@supo: I doubt this is the case. The two games would need to be code compatible. This would be a nightmare to do properly, especially with the many differences between the games (AI, guns, infected, so on).
I'm suspecting "joining" these older servers simply closes L4D2 and launches the original, joining the new game automagically. #dlc
@RabidZombie: It's possible that they've chosen that solution but it would be a simple task to include the code from the original game with l4d2. While it would be nearly doubling the executable size, it probably wouldn't be a big deal. Although, I'd imagine they had planned to have them combined from the beginning, and made the maps compatible with the updated engine. #dlc
I could never get into these games. I tried the second one, and It would take me six or seven tries to complete the assassinations, with a good number of those screw ups being because of an enemy randomly noticing me for no reason at all. Or the alarm sounding for, again, no reason at all.
My word man, this is good news. One of the aspects I love about the Hitman series is that it's created by one developer. They're doing great to date, so why switch?
Also, it's one of the few series that hasn't been divvied up among multiple developers resulting in too many games on too many different platforms and the ultimate watering down of the brand's image.
Excellent news. Now we don't have to worry about extremely exclusive horsecrap or system pandering.
IO have been doing a good job so far, even if the series is getting a bit stale. Hopefully they'll be able to freshen it up without killing it.
I don't think handing it over to Rocksteady would make it any better. We'd just get an entirely different game with the Hitman name slapped on. That's not a slur against Rocksteady, that's just how "guest development" goes.
I think the gameplay and mechanics for this game would be good as always. Just some lingering feeling in me when I read it's going to be about the agent when he's psychologically and physically in a bad shape makes me think of Max Payne 3 where he gets a pot-belly. Granted there's no real news at all but just hope it's not a step backward characterwise.
@-MasterDex-: I'd rather play a new awesome game than an old awesome game with shinier graphics. And I'd rather learn what happens next than what I already know happened with small edits.
When I read that original article I was stoked, but then I played the batman demo an I realized that Rocksteady, while a good developer in their own right, would probably change the dynamic of the Hitman series. I believe IO will know what to do in this jump to next-gen consoles. As long as they stay away from anything resembeling Kane & Lynch.
@-MasterDex-:
"Shitty aiming"? Maybe I adjusted to it, and I liked the recoil because it felt realistic with the assault rifles.
Personally I thought Kane and Lynch was a great game, it stamped out some new personality and style from the usually story-dry but gameplay-heavy Hitman developers. Excellent pacing, excellent mission setpieces that are the best interpretation of a Michael Mann movie, and actually meaningful character-based co-op that never felt tacked-on. When Kane loses his shit in the raining graveyard-like construction site, that blew me away, and also when Lynch loses it in the bank.
@Moeez Siddiqui: It had it's moments but for me the aiming and the controls were just wrong, it didn't feel right at all and felt archaic compared to other games out at the time.
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I'm sure the same thing goes with title updates. #dlc
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[n4g.com] #dlc
10/31/09
I think they said that it was going to be merged, so that you can play the campaigns in the first one without having to start the original executable.
10/31/09
I'm suspecting "joining" these older servers simply closes L4D2 and launches the original, joining the new game automagically. #dlc
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If you are, then feck the nondisclosure agreement and give us all the juicy details
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Also, it's one of the few series that hasn't been divvied up among multiple developers resulting in too many games on too many different platforms and the ultimate watering down of the brand's image.
You're doing great, IO!
08/16/09
IO have been doing a good job so far, even if the series is getting a bit stale. Hopefully they'll be able to freshen it up without killing it.
I don't think handing it over to Rocksteady would make it any better. We'd just get an entirely different game with the Hitman name slapped on. That's not a slur against Rocksteady, that's just how "guest development" goes.
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"Shitty aiming"? Maybe I adjusted to it, and I liked the recoil because it felt realistic with the assault rifles.
Personally I thought Kane and Lynch was a great game, it stamped out some new personality and style from the usually story-dry but gameplay-heavy Hitman developers. Excellent pacing, excellent mission setpieces that are the best interpretation of a Michael Mann movie, and actually meaningful character-based co-op that never felt tacked-on. When Kane loses his shit in the raining graveyard-like construction site, that blew me away, and also when Lynch loses it in the bank.
08/16/09