<![CDATA[Kotaku: robot chicken]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: robot chicken]]> http://kotaku.com/tag/robotchicken http://kotaku.com/tag/robotchicken <![CDATA[Robot Chicken: Mario Kart]]> div#main{overflow:visible;}

Robot Chicken's latest series is heavier than usual on the video game jokes, it seems, with the recent Castlevania sketch followed up by this Mario Kart piece.

Like many Robot Chicken gags, it runs a little too long, but there's still a good 15-20 seconds of chuckles to be had.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5344833&view=rss&microfeed=true
<![CDATA[Games That Don't Exist, But Should: Humping Robot]]> This is, officially, hump-a-Wii day. First up was the patented hobby-horse-humper to which we all just went o_O. Last night, Robot Chicken put out this - Humping Robot on the Wii. It doesn't exist, but I'd rather play it.

I just ... lose it when the ... oh I can't spoil that. Seventeen seconds - that's what I'm talking about.

Robot Chicken Humping Robot Wii Fit [YouTube, thanks SinfulKnight!]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5334429&view=rss&microfeed=true
<![CDATA[Robot Chicken Does Castlevania]]>
If you're going to make fun of Castlevania, you can focus on one of two things: tiny shorts or whips. This clip from a recent Robot Chicken episode has made its call.

[via Go Nintendo]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5330169&view=rss&microfeed=true
<![CDATA[When Robot Chicken Meets Video Games]]> Robot Chicken is pretty damn popular. And it got that way by poking fun at popular culture. Movies, books, comics, TV shows, even action figures. But what happens when Robot Chicken crosses paths with video games?

In case you've never seen the show, Robot Chicken is an animated series that runs on Cartoon Network (and other channels across the world). It's a sketch comedy show, which uses stop-motion animation to portray parodies of characters and settings from recent popular culture.

To find out how strongly gaming runs through the heart of the show - and the show's creators - we spoke with Tom Root, producer and occasional voice actor on the hit Cartoon Network series.

"I think most of the Robot Chicken writers have multiple consoles, and we're just as likely to be playing some sunshine-spewing Wii game as we are some grim, apocalyptic first-person shooter" he says. "Personally, I like to mix it up. I finished Fallout 3 and then moved on to Lego Batman, then the latest Tomb Raider, then Tiger Woods golf. I'm pretty scattered."

While everyone involved in making the show may be a big gamer, do they ever worry that not everyone watching the show might be? "I think we rarely worry about whether viewers recognize the references we're making, as long as WE recognize the references we're making", he explains. "Our philosophy has always been, 'If we find it funny, other people will find it funny', so that's all we worry about. Making it funny. To US. Heh heh heh."

Which leads us to wonder; as games grow increasingly popular, does he think in the future, they could take pride of place in the next generation's version of a show like Robot Chicken? "Our popular culture is getting so fragmented and niche-y, I really wonder what "pop culture" is even going to mean in 20 years", he says. "There are so many entertainment options that our shared experience as a culture is getting pretty tenuous."

"For example, can you imagine Johnny Carson's ''Tonight Show' audience understanding a Pac-Man joke?" Root continues. "Sure. Can you imagine Jay Leno's 'Tonight Show' audience understanding a Niko Bellic joke back when GTA IV was the biggest thing in video games? I can't. So it's hard to say whether video games will dominate entertainment culture in 20 years. I think nothing will dominate because there will be too many entertainment options to have a clear winner."

It's no surprise that alongside skits based on movies, comics, TV shows and action figures, video games have featured repeatedly on Robot Chicken. The highlight? In our opinion, the Final Fantasy burger joint sketch. Root agrees.

"Our Final Fantasy VII sketch from season two is one of my favorites", he enthuses. "We were all such big fans of that game when it came out. I think when I pitched that sketch, I was playing clips from the soundtrack CD to help sell the moments I was making fun of, and the other writers were like, 'YES!' And then the animation and the graphics were so spot-on. I'm really proud of that one".

And his second-favourite? "Another one of my favorite concepts — which got cut prior to animation, sadly — involved the Needler weapon from Halo. Because everyone knows the Needler sucks. I'd rather fight the enemy with a pair of nail clippers than a Needler". This scene, while cut from the show, will be included in a rough form on the release of season four on DVD.

Aware of the writing team's openness towards video games, and of the similarities between the premise of Robot Chicken and what they were working on with Spore, Maxis and Electronic Arts recently teamed up with Root and some of the show's other creators and writers to create a series of missions for the upcoming Spore expansion pack, Galactic Adventures.

"The folks at Maxis are fans of our show and asked us to help them demonstrate the game", Root explains. "It was a good fit. Our show is nothing but short-form madness, and Galactic Adventures lets players create their own short-form missions that can get as bizarre and as crazy as you want to make them."

