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Denver, 2:38 AM
Mon Nov 16
18 posts in the last 24 hours

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02:19 AM
02:31 AM
01:15 AM
Much like "Xbox720" it makes no freaking sense. :\ I hate naming speculation like that. Blech. #ds
01:32 AM
Xbox 720 makes very little sense.
DS2 makes perfect sense. It's the successor to the DS. If it were the Gameboy 2, THAT would make no sense. #ds
01:37 AM
Xbox 360 is the name because gamers are the center of it- and because consumer response to the name was varied, but universally a relation to positive experience(everyone related "360" to something pleasant in their life). To go "hur dur they added 360 the first time obviously they will do it again" is really, really stupid. THere's a reason fr the name, and to make it 720 would make 0 sense. #ds
01:38 AM
01:40 AM
01:10 AM
Come on, Nintendo. If Sony can afford it you certainly can.
Edit: "In many ways, the next generation of handheld gaming technology will mirror the differences in philosophy seen in today's devices. Nintendo's new machine will offer a modest level of 3D power using established parts, while Sony will once again be aiming for the bleeding edge in mobile performance, which could well come with the same kind of price premium we saw with the launch of the original PSP. "
Oh well, guess I know who I'm rolling with again this time. In the beginning at least.
01:19 AM
Nintendo?
Software quality matters. A lot. I'm well aware that the PSP's games look prettier, but I'm perfectly content with the DS because it has more games, more inventive and unique games, and a control scheme that works for its titles (as opposed to the PSP's attempts to be a PS2 with only one analog stick).
Add in the price premium and the possibility of Sony moving to digital distribution fully, and I'd rather stick with Nintendo. There's a reason why they've had an iron fist lead in the handheld market for about twenty years now. #ds
01:26 AM
Still, I'll be getting both, of course. #ds
01:33 AM
Hardware power for cinematic experiences are more important to me than gimmicks, traditional controls will be better to me than "innovation," (I adapted pretty well to the PSP's control scheme, then again I don't play FPS on it), media features are always a nice bonus, for a console or a handheld, and the price premium in my opinion was well worth it then, and if the difference between the two devices is the same here, I'll pony up again.
Software quality matters, yes. But even last year (arguably PSP's worst year) I could find good games to play on my PSP. Next year it will be even better, and no one knows how it's going to turn out as far as third party (or first party) support goes next generation. On the first party side, Sony got their hands full with PS3 this gen so PSP got the backseat, but once PS3 will be able to stand on its own (which is probably around PSP2's launch) we don't know how they will approach software support for the new handheld yet. If the piracy problem had not blown up to these proportions PSP would have had a much, much healthier library today as far as third party support goes. All these things make it hard to really say what will happen in terms of software for Sony and Nintendo next time around.
That said, I do think DS is a great handheld and I appreciate Nintendo's efforts with it. They just aren't really for me. Except Golden Sun 3 of course. #ds
01:04 AM
01:11 AM
12:56 AM
12:51 AM
12:49 AM
12:48 AM
12:47 AM
I don't really believe that Nintendo would do another revision this soon after the DSi, either - there were two years between the original and DS Lite, and two years between that and DSi. Sony's the one pushing yearly updates - not Nintendo.
If Nintendo launches another handheld next year, we might see it at the very end of 2010. All of these "sky is falling" or "better not buy any more Nintendo products" posts are a little ridiculous. #ds
02:02 AM
12:40 AM
It'll be interesting to see what we find out over the coming months. #ds
12:53 AM
In my opinion, the DS has a better library of games than the PSP, despite the PSP having games that emulate PS2 games well. I won't get into the details, but I owned tons of the PSP's "best" games, and I wasn't all that wowed. It has too many games that are essentially watered-down versions of games that came out 7-9 years ago on PS2, and therefore just weren't interesting to me. PSP might have Symphony of the Night, but DS has 3 exclusive, awsome Castlevanias. God of War was easily the game that stood out on the PSP, but the rest of the games were mostly "meh".
DS hasn't sold over 100 million because it's powerful.
