@KesMonkey: There's an Xbox 360 Community Game in development called Duality which I believe is the first shooter to offer eight ships at a time, two per player. I think that's a great concept, but I'm not sure I can split my focus like that.
@Kobun: Sounds interesting. I assume you would control each ship with each analogue stick, and each trigger for fire. I can juggle, so I'm hoping those skills will translate. :)
Black and white has never been quite as complicated as it is in Ikaruga
Someone needs to do some reading on Resident Evil 5 or spend some time in the south. :p
Five dollars for the game is a steal. Well, for everyone but Gamerscore whores. I'll never sniff completion, but it's nice to live vicariously through others thanks to the downloadable replays.
Well, I'm convinced. I love bullet hell shooters, but I suck horribly at them. At five bucks, I won't feel bad when my copy collects virtual dust after two plays. (Small Arms, I'm looking at you...)
And once again I feel like I'm being punished for buying a game on its release date. Download titles should really have specials to give people incentive to buy the game early and not one-and-a-half years late.
Punished because you've gotten 1.5 years of play time out of a game?
Welcome to the reality of economy and LAGS, I guess?
You bold your "one and a half" years statement when it's the very thing that invalidates your whine. I'd be annoyed if MS did a price drop on something a month after it comes out. 1.5 years, and then running a temporary sale where it's going to go back to the regular price is an acceptable way to generate interest in the title again.
As far as your concerned, damned if they do, damned if they don't.
@Phydeaux: To me, this isn't the kind of game that doesn't need to regenerate interest. Its been voted time and time again one of the greatest SMUP games of all time. This is also a game that's not 1.5 years old. It made its original debut in 2001, and I personally already own a copy on the Cube.
This is the kind of game that should have been cheaper early on because the people most likely to have bought it have already owned it before.
Awesome. That five dollar savings will help buy the blood pressure medicine this game will invariably necessitate. Still, it looks fun in that blood boiling, old-school sort of way.
@Guitarzan2k5 - Bad puns are my business, and...: Absolutely. This game is a pain in the ass. I'm actually glad that in all the hours I tried passing level one or not shooting anything that I was able to not gather any gamerscore so that I could delete any record of having played it.
I hate this game more than Yaris, for what it's worth.
@TheWP listens to Yukkuris; Takes it easy: This game defines that genre. You can absorb the color you are currently so some areas of the game have only bullets to be seen.
@TheWP listens to Yukkuris; Takes it easy: Ikaruga is a Treasure shmup, so it's kind of different. It's certainly danmaku in many cases, but not quite to the level of a Cave or Touhou. The whole concept of Ikaruga is that there are two kinds of bullets on the screen as opposed to one. It's a unique gameplay mechanic, and the danmaku elements keep the game intense. I highly, highly recommend it, not only as a Treasure fanboy but as a general gamer as well.
There are so many great Saturn and Dreamcast games that I'd love to see in a collection or on PSN/XBLA... It's impossible to play these games unless you actually have a Dreamcast or a Saturn, and since I'm stupid and sold my old systems to buy new ones... :(
Actually I'm glad to hear the level headed comments that Treasure made regarding Silvergun. This game is overhyped. Its attained this legendary status for the same reason alot of these import only titles have. Not alot of people have played them and so they hear about the game through second or third hand accounts. Now add to that the collectors or importers investment mindset. If theyve spent over $100 for a Dreamcast title you better believe theyre going to tell you its the best thing since sliced bread. Silvergun is an above average shooter but as Treasure says, it has NOT stood the test of time.
@Modus_Operandi: Radient Silvergun is one of the best shmups released and that isn't an exagerration and I think it stands the test of time perfectly considering I still fire it up to play it fairly often.
Mars Matrix and Psyvariar II fit my definiton of "above average" shooter. Im also partial to Gigawing.
Lets put this in perspective. Bangai-O has stood the test of time better than Radiant has. So you already have a great Treasure shooter that has seen re-release.
If you released Radiant as it was 10 odd years ago itd be on par with the other 600 shooters on XBLA. Ikaruga had an interesting color mechanic that makes that game. Radiant is just a shooter. A rare one but thats all. I think thats what Treasure sees also. Even Bangai-O has an interesting game mechanic. Radiant is just a shooter and, aside from helping all those poor sods getting hoodwinked on ebay into buying this overpriced import, it wouldnt bring much to the table or to XBLA.
