<![CDATA[Kotaku: socom: u.s. navy seals confrontation]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: socom: u.s. navy seals confrontation]]> http://kotaku.com/tag/socomusnavysealsconfrontation http://kotaku.com/tag/socomusnavysealsconfrontation <![CDATA[SOCOM Confrontation Screens, Art & More]]> Sony's Pre-E3 Judge's Day is in full swing, and while Brian and McWhertor will be updating throughout the afternoon with hands-on, eyes-on, and whatever other body parts they can get onto the games featured at the event, we'll be here at home base gathering up the information, screens, and movies for your viewing and reading pleasure.

First up is SOCOM U.S. Navy SEALs Confrontation, due out in September for the PlayStation 3. We've got screens, concept art, and a giant fact sheet after the jump that contains all you really need to know about that latest game in the SOCOM series. Enjoy!

SOCOM: U.S. Navy SEALs Confrontation FACT SHEET

Publisher: Sony Computer Entertainment America
Developer: Slant Six Games
Platform: PLAYSTATION®3 (PS3™) computer entertainment system
Genre: 3rd Person Shooter (Online Only)
Players: Multi-player (32 players)
Launch Date: September 16, 2008
Rating: Rating pending (targeting M-Mature)

OVERVIEW

Following its success as the number one online PlayStation®2 franchise,
SOCOM: U.S. Navy SEALs breaches onto the PLAYSTATION®3 (PS3™) computer entertainment system this fall with SOCOM: U.S. Navy SEALs Confrontation. The highly anticipated title promises to deliver the ultimate next-generation online combat experience, exclusively on the PS3.

With the power of the PS3, SOCOM: U.S. Navy SEALs Confrontation will deliver the most intense and authentic high definition modern combat action. The title's focus is on online play and the global community and clans that support it. With an emphasis on Tournaments, Clan Ladders, Leader Boards, the latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for.

Delivering a global-scale combat experience that has been refined over four generations of the SOCOM franchise, SOCOM U.S. Navy SEALs Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia. Additionally, players will be able to modify their appearance through facial and physical customization.

SOCOM: U.S. Navy SEALs Confrontation features seven North African environments, including a 32-player version of the most popular SOCOM map of all time "Crossroads." Additional themed packs containing new Special Forces, weapons, maps and features will be made available for download via the PLAYSTATION®Store.

KEY FEATURES
Intense online combat experience with up to 32 players delivered in High Definition

7 highly detailed maps, 5 scalable for 8, 16, and 32 players with night and day versions.

New engine built for PS3 with advanced physics, lighting and ballistics including penetration modeling

Choice of playing as one of five special forces units: United States Navy SEALs, Special Air Service (SAS, United Kingdom), Kommando Spezialkräfte (KSK, Germany), Unidad de Operaciones Especiales (UOE, Spain), 1er Régiment de Parachutistes d'Infanterie de Marine (1er RPIMa, France)

Comprehensive player customization including facial and camo customization

Customizable load outs and gear, including weapons modifications

Up to seven different game modes, including all from previous SOCOM games. Full support of the Dual Shock 3 SIXAXIS™ wireless controller, offering greater control

Advanced voice communication systems and immersive audio

Unrivaled Community Features with increased clan & ladder support

Tournaments available at the regional, national and global levels

Advanced player matching enable players to form teams with their friends and easily join an online game

Integration with SOCOM.com: Stat tracking, clan management tools, My SOCOM pages and more

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<![CDATA[Sony Show A Little More Of SOCOM For The PS3]]> SOCOM1.jpg Ah, SOCOM. On the PS3. Forgot all about it. I'm probably not the only one, which explains Sony's recent marketing push for the game, with a big feature due in next month's EGM and a couple of screens posted up on the PlayStation Blog. The EGM feature, it's not here yet, but the screens, they are. One's above, the other after the jump (click on either to embiggen them). Oh, and if you're wondering about the new camera angle, developers SealTeam-6 would like you all to know that the game will ship with an option to revert to the "classic" SOCOM camera view.

SOCOM2.jpg
Breaking the Silence - New SOCOM: U.S. Navy SEALs Confrontation Screens! [PlayStation.Blog]

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<![CDATA[PS3 SOCOM "Not Possible On Any Other Console"]]> In the latest addition to the official US PlayStation Blog, Seth Luisi, director of development at SCEA says of SOCOM: U.S. Navy SEALs Confrontation that, largely due to the standard hard drive that comes with every PLAYSTATION 3, the game can provide an experience not found anywhere else.

He explains of the PlayStation Network release:

Since we can count on the hard drive to be in every PS3 console, SOCOM Confrontation uses a very aggressive data streaming system which in turn allows for much greater detail in the game environments. For this reason alone, the level of detail which you will see in the environments and characters in SOCOM Confrontation is not possible on any other game console.

Technically, Luisi is right. No other console manufacturer is providing downloadable games of this size with a default amount of reliable storage. The game, given the caveat of pre-alpha software looks pretty good as it stands now, with three new in-game screens now on the official PlayStation blog. Visually possible on other consoles? Sure. But remember that "technically."

Inside the Developers Studio: Seth Luisi [PlayStation.Blog]

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