<![CDATA[Kotaku: rock revolution]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: rock revolution]]> http://kotaku.com/tag/rockrevolution http://kotaku.com/tag/rockrevolution <![CDATA[Harmonix Sues Konami Over Rock Revolution]]> Rock Band developer Harmonix is turning the legal tables on Konami, slapping the publisher-developer with a lawsuit of its own. No, not for pain and suffering caused by Rock Revolution, but for patent infringement.

Why does this sound eerily familiar? You may recall that Konami, who also developed the rhythm game Guitar Freaks for Japan, hit Harmonix with a suit last summer. That suit claimed that Rock Band violates a pair of patents Konami obtained in 2002 and 2003, which relate to "simulated musical instruments, a music-game system and a musical-rhythm matching game."

Now it's Harmonix's turn to sue.

The Boston based developer, which is owned by MTV Games, claims Konami is violating its own patent for game controllers that simulate musical instruments, one that Harmonix claims is an improvement of earlier video game controllers that simulate musical instruments. The Harmonix patent actually cites Konami's other rhythm game Beatmania as an example of a control system that has been improved upon.

Harmonix's suit, much like Konami's, is seeking cash and a motion to stop the Rock Revolution publisher from selling its plastic instruments. We'd think the game buying public has done a pretty respectable job of doing the latter due to lack of interest.

Viacom's Harmonix Sues Konami Over ‘Rock Revolution' [Bloomberg]

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<![CDATA[New Rock Revolution Scars on Broadway Trailer]]>
Don't get me wrong, Rockband and Guitar hero (with the right drunk friends) are both a blast, but I'm really on the fence about Konami's Rock Revolution. It's not that the game looks bad - the drumset looks fun to play. It's that there doesn't seem to be anything really new about it and there isn't a guitar controller for it. Regardless, we have a new trailer for the game featuring Scars on Broadway you guys are more than welcome to take a look at.

The game will be hitting shelves on October 14th for Wii, PS3, Xbox 360, and Nintendo DS.

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<![CDATA[Another Look At Konami's Rock Revolution Drums]]> It was refreshing to sit down at an actual drum set this time around after trying get by with nothing but air a few days ago. After jamming out to a few songs with them, I have to say these are better than the original four-head Rock Band drum set. Now, that's not to say the RB2 or Guitar Hero sets won't better (and they probably will), but I like the setup of these drum heads much better. It's too bad, however, the actual game makes drumming on this particular set very frustrating.

For the drum set itself, it's really nice and sturdy. You can store the sticks right into the side, and the pedal is solid and has some weight to it. What I like the most is how the yellow snare head is sort of in the middle and much larger than the other ones. It's the head you'll be hitting most and it fits more naturally right in front of you like a real set. The other heads are positioned correctly as well, but I'm not really feeling how the cymbals aren't floating like they should be. It's makes it a bit hard to focus on the notes when you might end up missing the cymbals all together since they're small. But these are minor complaints compared to the gameplay.

Rock Revolution's notes don't cascade toward you at an angle like in the other games. I never gave it much thought until now, but this just does not work, especially on higher difficulties. It doesn't allow you to get a sneak peak at upcoming notes since your eyes are so focused on the bottom.

This leads me to the next problem. The drum heads, are not lined up to the heads on the screen, and the drum pedal has it's own note head rather than the scrolling line we've come to love in Rock Band. Trying to get this to work with the rest of the notes on screen is super frustrating. Also, this game is tough on when you hit the notes. There's also no room to breath at all on the notes, either. If you're even slightly off, you'll miss the note.

All that being said, I dug the drums. I'm curious to see how the new drum sets from RB and GH compare to them. The rubber heads had a good bounce to them and the pedal was nice and responsive. Unfortunately, I fear the final game will not want to make many people give them a try.




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<![CDATA[Konami: No Guitar Controller For Rock Revolution]]> After sitting on genre-establishing properties GuitarFreaks and DrumMania for close to a decade, never releasing a single console title in either series in the West, Konami decided — after watching Guitar Hero become a billion-dollar franchise — to get into the rhythm game. It announced Rock Revolution in May, an oddly timed Rock Band downgrade that came with a limp soundtrack and an awkward coming out party.

It would appear that Konami's curious decision making hasn't stopped, as the company confirmed to MTV today that it would not be shipping its own guitar controller with the game. You'll have to use someone else's.

Konami reps told MTV that "At this time, Konami will only be releasing ‘Rock Revolution’ with a drum peripheral." It says it has no plans for a guitar controller of its own, that Rock Band and Guitar Hero controllers — first and third party, we'll assume — will be supported.

