I can't wait to get Super Star Wars... it was a favorite of mine on the SNES... and I'm pretty interested in NyxQuest.... looks like I need to spend some money on my Wii. Since I'm not buying this weeks XBLA title (waiting on Shadow Complex), at least I have something to keep my downloadable games addiction busy...
Kpibca promoted this comment
GameBuddy - Doesn't like tomatoes on his sandvich. was starred
GameBuddy - Doesn't like tomatoes on his sandvich. was unstarred
You know... I'm really getting kind of tired of waiting for something truly worthwhile to be released for DSiWare.
I hear about this and I'm thinking classic games available for download, but all I've seen are gimmicky titles and maybe one or two gems. Not to mention that the releases are few and far between.
For shame, Nintendo. For shame.
@Stephen Totilo: I guess I just want something more... immersive. Mario Vs. Dk is one of the gems I was talking about, but everything else seems more like an app on an iphone than a game. And the few decent titles weighed against clocks and calculators and various versions of brain age just don't give me hope that nintendo is going to do anything really breathtaking with digital distribution any time soon with regards to the DSi
@liammiller18: Fantastic indeed. I hope Wii owners will give it a chance, because it's a delightful game.
To me, NyxQuest is the gem on that list - but then, I'm one of those weirdos who don't care much about Star Wars.
@liammiller18: I was going to mention something to that degree. It's gotten some glowing reviews. The whole name-change thing is unfortunate . . . but from what I hear, the game is rock-solid.
I've had it with this glorification of the rebellion. Luke Skywalker is a MASS MURDERER! Do you KNOW how many people were on the Death Star? A lot of them civilians!?!
@QualityJeverage: Last time I checked, war made killing justifiable. Civilians? ON A DEATH STAR DESIGNED TO TAKE THE LIVES OF BILLIONS!? They should be spared? Right..
@'360 Fanboy: All right, look-you're a roofer, and some juicy government contract comes your way; you got the wife and kids and the two-story in suburbia - this is a government contract, which means all sorts of benefits. All of a sudden these left-wing militants blast you with lasers and wipe out everyone within a three-mile radius. You didn't ask for that. You have no personal politics. You're just trying to scrape out a living.
@QualityJeverage: A construction job of that magnitude would require a helluva lot more manpower than the Imperial army had to offer. I'll bet there were independent contractors working on that thing: plumbers, aluminum siders, roofers.
@superberg: Let's not forget that construction on the first Death Star was already completed. There woulda been minimal constrution crews left. Maybe a few furniture delivery men. I heard half of Two Men and a Correllian Freighter's employees were killed. They've never recovered.
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Edited by '360 Cabinboy (Corsair) at 08/10/09 11:58 AM
'360 Cabinboy (Corsair) was starred
'360 Cabinboy (Corsair) was unstarred
@superberg: Correct, and on a station of that size there were entertainment facilities, bars, stores...
Sure it was a flying fortress, but being the magnitude of it was, it's not like a US super carrier where it's all military personnel. There was certainly a huge amount of civilian support onboard as you say.
Matter of fact, I think the Penny Arcade guys referenced a book that was Star Wars canon that pegged the figure at 1 million people on the Death Star. And that included officers' families and business persons granted contracts with the Imperials to run businesses on the Death Star.
It's indeed more than I expected. They did push the DSi as I thought they would, but the storage for Wii (it's not perfect, but it's better), and a Zelda game were surprises. Then again, I couldn't get myself stoked for another DS Zelda (I have no idea why, I guess I would've liked something new).
So, highlight of the whole thing? I'd say that it was the picture of Miyamoto with a bandana around his face, "kidnapping" Nintendo employees.
Nintendo's primitive solution to storage space makes me laugh. They created a simplistic system and now they're trying to get around it's lack of next-gen features by using primitive technology. A bigger SD card! Genius! Now just swap files back and forth, wtf? Nintendo always behind, no surprise there. It doesn't matter. Nintendo is on top of the world and obviously a lot of people like simplicity.
I misused the word. I should have said Nintendo's rinky dinky solution to storage space. Now just stop defending Nintendo. They're already successful. They don't need you defending them. I'm not the mindless drone falling for the Wii.
@Orionsaint: But you are the mindless drone on the Wii bashing bandwagon. What one is better? Irrational hate, or Irrational defence... lets open a history book and see.
How am I Wii bashing by giving my opinion? If I liked it. I'd be a Nintendo Fanboy? I don't like the Wii, but if they showed something I liked. I'd be honest about my opinion on it.
A train? Ok. Zelda isn't a bad game most of the time, but it's beginning to feel to me like they're all running together and they struggle to come up with one new gameplay mechanic for each new installment so it doesn't feel like the same game over again. Maybe in the next game Link gets his realtor license. Or maybe he gets a magic codpiece that turns him into a woman when he puts it on.
...Ok, maybe I'd buy that last one, but you get my point.
