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sixaxis

wiimote

Iwata: Wiimote Clone Not a Threat

Nintendo honcho Satoru Iwata, in an interview meant for an investment audience, says that if a rumored Xbox 360 Wiimote clone in fact becomes a reality, by itself it's not much of a threat to the company's top position in console sales. More »

hands on with sixaxis gta iv

SIXAXIS Brings Nothing to GTA IV (But Frustration And Burning Helicopter Chassis)

The SIXAXIS motion controls in Rockstar Games' sublime opus Grand Theft Auto IV feels like a last minute appendage, and not a particularly useful one. It's like the game's third nipple, you know it's there, and maybe you can't resist a fiddle, but no good will come of it.

When Mike told me that he didn't like the SIXAXIS controls for the game, and wasn't even able to complete the tutorial, I chalked it up to some innate hatred of the PS3's motion controls on his part. In fact he did admit that he doesn't really like the PS3 games that use SIXAXIS motion sensing, but there are several that I quite like (Warhawk comes to mind), so I decided to give it a whirl.

After playing through GTA4 on the Xbox 360, I swapped seats with Mike and settled down to get to the bottom of his SIXAXIS hatred. A few minutes into the tutorial I figured out what the problem was. The special SIXAXIS controls for this particular game suck, they're absolutely abysmal.

I suppose with some time I could master using the bike, in fact it wasn't that hard, and maybe one day I would fly the helicopter, but that's not the point, the point is there's no benefit using the motion sensing in Grand Theft Auto IV.

The in-game tutorial for the controller, which is an annoyingly permanent option on your in-game cell phone, walks you through the four ways you use the special controller in the game. Here's the break down and my thoughts:

More »

ps3

SIXAXIS Discontinued

We all pretty much figured that the SIXAXIS was on its last legs now that the DualShock 3 is hitting shelves. And today a Sony rep has confirmed with MTV that this is indeed the case. The SIXAXIS is not more.

Sixaxis will no longer be offered after it's completely sold through at retail (likely by the summer timeframe).
Our guess is that manufacturing has ceased (or ceased some time ago) and that it's just a matter of shipping out dusty boxes from warehouses at this point. Our other guess is that those who don't care about rumble can soon be on the lookout for some bargain bin SIXAXIES. Is that the official plural? Did we ever have a chance to finalize that?

Sony Non-Shocker: Sixaxis Discontinued
[MTV Multiplayer]

quality control

The Controller Stress Tests

A wildly amusing set of three stress tests on the PS3, Xbox 360, and Wiimote: how well do they hold up to gamer temper tantrums? The 'researchers' over at Insult Swordfighting set up rage-inducing scenarios, flung controllers, and looked at how both aesthetics and performance were impacted. An example? The SIXAXIS didn't fare so well after being hurled "in a shallow downward motion, simulating disgust and frustration":

With the R2 button hanging by a thread, a sweeping upward motion is required to press it. The R1 button is missing entirely, and thus unusable. The L1 button has been knocked off its axis a bit, although it still works. And the PS button is stuck in the depressed position. Analog stick functions seem to work fine, as does patented SIXAXIS tilt control, insofar as patented SIXAXIS tilt control works at all.

I'm not the controller flinging type, though I do frequently threaten to toss consoles out my window; still, it's a funny (and perhaps relevant, depending on your play style) read.

Control Pad Stress Test: PlayStation 3 SIXAXIS, Control Pad Stress Test: Xbox 360 Control Pad, Control Pad Stress Test: The Wii Remote [Insult Swordfighting]


peripherals

XFPS Rate Up Adapter Is Available For PS3

While the PS3 is already pretty friendly to most mouse and keyboard setups, the XFPS Rate Up Adapter (formerly just for the Xbox 360) is a peripheral that allows you to remap SIXAXIS controls to your stubborn PC ways of old and control any game as you would a computer title. It's completely plug and play and supports 95% of keyboards and mice on the market. Wait, we just read this thing is $100. Seriously? Maybe you could justify the purchase when combined with a backward compatible PS3 that could add mouse control to PS2 titles. But we're betting that $100 would probably look better sitting somewhere inside your PC.

