<![CDATA[Kotaku: Scee]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Scee]]> http://kotaku.com/tag/scee http://kotaku.com/tag/scee <![CDATA[ PS3 Platinum Range Detailed For PAL Regions ]]> More news from Sony's secret, PAL-only event in Santa Monica: the region's "Platinum" games range for the PS3 have a release date, as well as pricing info. The first batch of Platinum games will be appearing on August 1, and titles mentioned specifically included MotorStorm, Resistance, Uncharted, Assassin's Creed and Virtua Tennis 3 (with Heavenly Sword and Ratchet & Clank surely there as well). As for pricing, they'll be *deep breath* €30/£20/AUD$50/NZD$60.

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Thu, 17 Jul 2008 06:00:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5026049&view=rss&microfeed=true
<![CDATA[ R&C: Quest For Booty Getting Blu-Ray Release ]]> Ratchet & Clank: Quest For Booty is, at its heart, a PSN game. It's meant to be short, it's meant to be downloaded. And in the US, that's how it'll stay. As a PSN title. But in Europe, consumers will have a choice. They can download the game from the PSN, or they can buy it on Blu-Ray, as a disc-based version of the game will also be released. No reason given, but our guess is one of the versions will ship with only a handful of major languages, so it hits the market quicker.

Ratchet Booty coming to Blu-ray [Eurogamer]

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Thu, 17 Jul 2008 01:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5026134&view=rss&microfeed=true
<![CDATA[ Sony Video Service Not Hitting Europe, Australia Until 2009 (At Least) ]]> That new Sony video download service sure looks neat! I wouldn't know, though. Not American, you see. Seems I might not know for a while yet, either, with Sony's David Reeves announcing that PAL territories won't be downloading movies on their PS3s in 2008.

This will not come to the PAL markets this year, but Sir Howard Stringer has made the commitment that non-games will come to all regions in due course and it will. The dates for video content will come later this year. For us, and I think you appreciate most of you European, that local content is important, and that's what working on right now.

A shame, but not a surprise, given the legal issues Microsoft faced with their service (which, incidentally, Australia still doesn't have).

80GB PS3 coming to Europe, Australia on August 27 [GameSpot]

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Thu, 17 Jul 2008 00:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5026131&view=rss&microfeed=true
<![CDATA[ 80GB PS3 To Hit "All PAL Territories" On August 27 ]]> Chatting at a secret Europeans-only gig in Santa Monica, SCEE boss David Reeves has announced that the 80GB PlayStation 3 - unveiled at Sony's E3 address yesterday - will be released simultaneously "across all PAL territories" (yes, that includes Australia) on August 27. It'll be priced at £299/€400, and as in the US, it'll be straight-up replacing the 40GB unit (which Reeves says is almost out of stock, and will not be seeing a temporary price cut).

E3 08: 80GB PS3 coming to Europe [MCV]

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Wed, 16 Jul 2008 21:15:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5026117&view=rss&microfeed=true
<![CDATA[ SCEA: "PS3 Is Open For the Ad Business" ]]> Sony Computer Entertainment of America and Europe announced a partnership with in-game ad company Double Fusion today, saying that the Playstation 3 is open for the ad business.

Weird, I thought they were open for the ad business last month when they announced their deal with Double Fusion rival IGA.

Either way, I don't see adding in-game ads as something they or any company should be bragging about. Until I see a dip in game prices or service costs, it doesn't give me anything but an opportunity to help an international company rake in more dough.

Sony Computer Entertainment America and Sony Computer Entertainment Europe Announce Double Fusion as In-Game Advertising Partner

Double Fusion to Work with Publishers and Marketers to Deliver In-Game Advertising On PLAYSTATION(R)3

FOSTER CITY, Calif. and LONDON, July 10 /PRNewswire/ — Sony Computer Entertainment America (SCEA) and Sony Computer Entertainment Europe (SCEE) today announced a partnership with Double Fusion to deliver dynamic in-game advertising on PLAYSTATION(R)3 (PS3(TM)). Double Fusion will leverage its expertise, technology and sales force, working with publishers and advertisers to create effective marketing programs for brands targeting PS3's coveted gamer demographic.
"PS3 is open for the ad business," said Phil Rosenberg, Senior Vice President, SCEA. "We are very excited about hosting contextually relevant and well-crafted creative advertising on PS3. PlayStation is taking a major role in enabling this fast-developing sector that is both positive and inevitable for the games medium."
PS3 provides advertisers with a direct avenue to reach the highly targeted, sought after gaming demographic, and has sold more than 13M units worldwide. DFC Intelligence forecasts that sales for the current generation of game systems including portable devices will pass the 180 million mark by 2011, reiterating the potential for the in-game advertising market. The worldwide in-game advertising industry is expected to grow 1,150 percent to $971.3 million between 2006 and 2011 according to the Yankee Group.
"We have already received tremendous support from publishers who want to incorporate ads into their PS3 games, across all of the regions of the world," Jonathan Epstein, president and CEO, Double Fusion, said. "We are very excited to work with SCE on this and PS3 will add a vast number of players to our already robust network. SCE's participation strengthens the in-game advertising ecosystem."

About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable) handheld entertainment system, the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment system and its online and network services PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one game console, the PlayStation 2 computer entertainment system, PLAYSTATION 3 and the PSP system for the North American market. Based in Foster City, Calif., Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

About Sony Computer Entertainment Europe Ltd.
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PLAYSTATION(R)3, PlayStation(R)2, PSP(TM) (PlayStation(R)Portable) and PLAYSTATION(R)Network software and hardware in 102 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories.

About Double Fusion
Double Fusion reaches more consumers across the broadest range of demographics than any other game advertising network. Utilizing their award-winning fusion.sdk tm and fusion. runtime tm dynamic in-game ad serving technologies originally developed for AAA hard core graphics-intensive video games, the company has successfully expanded the idea that any game type, genre, or platform can harness the power of advertising. Double Fusion currently boasts over 30 top-tier game publishers in a portfolio reaching gamers from 12 to 49 years old. The network's acclaimed integrated marketing solutions continue to inspire Fortune 500 companies to get in the game with groundbreaking advertising campaigns. Privately held and headquartered in San Francisco, Double Fusion has offices in Chicago, New York, Jerusalem, London and Tokyo. More information about Double Fusion is available at http://www.doublefusion.com.
Advertisers interested in opportunities within the Double Fusion Network; and developers and publishers interested in increasing their per-title revenues through integrated and dynamic ad placement opportunities should visit http://www.AdvertisingInPlay.com

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Thu, 10 Jul 2008 09:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5023724&view=rss&microfeed=true
<![CDATA[ Box Art Time: Europe's PS3 Platinum Range? ]]> There are of course different names for them in the US and Japan, but in Europe and Australia, when games for a Sony console are re-released in a budget line, they're called Platinum games. We've had a fair idea of the titles that would make up the first batch of releases for a few months now, but were missing the most important piece of information: what the box art looked like. It's a delicate thing for these kind of releases! Too classy and you're not drawing the eye to the fact it's budget. Too budget and picky consumers won't keep the cases on their game shelves. So where, dear reader, do these (unconfirmed, but terribly legit-looking) PS3 boxes fit on that scale?

