Solution: don't hijack other games and shoehorn franchise characters into them. You'd probably have a lot of success with just this step alone. It's a bad way to build a game, and it's a bad way to reward third parties for their creativity. #starfox
@ThaJinx: I was especially insulted by Star Fox Adventure, not because it messed up a Star Fox game but because...Look, I can't express in normal human language how much I desire an RPG/Adventure game focusing on dinosaurs with fantasy elements. It is something that rings in my very bones. Ruining Dinosaur Planet is a crime I will never forgive. #starfox
I am right. There. With you. I've never met anyone who was as absolutely excited about Dinosaur Planet as myself, nor anyone as singularly disappointed that we'll never be able to play it. Until now. DP was exactly what I was referring to above. Like you said, unforgivable. <3'd
@UltimatePancakeSensation: I agree fully that the series needs a boot in the ass; it took some steps in the right direction with the 'darker' Falco and conflicting relationships within the crew with Adventures, but the handling of it was haphazard at best. They need a blockbuster script to make it something worthwhile. #starfox
@Aparanoidandroi:
Well, there's really only been two in the past 13 years with Star Fox Adventures (GC) and Star Fox Assualt (GC) so I think that's kind of a "Well, duh" statement. #starfox
Maybe the reason Star Fox is declining in popularity is because of the furtastic adventures of Fox and the Gang in Star Fox Adventures. If you release an actually good Star Fox game, ala the one on N64, people might like the series again. Maybe, just maybe? #starfox
Yeah, Nintendo is to blame for the drop in the Star Fox series stock. Miyamoto should know this.
Of course I am starting to think Miyamoto is not half the developer he used to be. Unless getting fat women on pieces of plastic is your thing, of course. #starfox
@NeVeRMoRe666: I would never say I hold it against Nintendo for making money off people that usually don't buy videogames. I do question if they have made long term gamers. I highly doubt they have.
Miyamoto's marketing sense is great. His creativity on the other hand...
I just don't think he is capable of making something new that gets me excited.
I don't think Star Fox 64 even broke the 4 million mark and given the poor sales of the last three (Command wasn't that bad tho), I can wager he might have a hard time getting his boss to okey putting any of the EAD teams to work on it, given that EAD #3 is Eiji's Zelda Team, EAD #2 is the Wii Sports/Music/Play Team, EAD Group Tokyo is working on Galaxy 2, EAD #4 just finished up with NSB-Wii and likely has to turn it's attention to Pikmin 3 afterwards and EAD #1 has never done a shooter.
They could pass it to HAL or Intellegent Systems. Or even NST. #starfox
@Foxstar is in love with Kotaku's two Brians.: NO. They need to develop it in-house. All the Star Fox games after 64 were developed by 2nd or 3rd parties, and they were all inferior. I guess they'll just have to do it after Pikmin 3 or something. What the hell is taking them so long anyways? How can it take so long to develop a game on what is essentially 8-year-old hardware? Man, I'm frustrated with Ninty, they just don't seem to try as hard as they used to. #starfox
@Placentasaurus: Hal, IS and NST -are- in house. They aren't EAD, but all of those are first party development teams, they just aren't based directly at NCL's HQ. #starfox
@Placentasaurus: The hardware is mostly irrelevant when the greatest amount of time should be spent focusing on iterating and perfecting the gameplay. #starfox
Id love for these kinds of games to appear on the wii with pointer controls. I dont get it, wave race, star fox, pilot wings, space harrier, f zero, and panzer dragoon would be awesome on the wii. What are nintendo and sega waiting for? #starfox
this is bullshit. Nintendo hasn't made a proper Starfox in a dog's age. it's not fair to claim that the fans are losing interest in a series of games that aren't there. the last few starfox games have been garbage and we are STILL waiting for a sequel to Starfox 64. #starfox
@Lozmaster: i never said Nintendo made those games- i'm saying that because they didn't bother to continue the series on their own and instead licensed development out to second-tier studios, they ended up publishing a few terrible games that few people bought or enjoyed. i want Nintendo EAD to make a proper sequel. if they update the winning formula they already have, the game will be a huge hit. #starfox
@Crash__Man: as discussed above: Nintendo didn't make those games- they took the easy way out and licensed the development of those StarFox games to other studios, all Nintendo did was publish them.
the Metroid Prime games are pretty decent- and they were very popular (in western markets, at least). due to the success of those games, Nintendo probably thought that they could get the same results with another one of their IPs. but Metroid Prime isn't really an example of Nintendo trying their hardest, either- they merely brought in a new studio and published what came out of it- they only risked the cost of development (and the reputation of the series). for metroid it paid off. For Starfox... not so much.