I guess that's why Konami was pushing for music controller cross-compatibility earlier this year... but it might not help the company's case for filing suit against Harmonix over patent violations. Konami's cool with using Harmonix's controllers for Rock Revolution, but not Guitar Hero and Rock Band?

MTV did confirm that the Rock Revolution drum set will be compatible with its competitors, despite the mismatched pad numbers on both Rock Band and Guitar Hero: World Tour.

Konami Not Making Guitar For ‘Rock Revolution’ [MTV Multiplayer]

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<![CDATA[Starlight, Star Not So Bright]]> Jim Reilly, Kotaku New York intern and closet Saved By the Bell fanboy, hit up a Nintendo party and fundraiser for the Starlight Children's Foundation at the Nintendo World Store Friday night.

Not only did he get to hang out with Kyle Massey of Cory in the House and get hands on with some unreleased games, he also had a chance to talk to Mark-Paul "Zack" Gosselaar about Rock Band. Specifically the former Bell star told Reilly that he really needs a singer for his Rock Band band. Preferably "chicks". And then, right there, in mid sentence, it seemed to dawn on Gossellar that what he was saying was going to be printed and he suddenly recalled his wife of 12 years. Smoooooooth.

The run-down of coverage:
Nintendo Throws A Party To Benefit Starlight Children's Foundation
Mark-Paul Gosselaar Needs A Singer For Rock Band
Mushroom Men: The Spore Wars: A Hardcore Title For Wii
Rock Revolution For Wii: Air Drumming/Guitaring Isn't Very Fun

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<![CDATA[Rock Revolution For Wii: Air Drumming/Guitaring Isn't Very Fun]]> Oh boy, Rock Revolution for the Wii. With Guitar Hero and Rock Band solidifying the upper echelon of music console gaming, and with Wii Music looking more like it's geared toward a much younger audience, where does Konami's new game fit? Well, right in the middle, in fact. But in this case, I'm not so sure that's necessarily a good thing. There was a demo set up at Nintendo's party on Friday. There were no Konami representatives on hand, and the game was tucked away behind a pillar of DS games. Is that a good sign?

The gameplay screen setup is what we've all seen before. During a song you'll have your band in the background jamming out with a bunch of cascading tiles coming towards you. I can't speak for the PS/360 versions - since those have five or more columns of cascading notes - but the Wii version only has three sets of columns, and it makes playing any song on harder difficulties a lot less satisfying when you don't have to worry about mastering a new column set of cascading notes.

Also, let me just get this out of the way. Playing air guitar and drums aren't fun. I tried not to hate it. But there's something about sitting down at a drum kit or pulling a guitar over your head that makes the overall experience more engaging. Whether you're playing guitar or drums, you'll either be holding down the C or Z buttons of the nunchuk while moving the Wii-mote up and down (to mimic strumming), or shaking both like maracas while incorporating the B button. It would be fine if I could use my other instruments to play this, like the PS3/360 versions, but I can't. The Wii version only allows for use of the Wii-mote and nunchuk.

The main problem, besides my arms getting wicked tired, is that in games like this, accuracy is the most important thing for the controls, right? Sometimes, when you swing your wii-mote down, the game doesn't register it, so you then of course miss notes.

I can see the audience for this version being for those who are too young for Rock Band/Guitar Hero and too old Wii Music. It might fit snugly in there. But if you're thinking Rock Revolution for the Wii might contend with the other big boy on Nintendo's platform in terms of realism, accuracy and overall enjoyment, you might want to look at the other versions.

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<![CDATA[Microsoft - All Our Instruments Cross-Compatible Too]]> Yesterday we reported Sony's annoucement via the PlayStation Blog that all the major upcoming PS3 music games (Rock Band 2, Guitar Hero: World Tour, and Rock Revolution) will be able to share instruments.

Not to be outdone (and concerned that the PS3 claim might imply the opposite for rivals) Chris Paladino from Microsoft used the Gamerscore Blog to confirm that the same was true of the XBox version of those games as well.

For the record, we also do that, so consider this an official announcement.

All the instruments from Rock Band 2, Guitar Hero: World Tour, and Rock Revolution will be cross-compatible.

Let's hear it for common sense and compatibility. Up next — world peace.

Speaking of Instrument Compatibility... [Gamerscore Blog]

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<![CDATA[All PS3 Music Peripherals Will Kind Of Work Together]]> Is there anything more annoying than having to buy all these expensive music games only to find out that some instrument peripherals aren't compatible with the other games? I mean, who has room for two or three drum sets? Well, it looks like we're one step closer to complete harmony on that front as Sony made an announcement on their official blog today stating all instruments for the upcoming PS3 versions of Rock Band 2, Guitar Hero: World Tour, and Rock Revolution will be compatible with each other.

For the most part, this means that the titles with musical peripherals will work with the other’s software.

