Rise of the Tomb Raider will finally come to PS4 on October 11, Square Enix announced today. It’ll come with all the old DLC as well as a new pack, Blood Ties, that will also be sold separately for the Xbox One and PC versions of the game.
Poor Lara Croft. She didn’t deserve this.
So far, Lara Croft has battled mercenaries, wild animals and ancient mystical warriors in Rise of the Tomb Raider. Today, she starts fighting against enemies that used to be human but are now more like feral animals.
Not too long ago, I was nonchalantly browsing through Facebook, when I happened upon a video (below). Its description read “No music, just pure straight-six eargasm.” My immediate reaction was “This is exactly what I need right now.”
On a popular torrent site, Fallout 4 has been downloaded nearly 140,000 times. Nearly 200 people are downloading right now, as I write this. AAA or indie, Fallout 4 or Super Meat Boy, it doesn’t matter. Piracy is inevitable. But a torrent doesn’t appear out of thin air.
Lara Croft’s going to fight zombies in Rise of the Tomb Raider’s next DLC. The Cold Darkness Awakened add-on hits next week, bringing with it a mini-campaign that has the heroine facing off against infected, rabid enemies.
More than two months after release, it’s still not possible to pirate Just Cause 3. The same is true for Rise of the Tomb Raider, released for PC in late January. Cracking computer games used to be measured in hours or days, but now, it’s turning into weeks and months. The nature of piracy is changing in a big way.
Rise of the Tomb Raider has gotten its first PC patch. The patch fixes some bugs, adds a bunch of small graphics tweaks and optimizations, and remedies Endurance Mode stuttering, among other things. Full patch notes here.
I don’t want to make too big a deal about this but did you see the way her shoulder knocked those bricks loose???
Why don’t more games have a Big Head Mode? This needs to become a thing again.
Rise of the Tomb Raider was released as an Xbox exclusive last November, a decision that took some serious flak from gamers ever since it was announced. Microsoft was out looking for a new flagship game for its console, a game that could be as significant as PlayStation’s Uncharted. So far it’s proven to be a winning…
When we last saw Lara Croft, she was growing out of being a victim. A victim of fate, of other people’s aggression, of her own uninspired previous playable incarnations. She’s still growing, but she’s different now.
I loved the last Tomb Raider game, so I’ve been jazzed to see more from Rise of the Tomb Raider. Unfortunately, it feels like everything packed into the trailers and stage presentations involves Lara blowing dudes up or nearly falling off a cliff. The latest footage, however, is great!
Windows players will be able to play Rise of the Tomb Raider a few months after it launches on Xbox. PS4 gamers will have to wait a year.
“We will clearly spend money on marketing the game, there’s no doubt about that. And we do [that] on games where we have very little to do with development, and with games that we fully develop. And we will definitely be spending money on developing the game - I want to make sure that it’s as great as it can be.” —…
Yesterday, Microsoft dropped the first bomb of Gamescom 2014: that Rise of the Tomb Raider will be an Xbox exclusive. Except, wait. It's not.
This morning's biggest Gamescom news was that Rise of the Tomb Raider, the next big console installment in Lara Croft's adventures, will be an Xbox exclusive. And people are pissed.