Primeros Títulos Platinum [ElOtroLado, via VG247]

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Fri, 20 Jun 2008 06:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5018186&view=rss&microfeed=true
<![CDATA[ Sorry Europe, No Metal Gear Database For You ]]> If you're European, and ran to your PS3 this morning, clawing like a madman for the Metal Gear database that Japan and the US got, you'll no doubt already be sitting in a puddle of your own anguish, wondering aloud why SCEE couldn't follow suit and make it part of this week's downloads. Which they didn't. No doubt it's got something to do with translating Kojima's tangled storyline into 17 languages. If you've bothered setting yourself up with an American (or Japanese, it has an english-language option) PSN account, you'll have to jump in and grab it from there.

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Fri, 20 Jun 2008 02:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5018164&view=rss&microfeed=true
<![CDATA[ SCEE: We're Dedicated To Our First Party Studios, No Problems Here ]]> Following a rumor this morning that Heavenly Sword 2 had gotten the ax at Sony Cambridge, and that Ninja Theory might be primed for a break away from Sony Europe, Kotaku checked in with SCEE to see if the studio could be undergoing a change of strategy - or whether it might be facing some issues. After all, if what our inside source said about HS 2 is true, then it'd be the third project to get the kibosh recently, after Eight Days and Getaway 3.

"I think it is fair to say that we do not comment on rumour and speculation, especially about games that have never been announced," said SCEE corporate PR manager Nick Caplin.

Caplin did tell us, though, some detail behind why Eight Days and Getaway 3 were scrapped, and why we oughtn't worry about SCEE:

"Regarding 8 Days and The Getaway, we review the progress and viability of games on a regular basis taking into account feedback from within WWS [worldwide studios] and all the RHQs [regional headquarters], and at our latest review, felt that the budget and resources required to complete these games could be more beneficial elsewhere."

Moreover, Caplin said there's no trouble on the European front. "We are still dedicated to our first-party studios and are very excited about the fantastic exclusive titles coming this year, such as LittleBigPlanet, Resistance 2 and Motorstorm: Pacific Rift, as well as some very exciting titles coming in the near future."

" Please note that LBP, Motorstorm: Pacific Rift and Killzone 2 are all from European studios," said Caplin.

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Tue, 17 Jun 2008 11:40:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5017246&view=rss&microfeed=true
<![CDATA[ Heavenly Sword 2 Axed, Ninja Theory Moving ]]> Chalk this up as pure rumor for now.

An inside UK source tells us that Heavenly Sword 2 has been canned by Sony Computer Entertainment of Europe. The game was axed after months in development because it is no longer seen as commercially viable, our source tells us.

The news came during an emergency meeting set up for the Sony Cambridge team which was working on the game.

On a side note, Ninja Theory, who have already said they weren't working on the sequel to their Playstation 3 exclusive, have grown increasingly bitter about their treatment at Sony's hands, our source tells us. I'm told that the development studio, which once had offices in the same building as Sony Cambridge, have started packing up to move to a new location.

I guess when they said they wanted to move away from Sony and get into multi-platform development they weren't kidding.

If true, this marks the third major project, counting Eight Days and Getaway 3, that has been canned by SCEE. Is the Europe arm of Sony in trouble? No clue, but we've asked for comment.

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Tue, 17 Jun 2008 08:02:44 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5017126&view=rss&microfeed=true
<![CDATA[ SCEA Has No Plans To Offer Sixaxis Bundles In North America ]]> A Sony rep has just confirmed to Kotaku that Sony Computer Entertainment America has no plans to echo Sony Europe's move to clear out PlayStation 3 Sixaxis controllers by bundling them with games.

The bundles, retailing in Europe for €60, include one Siaxis controller and one of the following games: F1, GT5 Prologue, Folklore or MotorStorm. Looks like the package deal will be Europe-only, though.

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Fri, 13 Jun 2008 15:20:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5016245&view=rss&microfeed=true
<![CDATA[ Sony Looking At Including Euro Content On PlayStation.Blog ]]> Buried at the bottom of their self-congratulatory first birthday post (happy birthday!), SCEA's PlayStation.Blog team have a little note for their long-suffering European brothers, long without a decent blog of their own. They say they hear your pain, feel your pain, and are in talks to “bring more PlayStation news to you from that part of the world”. Which I read as "we can't be arsed setting up another blog, but we'll post Euro stuff on this one". Good news, Europe! Your days of relying on the regrettable Three Speech for community info (PSN updates, release dates, etc) may soon be over.

PlayStation.Blog is a Year Old Today [PlayStation.Blog]

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Thu, 12 Jun 2008 04:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5015683&view=rss&microfeed=true
<![CDATA[ SCEE Announce Sixaxis Bundle Clearance ]]> Hey, Americans, are you enjoying your DualShock 3? I sure am. Got mine from Japan, where they're enjoying it also. How about you, Europe? Oh. That’s right. They’re not out there yet. Silly me, should have known. Ah well, chin up! They’ll probably be there soon, because Sony are about to start bundling their leftover, outdated Sixaxis controllers with a bunch of leftover games, in a not-as-dumb-as-it-looks attempt at shifting the remainder of their stocks. To retail for €60, the bundles will include one Siaxis controller and one of the following games: F1, GT5 Prologue, Folklore and MotorStorm (note: just the game + controller, NO console).

Des nouveaux packs PS3 ? [Game-Class, thanks Frank!]

