In 2008, a man named Robert Pelloni made headlines with an ambitious claim: he'd spent thousands of hours working on an indie role-playing game called Bob's Game, and he wanted to release it for Nintendo DS.
This is how you make friends and influence people in the Information Age (as a writer, anyway):
Despite a stonewall of no-comments from Nintendo, and increasingly bizarre behavior by amateur developer Robert Pelloni, MTV Multiplayer's Stephen Totilo stuck with the story of "Bob's Game," Pelloni's DS title that Nintendo declined to support.
Bob Pelloni's 100-day protest over Nintendo's refusal to
give sell him its SDK is ending short of its goal. Update: Bob's site now says: "SORRY, EVERYONE! IM ALIVE!!! ITS JUST A JOKE!!! SORRY EVERYONE!!"
Bob Pelloni's 15,000 hours spent making a DS homebrew might sound somewhat extreme. Well, now he's spending 100 days in a room, "locked and barricaded from the outside," to protest Nintendo's treatment of his project.
If you're a friend of Robert Pelloni and you're wondering why you haven't seen him for half a decade, here's why. Bob's Game, a title we'll assume is tentative for now, is a top down 2D adventure game built over the course of five years by a single person.