kotaku.com/gaming/beat-mario%3F/sonic-at-olympics-is-so-unbelievable-286585.php Tue, 07 Aug 2007 04:00:17 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=286585&view=rss&microfeed=true
<![CDATA[Mario and Sonic Trailer]]>
Oh god, it just feels so...unnatural. Even once you get past the fact that Sonic should be much faster than Mario ever was, the whole concept just seems wrong. Why couldn't we have gotten a Mario VS. Sonic fighting game instead? Combining two of today's worst genres (Olympic games and Sonic games) with one of the most consistently high-quality franchises of all time can only end in tears.

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http://kotaku.com/gaming/unholy-alliance/mario-and-sonic-trailer-280234.php http://kotaku.com/gaming/unholy-alliance/mario-and-sonic-trailer-280234.php Thu, 19 Jul 2007 11:20:47 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=280234&view=rss&microfeed=true
<![CDATA[Sonic The Tomato Ketchup]]>

What's better than retro games? Retro gaming food! Over at website UK:RESISTANCE, where all the cool kids get their SEGA news, they've posted pics of Daddies Tomato Ketchup featuring Sonic the Hedgehog. The pics are recent, but the bottle dates from 1991, back when Sonic was HUGE. What's in a bottle of Sonic ketchup? Tomatoes, sugar, spirit vinegar, salt, modified starch, spices, pectin, minimum tomato solids 7 percent. I gotta agree with the UK:R commenters on this one; I am very disappointed that "attitude" was not an ingredient. Glorious pics after the jump.

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http://kotaku.com/gaming/i.m-a-hedgehog%21-hedge_hog%21/sonic-the-tomato-ketchup-272202.php http://kotaku.com/gaming/i.m-a-hedgehog%21-hedge_hog%21/sonic-the-tomato-ketchup-272202.php Tue, 26 Jun 2007 01:00:06 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=272202&view=rss&microfeed=true
<![CDATA[The Sonic the Hedgehog Cake]]>

"What? Two game cakes in one day? How incredibly fortunate we all are!" These are probably the words that are running through your mind right this minute. Or at least some form of those words, possibly rearranged with some added expletives.

Apparently, a gal named Ana who is a friend of faithful Kotakuite Grap3fruitman made this Sonic cake in honor of Sonic's recent sixteenth anniversary. Well done, Ana. If more people made cakes for fictional video game character's anniversaries, the world would be a better place.

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http://kotaku.com/gaming/cake/the-sonic-the-hedgehog-cake-271737.php http://kotaku.com/gaming/cake/the-sonic-the-hedgehog-cake-271737.php Sun, 24 Jun 2007 17:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=271737&view=rss&microfeed=true
<![CDATA[BioWare And Sega Team For Sonic RPG]]> soniceffect.jpgSo I am sitting here trying to figure out what to say about the press release I just received, and words are failing me completely. RPG gods BioWare are teaming up with Sega to create a Sonic RPG for the Nintendo DS. My excitement glands and cynicism glands just leapt out of my body and are sword fighting across the top of my desk. We'll see what Sega of America president Simon Jeffery has to say while I wrangle these suckers.
"BioWare is one of the hottest names in RPG development in the world," said Simon Jeffery, President and COO, SEGA of America, Inc. "Everyone at SEGA has huge confidence that Sonic is in the safest of hands, and that BioWare can create the ultimate handheld RPG experience for gamers of all ages."

So we have BioWare, who have never created anything I didn't love, working in the Sonic universe, which lately has been transformed into a giant farm where they only grow crap. A shitfarm, if you will. Can a story-driven game about a character who has always been about blindingly fast action even work?

If I think about this too much my head will explode, or I'll be torn into two separate beings with the evil side getting the goatee. Kind of fond of my goatee. Here, have a press release.

SEGA And BioWare Collaborate On New Sonic Role Playing Game For The Nintendo DS

LONDON & SAN FRANCISCO (Thurs 21st June 2007) - SEGA® Europe, Ltd., SEGA® of America, Inc. and Canada-based developer studio BioWare® Corp. today announced a partnership to create a new video game based on the classic SEGA flagship icon, Sonic The Hedgehog. The exact name of the game is undetermined, but this new title developed exclusively for the Nintendo DS will ship in 2008.

"BioWare is one of the hottest names in RPG development in the world," said Simon Jeffery, President and COO, SEGA of America, Inc. "Everyone at SEGA has huge confidence that Sonic is in the safest of hands, and that BioWare can create the ultimate handheld RPG experience for gamers of all ages."

BioWare is the award-winning independent developer that has created some of the world's best-selling titles including the Baldur's Gate™ and Neverwinter Nights™ series, the 2003 Game of the Year, Star Wars®: Knights of the Old Republic™ and the 2005 RPG of the Year, Jade Empire.™ BioWare is currently developing one of the most anticipated next-generation titles of 2007, Mass Effect.™

"We're thrilled to be working with SEGA on Sonic, one of the industry's most enduring and compelling icons," said Greg Zeschuk, president of BioWare. "As huge fans of Sonic ourselves, we're committed to delivering a truly amazing story-driven experience within the Sonic universe, focusing on capturing the character's broad appeal and placing him in a completely original adventure," added Ray Muzyka, chief executive officer of BioWare.