@Modus_Operandi: The replayability of RS is staggering. I still play that game when I think about it (so today I am sure to break it out) and while the 3D effects have aged, I am sure making what was polygon into a higher res would do wonders.
The 6 weapons, all upgraded over time... it's like kicking some new ass each time you load it up. I have yet to find a shooter that I have played as much and I owe most of that to the weapons system.
But back to the port, this is one I don't want a half assed recycled release (I'm looking at you Super Puzzle Fighter) where some shit is redrawn and the rest is the same.
This is a subjective thing. Any game you inherently like is going to be "highly replayable" in your eyes. But the truth of the matter is if you release this game on XBLA itll attract 2 types of people. The people who have heard the hype but have either had the foresight not to plunk down a c note for a decade old shooter, OR the people who have had the luck to be unable to follow through with their misguided attempt to plunk down a c note for a decade old shooter. Both camps will look at this game and say the same thing. Whats all the hype?
07/13/09
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Someone needs to do some reading on Resident Evil 5 or spend some time in the south. :p
Five dollars for the game is a steal. Well, for everyone but Gamerscore whores. I'll never sniff completion, but it's nice to live vicariously through others thanks to the downloadable replays.
07/13/09
Poor Excellica's going to be ignored for a while again.
07/13/09
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07/13/09
Punished because you've gotten 1.5 years of play time out of a game?
Welcome to the reality of economy and LAGS, I guess?
You bold your "one and a half" years statement when it's the very thing that invalidates your whine. I'd be annoyed if MS did a price drop on something a month after it comes out. 1.5 years, and then running a temporary sale where it's going to go back to the regular price is an acceptable way to generate interest in the title again.
As far as your concerned, damned if they do, damned if they don't.
07/13/09
This is the kind of game that should have been cheaper early on because the people most likely to have bought it have already owned it before.
07/13/09
psst let me let you in on a little secret
games are more expensive when they first come out, as opposed to later
you're pissed about having paid more for it when it first came out?
Go look up the going price of the gamecube version right now. Or the Dreamcast. And imagine those prices before your XBLA version came out.
Suck it.
07/13/09
07/13/09
It's the only version I can play. :(
Man, XBLA sounds like such a blessing.
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I hate this game more than Yaris, for what it's worth.
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07/13/09
I never paid much attention outside Touhou, though I got to play Death Smiles at the anime store in Rochester.
Also, as a complete aside, with the ability to edit, I could change my first post to refer to a different genre than danmaku.
"I'm guessing this is more turn-based RPG than regular shooter" -> "This game defines that genre"
07/13/09
01/05/09
Oh please, Oh Please, Oh Please...
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Silvergun is an above average shooter but as Treasure says, it has NOT stood the test of time.
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01/05/09
I'm willing to agree with you if you can cite a shooter that you believe is above average.
01/05/09
Mars Matrix and Psyvariar II fit my definiton of "above average" shooter. Im also partial to Gigawing.
Lets put this in perspective. Bangai-O has stood the test of time better than Radiant has. So you already have a great Treasure shooter that has seen re-release.
01/05/09
01/05/09
If you released Radiant as it was 10 odd years ago itd be on par with the other 600 shooters on XBLA. Ikaruga had an interesting color mechanic that makes that game. Radiant is just a shooter. A rare one but thats all. I think thats what Treasure sees also. Even Bangai-O has an interesting game mechanic. Radiant is just a shooter and, aside from helping all those poor sods getting hoodwinked on ebay into buying this overpriced import, it wouldnt bring much to the table or to XBLA.
01/05/09
The 6 weapons, all upgraded over time... it's like kicking some new ass each time you load it up. I have yet to find a shooter that I have played as much and I owe most of that to the weapons system.
But back to the port, this is one I don't want a half assed recycled release (I'm looking at you Super Puzzle Fighter) where some shit is redrawn and the rest is the same.
Do It! And Do It Right Treasure!
01/05/09
This is a subjective thing. Any game you inherently like is going to be "highly replayable" in your eyes. But the truth of the matter is if you release this game on XBLA itll attract 2 types of people. The people who have heard the hype but have either had the foresight not to plunk down a c note for a decade old shooter, OR the people who have had the luck to be unable to follow through with their misguided attempt to plunk down a c note for a decade old shooter. Both camps will look at this game and say the same thing. Whats all the hype?