I'm fully aware of the media applications of the PSP, but I can't write kanji to look them up on a PSP like I can with the DS. #ds
01:23 AM
About your comparison of the libraries, it's an opinion. Not everyone feels that way, and I can probably find some anecdotal evidence of people (like me) who've had better experience with the PSP games. Most importantly, PSP software should truly be revigorated next year.
I think both platform owners did a good job at separating the market and serving each side with what they want. What I want from Sony is better graphics, tons of first party games and big third party support, both for big production games and indie ones, ability to play movies, music, display pics, access the internet, connect with PS3/PS4, multiplayer support, etc. Nintendo will provide the innovation/gameplay-based fun/ kanji-writing ability/ Mario etc. #ds
01:41 AM
01:48 AM
That's why I said things such as "to me". Also, "In my opinion" is the opening line.
I'm not trying to hate on Sony, or the PSP, I'm just giving my opinion as to why the DS is doing better than the PSP. My main point is that the DS, despite being way less powerful, is beating the PSP in terms of units sold. MasterDex said that PSP needs to be more powerful than the DS to succeed, and maybe he's right, but just being more powerful won't win the war.
One of the other reasons I prefer the DS is that some of its better games are 2D, and they're brand new(2D gaming is harder to find than 3D these days).
All I know is that Sony better have 2 analog sticks on their next iteration, and they should work on lowering the price. We all know that $250+ for the PSPgo is a ridiculous amount when it's not that much different from the older $190 models.
01:51 AM
In the end, the thing that matters is whether the chip paves the way to better games in terms of quality and quantity, not how powerful it is. #ds
02:01 AM
Because that's become part of the PS brand, and it's now what PS customers expect. If the new PSP was just a twist of the old one like the Wii is of the Gamecube, Sony would lose their current market. Maybe win a new one, maybe not, but they'd have to let the current one go.
"We've seen from the xbox 360/PS3 debacle that sony hardware generally have relatively poor developer support due to the complex hardware."
What? How does PS3 have poor developer support? Because Valve doesn't want to touch it? Compare the libraries of the 360 and PS3 for any year but 2006, both consoles have been supported strongly. Yeah, they whine about PS3, but the ultimate factor is userbase size, and that's not a problem Sony's had for any of their consoles. And even if PS3 had significantly less third party games (it doesn't) I fail to see how it shows they "generally have poor developer support." Have you heard of the PS1? The PS2?
02:11 AM
Your comparison of the libraries, as an opinion, can not really be considered an analysis of the state of the handheld war. There are many other factors that have worked against the PSP, some not under Sony's control, but others for which they deserve full blame. The fact that Nintendo caters to your taste or that of 150 million DS owners doesn't mean that Sony couldn't have found a way to get to 200 million people who enjoy the PSP more. Piracy, marketing problems, etc all prevented that. And while I agree that power isn't everything when the goal is to win marketshare, I don't think it hurts either. Having a less powerful handheld would have not helped them in any way this gen, as the problems were not linked to that at all.
Also, I don't really get the PSPGo reference... Clearly we're not talking minor upgrade here, this is about the successor (didn't Nintendo just launch a DSi LL for about $220 in Japan?). PSP was well worth $250 at launch, I don't doubt PSP2 will as well.
02:31 AM
I understand the PS3's situation, but in the case of the PSPgo, there is no reason it should be priced that high. The DSi LL is an optional upgrade with noticeable differences (much larger screen, longer battery life). For what reason is the PSPgo priced $60 higher than the older models which have a UMD slot? What hardware was added? The PSPgo's price tag is not justified at all. #ds
12:40 AM
And nintendo? Don't put out one you KNOW looks like crap and is inefficient as hell, just so you can put out 6 new ones later. Idea: Do it right the first time, like freaking everything else. Why do handheld devices get a free pass to be redone 500 times? Do it right the first time. God damn.
12:48 AM
12:56 AM
Either way, in the span of almost five years for both handhelds, we've had four different variations of basically the same device, give or take some Bluetooth and RAM.
12:39 AM
Haven't bought a DS yet so I'm not really complaining.
It wouldn't surprise me if the new DS or new Nintendo handheld had a touch-screen and motion control built in. I mean more than what the iPod Touch is capable of obviously.
I only hope we don't get bombarded with plastic add-ons or whatnot when it indeed comes into fruition. #ds
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