XFPS RATEUP for PS3 [TotalConsole]


rumor

80GB PS3 Not Dying, But Being Reborn Bigger?

Ars Technica's Opposable Thumbs has a Sony mole who has filled them in on some potentially juicy gossip. According to the insider, Sony will not be dropping their 80GB PS3 to abandon a two-model retail approach, but instead upgrading said higher tier model to better differentiate the products. In this scenario, the 80GB PS3 will see a bump to either 120GB or 160GB and include a Dual-Shock 3 controller—but still run $499. More »

hardware

Alligator Dual Shock (To Match Our Boots)

Wandering the aisles of foreign OEM companies at CES, you can come across some strange finds. I was fairly proud of spotting the knock-off Boomerang controller, but I also dig this alligator-skinned Dual Shock knock-off. Adding a bit of class to an otherwise dodgy product, like my mom always said, a little faux alligator never hurt anyone.

Sony, the world is now looking at you to produce a reptilian PS3 to match. Don't let us down.


playstation 3

The Orange Box (PS3) Impressions: Volume One

Don't tell my boss, but I've been playing video games all day. The UPS man rang the bell at Kotaku's west coast home office today with a copy of the PlayStation 3 edition of The Orange Box. You know what this is right? The collection of Half-Life 2, a pair of Half-Life 2 episodes, Portal and Team Fortress 2 that everyone's gone gaga over. Unfortunately for Valve and publisher EA, 1UP wrote a disheartening preview of the PS3 version calling it, at times, "downright unplayable" and devolving into a "slideshow" at times. This resulted in a bit of a tizzy. Sister sites IGN and Gamespy were less harsh, but I've spent about five hours with the game today to form my own opinion of the final retail copy.

After a quick look around, ducking into Team Fortress 2—which I was able to play momentarily and only in a solitary sense—and working through the first hour of Half-Life 2, I decided to check out what was being billed as the main offender—Half-Life 2: Episode Two. Within the first few minutes, my fears were confirmed. Right off the bat, Episode Two started to chug.

More »

playstation eye

PS Eye Tech Demos Turn Real Items Into In-game Objects

The latest PlayStation.blog entry from EyeToy specialist Richard Marks—whose proper title is R&D Manager of Special Projects—shows off some intriguing new tech demos utilizing the new PlayStation Eye camera. It seems that someone's been working on technology that will let PS Eye owners create their own levels by drawing shapes or placing real-life objects on a piece of paper.

While only one of the tech demos looks somewhat playable—a simple Lunar Lander-style mini-game controlled with the SIXAXIS—the others are still impressive. Take a gander and day dream of the possibilities.

Video of New Research Conducted with PlayStation Eye [PlayStation.blog]


DualShock3! (The Announcement) (The Sequel)
I wonder if Kaz called EA and was like, "What the fuck, guys? I mean, what the fuck?"

breaking

Sony Confirms, Details SIXAXIS Rumble

Sony Computer Entertainment today confirmed news that we first broke back at E3, rumble is indeed returning to the Playstation in the form of a SIXAXIS rumble stick.

Kaz Hirai formerly announced the DualShock 3 during his keynote Thursday morning. There will be no other changes to the outward appearance of the new controller.

The new DualShock 3 is planned to ship in Japan this November, US and Europe in Spring 2008. No price is available today, but the new controller will be on hand, playable in echochrome, Metal Gear Solid 4, Uncharted, Devil May Cry 4, Toy Home, Metal Gear Online and more. In total, ten titles currently support the DualShock 3.

Hirai also said that dozens of other titles will support the DualShock 3, including just about everything going forward. It also appears some older titles might game support.


tgs07

PS3 Rumble Controller Confirmed

IGN was hanging out at Electronic Art's pre-Tokyo Game Show press event playing Burnout Paradise when they felt something funny. The PS3 controller in their hands started to shake, thus fulfilling the prophecy set forth by Ashcraft back in July at E3. First The PS3 controller shall rock once more! The version they held looked just like a Sixaxis, but felt heavier and had a sticker on the bottom that said 'rumble', which sounds like a dead giveaway to me. Expect a formal announcement to come during Kaz's keynote on the morrow, but for now rejoice, for the prodigal controller feature has returned!