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Thu, 12 Jun 2008 02:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5015687&view=rss&microfeed=true
<![CDATA[ Europe Getting Crisis Core PSP Bundle This Month ]]> Poor, put upon Europe. You either had to pay exorbitant prices to import a Japanese or North American version of Crisis Core: Final Fantasy VII or simply wait patiently for the game's release on your continent on the 20th of this month. Well SCEE feels your pain, and they hope to ease it somewhat by offering a limited edition PSP Crisis Core game bundle, complete with the game and the silver engraved PSP the Japanese got when the game first launched there.

Of course those of you in the UK who already have a PSP they don't wish to replace with shiny silver goodness still get to benefit from the exclusive special edition, so while it might take a bit longer for you to get the games, Square Enix and SCEE definitely love you guys the best of all.

FFVII PSP Bundle Bound For Europe
[Next Generation]

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Tue, 10 Jun 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5015047&view=rss&microfeed=true
<![CDATA[ Eight Days And Getaway 3 No Longer Going Concerns ]]> Remember late this past April when we warned you that PlayStation 3 titles The Getaway 3 and Eight Days, first showcased during the early preview days of the console, wouldn't be seeing the light of day for a while? According to a statement released today by Sony Computer Entertainment Europe, that while is now officially a never as production ceases on both titles.

"This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion.

You heard them folks - they have so many strong titles coming out that they can afford to just toss a couple into the rubbish bin to keep the games flowing. Good riddance I say. I never understood why they'd try to continue the Getaway series after the heaping helping of crap that was Black Monday anyway.

Sony stops work on Eight Days and The Getaway [GI]

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Wed, 04 Jun 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5012969&view=rss&microfeed=true
<![CDATA[ Sony Skipping Afrika For Europe ]]> Afrika for the PlayStation 3, whatever it is, looks very pretty. We look forward to enjoying whatever Afrika is, whenever Afrika arrives. Oh, and thank heavens that we don't live in Europe, as it appears Sony Computer Entertainment Europe is dropping the publishing ball, telling Eurogamer that it shan't be publishing Afrika in the region. Why? We're as clueless to the reasons why as we are to how Afrika plays, but it doesn't give us much confidence in the title if SCEE can't be bothered.

Perhaps it's just a localization nightmare, but we hope that SCEA will invest in the game(?) and bring it to American PS3s. We've got an e-mail in with them now, just to see how interested they are in escorting Afrika out of Japan.

No Afrika for Europe, says Sony [Eurogamer]

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Tue, 27 May 2008 13:40:21 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5011162&view=rss&microfeed=true
<![CDATA[ Reeves: PlayStation Home Was Deserting Gamers ]]> davidreevessuperzoon.jpg It takes a big man to admit that he made a mistake, or an even bigger company. Sony execs have been pretty candid about the missteps made in the early life of the PlayStation 3 lately, and now SCEE's David Reeves admits that the development of Home was hindered by too big of a focus being placed on non-gaming applications, such as getting together sponsors.
"In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are into gaming in first - instead of the Nike people, or Adidas people who are into fashion and not necessarily into gaming."
Good show! The honestly pouring out of the company has me feeling all warm and fuzzy for Sony as of late, and it's good to see they're on the right track as far as Home is concerned. Now if I could only get my PS3 working again.

Reeves: Home was too ambitious [CVG]

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Thu, 08 May 2008 09:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=388466&view=rss&microfeed=true
<![CDATA[ Sony Considering Official External HDDs For PS3? ]]> Sony's been on a good run since Christmas. In large part, they can thank the settling of their hardware offerings for that, as the maddening SKU confusion of 2007 has given way to a stable lineup of PS3 consoles. Thing is, that stable lineup consists mostly of a 40GB HDD, which in the coming years just won't be big enough for all your PlayStation needs. What's the solution? SCEE boss David Reeves tells Eurogamer:

We launched with 60GB and to reduce the price we went to 40GB. We're not sure we want to stay with that configuration of hard drive, and I think what you're going to see in the future is maybe consumers can choose


The PlayStation will stay the same, but consumers can choose whichever size of hard drive they want. They can now, or course, because it's not a proprietary hard drive.

It might be that we will offer the possibility for people to have a bigger hard drive, but they have that option now. But it does not mean that we have anything in the works to introduce a different model or bigger hard drive built in.

Allow me to translate: we don't want to go messing with our actual PS3 SKU anymore. So we'll mess with extra HDDs. The PS3 can support external HDDs already, but since not many of you use them, we'll introduce some overpriced official ones so Average Joe can get all the movies and live TV you otherwise wouldn't have been able to cram into your 40GB HDD.
Sony considering external PS3 hard drive? [Eurogamer] ]]>
Wed, 07 May 2008 20:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=388299&view=rss&microfeed=true
<![CDATA[ LittleBigPlanet Killzone ]]> Just to show off how diverse LittleBigPlanet is, Sony created some Killzone puppets to show off in-game at their recent Gamer's Day in London. Pretty friggin amazing.

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Wed, 07 May 2008 14:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5008156&view=rss&microfeed=true
<![CDATA[ PlayTV Hits Europe In September ]]> Looks like those SCE Australia reports were spot-on. At yesterday's SCEE event in London, Sony announced that PlayTV - Sony Europe's HDTV tuner & recorder for the PS3 - would be launching in Europe sometime in September, for the price of €99/£80. No idea how well this kind of thing will do at market (it's an awful lot of money considering it's skimming off your PS3's HDD), but as someone yet to fork out for a HD tuner for my own TV, I'll be keeping an eye on it later this year regardless.
PlayTV Dated, Priced [Next-Gen]

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Wed, 07 May 2008 07:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=387940&view=rss&microfeed=true
<![CDATA[ David Reeves Utters Snide Things About Microsoft ]]> It's last year all over again! Sony Computer Entertainment of Europe honcho David "Dirty Nail" Reeves is fueling the console war. Ungh. Here are the sound-bytes:


• Well I think you probably will see it, it's just that a deal obviously was struck between Microsoft and Take 2 to do that, and if that's what they want to do, I think that's the last shot they have.
• All I'm saying is that I think that when we look ahead I think we honestly have a better line-up on PS3 than they probably do on Xbox. They've had two or three Christmases now, I can't remember how many, you know, but I think we've got a really good one coming up. Not just Christmas but in the summer as well.
• It's [GTA IV] obviously the biggest title that PS3 has ever seen. It's spiked sales and we're very happy with the way the bundle has sold and we're very happy with the way that software has gone as well.