A few specific examples include: Guitar Hero: World Tour’s guitars and drums will work with Rock Band 2 and Konami’s Rock Revolution software.

And yes, you guessed it, Rock Band 2’s guitar and drum set will work with Guitar Hero: World Tour and with Rock Revolution.

Conversely, Rock Revolution’s drum set will work with both Guitar Hero: World Tour and Rock Band 2.

In addition, Guitar Hero: World Tour and Rock Band 2 will both support the SingStar microphones.

Did you get all that?

Obviously some games have certain features that can't be used with other controllers, but Sony also stated they are working on compatibility between the Guitar Hero and Rock Band games currently on the market.

PS3 Music Peripheral Compatibility Update

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<![CDATA[The Full Rock Revolution Setlist]]> A tipster who chooses to remain anonymous forwarded us an official Konami product availability email this morning, which came complete with an XLS file with the full track listing for their upcoming stab at the band-based rhythm genre, Rock Revolution. The good news? It's one of the more appealing track lists I've seen coming out of a rhythm game in quite awhile. It's only got 41 songs on it, but there are some real gems. Quiet Riot's "Cum On Feel The Noise", Ratt's "Round and Round", "Magic Man" by Heart, um..."Sk8er Boi"?

The bad news? I already have a set of instruments in my living room, and two games that have already explored many of these artists, if not the songs themselves. A very nice line up, but not enough to get me to take up more of my living room real estate. Hit the jump for the full set list, copied and pasted from the XLS file for that all-screwed up formatting feel.

All The Small Things - blink-182
Chop Suey! - System Of A Down
Cum On Feel The Noize - Quiet Riot (Slade)
Dance, Dance - Fall Out Boy
Detroit Rock City - Kiss
Dr. Feelgood - Motley Crue
Highway Star - Deep Purple
Holy Wars… The Punishment Due - Megadeth
Pull Me Under - Dream Theater
Somebody Told Me - The Killers
Spoonman - Soundgarden
Stone Cold Crazy - Queen
The Joker And The Thief - Wolfmother
Spirit Of Radio - Rush
We're Not Gonna Take It - Twisted Sister
White Room - Cream
Youth Gone Wild - Skid Row
Dirty Little Secret - All American Rejects
Last Resort - Papa Roach
Round And Round - Ratt
Still Of The Night - Whitesnake
Are You Gonna Be My Girl - Jet
No One Like You - Scorpions
Diary Of Jane - Breaking Benjamin
Blitzkrieg Bop - The Ramones
Falling Away From Me - Korn
The End Of Heartache - Killswitch Engage
Run To The Hills - Iron Maiden
Walk - Pantera
Heading Out To The Highway - Judas Priest
Won't Get Fooled Again - The Who
Pain - Three Days Grace
All My Life - Foo Fighters
Am I Evil? - Diamond Head / Metallica
Bad Reputation - Joan Jett and the Blackhearts
Our Truth - Lacuna Coil
Sk8er Boi - Avril Lavigne
Kiss Me Deadly - Lita Ford
Magic Man - Heart
Paralyzer - Finger Eleven
Given Up - Linkin Park

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<![CDATA[Video Of Konami's Rock Revolution Press Conference Cringe-off]]>

Senior brand manager Lauren Faccidomo may be a capable bass player in the all-female Ramones cover band The Sheenas, but her performance on her own company's "band" game, Rock Revolution, is... awkward. Faccidomo is most likely very thankful that her Rock Revolution misfire was comfortably nestled within dozens of exciting Konami announcements and that this particular embarrassment was quickly forgotten about.

Sorry, what's that? This is how Konami wrapped up its press conference at E3? Oh. Oh my. Lauren, I have Jaime Kennedy's phone number if you need someone to help you through this rough patch.

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<![CDATA[Rock Revolution: The Rubber Drum Brigade]]> Konami, Konami...you have to try harder than this. With one major publisher already in and another getting ready to storm the rhythm band genre with drum sets that look like...well, drum sets, the best you can come up with is a rubber set with oddly shaped heads that resemble the old board game Perfection? The saddest thing about Rock Revolution is that if it had come out before the likes of Rock Band I would have absolutely loved it. Unfortunately the game company that pioneered the plastic instrument video game instead comes off like a second-hand copy.

The really sad part? I love the feel of these ugly drums. I found the response of the sticks off the rubbery heads extremely satisfying as I stumbled my way through Blink 182's "All The Small Things". It's just that the drum placement doesn't make much sense with the way the heads are presented, along with the fact that I already have the song - one of a handful available to demo - in Rock Band.

