Like many others, Witcher 3 was my surprise game of the year. I’m close to replaying it for second time in about 140 hours. And I just love it, I could praise it on so many aspects.
Just because it's a video game doesn't mean scenes won't play out like they do in real life.
James Marsden, the managing director of developer FuturLab, explains how a budding Flash developer managed to catch the eye and funding of Sony Computer Entertainment. Apparently the key lies in impressing the hell out of everyone, and LARPing.