So there you go! Today's corporate smack talk.
Sales Spike, Better Line-Up and Last Shot [Videogamer.com]
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Wed, 07 May 2008 06:40:54 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=387930&view=rss&microfeed=true
<![CDATA[ Kaz: "Customers Were A Little Underwhelmed" By PS3 Launch ]]> The PS3 had a rough launch. No. Bones. About it. And we were tough on them! Last few months (from the launch of Uncharted and a version of CoD4 that was surprisingly excellent onwards), though, they've been picking up steam, and seem well on the road to recovery. First step down that road? Admitting past mistakes. Kaz Hirai told journos at the SCEE event today:

I think it's fair to say that the first year of PlayStation 3 was somewhat a difficult one. There were some teething problems, success from our competitors, and our customers were a little underwhelmed by the range of titles that were available.
Well, it's nice of you to admit it, Kaz. Onwards and upwards!
Hirai: PS3 "Underwhelmed" in Year-One [Next-Gen] ]]>
Tue, 06 May 2008 21:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=387855&view=rss&microfeed=true
<![CDATA[ Resistance 2 Gameplay, Killzone 2 Vid ]]>

Two bits of video from Sony's UK Gamers Day have already made their way onto the net. This first shows off a touch of Resistance 2 gameplay, while on the jump we've got a very, very short snippet of Killzone 2.

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Tue, 06 May 2008 11:24:04 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007988&view=rss&microfeed=true
<![CDATA[ SCEE Plays Up Social Gaming At Gamer's Day 08 ]]> At Sony Europe's Gamers Day event, the company took care to emphasize the "social gaming" angle it's pursuing. The company focused on "games where players of all ages socialize through gaming," pointing out EyeToy products, puzzle titles and Buzz!: Quiz TV, where groups can play trivia games on a variety of topics over PlayStation Network.

The overall message seems to highlight the PS3's diversity as an entertainment device, with the aim of appealing to an all-ages audience.

Full release follows the jump:

06/05/2008 17:30
Get closer to friends and family with PlayStation

London, 6th May 2008- With PlayStation, games have never been more family-friendly. We've created up the genre of 'social gaming': games where players of all ages socialise through gaming. For the kids and the young-at-heart, there are EyeToy® games that burn physical as well as mental energy. We've got puzzle games that everyone will want to try- whether at home or in the car - and we're also allowing you to take TV on the move. You can even team up as a family to challenge your overseas relatives to a round of online quizzing over PLAYSTATION®Network (PSN) - and when it comes to keeping in touch further, we've just given PSP™ (PlayStation®Portable) video and voice chat capabilities.

PLAYSTATION®3 (PS3™): the next generation system that brings you High Definition gaming, Blu-ray movies, internet browsing, music, TV and entry into the online community of PLAYSTATION Network.

Buzz!™: Quiz TV (PS3)

Buzz!: Quiz TV for PS3™ is the next-gen game that takes the Buzz! experience into the future and across the world via the online PLAYSTATION Network. Arriving this June, it'll give you instant access to quizzes on almost any subject you can think of, and will be supported by vast downloadable and user-generated content. The game's Blu-ray disc comes with wireless buzzers and contains a whopping 5000 questions, divided into five selectable channels to suit every quiz fanatic - it's a quiz where you choose the content. Not enough questions on your subject of choice? Write your own. New online quiz community MyBuzz!™ links directly from the internet to the game and allows players to write and upload personalised quizzes plus download quizzes created by other online players which suit their questioning needs. The disc is also your gateway to online gaming and content, connecting you to Sofa vs Sofa mode, in which you can team up with everyone at home to challenge up to three other teams of gamers online, as well as to extra downloadable quiz packs and quizzes written by other Buzz! users.

echochrome (PSP and PS3)

In echochrome, it's not what you see, it's the way that you see it - and the more pairs of eyes involved, the better your chances of solving the dozens of fiendish puzzles ahead. The world of echochrome consists of a series of crazy mazes inhabited by the endlessly wandering Walker, and your goal is to help him get where he wants to go - despite being faced with seemingly insurmountable obstacles and hazards. The trick is to open your mind and let your imagination run riot: by rotating each maze and changing your perspective on the action, you might just be able to change reality... A brand new and brain-busting puzzle experience, echochrome will have you asking everyone you know: "Can you see the answer?"

PlayTV™ (PS3)

Television how, when and where you want it; Play TV lets you pause, rewind and record free-to-air digital television using your PS3 and, best of all - after a one-off payment for the peripheral, the service is completely free. End family squabbles as you watch one channel while recording another through a dual TV tuner, stream television anywhere using a wi-fi connected PSP or pause television should household events demand your attention - Play TV offers access to great TV without the pocket-punching bills this later this year.

Folding@home (PS3)

Developed by Stanford University, Folding@home uses the combined power of interlinked computers around the world to perform mathematical calculations that help with research into protein folding - research that could lead to breakthroughs in the fight against diseases such as Alzheimer's, CJD, Parkinson's and various forms of cancer. In 2006, it was realised that a network of interlinked PS3 processors could boost the project's output to unprecedented levels thanks to the power of the PS3's Cell processor. All you need to do to play a part in Folding@home is to select the project's icon in the Network column of the Cross-Media Bar (XMB), then leave your machine running.

PLAYSTATION®Network (PSN)

The online home of PS3, PLAYSTATION®Network is where you'll find some of PlayStation's most innovative and fun games for you to download at wallet-friendly prices. You'll also find downloadable extras, free online gaming, voice chat, video chat, web surfing and more.

Elefunk™ (PSN for PS3)

A herd of elephants needing safe guidance through a series of perilous levels requires a guide, so help steer the jungle giants to safety this May. Across 20 levels, create safe passage across ravines, rivers, fires, pits and swamps with the materials available to you. Plus, swap construction for Deconstruction in a specially designed multiplayer game where players must disassemble a structure as carefully as possible without letting the structure, or imperilled elephants, fall...

Buzz! Junior™ (PSN for PS3)

This summer, we're bringing the fun of the children's Buzz! Junior range to PSN with bundles of mini-games for PS3 owners to download at pocket money prices. Buzz! Junior titles offer all the fun, easy play of Buzz! controllers, but with wacky mini-games of skill and speed rather than trivia-based play - they're perfect for youngsters to play with friends and family. Buzz! Junior: Jungle Party will be the first to arrive on PSN in a download featuring five great mini-games from the original PS2 version - now in 720p High Definition; it'll be followed by similar downloads from Buzz! Junior: RoboJam and Buzz! Junior: Monster Rumble.

