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Rome

exegi monumentum

Classical Gaming: A Roman Retrospective

Rock, Paper, Shotgun linked to this nice retrospective of Roman-themed games over the years, starting with Legionnaire (1982) and ending with Rome: Total War (2004). The series of musings includes wrap ups and discussion, strengths and weaknesses. I began my academic life as a classicist with a knack for lyric poetry — while I hopped ship to history (East Asian at that), I still have many reminders hanging around of those halcyon days spent with Horace and Livy. A nostalgic look back at how and why these classically-themed games have succeeded (or not) is a welcome reminder of many games I played as a youngster: More »

journalism

PR Firm Dishes On Influence Over Reviews, in Suit

TenTonHammer broke, and Shack News dug deeper into, recent news that public relations firm Kohnke Communications is suing Star Trek Online developer Perpetual Entertainment over a falling out two had over now moth-balled MMO Gods & Heroes: Rome Rising.

The seven count suit alleges breach of contract and fraud, among other things, and seeks up to $290,675 stemming from Perpetual's recent shift in ownership and decision to redirect their efforts from Gods to Star Trek.

More importantly, though, the suit offers a disturbing look at both the world of game development and the relationship between PR firms and game reviewers, or at least the relationship that Kohnke thinks exists.

More »

star trek online

Star Trek MMO Going "More Casual"

Perpetual Entertainment's new purse-string holders haven't only shaken up (read: canceled) development on Gods & Heroes: Rome Rising, they've got their dirty fingers in Star Trek Online, reports Shacknews. The results? They're a bit expectations-lowering. According to Shacknews' anonymous internal source, Star Trek Online is going in a new, "more casual" direction, a move that doesn't seem to be sitting well with some of Perpetual's employees, and one that drops monthly subscriptions for an in-game item buying model.

Little has actually been shown of Star Trek Online, but development resources were shifted from Gods & Heroes to the game and the developer's MMO platform according to Executive Producer Chris McKibbin. Further details on the dev's financial situation at the link.

Star Trek Online to Become "More Casual," Developer Perpetual Acquired by New Ownership [Shacknews]


soe takes backseat

Perpetual Publishing Gods & Heroes Alone

SOE is a big name in the MMO business. Perhaps too big a name. Perpetual Entertainment has clarified Sony Online Entertainment's role in their upcoming MMO Gods & Heroes: Rome Rising, assuming full publishing duties while SOE will continue to handle marketing and retail distribution of the title. Previously listed as co-publishers, Warcry explains that the move is to make sure credit for the development of the game goes solely to Perpetual as this is their fledgling project, with the power to define them as a company. I am wondering if similar steps will be taken for Pirates of the Burning Sea, which SOE is publishing for Flying Lab. With both games being presented at major gaming events by SOE the confusion over roles is sure to come up in Pirate's case as well. More »

the flavor of rome

Classy Gods & Heroes Vids

One thing that's been missing for me from what I've seen of Perpetual's Gods & Heroes: Rome Rising is a sense of flavor. You know how you can have two different games portraying the same scenarios and feel wholly different due to the handling of the subject matter? That's flavor. Answering the call for a little flavor for G&H is design director Stieg Hedlund, who narrates a series of class profiles for three of the game's startinng classes: the gladiator (above), the soldier, and the scout. Hedlund provides insight into what makes each class tick, their roles in an adventuring party, and even what gods they can worship. The videos certainly have a flavor to them, helping clarify the picture of the game I have in my head. Still not too impressed with the graphics, but graphics aren't everything. Hit the jump for the scout and soldier videos! More »

gallery

Rome Continues Rising

I have to admit that I am quick to develop high hopes for any MMOPRG that isn't set in a standard fantasy world, just because I want to explore something different so badly. Gods & Heroes is one of those games, but this batch of twenty-four Gods & Heroes screens give me the odd feeling that it's just a regular fantasy MMO, only with more marble and broom helmets. Hope I'm wrong.

roam rome

Beta Watch: Gods & Heroes Rome Rising

The beta test signups are certainly flowing like wine this week. Perpetual Entertainment has announced that they too have opened up signups for closed beta testing for their massively multiplayer take on Ancient Roman mythology. Simply hit up the signup link at the bottom of this post for your chance to shape the future of Ancient Rome. More »

gods and heroes: rome rising

GDC07: Gods and Heroes Impressions

Perpetual Entertainment invited me over to their downtown San Francisco studios yesterday for a little hands-on time with their upcoming massively multiplayer online game God and Heroes Rome Rising. More »

week in games

Week in Games: Lost Planet Edition

This week's titles definitely fall under the shadow of Capcom's bug infested Lost Planet. I'm looking forward to next week's lineup which features some nice titles, especially Wario Ware: Smooth Moves and a little something called World of Warcraft: Burning Crusade. More »

rule of rose

Rule Of Rose Faces Opposition in Europe

It seems that Rule of Rose is becoming Europe's version of Bully. Last week, the Mayor of Rome called for the game's ban and now it has escalated into a Europe wide issue. The controversy has even managed to make it to the front page of the UK Times right next to a story about prisoner abuse. The article comes with the shocking headline "Violent children's game investigated by Europe" More »

civcity rome

CivCity Rome

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