While none of the Robot Chicken writers helped with the design of the expansion itself, they did play a role in the development of its missions. "After a day at EA learning the game, each of the writers came up with 10 one-paragraph pitches for possible adventures," Root says.

"Each list of pitches got winnowed down to one or two missions to be fully scripted. One writer, Hugh Sterbakov, had the poor foresight to write an entire trilogy, so he ended up writing twice as much as the rest of us. I think we ended up with about 10 total missions, but they might still be slogging away on Hugh's trilogy."

The experience wasn't as easy as the video here would have you believe. While good comedy is good comedy, regardless of the medium, the Robot Chicken writers ran into some unexpected obstacles (unless you're in the games business) when trying to write for a video game.

"I think I bent my brain in half trying to figure out ways to keep the player on track and experiencing the story the way I envisioned it", he says. "Plus, I also wanted my missions to be fun and have some repeat playability. In my mind that meant loading the levels with characters to murder. The problem was, the more murder-able characters I added, the more dialogue I had to write."

"When I look back at some of the games I've played in the last few years, like Grand Theft Auto IV and Fallout 3, I have a newfound appreciation for how impossibly freaking hard it must be to write games that epic and make them not only actually work but also make them kick ass."

So having tried their hand at games writing, could there be a future in the business for Tom or any of the other Robot Chicken writers? "I personally think helping out with in-game dialogue or gags in a game or two could be fun, but I don't have the attention span to spend years and years developing a single game from the ground up", Root says.

"I have no doubt that our other writers could do it, though. Some of the sketches Mike Fasolo writes have the kind of epic scope that could only be captured in video game form. He's always writing things like the Earth splitting in half, then an asteroid splitting in half and the asteroid halves blowing up the Earth halves. Come to think of it, that sounds like a pretty good game."

A lot better than this one: "I wish we could take the Left 4 Dead framework and replace the heroes with Seth Green, Breckin Meyer, Doug Goldstein and Hugh Sterbakov [Robot Chicken producers/writers]. How hard could that be? The engine already exists! Doug and Breckin would end up ignoring the zombies, arguing about which one of them wrote our 'Emperor's Phone Call' sketch and shooting each other. Hugh would keep threatening to use his shotgun on himself. The possibilities, people..."

So Robot Chicken features video games. The writing team love video games. They now have video game design experience. So I ask, what are the chances of us ever seeing a Robot Chicken game? Surely the show's sketch comedy format is ideally suited for, say, a collection of mini-games spoofing popular gaming series or characters?

"Funny you mention that!", he says. "One company came close to pulling the trigger on just such a game, but as of yet, no luck. We're definitely open to the idea, though. And by 'open to the idea' I mean 'dying for it to happen'."

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5299224&view=rss&microfeed=true
<![CDATA[When Robot Chicken And Spore Collide]]> Witness the Robot Chicken creative team using the Spore Galactic Adventures editor to create their own fanciful tales of poo-flinging.

Hot on the heels of this morning's announcement that the Robot Chicken team was providing downloadable adventures for Spore's Galactic Adventure's expansion comes this video, proving the fact. It features one hell of a Spore rendition of the titular chicken, along with a bonus appearance by Breckin "Garfield's Jon Arbuckle" Meyer. It doesn't get much better than this.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5261189&view=rss&microfeed=true
<![CDATA[Robot Chicken Invades Spore Galactic Adventures]]> The secret behind the mysterious Spore WTF website is revealed, as Maxis announces day one downloadable content for the Spore Galactic Adventures expansion from the deranged minds behind Robot Chicken.

Robot Chicken co-creators Seth Green and Matt Senreich conceptualized a special campaign for Spore Galactic Adventures, which was then handed off to their writing team to add in what in the television business is commonly referred to as "the funny". The special campaign will be available for free on June 23rd when the expansion launches.

"We're big fans of Spore, so teaming up on Spore Galactic Adventures was a natural fit and so much fun for all the guys at Robot Chicken," said Seth Green, co-creator of Robot Chicken. Co-creator Matt Senreich continued: "We're all gaming geeks, so when the Spore guys said they had an alluring proposition for us, how could we say no? Instead of creating absurd worlds with toys, this gave us the opportunity to create literally anything we wanted as gamers. Geek moment. We think that RC fans will love the pretty random and absurd adventures we created and we can't wait to goof around with the ones the fans create."

While the official announcement is a bit vague on what to expect from the new adventures, they do mention planetary rest stops, man cannons, and banana monkey wars, which are of course the three core elements of any successful science fiction project.

More information should be available soon at http://www.spore.com/wtf.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5260805&view=rss&microfeed=true
<![CDATA[Robot Chicken + Spore = New Series About Giant Robots [Update]]]>
EA Maxis and the creators of Robot Chicken are teasing a new joint venture in this clip, showing that the comedy boys are using Spore to design...something.

It was all looking very mysterious, with a mysterious website and a mysterious Spore-branded teaser (Find out what happens...May 19th), until Reuters went and blew the project's cover.