PixelJunk™ Eden (PSN for PS3)

After sowing seeds with its Racers and Monsters, PixelJunk puts down roots on PLAYSTATION®Network with PixelJunk Eden. Leap and swing between lush alien vegetation in a truly innovative platform game which constantly evolves over time as you move through the perfectly realised undergrowth, hunting treasures and smashing enemies from his path. Destroyed enemies scatter pollen across the landscape, which the player must collect and use to pollinate seed pods before using the new growth to progress further.

PlayStation®2 (PS2™): the world's best-selling entertainment system that offers you great gameplay and the biggest social gaming brands

EyeToy® Play: PomPom Party (PS2)

Limber-up for the first cheerleading game for PS2, which comes bundled with real pompoms to help every wannabe-cheerleader pull off some groovy moves. As you follow the directions on-screen and shake your pompoms to the music, the EyeToy Camera will detect your movements and score your routines. So keep that rhythm going, and soon the whole block will be bouncing to your cheers in EyeToy Play: PomPom Party - it's arriving in time for Christmas in late 2008.

EyeToy® Play: Hero (PS2)

The ultimate quest for all budding adventurers - embark on a fantastic journey through a colourful, exciting fantasy world. EyeToy Play: Hero includes its own toy sword for you to wield; the EyeToy Camera will detect your sword's movements as you perform feats of bravery throughout the land. Watch your adventure unfold on-screen, hone your swordplay, and maybe one day you'll be considered a true hero of the kingdom! It's arriving in time for Christmas in late 2008.

PSP™ (PlayStation®Portable): the handheld entertainment system that offers games, music, film, TV, communications, GPS mapping and more

Buzz!™: Master Quiz (PSP)

Turning PSP into the ultimate social gaming experience, Buzz! makes his handheld debut in Buzz!: Master Quiz. Keep friends and family amused and entertained on the move, on holiday or on the bus as Buzz! hits the road, free from its front-room beginnings. Play solo or get involved with new multiplayer rounds such as Pass Around (which enables six players to play Buzz! with just one PSP!). The ultimate PlayStation quiz experience has hit the road - are you along for the ride this July?

Go!Messenger™ (PSP)

Keep in touch using your PSP with a revolutionary new addition, which turns your handheld system into a wireless communication tool featuring video chat, voice chat and instant messaging. It allows PSP owners to instant message each other- then, just add a headset and voice messaging and voice calls become possible. Add Go!Cam, the USB camera for PSP, and video calls and video messaging become a possibility. Go!Messenger is out now - it's another reason why PSP is becoming a travel essential.

SKYPE™ (PSP)

Skype, the online communication software that allows Internet users to call each other free of charge*, has now arrived on the new Slim and Light PSP. Talk to any one of the hundred million Skype users worldwide with free voice calls, managing your contacts list and checking which of your friends are online via your PSP. You can opt into the SkypeOut and SkypeIn features, which connect Skype callers with landline and mobile users - and you can do all of this from any wireless hotspot - anywhere in the world.

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Tue, 06 May 2008 11:20:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=387647&view=rss&microfeed=true
<![CDATA[ Sony Brings Indie Music to PSN via Movement ]]> It looks like SCEE is getting into the video making business. The company announced today that they will begin touring Europe in search of the best in international music. The best groups will show up on episodes of Movement, on the Playstation Network, hosted by Spencer and Martin who will be driving around the continent in a VW Camper.

Movement (PSN)

Seeking out the greatest unsigned bands from across Europe, Movement is an exclusive PSN music experience which will open your ears, your PS3 and PSP to the best in international music. From French electronica to London grindie via melody driven rock from Germany, you’ll hear it all courtesy of hosts Spencer and Martin who are tracking down the sweetest sounds across the continent in their VW Camper. With exclusive downloads on PSN and performances at PlayStation Day, movement will culminate with one band being selected by Spencer and Martin to have a professional promo video made. Look out for the entire madcap adventure on PSN soon.

This is an interesting concept. I wonder if PSN is going to start producing other original video content.

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Tue, 06 May 2008 11:05:17 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007985&view=rss&microfeed=true
<![CDATA[ Episodic Siren Blood Curse Hits PS3 This Summer ]]> Siren Blood Curse is coming to the Playstation Network in twelve "TV-style, suspense-packed" downloadable episodes this summer, SCEE announced today.

The next-gen horror-survival title is set in the Japanese village of Hanuda, where a TV crew from America arrive to research the legend of the ‘Vanished Village’ where human sacrifice is said to have taken place thirty years ago. Players discover the horrific curse that haunts Hanuda and battle to save the village’s survivors from the living dead – a spine-tingling struggle that involves using the unique Sight-Jack system to view events from the angle of your undead pursuers. In a gaming first, Siren Blood Curse will be released episodically, keeping gamers on the edge of their seats until the next download arrives in PSN.

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Tue, 06 May 2008 10:54:46 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007980&view=rss&microfeed=true
<![CDATA[ Sony Gamers Day UK Info Dump: Resistance 2 to SOCOM Confrontation ]]> The press releases from today's London Gamers Day just dropped and boy are they packed. This one goes over some of the way Playstation 3 gamers can go head-to-head or play cooperatively on their console and includes some small details on Resistance 2, SOCOM: Confrontation, Warhawk: Operation Broken Mirror and Haze.

As mentioned earlier, Resistance 2 will hit in November with eigh player co-op, 60 player multiplayer and a new story featuring more Chimera enemies.

All we know about SOCOM is that it's coming out later this year and will include headset support and the ability to spectate.

Hit the jump for the bull breakdown on all four games from the official press release.

06/05/2008 17:30
Join the best, challenge the best; be the best

London, 6th May 2008- The world really has never been such a small place thanks to the online capabilities of PLAYSTATION®3 (PS3™) with a growing community of gamers testing themselves against the best of the best worldwide. The speed of play, the ease of use and the quality of the game offering that comes with PS3 is unparalleled; it’s the ultimate online arena to meet, interact and play with fellow gamers across the world. So if words like teamwork, precision, competition, strategy and ‘never give up’ are your mantra, PLAYSTATION®Network, is the place for you.

