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Smack Talk

aaron greenberg

"Microsoft Home to Most Exclusives"

Earlier in the week, a massive pre-E3 leak sprung, flooding the internet with what seems like future Microsoft announcements. But apparently the company has more up its sleeve! According to Microsoft ladies man Aaron Greenberg:

We have not announced all of our line-up yet for 2008 but will provide more details at E3 next month... Xbox 360 will continue to be the home to blockbuster games and the most exclusives... By the end of the year we will have over 1,000 games available for Xbox 360, which will be 2-3 times more than any other platform.

Bet Greenberg says that to all the girls.

Microsoft Promises More New Games [GamePro via Videogamer]


smack talk

John Romero Dishes on "Bitch Ad"

Doom co-creator John Romero and Gamecock's Mike Wilson go way back. Before he founded Gamecock, Mike Wilson was the CEO of Ion Storm, a company Romero founded. In less than a year, he was pushed out. (The company churned out the acclaimed Deus Ex and the not-so acclaimed Daikatana.) But Wilson's gone on to set up Gamecock, which he describes as an "independent film company for small developers." After reading the Gamecock's release schedule right here on Kotaku, Romero blogged this about his former colleague:


I got a chuckle out of reading the reader's comments on the article. People are now starting to get a clue about how Mr. Wilson operates. Hey everyone, he hasn't changed in over 10 years — these are the kinds of jackass stunts he pulled at Ion Storm with Daikatana. Remember the bitch ad? Yeah. He also ran ads ("image ads") that just had pictures of Ion Storm founders, himself and our COO. That was just the beginning of his madness.

It got much worse at Godgames where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again. And thus was born Gamecock.


Bitter, John? Perhaps you have every right to be...
Gamecock Release Schedule [planet rome.ro Thanks, Witz!]

smack talk

The Outsider is Next Gen, Halo 3 and Bioshock Aren't

Frontier Developments' boss David Braben is feeling really confident about his upcoming game, The Outsider (for PS3 and Xbox 360). Players take control of an ex-CIA agent framed for the assassination of the President in what looks to be a good, "high octane" time. But like we said, he's feeling really confident about it.
I loved the 1930s-1950s atmosphere of BioShock...but the gameplay itself was not 'next-gen'...I found Halo 3 great fun, too, but also a little disappointing - as although there were a few nice touches and improved graphical fidelity, it hadn't really moved on much from Halo 2 in terms of the gameplay.
His game on the other hand, is going to be fantastic: More »

smack talk

Crytek: Bioshock Pwns Halo 3, But Both Drool and PCs Rule

Crytek head Cevat Yerli must be feeling pretty good about Crysis. Because even though he's trying not to talk smack, it's pouring from his mouth anyway.
I don't want to talk bad about [Halo 3]. The trailer looked great. I know there are millions of people who love it.
C'mon, let the poison out. You're amongst friends. More »

smack talk

Eggebrecht: Wii Games Should Look Better

Factor Five's Julian Eggebrecht may have taken some knocks on the chin for Lair's gameplay, but not many were complaining about the unquestionably stellar graphics of the title. And that's pretty much enough for me to name him an unquestionable authority on every platform's individual graphical nuances (and anything else necessary for this article to be extremely important). Right now, Eggebrecht's questioning an industry that's all but given up on the Wii ever making pretty games:
If you connect you can get a lot of shader effects which would've been on the 360 or the PS3...it's got so much more power compared to the GameCube. If even with the extremely similar shader hardware, the system clockrate is so much higher, you can do so much more advanced things.
So why does he think games aren't looking better? More »

smack talk

Space Giraffe is Rubbish, The Shirt

I'll be honest. I haven't played Space Giraffe, because my Xbox 360 is still in the intense care unit. (Have you? You like it?) Paper mag Official Xbox Magazine didn't dig the game much at all, giving it a 2/10. Over at Something Awful, Space Giraffe creator and head yak Jeff Minter called the review "the most extraordinary example of egregious fuckwittery" he's ever seen. Right or wrong, the magazine is certainly entitled to its opinion! Just as Minter is entitled to make t-shirts lampooning that review. They're available for purchase, too. Buy one if you like. Wear it, too. More »

smack talk

Splinter Cell Producer Trashes PS3's AI Capabilities

In a recent interview with Gameplayer, one Splinter Cell: Conviction producer "Danny" adamantly declared:

It's NEVER gonna come out on the PS3 or the Wii.
Why? The Wii is self-explanatory, but he also said the Xbox 360 handles AI better than the PS3. That seems to be a bit overreaching, and maybe the real answer is that Splinter Cell's software architecture would make it difficult to bring to the PS3. But what do I know? Any real devs in the audience want to clarify for the group?

Splinter Cell: Conviction
[via maxconsole]


smack talk

"Hardware With Pokemon Wins"

The console wars decided by Final Fantasy? Pffft, what-ever! Tsunekazu Ishihara, CEO of Nintendo affiliate The Pokémon Company, says the hardware with Poké will win. Yes, that's almost EXACTLY what he says. Here's the direct quote:

The hardware which has Pokémon on it will be the winner.

There ya go. So, does that mean Pokémon would ever go multi-platform? Fat chance! Ishihara weighs in:

When you look at multi-platform games, because they are multi-platform you have to consider what is universal to all of the platforms when you're making it and therefore that limits the actual creativity.

In summary: Multi-plat not original, buy the Wii, Pokémon FTW. More »

trash talk

Clip: Smash Talk vs. Trash Talk

CheapyD from CheapAssGamer is back, in need of a shave and reviewing the Trash Talk for the Xbox 360. We featured the Smack Talk a while back, but Cheapy gives a quick run done on how the Trash Talk works and offers his two cents on which is a better buy. The peripheral seems pretty annoying, actually. Then again, that is the point!

ps3

Microsoft Blogger Says PS3 Online "Likely Underwelming"

With PLAYSTATION 3 Online getting propped up by Xfire, Microsoft blogger Ozymandias weighs in for the requisite thunder stealing. Sony mentioned that Xfire is not replacing SCE's PlayStation Network Platform, but simply be "complementary" in that it will provide additional features and connectivity with the Xfire network. Cool, huh? More »

smack talk

Improve Your Smack Talk

Meet smack talk Version 2.0. With the GameDR Smack Talk, press one of five buttons to taunt your Xbox Live foe with a movie one-liner ("Go ahead, make my day"), a music clip ("We Are the Champions") and any other customized sound bite. Here's how it works: Plug the pint-sized accessory into the Xbox 360 controller's bottom and the headset jack. There are five preset sounds that run the gamut of evil laugh to crowd applause, which can be replaced. The clips can run up to five seconds in length, stored on Flash memory. Drops this October for US $29.99 and will hopefully lead to more creative smack talk. Until then continue with the "I pwn noobs" and the f-bombs. More »

xbox 360

Xbox Australia Slams Sony Delay

Kicking a dog when its down, Xbox Australia's honcho David McLean added his two cents to the PLAYSTATION 3 PAL region delay, which has pushed back the console from November 2006 to March 2007. Before going on to flatter the Wii, McLean said: More »

ds

VoIP Headset for the DS

Well, this is rather nifty. At a recent retail product fair in Japan, Nintendo announced a VoIP headset for the DS and DS Lite. It's set to go on sale in Japan around September 14th. Price? Only about $10, surprisingly. It's designed to allow you to engage in more comfortable, lower volume smack talk with your Metroid Prime: Hunters or Pokemon buddies. More »

halo

A Tutorial in Xbox Live Smack Talk

A nine point guide to learning how to talk like a foul-mouthed thirteen year-old. This is why "mute" was invented, you friggin' noob punk. More »

ubisoft

How To Become A Frag Doll

A pinch of jiggle, a loving spoonful of silicon, a cursory talent in playing games and a complete lack of self-respect. Sure, those are some of the ingredients, but what else is necessary to be a Frag Doll — that elite group of "gaming grrls" marketed by Ubisoft straight to your crotch? More »