...seriously, wasn't too pleased with this keynote. Iwata seemed out of touch on a lot of things, especially his "lolz prototype phase can take 2 years guys, serious" statement. How the hell could any company that's not already swimming in profit like Nintendo sustain themselves on that business model?
The Square Enix announcements were pretty cool, as was the SD Card launcher...but the new DS Zelda single-handedly killed my faith in Nintendo.
@Archaotic: World of Goo took 2 years to be made.. by just 2 guys. Putting effort in your games and being creative, that's how a company can sustain themselves.
From what I understand that was a clear message to all Wii developers that keep shoving crap on the system.
And the Zelda was great news to me.. loved the previous DS one. This only helped restoring my faith in Nintendo.
Well, the problem is that 2 years in PROTOTYPING before actual development even begins is an unrealistic dream for any developer that's not Activision; and Activision wouldn't do it because they develop their games in 6 months without even so much as a QA phase. Nintendo's basically looking at things from THEIR perspective, which is an unsustainable business model for anyone BUT them.
As for the Zelda game...I'm not much of a DS fan, especially for games that refuse to let me use the D-Pad and buttons. I love Kirby Super Star, Phoenix Wright, and stuff like that, but non-stop, unrepentant stylus usage rubs me the wrong way. That, and the way everyone was hyping today, it was looking to be a new Wii Zelda. Oh, how they were wrong. :[
It works for them. It does not work for other developers, especially ones without a constant profit stream due to selling everything they make considerably over cost.
I guess there saving Zelda for E3? Either way the SD solution is great, and I look forward to riding the Zelda train, not a whole lot annoucned from that though
well im disappointed, zelda is amazing but I wish they would stay clear of these tacky little inoventions and announched a console zelda instead, I've never been disappointed by a console version (barring zelda 2) however i've never really liked the portable zeldas, phantom hourglass annoyed the hell outta me, having to trek through the same dungeon again and again got repetitive and boring especially seeing as you had to complete some of the same puzzles over and over, but alas, heres hoping there saving something cool for e3.
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I am quite grateful.
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I wont ruin the ending.
/snicker
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I hear about this and I'm thinking classic games available for download, but all I've seen are gimmicky titles and maybe one or two gems. Not to mention that the releases are few and far between.
For shame, Nintendo. For shame.
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To me, NyxQuest is the gem on that list - but then, I'm one of those weirdos who don't care much about Star Wars.
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Sure it was a flying fortress, but being the magnitude of it was, it's not like a US super carrier where it's all military personnel. There was certainly a huge amount of civilian support onboard as you say.
Matter of fact, I think the Penny Arcade guys referenced a book that was Star Wars canon that pegged the figure at 1 million people on the Death Star. And that included officers' families and business persons granted contracts with the Imperials to run businesses on the Death Star.
03/25/09
So, highlight of the whole thing? I'd say that it was the picture of Miyamoto with a bandana around his face, "kidnapping" Nintendo employees.
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03/25/09
I misused the word. I should have said Nintendo's rinky dinky solution to storage space. Now just stop defending Nintendo. They're already successful. They don't need you defending them. I'm not the mindless drone falling for the Wii.
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03/25/09
How am I Wii bashing by giving my opinion? If I liked it. I'd be a Nintendo Fanboy? I don't like the Wii, but if they showed something I liked. I'd be honest about my opinion on it.
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...Ok, maybe I'd buy that last one, but you get my point.
03/25/09
Bowie's in space
What you doing out there, man?
That's pretty freaky, Bowie
Isn't it cold out in space, Bowie?
...seriously, wasn't too pleased with this keynote. Iwata seemed out of touch on a lot of things, especially his "lolz prototype phase can take 2 years guys, serious" statement. How the hell could any company that's not already swimming in profit like Nintendo sustain themselves on that business model?
The Square Enix announcements were pretty cool, as was the SD Card launcher...but the new DS Zelda single-handedly killed my faith in Nintendo.
03/25/09
From what I understand that was a clear message to all Wii developers that keep shoving crap on the system.
And the Zelda was great news to me.. loved the previous DS one. This only helped restoring my faith in Nintendo.
03/25/09
Well, the problem is that 2 years in PROTOTYPING before actual development even begins is an unrealistic dream for any developer that's not Activision; and Activision wouldn't do it because they develop their games in 6 months without even so much as a QA phase. Nintendo's basically looking at things from THEIR perspective, which is an unsustainable business model for anyone BUT them.
As for the Zelda game...I'm not much of a DS fan, especially for games that refuse to let me use the D-Pad and buttons. I love Kirby Super Star, Phoenix Wright, and stuff like that, but non-stop, unrepentant stylus usage rubs me the wrong way. That, and the way everyone was hyping today, it was looking to be a new Wii Zelda. Oh, how they were wrong. :[
03/25/09
Hmm....
03/26/09
It works for them. It does not work for other developers, especially ones without a constant profit stream due to selling everything they make considerably over cost.
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