Resistance™2 (PS3)

Team up with seven other players in eight player co-op mode and also in massive online battles involving up to 60 gamers in multiplayer mode - Insomniac Games’ sequel to phenomenal history re-write Resistance: Fall of Man features an unprecedented level of online play. Upping the stakes with new Chimera enemies and vast online battlefields, the action has moved across the Atlantic and will take place in a devastated America. Once again, the Chimera threaten the very future of mankind itself as the terrifying alternative history of Earth’s last days continues to unfold, November 2008.

SOCOM™: Confrontation (PS3)

Recruit the best soldiers from across the world to form an elite team and lead your hand-picked squad against other highly-skilled outfits. Released in late 2008 and exclusively online, join specially organised events or take the back seat as a spectator on massive multiplayer campaigns where you’ll communicate in-game via headsets. SOCOM: Confrontation demands strategy and teamwork to win the war and see your tooled-up soldier rise through the ranks. Reward your troops not only when they are brave and fearless but when they use intelligence and work as a team.

Warhawk™: Operation Broken Mirror expansion pack on PSN (PS3)

Since the first Warhawk expansion pack (Operation: Omega Dawn, available now) was released, online gamers have been stepping up the attack around the world, battling for domination on the ground and in the air. The next pack, Operation: Broken Mirror, brings the mighty Armoured Personnel Carrier into the fray as troops battle it out in the seven arenas of the new Vaporfield Glacier. Available now, the battle will be decided across seven arenas capable of holding different numbers of players – up to 32 gamers can fight in Tundra Assault, for example, while Olsavik Village is designed for smaller battles with four to eight players.

Haze™ (PS3 – Third-Party Title - Ubisoft)

Play both sides of the same war in Haze – a new, PlayStation-exclusive first-person shooter set in a futuristic world where governments have outsourced military operations to private corporations. You play Shane Carpenter, an idealistic young soldier in the pay of Mantel Global Industries, a military company that feeds its troops the performance-enhancing drug Nectar as part of its hi-tech onslaught against vicious rebel group the Promise Hand. An unforeseen revelation leads you to switch sides halfway through the struggle, eschewing your hi-tech weaponry for the cunning tactics of the Promise Hand. It’s a stunning new title for PS3, brought to you by the developers of the TimeSplitters® series.

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Tue, 06 May 2008 10:37:31 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007979&view=rss&microfeed=true
<![CDATA[ Gran Turismo Racing Academy Announced ]]> Details are very sketchy, but SCEE and Nissan just announced the GT Racing Academy, which will give gamers a chance to show if they can drive in real life like they do in Gran Turismo. Every step of the academy will be filmed and later made available on the Playstation Network.

It sounds like it's connected to a contest that will give two luck people a four-month, real-life racing tutorial and then have them participate in the Dubai 24-hour race in January.

The vids will hit starting the PSN on May 23rd.

PlayStation Day Conference [Eurogamer]

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Tue, 06 May 2008 10:16:18 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007975&view=rss&microfeed=true
<![CDATA[ Resistance 2 will Feature Eight-Player Co-Op, 60-player Multiplayer ]]> Resistance 2 will feature eight-player co-op which will have its own story, characters and rewards, Ted Price, president of Insomniac Games, told the folks at today's UK Sony Gamers Day.

Multiplayer will support up to 60 players and include Chimera, again, it will also be structured in a way to bring back a sense of intimacy. There will be squads within these mammoth fights, making the game feel more personal and filled with skirmishes instead of giant, faceless wars. The game will use some sort of system to make sure you always respawn near the same group of players, so you can really start to gun for them.

R2, which is six months from hitting shelves, will also include persistent levels which you earn by getting points for things like helping out your team.

PlayStation Day Conference [Eurogamer]

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Tue, 06 May 2008 09:59:26 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007973&view=rss&microfeed=true
<![CDATA[ Killzone 2 Dated for 2009 ]]>

Killzone 2 will be hitting the Playstation 3 in February, David Reeves told journalists gathered in London for Sonys Gamers Day there today.

Not a whole lot of other information about the release, but several sites report that the game will be playable to the press both today and next week during the U.S. Gamers Day.

The news came following an announcement that LittleBigPlanet has been pushed back from a September launch date to October. SCEE also sales of the Playstation Portable, Playstation 2 and Playstation 3 in Europe and apologized for the delay of Home.

PlayStation Day Conference [Eurogamer]

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Tue, 06 May 2008 09:48:44 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007972&view=rss&microfeed=true
<![CDATA[ SCEE: LittleBigPlanet Delayed, Not Coming Until October ]]> LittleBigPlanet will be hitting in October, not September as originally announced, SCEE folks said today during their Sony Playstation Day in London.

Kaz Hirai told a gathering of press that the game will revolutionize the way people interact with games. Hirai also said that Sony Europe has sold 12 million PSPs, 48 million PS2s and 5 million PS3s and apologized for the delay of Home which he says will not launch until he's happy with it. More news to come as the Gamers Day continues.

PlayStation Day Conference [Eurogamer]

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Tue, 06 May 2008 09:41:35 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5007971&view=rss&microfeed=true
<![CDATA[ Press Gets Hands On Resistance 2 Tomorrow ]]> res2.jpg Sony Computer Entertainment Europe's press day is set to hit tomorrow and lucky European press types will get a chance to check out Resistance 2, Go! Explore and HOME. To celebrate the European Playstation Store will be getting two updates, one featuring a Haze Demo and the other sending out demos for GRID and The Bourne Conspiracy.

I don't know this for a fact, but I'd suspect that since SCEA's Gamers Day isn't until a week from Friday that Sony may embargo coverage of the European Gamer's Day until that Friday or the following week. Of course they could just let the news trickle out as their Gamer's Days happen, that just isn't how it usually works. Either way, lots of exciting Playstation 3 and Playstation Portable news coming this month.

Sony Invents Playstation Day, Celebrates w/ Demos [British Gaming ]

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Mon, 05 May 2008 10:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=387106&view=rss&microfeed=true
<![CDATA[ Next Week, Europe Gets A Proper PS Store Update ]]> PlayStationDay.jpg Europeans are sick of crummy PlayStation Store updates, I'm sick of writing about them. So it's lucky for the lot of us that next week, we get a temporary reprieve. To celebrate the PlayStation Day event being held in London on May 6, Sony have promised that next week the European store will be updated not once, but twice. The first round of content, including a Haze demo, will hit on May 6, with a second round (which includes a Race Driver: GRID demo) due on May 8.

