<![CDATA[Kotaku: Rule Of Rose]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Rule Of Rose]]> http://kotaku.com/tag/rule of rose http://kotaku.com/tag/rule of rose <![CDATA[ Rule Of Rose Canceled in the U.K. ]]>

Following the outcry from European officials, Italian publisher 505 Games has decided not to release the controversial evil little girl game, Rule of Rose, in the U.K. The British Video Standards Council gave the game a 16+ game rating, causing politicians to call for a closer look at how video games are rated. In an interview with British publication MCV, the BVSC vehemently defended their decision and says the the government's claims are preposterous.


"I have no idea where the suggestion of in-game sadomasochism has come from, nor children being buried underground. These are things that have been completely made up," said VSC secretary general Laurie Hall.

I'm a little surprised that 505 Games caved so easily. Rule of Rose was by no means the best game, but I did find the art style, soundtrack and bizarre plot a refreshing change from a lot of your run of the mill fare. There are certainly far more "offensive" games out there than this. With all this controversy though, the game will probably sell better than it would have otherwise. Everyone always wants what the government tells them they can't have.

Rule Of Rose's UK Release Canceled [Gamasutra]

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Sun, 26 Nov 2006 08:00:07 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=217135&view=rss&microfeed=true
<![CDATA[ Rule Of Rose Faces Opposition in Europe ]]> It seems that Rule of Rose is becoming Europe's version of Bully. Last week, the Mayor of Rome called for the game's ban and now it has escalated into a Europe wide issue. The controversy has even managed to make it to the front page of the UK Times right next to a story about prisoner abuse. The article comes with the shocking headline "Violent children's game investigated by Europe"

Europe's Justice Commissioner, Franco Frattini, was so disturbed by Rule of Rose that he's contacted all of the European government leaders to put a stop to games that he feels "display and even glorify violence, sometimes extreme violence."

"Games where you are supposed to shoot down ordinary people walking on the streets or where you have to bully children at schools are other examples of obscene and perverse games.

I've played Rule of Rose and there is no doubt that it is both obscene and perverse (In the best possible way, in my opinion). Live rats being shoved in the faces of young girls, children tied up in sacks while insects, spiders and snakes are dropped in with them, it was truly disturbing. But, the game also carries an "M" rating in the United States and an 16+ rating in parts of Europe, making it impossible for minors to purchase it in the first place. Nevertheless, Mr Frattini has called for a closer look at how games are rated and distributed to minors at the upcoming Home Affairs ministers meeting on Dec. 5.

I was surprised that Jack Thompson didn't latch on to this one when it came out, but he was obviously so entrenched in unsuccessfully trying to ban Bully that it slipped under his radar. It will be interesting to see if he tries to pick this one up and run with it as well.

Torturing this child is a game too far, says appalled EU boss
[The Times]
[Thanks to Lesley for The Times cover pic]

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Sat, 18 Nov 2006 11:12:03 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=215588&view=rss&microfeed=true
<![CDATA[ Rule of Rose First Impressions ]]>

Last night I finally was able to grab Rule of Rose. I made Lady Grey tea with lots of cream and sugar, put my hair in pigtails and didn't leave the couch for the next two hours. I haven't gotten too far in, instead taking my time skulking and listening and psyching myself out. I have a lot more planned for tonight.

My initial reaction is simple: I like it.

My buddy Sizzlepig asked me how it was going once I finally quit for the night.

sizzlepig: how is the game?
eliza: I poked a ragbaby with a dessert fork.
eliza: And ran like the dickens.
sizzlepig: good.
eliza: My only friend is a bucket.
eliza: And everything talks, even scissors.

The game has a very solid world to it, an almost perfect immersion. Imagine that Lord of the Flies was written by Lewis Carroll, adapted for stage by Jules Verne, scored by Paul Mercer and performed aboard the Hindenburg, and you're starting to catch on.

My favorite aspect of the game is that I have absolutely no theories about where the story is going or what's going to happen next. I'm kind of hoping there is no pat little plot, no wrap-up. That it just continues in an insane fashion until a gruesome end.

One thing that surprised me about the game is the age difference between Jennifer, the player character, and the rest of the children. They're about half Jennifer's size, and Jennifer appears to be in her late teens at the youngest.

This underscores the niggling little voice I always endure while playing games of this type, you know the one. The voice demands to know why Jennifer doesn't just grab the little brats and get some real answers, instead of whimpering and skulking and looking for butterflies. This little voice is going to get louder once the really bad bullying starts.

Speaking of which, where's the protests against this game, huh? Jamming a rat on a stick into my face is okay, but recovering lost character sheets for Nerds isn't?

But I can't complain too much. That ragbaby spooked me proper, dessert fork or no.

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Thu, 14 Sep 2006 22:20:39 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=200802&view=rss&microfeed=true
<![CDATA[ Games of the Week! ]]> LSWII:TOTWow, we've got a lot of releases this week. Big ones, too. I'm going to try to keep descriptions to five words or less to get this thing done right quick! Here's what's new and notable this week.

