@Gambit09: I do. I just see no reason in buying a game on it when there exists a platform I'm more comfortable with using. The 360's d-pad isn't anywhere near as responsive as I'd like it to be. #gyromancer
The first thing I thought on seeing these was "now THIS is a great setting for a Diablo game!" Not that I had any problem with Diablo 3's shots... just that the darkened dungeons and dried-up looking surface areas reminded me of D1 & 2. #mytheon
Is it just an ego thing? Do they do it just to show off their guns? Maybe tear the sleeves off their robes, throw some Copenhagen in their lip, and then go around breaking islands while drinking a PBR?
And where does all that lava that is always flowing around in Hades go? Ever been to Hawaii and seen the lava there? It's constantly piling up and forming huge messy piles of lava rock when it cools. Is that part of the punishment of Hades, having to clean up dried lava rock? #mytheon
If people are wondering how the PC performance holds up. I have an 8600 gt w/ 4 gb ram (it's an old Macbook Pro) and it runs like a chap. Haven't had any lag or issues on high textures, high gfx detail, at 1440x900.
Edit: I'm running win7 ultimate 64 bit aswell but i don't think that makes any difference.
* The PC version is the best, runs the best, and has the best colors and graphics. Plus, you can scroll out to get a better view of the battlefield.
* The Xbox 360 version has washed out colors and the textures are less sharp and more compressed, but the framerate runs smoothly.
* The PS3 version has better colors and textures, but has framerate issues.
I preordered mine on the Xbox 360 and I guess I'll stick with it, since I got a good deal on it from Amazon back when I preordered. But just wanted to give people a means of comparison.
I just saw this review- I must've missed it this morning. This is just another game I really want, but have no time to play. I'm playing through UC1 right now and will go from that to UC2. By then, MW2 will be out and I'll play that for quite a while. After I've spent many, many hours online in MW2 and UC2 I'll need to check out Borderlands, Dragon Age: Origins, Assassins Creed II, and others. Another great review by Kotaku. The pluses outweigh the minuses, by far, in this game, so I definitely want to check it out. #dragonageorigins
@toadstoolporridge: You gotta be kidding me. Borderlands is a great game. Unreal Championship? You are holding these great games for 2 old ones? You could atleast download the games and give them a try before you buy them, but don't say you don't have time to play video games when you are busy with other ones. If you have time to play any video games, you are not busy.
Does anyone else have a problem with the impartiality of this review based on the heavy advertising all over the site right now? It just smacks of unprofessionalism to me. #dragonageorigins
@plasticmouse: I've never questioned Kotakus integrity when it comes to reviews. Since advertising is most likely controlled by someone employed by Gawker Media, and not Kotaku, I wouldn't worry about it. Michael had to have started playing the game or writing the review before the ads were published, so I don't see them playing any part in this review. #dragonageorigins
@plasticmouse: I wouldn't be so quick to call "shenanigans". They had "Fairytale Fights" ads all over the place like crazy and their review for it bashed it and ripped the game limb from limb... Which I suppose is fitting, all things considered. #dragonageorigins
@toadstoolporridge: It was more of a comment on whether or not it appears unprofessional really, more than anything else. The fact that it is a Bioware game suggests it is probably awesome anyways.
I have to say that I too have a good deal of respect for this site. I have lost a fair bit for some others of late. #dragonageorigins
Is anyone else as tired or moral choices in games as I am? I don't find them to be very effective, as the results are typically minimal at best (though Bioware does tend to do a better job), with the usual good look vs. bad look, and are usually just a cheap trick to merit repeat play-throughs of the game.
I'd much prefer to see a game where you have several characters with different storylines to choose from and you simply play through their story from beginning to end, with each one having different results, and not just perspectives (e.g. one person is purely good, another is evil, several others are somewhere in-between).
Reason being, not a fan of repeating hours of playing in order to see minimal differences. Just give me something completely different although vaguely similar. Hell, I wouldn't even mind if the game was only 2-4 hours total per character.
@thespyderboy: Well I think I heard that in Dragon Age you aren't shown a good/evil meter or anything, your choices just have different reactions. Some of the choices might still be kinda black and white, but I don't know. #dragonageorigins
@FreakyFavabean: Even if that may be the case, I still think I'd prefer multiple linear paths from the get-go, following characters of varying moral ambiguity (so the player feels the morals internally, not the morals reflected on the character in the game - though changing the environment instead is better). #dragonageorigins
@thespyderboy: I agree. It is nice to feel that you have a hand in the story some times, but the effect is about as shallow as Paris Hilton for 99% of games and 99.99% of decisions you are actually allowed to make. Not to mention that the story is diluted because you have to have big trees where the things you do are able to effect so that if you select something in hour 1 in Dragon Age they want it to effect something in hour 30 and that is a lot to keep track of.
@thespyderboy: I will agree with freakyfav that in dragon age its not the simple moral system of good answer, bad answer. But i see what you are saying about the different characters. But i find that does not suck you in as much as it would if you feel like you are the persona and making the choices . #dragonageorigins
@XavierHarkonnen: Perhaps. I like the interactive movie elements apparently in Heavy Rain. But then again, if I want a movie, I'll watch one, and not spend X amount of time manipulating it.
