@DaveKap: Exactly. I was hoping to see the other time immediately appearing behind the wave - that would be cool-looking, and 2 years after Portal it doesn't seem that difficult. This is just a fancy loading screen.
Errm...Time warp. :P
Mike doesn't know his cult films.
I was shown a time disblacing RTS this mornign by a mate, think it was Archon or similar sounding name. Time does seem to be an interesting time mechanic.
@deanbmmv: Did you watch the dev video? The action within the movie was called a "time wave" and I believe he was just connecting that with the pop culture reference.
@mbk337: Neither video shows up for me (they will eventually, they always do) so I didn't know that's what he was referencing.
Still, it sounds out of place. having one word ever so slightly altered.
Eh, maybe it could be cool, but there's nothing too new or exciting about anything there. A mediocre fps with a time travel gimmick just doesn't seem too interesting. I've yet to see anything original or compelling about this game.
Not to mention what they called puzzles with the bridge and the fuses... haven't those been in just about every game released over the last ten years?
@ysg: Well I don't mean to sound pessimistic about it, but they're trying to make us excited about the game with these videos. So far, they haven't shown us anything worth writing home about. So why should we humor them? If they can prove that it's something cool, I'll gladly pay for it, and play it. But that's what they're trying to do, and it's not doing much.
The other time bending gameplay may technically be original, but how far can they possibly coast on that with generic puzzles, weapons, and sci fi story?
@RoadKillGrill: I bought mine at a Gamestop in a mall. I took the display copy and the guy told me to put it back. Then he stopped me and said "nevermind, that's the last copy."
"How many copies did you get? Just curious", I asked.
"Two, we dont sell many PC games."
I know im old, and i know that things change, but this really depressed me. Its sad seeing crappy console hallway shooters like Gears of War selling well, and PC shooters fast becoming part of gaming history.
I wish Raven could work on a new X-Men Legends game. I loved that series. I really hate this news because I love Raven software. They have made many games I love and I wish this did not happen to them I wish the best of luck to every one out of a job and hope for the best for them.
Maybe it would've sold better if it wasn't a generic FPS? Just a thought.
In other news - and more interesting than the lackluster Wolfenstein 2009, I just found a still-in-the-plastic-wrap sealed version of Wolfenstein 3D in my grandparent's basement. I haven't the slightest clue what it was doing there.
@Kanji08: "Maybe it would've sold better if it wasn't a generic FPS? Just a thought." Yeah. Cause Doom 3, Serious Sam, Return to Castle Wolfenstein, Soldier of Fortune II, weren't generic shooters that did great.
The simple fact of the matter is that there was zero hype or any coverage of the game till a few commercials on Hulu/TV recently that only showed cutscenes. This was just a case of poor publicity. The game is a lot of fun even if it's pretty straight forward.
@GuardianOfChaos: Everytime I clicked a video on Hulu, GameTrailers, or a number of other sites, I was getting Wolfenstein commercials/ads. Granted, the number of commercials I saw on actual tv were limited, but I highly doubt it's exposure to the sites gamers visit went unseen.
Typically, developers hire a bunch of people to finish a product, especially late in the development cycle. Many of those employees are contract, short term or part timers that. Most developers trim a little fat after a big release in the form of layoffs and what not.
At any rate, I hate to hear people losing jobs, especially right now. Good luck people I don't know.
@KillerBee: If you look at the stock market we are actually coming out of the recession. People just enjoy focusing on the negative :)
Still sucks to lose a job but things are getting better is my point
Edited by i like me-speaking for the dead at 08/26/09 3:13 PM
i like me-speaking for the dead was starred
i like me-speaking for the dead was unstarred
@i like me-speaking for the dead: Yeah, try finding a job in gaming right now. Tell me how successful you are. I have a ton of friends and former co-workers in gaming or looking for work. It is dead end after dead end out there.
@KillerBee: I know a lot of the people who were laid off, there were recent hires, and people who had been there for years. All great, hard working and talented people.
@KillerBee: Yup, this is absolutely true...i know a large amount of talent that can't even get a lead nor a call back from garbage studios like High Voltage (The conduit...LMAO) after being laid off from turd studios in the midwest like Gay1...i mean Day 1 Studios (fracture...anyone...anyone??!?) and Midway (yeah, that Midway), even though they may have 10 years of game development experience--and this is across every single discipline. The stock market has absolutely nothing to do games not selling. nope, we can put that all at the feet of these great decision makers that still have shit all over their face.
What did you expect? This game had such a horrible advertisement department, one could say that it was almost non existent. Hell i didn't even know this game was coming out this year until just recently.
@xX-Wrath-7-Xx: Activision may have not put marketing dollars behind it on purpose.
Metacritic lists it at 75 so far, so it isn't *bad*, but it isn't good either. Solid, but uninspired would probably be the correct summary.
Anyway, since the publisher (Activision) usually handles the marketing, then it is a good bet that they didn't think it was worth spending the money to promote. I'm sure they're saving their pennies to back their for-sure hits this fall.
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Mike doesn't know his cult films.
I was shown a time disblacing RTS this mornign by a mate, think it was Archon or similar sounding name. Time does seem to be an interesting time mechanic.
09/10/09
09/10/09
Still, it sounds out of place. having one word ever so slightly altered.
09/10/09
09/10/09
Not to mention what they called puzzles with the bridge and the fuses... haven't those been in just about every game released over the last ten years?
09/10/09
Instead of good time control mechanics where you get to interact with it, they are just doing all the time warping for you.
Unique features FTW.
09/10/09
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09/10/09
The other time bending gameplay may technically be original, but how far can they possibly coast on that with generic puzzles, weapons, and sci fi story?
"PS: You get a gravity gun, too."
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09/10/09
08/27/09
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08/26/09
Wait, maybe it DID and the reason for all the layoffs is because they've now got to pay for every copy!
08/26/09
08/26/09
"How many copies did you get? Just curious", I asked.
"Two, we dont sell many PC games."
I know im old, and i know that things change, but this really depressed me. Its sad seeing crappy console hallway shooters like Gears of War selling well, and PC shooters fast becoming part of gaming history.
08/26/09
08/26/09
Maybe it would've sold better if it wasn't a generic FPS? Just a thought.
In other news - and more interesting than the lackluster Wolfenstein 2009, I just found a still-in-the-plastic-wrap sealed version of Wolfenstein 3D in my grandparent's basement. I haven't the slightest clue what it was doing there.
08/26/09
The simple fact of the matter is that there was zero hype or any coverage of the game till a few commercials on Hulu/TV recently that only showed cutscenes. This was just a case of poor publicity. The game is a lot of fun even if it's pretty straight forward.
08/26/09
08/26/09
At any rate, I hate to hear people losing jobs, especially right now. Good luck people I don't know.
08/26/09
Still sucks to lose a job but things are getting better is my point
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08/26/09
Unemployment is still bad and its idiotic to think things are 'getting better'
There hasnt been anything done to handle that properly.
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08/26/09
08/26/09
08/26/09
08/26/09
08/26/09
08/26/09
Is Wolftenstein even out?
08/26/09
^ the reason for lackluster sales, maybe?
08/26/09
08/26/09
Metacritic lists it at 75 so far, so it isn't *bad*, but it isn't good either. Solid, but uninspired would probably be the correct summary.
Anyway, since the publisher (Activision) usually handles the marketing, then it is a good bet that they didn't think it was worth spending the money to promote. I'm sure they're saving their pennies to back their for-sure hits this fall.