Yea, I bit on the pre order awhile back and messed around with it for a few days during beta. I've applied the preorder/retail code but have yet to play a single game. Too lazy to even fire up the .exe.
Xagest promoted this comment
Edited by That mop mutant from NES. at 11/03/09 12:38 PM
That mop mutant from NES. was starred
That mop mutant from NES. was unstarred
@That mop mutant from NES.: Depending on when you preordered, there's a handful of new champions release, a couple of new items, and a new 3v3 map. #leagueoflegends
This is a great game if you like to have four strangers yell obscenities at you for not instinctively knowing how to play like they did when they first started...
@ebobwright: Look through the practice games. The more... civilized members of the community occasionally hold games for rookies to help people get started. #leagueoflegends
@harPOONedwhALE03: "Oh, it's free-to-play. Buuut... if you want THIS doo-hickey, it'll only cost you five bucks. Oh, that whatchamacallit? That's another 3."
Okay, snarkiness aside, I loved and played a lot of DotA. The "official" All-Stars version was very well executed and provided hours of fun. I'm sure that League of Legends will be no different. Still, I'm staying clear of this game to make sure I don't fall into the micro transaction and time sink trap. Thankfully, Modern Warfare 2 will help... by... um... taking up my time... damn! #leagueoflegends
@latecustomer:
The cash shop is by no way required. The Riot guys have been pretty adamant with their "We don't sell power" mantra, and there are a lot of senior members in the community that will hold them to that. #leagueoflegends
Is the pricing/grinding format to actually unlock all the content still all crazy like it looked from the start? That was my big deterrent from this game, I don't like the idea of a game like this where someone is inherently statistically better than me because they have more stuff.
The fact all the heroes aren't unlocked without paying/grinding also really bugged me from what I read... But this may have changed, so I'm curious. #leagueoflegends
@magnakaiser:
They're reworking the shop right now. I can assure you the prices will be much more reasonable when the shop comes backs.
During open beta, the prices were set high to test that the shop functioned properly (people would be more upset if you set the price low, then raised it than if you set high and lowered it). #leagueoflegends
@digital0verdose.spam:
Believe me, a lot of us are trying to work on that, but it's hard when dealing with internet people. My suggestion is to visit us in the IRC channel and make some friends so you don't have to do PUG play. #leagueoflegends
@NeöStarr:
1 or 2 champion skins, some item mall cash, and one or two more things. I'm sure they have a link to it on the LoL website. #leagueoflegends
Limited Edition Annie Skin (with bondage teddy bear)
10 dollars in the cash shop
4 runes for the rune book (basically equipment)
Automatically unlock 20 of the champions (so you don't have to earn the points to unlock them) #leagueoflegends
This game's units look like they were drawn by Dr. Suess on LSD. That and the choice of Toejam & Earl colors really put me off from playing it for too long. Good attempt, but it's no comparison to AW in my opinion. #mechowars
I really wanted to like Mecho Wars, given I enjoy the Advance Wars titles, but the art and storyline/dialog are really, really off-putting. Still for $0.99, I'm not out much. #mechowars
Looks like they did everything they could to rip off PixelJunk Monsters' style while changing up enough with the gameplay to not be a complete rip-off.
Is it sad that a small PSN game has just added to my desire for a PS3? We've got Heavy Rain, The Last Guardian, Infamous, and now Mushroom Wars? Oh well, a fun game is a fun game.
@dd528: Can you please explain to me the draw of tower defense games? Is there something buried deeper in there that I'm just not taking the time to get to?
PJ:M is the only one that I've played for any amount of time (all of ~5 hours, maybe), and it just seems like you attempt a strategy at the 'waves', and pretty quickly you learn what to do with each type of enemy. Then you have to execute more quickly as the levels go on. Then you have weapon interaction and placement of said weapons to round out your strategy, including weapon destruction to gain resources and create other weapons more applicable to the upcoming wave, or to your strategy.
In other words, a lot of trial and error, because it eventually just comes down to execution and being able to execute one of what might be a couple of strategies within X amount of time.
Did I get it? Is that what all tower defense games are? If that's the case, I'm guessing I need to take my ass back to the stone age and play platformers and fighting games. :(
if they can improve on the mistakes of C&C 3 where no matter what faction the player was using the objectives were always the same i'll be interested. nothing is more annoying than having a NOD mission with objectives like 'launch a full scale frontal assault on a GDI base with a 25 mins.' hint to game devs: make sure your mission objectives sync with the game lore for each faction please.
11/03/09
Has it drastically changed?
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Only if you have a job, a wife, and kids #leagueoflegends
11/03/09
Okay, snarkiness aside, I loved and played a lot of DotA. The "official" All-Stars version was very well executed and provided hours of fun. I'm sure that League of Legends will be no different. Still, I'm staying clear of this game to make sure I don't fall into the micro transaction and time sink trap. Thankfully, Modern Warfare 2 will help... by... um... taking up my time... damn! #leagueoflegends
11/03/09
The cash shop is by no way required. The Riot guys have been pretty adamant with their "We don't sell power" mantra, and there are a lot of senior members in the community that will hold them to that. #leagueoflegends
11/03/09
The fact all the heroes aren't unlocked without paying/grinding also really bugged me from what I read... But this may have changed, so I'm curious. #leagueoflegends
11/03/09
They're reworking the shop right now. I can assure you the prices will be much more reasonable when the shop comes backs.
During open beta, the prices were set high to test that the shop functioned properly (people would be more upset if you set the price low, then raised it than if you set high and lowered it). #leagueoflegends
11/03/09
11/03/09
It wasn't too bad at first, but now that it's open beta/release the floodgates of elitist river have opened. #leagueoflegends
11/03/09
Believe me, a lot of us are trying to work on that, but it's hard when dealing with internet people. My suggestion is to visit us in the IRC channel and make some friends so you don't have to do PUG play. #leagueoflegends
11/03/09
11/03/09
11/03/09
1 or 2 champion skins, some item mall cash, and one or two more things. I'm sure they have a link to it on the LoL website. #leagueoflegends
11/03/09
[signup.leagueoflegends.com]
Limited Edition Annie Skin (with bondage teddy bear)
10 dollars in the cash shop
4 runes for the rune book (basically equipment)
Automatically unlock 20 of the champions (so you don't have to earn the points to unlock them) #leagueoflegends
11/03/09
11/03/09
11/03/09
So the game cost money, but there is no monthly subscription required to play it? #leagueoflegends
11/03/09
The game doesn't cost anything, and there is no monthly subscription.
The price is for the collector's pack, which gives you a bunch of goodies for the game.
[signup.leagueoflegends.com] #leagueoflegends
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I appreciate you all being such fun guys, though.
10/14/09
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10/14/09
PJ:M is the only one that I've played for any amount of time (all of ~5 hours, maybe), and it just seems like you attempt a strategy at the 'waves', and pretty quickly you learn what to do with each type of enemy. Then you have to execute more quickly as the levels go on. Then you have weapon interaction and placement of said weapons to round out your strategy, including weapon destruction to gain resources and create other weapons more applicable to the upcoming wave, or to your strategy.
In other words, a lot of trial and error, because it eventually just comes down to execution and being able to execute one of what might be a couple of strategies within X amount of time.
Did I get it? Is that what all tower defense games are? If that's the case, I'm guessing I need to take my ass back to the stone age and play platformers and fighting games. :(
10/14/09
10/14/09
10/13/09
[fallout.wikia.com]
Really, Fallout 1 and 2 should be compulsory playing for every single person in existence.
10/13/09
(promoted)
10/13/09