<![CDATA[Kotaku: scott miller]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: scott miller]]> http://kotaku.com/tag/scottmiller http://kotaku.com/tag/scottmiller <![CDATA[Confirmed: Duke Nukem Forever Coming in 2008, 3D Hitting XBLA]]> In a series of emails with the Dallas Business Journal, 3D Realms' President Scott Miller confirmed all sorts of news about the Duke Nukem franchise of games. (We wish that anything "confirmed" about Duke Nukem didn't just make us giggle at this point.)

First and foremost, the elusive Duke Nukem Forever is slated for a late 2008 release. As for platforms, Miller explains:

We haven't formally announced any platforms for DNF...But, of course hitting the big three makes the most sense (PC, PS3, 360).
As for rumors of an XBLA version of Duke Nukem 3D, those are now looking pretty legit.

The details are light, but the XBLA version will feature everything you'd expect, including online multiplayer, co-op (unspecified if that is online or not), and your typical scoreboards and achievements. 3D Realms is negotiating with Microsoft to get a release window of "sometime this year" on this title as well.

But this XBLA download makes me wonder—I've always considered LIVE's retro titles to be designed for "glory days" gamers who were looking to recapture magic of years gone by. How many of our younger readers use the service to download games that they never originally played, like Tapper or Doom? How many of you will download Duke Nukem 3D if you like the new version?

'Duke Nukem Forever' confirmed for 2008, coming to home consoles [Dallas Business Journal via Maxconsole]

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<![CDATA[Duke Nukem Forever "An Industry Joke"]]> It's easy to take potshots at the long in development Duke Nukem Forever. But when 3D Realms' Scott Miller is actually humble and acknowledges that we're really start to not give a shit about DNF and that we're mostly enjoying it not actually shipping every year.

They ask Miller in a recent interview:

It's been nearly 5 years since the last Duke game on a PC was released and although it was critically accepted, it was perhaps not the Duke game many fans were expecting; is it not a case that Duke's time is now long gone?

First, we fully admit we're screwed up the development of DNF, and it's now an industry joke. I laugh (and cry) when I think about it, too. Our fault is that we set the bar too high, and we tried too hard to make the game to beat all games. In the last 18 months we've taken a much more realistic look at the project, we've hired a truckload of experienced help, and I personally believe we are now on the right track...finally.

Finally. Finally! We look forward to this new realistic look at the project. Really!

Scott Miller Interview - The Man Who Would Be King? [YouGamers via 1UP]

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<![CDATA[Scott Miller Hypothesizes Duke Nukem Forever 2!]]> dnforever.jpgStraight from Kotaku's Department of Redundancy Department, we summarize a post on 1UP summarizing an interview on Firing Squad about Duke Nukem Forever's progress... or lack there of.

3D Realms' CEO Scott Miller took the opportunity to enthusiastically mention that, despite the game being a decade in the making and still unreleased, a sequel to DNF was already being planned. Hey kids! Start holding your breath.... NOW!

He also has this beautiful tidbit about how Microsoft made a mistake getting into the console market:

I said from the beginning, back in the late 90's, that Microsoft made a business mistake getting into the console business. And from a profit and loss standpoint, that has certainly been the case — they've lost well over a billion dollars, enough to sink many Fortune 500 companies. I still think it's a business mistake for them, detracting from their core business strengths (Windows and business software). But, from a personal standpoint, I'm definitely glad they're in the game, so to speak, because despite their loss my company gains tremendously by having another platform to exploit. I hope IBM and Intel also come out with consoles, it would make just as much business sense, after all.

He hopes that IBM and Intel make consoles so they can fail as spectacularly as he thinks the XBox did. People — this is martian moon man logic we're talking about here.

Duke Nukem Forever...2? [1UP]
3D Realms Interview [Firing Squad]

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