The relationship with BioWare reinforces SEGA's increased emphasis on Western content development for Western audiences. In the past few years SEGA has announced partnerships with developers Bizarre Creations, Gas Powered Games, Monolith Productions, Obsidian Entertainment, Planet Moon Studios, Pseudo Interactive and Silicon Knights. SEGA has also acquired development studios The Creative Assembly, Secret Level and Sports Interactive.

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http://kotaku.com/gaming/wtf%3F/bioware-and-sega-team-for-sonic-rpg-270998.php http://kotaku.com/gaming/wtf%3F/bioware-and-sega-team-for-sonic-rpg-270998.php Thu, 21 Jun 2007 10:20:45 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=270998&view=rss&microfeed=true
<![CDATA[Sonic, The Wet Tissue Reminder]]>

Received at a Tokyo SEGA HI-TECHLAND arcade, this free wetnap reminds customers that, yes, the 23rd day of every month is Sega Day. So don't forget: We're less than a week and a half away!

Free wet tissues [UK Resistance]

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http://kotaku.com/gaming/clean-hands/sonic-the-wet-tissue-reminder-259229.php http://kotaku.com/gaming/clean-hands/sonic-the-wet-tissue-reminder-259229.php Fri, 11 May 2007 01:00:08 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=259229&view=rss&microfeed=true
<![CDATA[Rumor Smash: Sega Denies Vintage Screens]]>

We don't doubt that Sega will milk its back catalogue dry. No, we don't doubt that at all. But we do doubt these screenshots from Dutch site SegaOnline that depict the "Sega Vintage Collection" for the Xbox LIVE Arcade. Call it a hunch, but what tipped us off was written at the bottom:

"SEGA. ALL THE RIGHTS MOVE."

What the heck does that mean?! We contacted Sega, who replied, "Nope they didn't come from us, that's for sure. Thanks for checking." There you have it. These screens are apparently fake, not from Sega, and this rumor is smashed.

segavintage2.jpg

SEGA Vintage Collection For Xbox LIVE Arcade [SegaOnline]

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http://kotaku.com/gaming/phony/rumor-smash-sega-denies-vintage-screens-259189.php http://kotaku.com/gaming/phony/rumor-smash-sega-denies-vintage-screens-259189.php Wed, 09 May 2007 22:00:09 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=259189&view=rss&microfeed=true
<![CDATA[Sonic Comic Mocks Sonic Games]]>

Kotakuite, Chad had the pleasure of attending Free Comic Book Day yesterday and came upon a Sonic the Hedgehog comic book.

This Saturday was Free Comic Book Day, and Archie Comics released an exclusive issue of Sonic The Hedgehog as a lead-in to Sonic #175. In the issue, Robotnik captures Sonic, attaches a "Neuro-Transceiver", and controls him via a video game pad against his friends.

Sonic #175? I'll just let my confusion and horror go on that one. But the real meat of the story, if you can call it that, is what happens when Robotnik actually starts playing his Sonic game. (I apologize for the poor quality of the attached picture, but that's how it came to us) If you can't read it, Robotnik exclaims

It's not my fault! The controls are horrendous! I should've spent more time in development.

I love it when a company has enough of a sense of humor to be able to make fun of itself. Now let's talk about Shadow of the Hedgehog...

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http://kotaku.com/gaming/sonic/sonic-comic-mocks-sonic-games-258059.php http://kotaku.com/gaming/sonic/sonic-comic-mocks-sonic-games-258059.php Sun, 06 May 2007 09:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=258059&view=rss&microfeed=true
<![CDATA[DS Gets Speech Analyzer]]> pic_01.gif

How are you? No, how are you really? Thanks to a sophisticated tech called "Sensibility Technology," upcoming DS non-game Kokoro Scan employs the handheld's mic and spiffy voice recognition software that can decipher if a person is truly happy, sad, stressed out, etc. Users can scan friends and fam as well. Taking its page from the Brain Age playbook, the game features the obligatory "Kokoro Age," which measures how well users can control their feelings while talking. The title also features relaxing mini-games like chucking bottles and plates. That's how I like to unwind! The game, which goes on sale this August, was developed by Japanese company AGI Inc. and Sega. Quick, somebody ask Sega what they really think of the recent Sonic games!

Kokoro Scan [Sega via Famitsu]

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http://kotaku.com/gaming/liar%2C-liar%2C-pants-on-fire/ds-gets-speech-analyzer-256647.php http://kotaku.com/gaming/liar%2C-liar%2C-pants-on-fire/ds-gets-speech-analyzer-256647.php Tue, 01 May 2007 02:00:04 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=256647&view=rss&microfeed=true