You know what happens in a real earthquake? A pause. And then slight confusion. And then frantically trying to remember what elementary school taught you on where you should go. And then panic because you don’t remember. You know what happens when you film an earthquake disaster movie such as San Andreas? Comedy.
Yes there are actual Terminator 2 games, most of them (arcade gun game excepted) garbage. This, sadly, is not one of them. Instead, it makes use of mods to turn Grand Theft Auto: San Andreas into...machinima? Art? Either way, it's one long love letter to James Cameron's 1991 classic.
Rockstar not only recreated the 2D universe of the previous games in 3D, but the developers also came up with a new standard for the North American box art. For each title after Grand Theft Auto III, the cover art would focus on characters and various staples from the game.
Grand Theft Auto: San Andreas was my favorite of the series, by far, and that's no slight to Vice City, which I treasure. Still, there was something about C.J.'s adventures that made me feel like I'd lived the greatest summer ever.
Grand Theft Auto IV, released in 2008, has just now overtaken its predecessor, 2004's Grand Theft Auto: San Andreas in total sales, says the top boss over the GTA brand. [Corrected at bottom of story.]
We've seen a teaser of Grand Theft Auto: Vice City imported into Grand Theft Auto IV's visual and physics engine, RAGE. Another mod team is hard at work on the same conversion for Grand Theft Auto: San Andreas.
As Ubisoft today bids farewell to the printed instruction manual, other publishers will surely follow suit. I, for one, am a little saddened by this, as some of my best memories in gaming involve...reading the manual.
San Andreas is a harsh place! Gangs, drugs, violence. Very adult, very serious. Maybe it's time to lighten things up a little. This Doraemon mod should do it.