And that project is "Titan Maximum", a piss-take on 80's giant robot cartoons like Voltron that's due to begin airing in September. Robot Chicken producer/writer Tom Root explains:

There were always teams of extraordinary young people with the fate of the universe in their hands. In reality, that would end terribly. The last thing you want when giant monsters attack is a bunch of teenagers in charge of defending you. 'Titan Maximum' is about what would really happen if a team of idiot kids was in charge of a six-story-tall robot.

Watch the clip and you'll see that Spore is being used extensively, at least in the design process, for the show's various alien and robotic characters.

Whether it'll be used in the actual show - Spore replacing Robot Chicken's clay in the actual animation - I guess we'll find out on May 19.

"Robot Chicken" crew constructs new series [Reuters]

UPDATE - Oh no! Despite the video and the announcement hitting within a few days of each other, and both involving aliens and robots, Robot Chicken tell us they're not the same project.

Titan Maximum will be a stop-motion animation project, similar to Robot Chicken. The clip above just shows the production team helping promote the upcoming Spore: Galactic Adventures by kicking the expansion's tyres a little.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5243694&view=rss&microfeed=true
<![CDATA[PaRappa's Courtroom Fracas]]>
Poor PaRappa. The 90's were soooo long ago. What's he been up to since? Bad stuff, it looks like, as he's forced to call upon an old friend to help him through some legal troubles.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5105131&view=rss&microfeed=true
<![CDATA[Robot Chicken Star Wars Special On XBL Video Marketplace]]> Seen the Robot Chicken Star Wars special yet? It's...OK. Some awful stuff, some stuff you've seen before, but Admiral Ackbar's cereal is always good for a chortle. I bring this up because it's now available on the Xbox Live Video Marketplace for 240 MS points (US-only, though, I'm afraid).

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=363948&view=rss&microfeed=true
<![CDATA[Robot Chicken Questions Link's Chivalry]]>
So just why do Link and Mario keep chasing the princesses time and time again? Robot Chicken believes there's a clear motivator...call it the quest for a "high score." We always knew that we were perverts and we liked video games. But who would have thought we liked video games because we were perverts?

This is why our wives prefer we play Metroid.

Robot Chicken Shoe
[via siliconera]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=298176&view=rss&microfeed=true
<![CDATA[Master P, Seth Green Join Forces For Hip-Hop RPG]]> RPG development dream teams may contain names like Aonuma, Sakaguchi, Uematsu, Toriyama, Matsuno. Most, but not all, of these collaborations are mere pipe dreams; the stuff of fanboy fantasy. But according to the Hollywood Reporter, a new, unexpected development dream team may be brewing, bringing home the ultimate hip-hop role playing game. Seth Green, of Robot Chicken and Buffy the Vampire Slayer fame, and Master P, rap recording mogul, are reportedly working on Play The Industry, a Sims-like RPG that lets gamers simulate the rise to fame. I'll give you a few minutes to let that sink in.

Green's Stoopid Monkey Productions and ShadowMachine Films are in the planning and scripting stages for the game, due to hit some unspecified lucky platforms in late 2009. The game does not yet have a developer locked down, nor, I assume, a publisher.

But I'm fairly certain of one thing. If we're lacking in anything these days, it's hip-hop lifestyle simulations. Seriously. I think we really are.

'Industry' has a new player with Master P [Hollywood Reporter]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=296291&view=rss&microfeed=true
<![CDATA[Robot Chicken's PS3 Contest]]> Robot Chicken isn't just giving away a Playstation 3, they did a "bit" about the contest. To win you have to create and upload your own comedic homemade video. If selected you get the PS3 and your video gets aired on an episode of Robot Chicken. Alright, someone needs to make an amazing stop-animation Kotaku video and it has to be someone other than me.

Robot Chicken's PS3 Contest [Adult Swim]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=222552&view=rss&microfeed=true
<![CDATA[Clips: Mario GTA]]>





ZOMG, I love Robot Chicken. Love IT! Do you accepta coins?

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=221117&view=rss&microfeed=true
<![CDATA[Donkey Kong Meets Halo]]>

When a thirty-foot tall, libidinous gorilla has kidnapped a pretty girl, you don't dick around by putting the local gibberish-spouting, LSD-fried, fat, hirsute plumber on the case. Want results? Call Team Spartan.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=193569&view=rss&microfeed=true
<![CDATA[Robot Chicken Ups GTA Shock Factor]]>

Wow. The Adult Swim creative team is totally fucked in the head. I hope our nation's respected elected officials will finally do something about the dangerous influence of stop-motion animated parodies of sandbox gameplay titles like Grand Larceny: San Diego. Think of the children who are up at 3:30 AM innocently watching basic cable!

Thanks for the link, Robert. I won't sleep easy tonight.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=184764&view=rss&microfeed=true