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show them the money

show them the money

Haze Developer Pioneers Radical New Pay System Called "Overtime"

I discovered at an early age that I never wanted to work in game development, despite my love for the medium and my illusions of creativity. It was when I learned that programmers, artists and designers had to work weekends that I realized this was not the field for me. We're all presumably familiar with the development cycle "crunch" that sees developers sleeping under their desks, seeing their kids only while they sleep and growing fat on a diet of savory snacks and sweet sodas. And they do it for a set salary. Insanity! More »