The Rock Revolution drums do a lot of things right. The springy feel, the fact that you can store the sticks in two holes in the base, and the sheer number of drums - six plus a pedal - would have presented a pretty attractive package two years ago. Now we have Rock Band 2 coming out with a drum set you can hook up a device to in order to make it a real electronic drum kit, Guitar Hero World Tour with it's stylized cymbals and music studio...or you can choose Konami's blocky rubber monstrosity. The choice seems pretty clear.

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<![CDATA[MTV Calls Konami's Rock Band Lawsuit "Surprising", "Baseless Litigation"]]> Last night, word broke that Konami, publisher and developer of trailblazing rhythm games Guitar Freaks and Drummania, was suing Harmonix. The Japanese company claimed that the developer of Rock Band was in violation of three patents held by Konami, seeking damages (read: cash) and demanding that Harmonix and parent company Viacom cease the use of its inventions (read: more cash).

MTV News received a response from an MTV spokesperson on the matter — which, in my mind, was shouted across cubicles — who said the lawsuit was "extremely surprising." The rep further noted that "successful products such as 'Rock Band' can often become targets for baseless litigation." We agree, especially when the entity filing suit is showing up extremely late to the party with its own stillborn excuse for a rock game. At least those poor unfortunate litigation lawyers will finally get a few bucks coming to 'em.

Further details on the suit at MTV News.

'Rock Band' Creators Sued By 'Rock Revolution' Publisher Konami [MTV News]

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<![CDATA[Konami: All Music Game Instruments Should Be Compatible]]> My frizzy-haired colleague Patrick Klepek may be hanging out with his brother on the Warped Tour right now, but he also managed to break down the competition between all the major music-based video games for MTV News today. It's always a tricky topic for us because some people assume we're biased. Trust me, we steer clear of insider info.

Klepek reports that Konami, makers of the upcoming Rock Revolution do not believe in proprietary peripherals.

"Compatibility is a big issue for music games," Konami Digital Entertainment associate producer Keith Matejka told MTV News. "Peripherals are expensive for the user and they are expensive to produce. The existing peripherals all deliver only a slightly different gameplay experience. Different teams have varying perspectives on what should be compatible with each game. I think all guitar- and drum-based games need to be compatible with each other to some level."

More Klepek goodness at the link, including some counter-arguments about why compatibility doesn't make sense for the big publishers.

Side note: He reported in just to me that they don't have real showers on the Warped Tour. Whoops! Now, I guess he's reported that to all of you as well.

'Rock Band'/ 'Guitar Hero' Rivalry Heats Up, Draws Third Competitor [The place that pays my bills]

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<![CDATA[Zoë Mode Revealed As Rock Revolution Dev]]> Konami's answer to Rock Band - Rock Revolution - is being developed by a playful blonde girl sticking out her tongue. Brighton's Zoë Mode studio have been announced as the developers behind the latest ensemble rhythm game, set to go up against Rock Band and Guitar Hero: World Tour in an all-out battle for the space in your living room reserved for plastic instruments.

Formerly Kuju Brighton, Zoë Mode has been responsible for several rhythm-action games over the past few years, including Dancing with the Stars and Singstar, in collaboration with Sony London Studio. The cheeky blonde's official website also indicates that they are working on five unannounced music and party games on top of Konami's Rock Revolution. That's one busy cute blonde right there.

Zoë Mode to develop Rock Revolution [GI.biz]

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<![CDATA[Konami Announces "Rock Revolution"]]> Seems like everyone is jumping on the music rhythm game bandwagon these days and seeing as Konami was somewhat instrumental in starting the whole genre it makes sense that the would come out with their own answer to Guitar Hero and Rock Band. That answer is Rock Revolution. Rock Revolution is mainly centered around the drumming although there will be guitar and bass available as well. There were no guitars in evidence but they were keen to show off their drum kit which features a total of six drum pads and a pedal. They also made sure to show us how quiet the pads themselves were so we could avoid the problem of "annoying family and neighbors with the constant tapping. I'm sure I have NO idea what they were referring to with that...

The game will be coming out for the PS3, Xbox 360. Wii and the DS with each version having it's own distinct features but all will include a career mode and forty songs to play along with. Oddly, the console versions will not include vocals, but the DS version will. There is no official song list yet, so keep your eyes peeled for more announcements regarding that but I did see a few that were available on the demo which were Blitzkrieg Bop, Detroit Rock city, We're Not Gonna Take It and All The Small Things. There are eight playable characters and various locales ranging from garage to county fair to rock arena. Unfortunately, even though they showed off the drum kit at the presentation, they didn't provide any photos of it so keep an eye for that as well.

Is Rock Revolution going to be a Guitar Hero or Rock Band killer? Probably not, but it will be interesting to see how it actually does in the market. I'm afraid however, that this might be a case of too little too late.

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