TGS 2007: Rumble Confirmed
[IGN - Thanks to Peter for the Image]

eurgh worthy

Lair Dev Dogs WarHawk Motion Controls

If you were to engage in a round of word association with Julian Eggebrecht of Factor 5 and you were to mention, say, Warhawk's in-flight SIXAXIS motion controls, he might respond with "Eurgh!" Actually, that's exactly what he did when speaking to Games Radar recently, telling the pub that he sees motion control as a "complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it."

Wait. What? Seriously. What?

Mr Lair says: "Warhawk's controls are... eurgh!" [Games Radar]


rumor

Dual Shock 3 'Confirmed' For TGS

Oh my god! Stop the presses! Do we even have presses? Anyway, according to the latest 1UP Yours podcast, Sony plans on unveiling the return of rumble at the Tokyo Game Show this week, with the Dual Shock 3 making an appearance on the show floor. If this is true it will no doubt spawn countless photographs of what will undoubtedly look just like the controller we are all used to anyway, but hey, it will rumble. Maybe we can create an animated GIF that shakes to help convey the full impact of the controller's appearance on the scene. Finally, after nearly a year on the market, we'll get a glimpse of the controller we should have had in the first place and will soon have the opportunity to pay an undisclosed amount of money for. Hit the link to listen to the nearly two hour podcast for more information, or just if you are very lonely and crave the sound of guys talking. Oh, and ignore the boomerang pic, it just makes me giggle.

1UP Yours Podcast 9/14
- [1UP - Thanks Everyone!]


lion sex

Logitech Mating Wii-mote and SIXAXIS?

The people sure love that Wii-mote. It's maybe about perfect, right? Nope! "If you couldn't improve on it, we wouldn't be in business," says Logitech's Chris Spearing. The peripheral maker thinks it can one-up Nintendo and made a serious contender. The company is planning to announce a new Wii periph that *may* challenge Nintendo's remote. And how the hell could they do that? By mating the Wii-mote with the SIXAXIS. Or something. Spearing explains:

Having the motion-sensing in the SIXAXIS, that really works for some games. And for the Wii — you've seen people rush out and buy the Wii for that realism, if you're swinging a tennis racket, you know how to do it. Hopefully we'll be at the forefront of pushing that further, combining some of the two.

Oh. Alright. You do that.
Wiimote Rival? [GamesIndustry]

scea

New SIXAXIS Protypes Sent to Devs

A new Playstation 3 SIXAXIS controller prototype has been sent out to the development community, according to SCEA's Dave Karraker.

The new controller is more of a tweak than any giant leap forward. Karraker said that the controller has slightly enhanced sensitivity for the analog sticks and and motion sensing. He also said that have not added rumble to the PS3 and "have no announcements regarding this feature"... I wonder if there should have been a "yet" at the end of that sentence? Otherwise it doesn't really say anything we don't know. It merely addresses the status quo, not what may happen down the line.

Hit up GamePro for the full quote on the tweaked SIXAXIS prototype.

Sony: 'We have not added rumble' to PS3 controller [GamePro]


rumor

More PS3 SIXAXIS Rumors Rumblin'

The site where "game developers speak out" Inner Bits has posted a handful of new SIXAXIS based news chunks, writing that "prototypes of the new rumble-enabled controllers have made their way to various Sony developers." Inner Bits expects that the new vibrating controllers will probably be announced within the next two or three months—on or around the dates of Games Convention and Tokyo Game Show—once developers have more hands-on time with the device. More »

sevenaxis confirmed

Kaz Says SIXAXIS Is Not The Final PS3 Controller

Kikizo spoke with new PlayStation boss Kaz Hirai—formerly miniboss of SCEA—touching on a number of subjects, ranging from old boss Ken Kutaragi's "retirement" to the oft-rumored rumble enabled SIXAXIS. Kaz and crew realize that rumble is "something that I know the consumers have told us they're looking to have in the PS3 controller" and that its a feature they're "obviously looking at." But, Kaz, is that all you got? That's so last gen! More »