The principal and the teachers all had it out for him, Jacob said. A likely story, but he does admit to a middle-school career of "graffiti, practical jokes and general annoyance," all leading to multiple suspensions. One day about five years ago he and his friend were sent home yet again. They decided to start work…
After the Sandy Hook school massacre last year, Antwand Pearman of GamerFitNation organized a "cease fire" day during which gamers avoided first-person shooters and other violent games. Today is the second Cease-Fire, a statement against gun violence and supporting victims of it. The Cease-Fire lasts to midnight.
Yesterday, we sought to list all of the video games investigators found in the home of Adam Lanza, the shooter who killed 26 people—20 of them children—at Sandy Hook Elementary School on Dec. 14 last year. We missed one and, as its title suggests, it's kind of important: "School Shooting." But we've never heard of it…
If Adam Lanza—the shooter responsible for last year's Sandy Hook Elementary School Massacre—had a video gaming obsession, it appears to be Dance Dance Revolution, according to a comprehensive final report the state of Connecticut released today about the mass killing.
Considering how violent video games have been scapegoated by gun-rights hardliners, this defense seems to come from an unusual source. But a man who sued the District of Columbia—and won—over a handgun ban says lawmakers scapegoat video games because they can't win on the gun debate.
Here's Rep. Frank Wolf of Virginia, who has served in the House of Representatives since 1978. He chairs the House subcommittee that funds the National Science Foundation. Yesterday he took the floor to complain that the Obama administration was ignoring its friends in the entertainment industry while demonizing the…
Gamers have good reason for feeling beat up as the American conversation on gun violence seems to lurch inevitably toward scary scary video games as a scapegoat. The Entertainment Consumers Association—the voice of the gamers—went to Washington last week and came back convinced that lawmakers have made up their minds…
"Gamers have just got to quiet down. Gamers have no credibility in this argument." The guy who said those words has eaten them, via Twitter.
Evidently, removing scary scary violent video games from arcades is a trend now. So reports the Associated Press which, quite typically, can't be bothered to name any of the video games involved.
A Missouri state representative wants a 1 percent sales tax levied on "violent video games" sold in the state, despite the fact similar efforts to tax specific games based on their content failed in other states, including most recently Oklahoma, Missouri's better-looking cousin.
President Obama directed further research be done into the relationship video games may have to violence, part of a series of actions the White House is taking in response to the problem of repeated mass shootings across the country.
Video game store owners are NRA members, too. One went on TV to rebut politicians who blame games for mass shootings.
"Censoring violent comic books did not reduce juvenile delinquency or increase literacy," reasons the International Game Developers Association. "It decimated the production of one of the few kinds of literature that at-risk youths read for pleasure."
Ever since the awful Sandy Hook Shootings happened, there have been attempts—some earnest, some misguided—to link the deaths there to violent video games. And, yes, there is a conversation to be had about the way that pop culture glorifies violence and displays of power.