06 May - PLAYSTATION Store (PS3) Game Demos:

* Condemned 2
* Haze

Full Games:

* Blast Factor Advanced
* High Velocity Bowling
* Street Skater

Expansion Packs:

* Blast Factor Advanced Research
* High Velocity Bowling Character - Mike

Trailers:

* Buzz! Quiz TV
* Secret Agent Clank
* Siren Blood Curse

06 May - PLAYSTATION Store (PC)
Full Games:

* Street Skater

Trailers:

* Siren Blood Curse

08 May - PLAYSTATION Store (PS3)
Game Demos:

* Bourne Conspiracy
* Race Driver: GRID

Expansion Packs:

* Army of Two
* Guitar Hero III: Legends of Rock - Def Leppard Track Pack
* Guitar Hero III: Legends of Rock - Muse Track Pack

Trailers:

* Echochrome Apple
* Play Compilation
* Press Conference

06 May = PlayStation Day: two Store updates coming next week! [PlayStation Boards]

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Fri, 02 May 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=386818&view=rss&microfeed=true
<![CDATA[ SingStore Updated, Still Not Much To See Here ]]> It's Friday, and the PlayStation Network's up and running again after the recent overhaul, which means it's time for SCEE to start updating the SingStore again. This week sees 48 tracks added to SingStar's online store, with 23 english-language tracks joined by 25 songs for Danish, Dutch, Finnish, German, Portugese and Spanish fans. I can't speak for the non-English stuff, but the English tracks, they're still just bringing over songs already available on the PS2 versions. Who knows, maybe they're saving the new stuff for the game's US launch later this month.

In English:

* Ace of Base "Life Is A Flower"
* Alcazar "Not A Sinner, Nor A Saint"
* Ash "Oh Yeah"
* Blue Öyster Cult "(Don't Fear) The Reaper"
* Boston "More Than A Feeling"
* Burhan G "Who Is He?"
* Culture Club "Karma Chameleon"
* Cyndi Lauper "She Bop"
* David Lee Roth "Just A Gigolo - I Ain't Got Nobody"
* HIM "Right Here In My Arms"
* Natasha Bedingfield "Single"
* R.E.M. "Stand"
* Radiohead "High And Dry"
* Richard Hawley "Tonight The Streets Are Ours"
* Suede "Beautiful Ones"
* Survivor "Eye Of The Tiger"
* Terence Trent D'Arby "Sign Your Name"
* The Magic Numbers "This Is A Song"
* The Monroes "Sunday People"
* The Poodles "Night Of Passion"
* The Rasmus "In The Shadows"
* Toto "Hold The Line"
* Westlife "Flying Without Wings"


In Danish:

* Rollo & King "Der Står Et Billed Af Dig På Mit Bord"

In Dutch:

* Circus Custers "Verliefd"
* Hans de Booy "Alle Vrouwen"
* Heideroosjes "Iedereen Is Gek"
* Johan Verminnen "Mooie Dagen"

In Finnish:

* Aki Sirkesalo "Naispaholainen"
* Anssi Kela "Milla"
* Don Huonot "Riidankylväjä"
* Neljä Ruusua "Juppihippipunkkari"
* Pelle Miljoona Oy "Moottoritie On Kuuma"
* PMMP "Pikkuveli"

In German:

* 2raumwohnung "36grad"
* 2raumwohnung "Wir Trafen Uns In Einem Garten"
* De Randfichten "Lebt Denn Dr Alte Holzmichl Noch...?"
* Dieter Thomas Kuhn "Es War Sommer (Die Wahre Geschichte)"
* Freundeskreis "A-N-N-A"
* Revolverheld "Generation Rock"
* Wir Sind Helden "Wenn Es Passiert"

In Portuguese:

* Anjos "Eu Estou Aqui (Yo soy aquél)"
* Da Weasel "Dúia"
* D'ZRT "Verão Azul"
* EZ Special "Sei Que Sabes Que Sim"

In Spanish:

* Burning "¿Qué Hace Una Chica Como Tú..?"
* Hombres G "Lo Noto"
* Hombres G "No Te Escaparás"

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Fri, 02 May 2008 06:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=386443&view=rss&microfeed=true
<![CDATA[ Eight Days & Getaway 3 Will Be A While ]]> watchedpot.jpg When first trotting out the PS3 for a public look-see in 05/06, two "games" Sony showed off were Eight Days and Getaway 3. Hope you weren't expecting them any time soon (or honestly believed what you saw was real in any way), because The Guardian have been told by Sony London that Eight Days has only just entered full production, and that Getaway 3 is in pre-production, and will only kick it up a notch when Eight Days is finished. Seeing how well-received the first two Getaway games were, I don't know how they hope to keep our expectations in check for that long.
Inside Sony's secret powerhouse [The Guardian]

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Wed, 30 Apr 2008 05:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=385507&view=rss&microfeed=true
<![CDATA[ SingStar: 12 Million Served ]]> I post a lot about SingStar here. And when I do, I get a ton of Americans saying "who cares?" Here's the thing: a lot of people do. Just not necessarily Americans (and not necessarily that woman on the right up there). Take Europe, for example. Europe cares. SCEE have let us know this morning that since the first game launched on the PS2 in 2004, they've sold over 12 million copies of SingStar. Those are big numbers for any game, but for a game that's only really popular in PAL territories? They're very big numbers. Oh: SingStar PS3's out in the US on May 20, in case you're wondering.

London, 26 April 2008: With 12 million units sold across PAL to date - 5 million of them in the Fiscal Year of 2007 (April 07 - March 08) alone - and the brand now branching further into digital business via SingStore™ on PLAYSTATION®3 (PS3™), SingStar® is going from strength to strength.

Sony Computer Entertainment Europe (SCEE) released the first SingStar title on PlayStation®2 in 2004, changing the way people interacted with the PlayStation brand. Audiences who hadn't been traditionally interested in gaming could use PlayStation as a source of entertainment. Since its launch, SingStar has turned singing into a competitive game and has amassed fans of all ages across the world.

December 2007 saw the franchise move onto the next-generation PS3 platform, breaking into a new business model of downloadable extra content in which players have the option of purchasing individual tracks by downloading from SingStore. SingStar PS3 is also supported by several online features within the game, notably My SingStar Online™, an arena where fans can share their recorded performances with the worldwide SingStar community.

The SingStar community has embraced the new online elements within the brand. In SingStore's first four months of trading, one million tracks were downloaded across the PAL region. My SingStar Online has also proved to be a popular place for SingStar fans, attracting 140,000 registered users who, combined with visitors to www.singstargame.com, have shared over 20,000 videos of their SingStar performances that have been watched a total of 2.5 million times.

