It can be hard to dissect what made a classic game great. Trying to recapture that spark can often lead to something desperate — a game without its own identity. Wayward Souls does not have that problem. »
A Square Enix mobile developer has recently talked to Famitsu (via Siliconera) about a pair of new SaGa and Mana games which will "stay true to all [our] memories from the [SNES] and PlayStation era." The developer also mentioned that Square Enix's second mobile division would be "helping out" with the games. »
Reader Dan Hobart has been cutting long Super Nintendo games into digestible five or six-minute "abbreviated" video versions. They're fun to watch, especially if you haven't played some of these games in a while. »abridged. abridged. abridged. abridged. abridged.
There's nothing like old-school JRPGs to make you nostalgic, and this rap about the plucky lads from Potos tuugsa at the old heartstrings. But, what this really needs is a video. Can't be too hard to mock up SNES-era graphics along with this track, right? »
Porting a turn-based role-playing game to the iPhone is simple. Nailing the controls on a classic action RPG like Secret of Mana is another thing entirely. How did Square Enix do? »