LEGO Star Wars II: The Original Trilogy (DS, GBA, GC, PC, PS2, PSP, Xbox 360, Xbox)
Luke! Leia! Legos! Kid friendly.

Company of Heroes
(PC)
WWII RTS from Warhammer team.

NHL 07 (PC, PS2, PSP, Xbox, Xbox 360) and NHL 2K7 (Xbox, Xbox 360)
This year's hockey roster update.

Mega Man ZX (DS)
2D side-scrolling double-screen fun.

Mario Hoops 3 on 3
(DS)
Square's Mario b-ball tap fest.

Rule of Rose (PS2)
Creepy Sony horror girly adventure.

Harvest Moon DS (DS)
Farming, role-playing... um.... chickens?

Cooking Mama (DS)
Wacky recipe game from Taito.

Since I have a 14 hour flight this Friday, I'm going to pick up some new DS games. Maybe Cooking Mama and Mega Man ZX. How about you? Let us know in the comments!

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Sun, 10 Sep 2006 19:19:15 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=199609&view=rss&microfeed=true
<![CDATA[ Rule of Rose Video Preview! ]]>

eToychest was kind enough to point this out to me and since I can let no Rule of Rose material slip through my grasp, I am logging it here with mad glee. This video documents a bit of movement and a boss fight, and talks about various dog functions and the overall mechanic of the game.

The reviewer says the dog is used primarily for locating objects and solving puzzles, generally with a "find" command with which you can match keys to locks and so on. The beast helps in combat by distracting critters so Jennifer can run, but doesn't appear to inflict or absorb damage.

It also looks like combat is not a big part of the game at all, and in fact is to be mostly avoided. I've heard reports of frustration from people who got their hands on a review copy that boss fights are annoying, due to the three-strikes-you're-dead feature. I usually don't mind low character health or even one-shot kills (remember Bushido Blade? That game was sweet.), so I don't think it'll be insurmountable.

Overall, the game is reputedly more along the lines of an old-school adventure game than a survival horror, the difference being the focus on the combat that survival horror usually entails. I will definitely be picking this up, but any review I give will be late because I'll be getting it the same time everyone else does. But my review will have a lot more literary references, of that much you can be sure.

more here [eToychest]

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Sat, 09 Sep 2006 17:20:58 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=199589&view=rss&microfeed=true
<![CDATA[ New Rule of Rose Gameplay Footage ]]>

There's some new Rule of Rose stuff over on MTV's game site, Overdrive (which runs like complete crap on OSX Firefox), and it's completely without context. Who's talking in the clip with the broom goblins? The subtitles don't seem to correspond with anything. The music is pretty, but extremely repetitive. A lot of it is inappropriate for the variety of scenes it's laid over.

Basic gameplay doesn't seem all that great, or at least not much of an improvement. It could be that combat is not a big part of the game so what we're seeing here is a rare event.

Do pay heed to the character animations in the cutscenes, which look fairly good. I especially liked the way the villain's fingers fluttered when she put her hand on the fat girl's head.

Although it looks like once again, the main character is the blandest in the game. Her expressions are very toned down, and her face and posture are extremely restrained. I'm guessing that player characters are the ones subjected to the greatest amount of committee review, and have all their edges worn smooth by the time they're put onscreen. What a shame.

I believe Rule of Rose comes out next week, and I'll definitely be picking it up. After all, I'm in this for the steampunk lolitas and the fishblimp, not the broom goblins. Or the dog.

New Rule of Rose stuff on MTV Overdrive [MTV, thanks GayGamer]

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Fri, 08 Sep 2006 19:20:17 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=199369&view=rss&microfeed=true
<![CDATA[ Official Rule of Rose Site ]]>

Destructoid points us to the official Rule of Rose site, which officially went live back on the 18th. Seems like everyone missed it, as everyone has missed most of their pre-release milestones. They are sneaky, those spooky schoolgirls.

The site includes a story synopsis, some brief words about the dev company, a trailer, links to a preview played by AceGamez, a wallpaper based on the blackboard-themed inventory menu from the game, and accompanying icons.

My biggest objection at this point is the hairdo of the main character. It's just a big blonde blob. More suited for Patsy Stone than an adorable del.

Rule of Rose Official Site [thanks Destructoid]

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Wed, 30 Aug 2006 20:20:19 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=197798&view=rss&microfeed=true
<![CDATA[ What the Hell IS Rule of Rose, Anyway? ]]>

One thing I haven't really been clear on is what Rule of Rose is actually about. The plot synopses I've seen are all vague and full of innuendo.

I've been able to piece together that much of the game takes place onboard an airship or something description, probably the fishblimp we see in screenshots and trailers. And there's a wicked cabal of cute little girls, who are called the Aristrocracy of the Red Crayon.