However, a game like that could have a strong social aspect, as people will record their vids and display on the internet for all to see (granted, it's won't be so much a "look what I did" as a "look at this scenario" since you don't actually create anything...). #dragonageorigins
@phantomzxro: True, the impact you feel as it relates to the impact on the world would be gone by simply experiencing different characters' takes. However, by seeing the different paths through different eyes, if the storytelling is done right, then the moral impact on the character should stand stronger.
Think of a television show with an ensemble cast and multiple storylines featuring different characters. Now tweak that a bit by combining it with a choose your own adventure, though you only simply choose a character. Basically, this way, you play through different moral thoughts, rather than choose between two incredibly bland, contrived and extreme (good vs. evil) tree branches.
With multiple characters, players will hopefully identify with different characters, creating a slight polarization among the consumers. Not to mention, if the storytelling is really good, it'll be easy to replay a 2-3 hour game/experience (hopefully taken more as an emotional/moral experience than merely a game - yes, that means there will be little death, and the game's presentation will be more along the lines of something like Prince of Persia: Sands of Time). #dragonageorigins
@thespyderboy: That sounds like a JRPG, where you follow the roles and don't really decide or play them. Think of the Suikoden series, where you go through and repeat a large portion of the story with different characters and different perspectives and encounters, and then they all meet up at the end. FFVI was also broken up like this, but was far more fragmented and linear. There's also Odin's Sphere, which is actually the first thing that came to mind. The game isn't very long, but once you beat it, you go through the entire game again with a different character, and go to each world in a different order with different objectives and enemy encounters, or fight the first character you played, like the story mode in a fighting game.
Mostly western RPGs have moral choices. I prefer the JRPG with no moral choices, because it does water down the experience for me. I wouldn't like multiple character playthroughs either, because that just means X amount of hours was spent adding these extra rehashed playthroughs when you could make the core experience so much better/longer. #dragonageorigins
@kimahri.blue: western rpgs can be linear as well, I've never really taken a look at the split between moral choices and linear but I would think that there are more linear western rpgs than ones with moral choices for you #dragonageorigins
04:27 AM
11/06/09
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11/06/09
In other words, hell yes. #gyromancer
11/06/09
Says it all. #gyromancer
11/06/09
11/06/09
11/06/09
11/06/09
11/05/09
11/05/09
11/05/09
Is it just an ego thing? Do they do it just to show off their guns? Maybe tear the sleeves off their robes, throw some Copenhagen in their lip, and then go around breaking islands while drinking a PBR?
And where does all that lava that is always flowing around in Hades go? Ever been to Hawaii and seen the lava there? It's constantly piling up and forming huge messy piles of lava rock when it cools. Is that part of the punishment of Hades, having to clean up dried lava rock? #mytheon
11/05/09
11/04/09
Edit: I'm running win7 ultimate 64 bit aswell but i don't think that makes any difference.
11/04/09
* The PC version is the best, runs the best, and has the best colors and graphics. Plus, you can scroll out to get a better view of the battlefield.
* The Xbox 360 version has washed out colors and the textures are less sharp and more compressed, but the framerate runs smoothly.
* The PS3 version has better colors and textures, but has framerate issues.
I preordered mine on the Xbox 360 and I guess I'll stick with it, since I got a good deal on it from Amazon back when I preordered. But just wanted to give people a means of comparison.
11/03/09
11/03/09
11/03/09
11/03/09
That's that out of the way.
Does anyone else have a problem with the impartiality of this review based on the heavy advertising all over the site right now? It just smacks of unprofessionalism to me. #dragonageorigins
11/03/09
11/03/09
11/03/09
I have to say that I too have a good deal of respect for this site. I have lost a fair bit for some others of late. #dragonageorigins
11/03/09
I'd much prefer to see a game where you have several characters with different storylines to choose from and you simply play through their story from beginning to end, with each one having different results, and not just perspectives (e.g. one person is purely good, another is evil, several others are somewhere in-between).
Reason being, not a fan of repeating hours of playing in order to see minimal differences. Just give me something completely different although vaguely similar. Hell, I wouldn't even mind if the game was only 2-4 hours total per character.
Others - thoughts? #dragonageorigins
11/03/09
11/03/09
11/03/09
11/03/09
11/03/09
11/03/09
However, a game like that could have a strong social aspect, as people will record their vids and display on the internet for all to see (granted, it's won't be so much a "look what I did" as a "look at this scenario" since you don't actually create anything...). #dragonageorigins
11/03/09
Think of a television show with an ensemble cast and multiple storylines featuring different characters. Now tweak that a bit by combining it with a choose your own adventure, though you only simply choose a character. Basically, this way, you play through different moral thoughts, rather than choose between two incredibly bland, contrived and extreme (good vs. evil) tree branches.
With multiple characters, players will hopefully identify with different characters, creating a slight polarization among the consumers. Not to mention, if the storytelling is really good, it'll be easy to replay a 2-3 hour game/experience (hopefully taken more as an emotional/moral experience than merely a game - yes, that means there will be little death, and the game's presentation will be more along the lines of something like Prince of Persia: Sands of Time). #dragonageorigins
11/03/09
11/03/09
Mostly western RPGs have moral choices. I prefer the JRPG with no moral choices, because it does water down the experience for me. I wouldn't like multiple character playthroughs either, because that just means X amount of hours was spent adding these extra rehashed playthroughs when you could make the core experience so much better/longer. #dragonageorigins
11/04/09
11/06/09