Unfortunately, all 3 of those starfox efforts have been disappointing: the fans generally don't like them, they didn't see great sales, and they received mixed reviews by critics.
Nintendo hasn't really made an effort to rebuild the franchise up, so yeah- i think it's bullshit to say that fans just don't have an interest in the series. the fans lost interest in the series after getting hosed with bad games instead of the game that they really wanted. i don't doubt his passion for Starfox- but how about he personally oversee a new game in the series instead of just watching bad ones come out and then wondering why the fans aren't there anymore? #starfox
10/28/09
[shadowsoflylat.net] #starfox
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I am right. There. With you. I've never met anyone who was as absolutely excited about Dinosaur Planet as myself, nor anyone as singularly disappointed that we'll never be able to play it. Until now. DP was exactly what I was referring to above. Like you said, unforgivable. <3'd
10/28/09
He thinks the latest 2 StarFox games were... more fun? Awww. #starfox
10/28/09
And that was even before the Furries were going gaga over blue fox nipples. #starfox
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Well, there's really only been two in the past 13 years with Star Fox Adventures (GC) and Star Fox Assualt (GC) so I think that's kind of a "Well, duh" statement. #starfox
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Of course I am starting to think Miyamoto is not half the developer he used to be. Unless getting fat women on pieces of plastic is your thing, of course. #starfox
10/28/09
That man is a genius. #starfox
10/28/09
Miyamoto's marketing sense is great. His creativity on the other hand...
I just don't think he is capable of making something new that gets me excited.
I would love to be wrong on this. #starfox
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By Star Fox, I mean classic Star Fox. There's already plenty of games filled with crappy ground-based combat out there.
10/28/09
They could pass it to HAL or Intellegent Systems. Or even NST. #starfox
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Pro-Tip Miyamoto #2: Follow Star Wars Rogue Squadron and never make a land-based mission
Pro-Tip Miyamoto #3: Do a barrel-roll ... #starfox
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10/28/09
Correction: Nintendo hasn't made a starfox game since lylat wars, Period.
Rare made starfox adventures, Q-games made starfox DS.
Namco made starfox assault. #starfox
10/28/09
compared to the previous entries, the Metroid Prime games are not "proper" Metroid - but they turned out amazing.
my point is this: they've tried different things and it let a lot of people down. but they ARE trying.
if they just released the same thing they'd be getting shredded for not evolving or whatever... (see: Dynasty Warriors).
I hear what you're saying.... but please, it's not "bullshit" - he has no reason to lie to about his passion for StarFox =P #starfox
10/28/09
10/28/09
the Metroid Prime games are pretty decent- and they were very popular (in western markets, at least). due to the success of those games, Nintendo probably thought that they could get the same results with another one of their IPs. but Metroid Prime isn't really an example of Nintendo trying their hardest, either- they merely brought in a new studio and published what came out of it- they only risked the cost of development (and the reputation of the series). for metroid it paid off. For Starfox... not so much.
Unfortunately, all 3 of those starfox efforts have been disappointing: the fans generally don't like them, they didn't see great sales, and they received mixed reviews by critics.
Nintendo hasn't really made an effort to rebuild the franchise up, so yeah- i think it's bullshit to say that fans just don't have an interest in the series. the fans lost interest in the series after getting hosed with bad games instead of the game that they really wanted. i don't doubt his passion for Starfox- but how about he personally oversee a new game in the series instead of just watching bad ones come out and then wondering why the fans aren't there anymore? #starfox