Mark Hardy, Director of Product Marketing of SCEE said:

"The term 'social gaming' is widely recognised in 2008 - however, it was relatively new when we launched the first SingStar title in 2004. That game entered the charts at number one in many countries, allowing us to pioneer the social gaming category and a new market of consumers who might not have bought games before. We really are teaching the world to sing with SingStar - and business for 2008 is looking excellent."

Paulina Bozek, executive producer of SingStar said:

"SingStar's success is built upon simple and entertaining game play. Historically we have added new music tracks to keep the experience fresh but the arrival of PS3 has allowed us to think differently. We can now take advantage of the next-generation features to take the next step forward in the SingStar experience. The launch of SingStore and My SingStar Online is the realisation of this and the experience is now more user-focused, personalised and interactive."

SingStar was the catalyst for a new area of the gaming industry that's now attracting mainstream audiences and taking the social phenomena to new and exciting experiences. Over the past four years the titles added to the SingStar catalogue have included a mixture of genre and themes including: musical decades (SingStar '80s SingStar '90s), musical genres (SingStar Rocks, SingStar R&B, SingStar Pop, SingStar Pop Hits) and musical themes (SingStar Legends, SingStar Party SingStar Summer Party). All of these titles have continued to deliver sales as SingStar collectors seek out the entire back catalogue.

As well as the international titles above, country-specific titles have also been big sellers, with titles such as SingStar Deutsch Rock Pop (Available in Germany, Austria and Switzerland) and SingStar Latino (Available in Spain and Portugal) delivering strong sales locally. SingStar's commitment to localisation has been the key to its success - titles are available with localised tracklists for French, German, Italian, Spanish, Portuguese, Dutch, Norwegian, Swedish, Danish, Finnish, Polish and Croatian Speaking Countries.

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Mon, 28 Apr 2008 04:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=384553&view=rss&microfeed=true
<![CDATA[ Euro Go!View PSP Video Service This Summer ]]> pspdownlaodvid.jpg First announced by Crecente last year before the Sony Games Convention press conference, the Go!View video download service for the PSP will be launching across Europe this summer. The service, the result of a partnership between SCEE and Sky, will allow PSP owners to download high-quality video via their PC for viewing on their PSP, as opposed to the current system which involves us converting our porn to a more friendly format before playing it on the handheld. No news of the prices involved, though they will be offering both purchase and subscription payment models. Still no word of a U.S. release, though honestly I think most PSP owners who want to watch tv shows on their handheld already do anyway.

Sony reveals "summer" launch for Go!View [GamesIndustry.biz]

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Thu, 24 Apr 2008 09:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=383586&view=rss&microfeed=true
<![CDATA[ Sony Looking Into Global PlayStation Blogs? ]]> Whaddya know, PAL PS3 owners aren't happy. The source of today's displeasure? Blogs. For too long have they seen how great a source of info the PlayStation.Blog is, only to then gaze upon their own pathetic, ad agency-run equivalent (Three Speech) and weep. Oh, how they've wept. Maybe it was the river of tears, maybe it was the collective sobbing, but Sony have actually taken notice, with SCEA's Jeff Rubenstein commenting (where else) on the PlayStation.Blog:

We know that there are a lot of readers coming here from beyond North America (notably the UK, Oz, Germany, and more). We're in the process of working out how to make sure your needs are addressed. We hear what you're saying.
Thanks, Jeff. So long as you know our "needs" are for a straight-up SCEE conversion of the PlayStation.Blog, that is.
PlayStation.Blog now on Facebook [PlayStation.Blog, via VG247] ]]>
Thu, 24 Apr 2008 05:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=383399&view=rss&microfeed=true
<![CDATA[ PS3 SingStar Vol. 2 Announced ]]> singstar2.jpg Sony have gotten around to announcing that second PS3 SingStar game we've known about since March. It's what you'd expect: 30 new songs, a new "Harmoney Duet" mode and the addition of PSP remote play compatibility, which they've added so you can "get your favourite party tracklist ready before you're heading back home". Heading back home? Look, if you can't be arsed organising the tracklist for a SingStar party well in advance, you shouldn't be having one. No word on price or launch date (for PAL, obviously, with the main game itself still not out in the US), or even a tracklist, but we're assured it'll feature The Killers, Eminem, Kaiser Chiefs, Gorillaz and...Paul McCartney & the Frog Chorus. No, really.

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Tue, 15 Apr 2008 23:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=380214&view=rss&microfeed=true
<![CDATA[ Metal Gear Solid 4 Beta Confirmed for Europe Next Week ]]> Sony today confirmed that the Metal Gear Online Premiere Beta will be launching in Europe on April 17, just days after the freshly redesigned Playstation Store goes live today. The sexy new store will also have the Lair: Diabolical Dragons Pack and Skyguard Upgrade pack as well as Warhawk: Operation Broken Mirror.

To accompany the launch, the PLAYSTATION Store will see an exciting selection of content available from 17th April, consisting of the launch of the Metal Gear Online Premiere Beta, building up to the launch of the next chapter in one of PlayStation's most loved franchises, Metal gear Solid: Guns of the Patriots. Also available will be Warhawk™: Operation Broken Mirror, a great new addition to the hugely popular Warhawk experience and Lair™: Diabolical Dragons Pack and Skyguard Upgrade pack, offering new and exciting features and functions. There will also be a collection of trailers including the latest for GTA IV, as well as a Sega Superstars tennis demo.

I expect a similar announcement from SCEA later today, mostly because they said yesterday their would be big news today.

Enhanced PLAYSTATION®Store Launches on 15th April [SCEE]

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Fri, 11 Apr 2008 08:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=378642&view=rss&microfeed=true
<![CDATA[ LittleBigPlanet In Development For PSP? ]]> Citing "sources", British site CVG are reporting that a PSP version of Sony's free-form platformer LittleBigPlanet is currently in development at Sony Studio Liverpool. Sony are obviously keeping quiet on the subject, but with the PS3 and PSP growing more and more interconnected via things like remote play, the possibility of a portable version of LBP that could "talk" to a PS3 version of the game isn't the most outrageous rumour I've heard this week.
LittleBigPlanet coming to PSP? [CVG]

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Tue, 08 Apr 2008 06:10:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=377183&view=rss&microfeed=true