Our heroine, little blonde Jennifer, arrives in this group somehow and immediately becomes the whipping girl. I assume the game is a sort of Lord of the Flies in petticoats.

Siliconera just posted a rundown of the characters in Rule of Rose, complete with little portraits.

Jennifer

The main character of the game. An unlucky, helpless and timid girl who's dragged into an alarming world. She's doomed to face unimaginable hardship with her companion Brown. To find a way out of this nightmare, she's forced to obey the ridiculous rules of the Aristocrats of the Red Crayon.

I like "Aristocracy" better.

The Characters of Rule of Rose [Siliconera]
Interview with Atlus about Rule of Rose [Siliconera]

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Thu, 03 Aug 2006 17:20:01 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=191765&view=rss&microfeed=true
<![CDATA[ More Rule of Rose: Trailer This Time! ]]>





Demian sent this in and I'm very pleased with them. This is the newest Rule of Rose trailer, appropriately titled "Creepy Kids" over on GameVideos.

Lots of sadism, short skirts, and spooky smiles. And my special friend, the fishblimp, makes another spectacular showing at the very end.

This video is completely nonsensical but I couldn't look away.

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Wed, 02 Aug 2006 21:40:04 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=191715&view=rss&microfeed=true
<![CDATA[ Newer, Creepier, Fatter Rule of Rose Renders! ]]>

I've been eagerly devouring everything related to Atlus' upcoming lolita-creepout, Rule of Rose, and while I wish i could deliver unto ye your own Kotaku-flavored gallery, that didn't work so well earlier today.

I will simply link, with a heavy heart, and give you the crowning image from this particular batch: fat scary kid with lipstick.

Unfortunately it looks like the difference between in-game and prerendered shots is going to be fairly astronomical, and it doesn't seem like much headway has been made in terms of play graphics. Still, the setting seems so bizarre, a sort of steampunk horror softened by childishness, that I imagine the atmosphere will fill in quite a bit.

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Wed, 02 Aug 2006 20:40:24 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=191723&view=rss&microfeed=true
<![CDATA[ Drool of Rose ]]> Upcoming creepy Lolita spooktacular Rule of Rose is hemorrhaging new screenshots, and I am here to gleefully lap them up.

Now taking speculative comments about what that...thingy...is, in the last shot. It looks like a flying robo-whale.

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Wed, 05 Jul 2006 19:40:42 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=185333&view=rss&microfeed=true
<![CDATA[ Atlus Snatches at Loli-Horror, Disseminates Across US ]]>

In a May 10th press release that's mysteriously hitting the feeds today (oooh, spoooky!), game distributor Atlus USA, Inc. announced that they have nabbed Sony' Rule of Rose, a schoolgirl-drenched survival horror extravaganza.

March, 1930. A young girl named Jennifer, whose parents were killed in a tragic airship accident, is taken to the Rose Garden Orphanage, located in a remote portion of the English countryside. What Jennifer discovers is a dilapidated building and a ragtag mob of children who call themselves the "Aristocracy of the Red Crayon."

The demented residents of Rose Garden kidnap Jennifer and take her into the dark heart of an impossibly large zeppelin, on a meandering course for a distant land. Now, with the help of a canine companion named Brown, Jennifer has to find valuable gifts for the Aristocracy, or suffer a fatal punishment for her insolence...

Tragic airship accident?! I knew this thing was up my alley as soon as I heard about the schoolgirl survival horror angle, but throw steampunk into it and I am SOLD.

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Mon, 12 Jun 2006 19:20:00 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=180220&view=rss&microfeed=true
<![CDATA[ Lord of the Flies in Petticoats: Punchline's "Rule of Rose" ]]> Gamasutra just put up an interview with the developers of the new Lolita-Horror RPG, "Rule of Rose". Though the interviewer gamely tries to squeeze some nastiness out of Punchline CG and game director Shuji Ishikawa, and Sony assistant producer Yuya Takayama, he is mostly stymied and we get the same old, same old:

GS: That makes sense. We didn't really get into the sexuality there, though.

YT: Ok, sure. This is rather delicate, but the theme is supposed to be one of intimate familiarity.

SI: If we look at it through the eyes of adults, when girls play with each other in this way it may be considered somewhat erotic, but with kids, I...really don't think they'd see it that way. It's more genuine, not lustful. It may appear so because these are things kids actually do, but we don't want to see.

YT: Yes, it's children being children without the filter of guilt or sin.

I find this game particularly intriguing because I have been watching, with great interest, the slow seep of Elegant Gothic Lolita fashion into America for the past couple years. EGL, as it is shortened to, deals with similar themes of innocence vs. eroticism, child vs. adult, and doll vs. human. I find it utterly fascinating.

No official word yet on Rule of Rose's panty-vending minigame, however.

Interview with Rule of Rose developers [Gamasutra]

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Wed, 07 Jun 2006 18:40:53 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=179169&view=rss&microfeed=true